Jump to content

Recommended Posts

Posted
13 hours ago, laylajack said:

 

 

I was having that problem but after I updated the dialogue started working - turns out Father wants to play a game before you get your day off, take a sensitivity potion & try not to cum. I think the sensitivity potion is dependent on Sexlab Survival & that's why it wasn't working.

 

So for those having problems - try checking your SLS is fully updated! 

 

 

What do you mean by "updated the dialogue"? 
I'm running SLS 0.685 march 14 2022 version. Isn't that the latest one? Everything else regarding sls is working fine. And I do have the sensitivity potions (standard extreme and one more I forgot the name) when looking up items via AddItemMenu

Posted

Maybe anyone else already had this problem and can help - for me teasing in front of mother does not register. I tried dozen of times both looking in 3rd and 1st person and still nothing. As far as I understand, you need to select play with yourself --> tease from quick wheel and then place crosshair on mother while she is in animation. Or am I doing it wrong?

 

By the way, I play on SE

Posted
18 hours ago, Gyra said:

My game is crashing whenever I ride a carriage to Falkreath. It doesn't crash if I travel anywhere else, and the ctd doesn't consistently happen, but happens in most cases - sufficiently such that I can easily reproduce it on each game startup. Does anyone know how to read this crash log? Is it SL Survival's fault?

 

  Reveal hidden contents

 

Yea. SE has some problem with the enforcer randomization. It seems the location change event is sometimes firing twice in quick succession for reasons that evade me. This results in rapid enabling/disabling of Npcs which only SE seems to have an problem with. Try setting min/max enforcers to zero. The good news is there's a potential fix for this in the next version. The bad news is I don't know when it'll be done...

 

Also please post SLS issues in the SLS thread. 

 

20 hours ago, lt5ive said:

Maybe anyone else already had this problem and can help - for me teasing in front of mother does not register. I tried dozen of times both looking in 3rd and 1st person and still nothing. As far as I understand, you need to select play with yourself --> tease from quick wheel and then place crosshair on mother while she is in animation. Or am I doing it wrong?

 

By the way, I play on SE

Yea. That's how it's supposed to work. Only thing I can think of is that the scene was not started by WT. Only scenes started by WT will actively observe what you're looking at. Or you have some mod that is affecting Game.GetCurrentCrosshairRef() for some reason. 

 

On 2/16/2023 at 12:35 AM, memati? said:

When asking the father for a day or more off, nothing happens. Mind, I do have enough favor, im sitting at 100 right now). The Dialogue seems to cut off after his first sentence. And then a generic NPC line is played instead, like "until next time"...

Dunno whats happening. It used to work a few days ago. But now it just won't. Kinda makes increasing your favor obsolete, if I can't leave him for more than 2-3 hours :D

Does anybody have a clue on whats happening here?

If this is still an issue then you need to post:

1. The exact dialogue you're picking. 

2. His dialogue responses. 

3. And a papyrus log for the event. 

 

Otherwise I'm just shooting in the dark. ?

Posted
On 2/20/2023 at 4:19 PM, Monoman1 said:

 

If this is still an issue then you need to post:

1. The exact dialogue you're picking. 

2. His dialogue responses. 

3. And a papyrus log for the event. 

 

Otherwise I'm just shooting in the dark. ?

Ok, so the dialogue options I chose are:

 

PC: 'May I ask for something, Daddy?'
Father: 'Hm, go on. But it'll cost you. I'm not a charity, you know'
PC: 'May I have some time off please, Father?'

Father: 'What? How long?'
 

[And then it doesn't matter which of the options I chose]

 

PC: 'Just one day. [20 Favour]'
Father: 'Well you have been attentive to your tasks lately and that should be rewarded. Right sweetie?'

[And after that phrase the Dialogue just cuts off, and the father just uses some generic NPC line like]:

'All right, then.'


As for the Papyrus log, I made one, but there doesn't seem to be any wartimes related entries? Do I have to enable logging for wartimes? And if yes, how do I do that?

Posted (edited)
3 hours ago, memati? said:

'All right, then.'

Then it would appear that none of the infos in topic 'pchsWartimesDialStage200B001T112' have conditions that are satisfied. That's usually why you're ejected from dialogue prematurely. There are 3 possibilities where that dialogue ends for you and these are the conditions attached. 

 

Spoiler

image.jpeg

 

You can check the variables in your game via the console. Eg:

'Help  pchsSlsoInstalled'

Partial matches work as well. Eg

'Help pchsSlsoIn' etc

Edited by Monoman1
Posted
1 hour ago, Monoman1 said:

Then it would appear that none of the infos in topic 'pchsWartimesDialStage200B001T112' have conditions that are satisfied. That's usually why you're ejected from dialogue prematurely. There are 3 possibilities where that dialogue ends for you and these are the conditions attached. 

 

  Hide contents

image.jpeg

 

You can check the variables in your game via the console. Eg:

'Help  pchsSlsoInstalled'

Partial matches work as well. Eg

'Help pchsSlsoIn' etc

Thank you!

For some reason 'pchsPCGaveAnal' was set to 2.
After setting it to 1 the dialogue played as intended.

 

Posted (edited)
24 minutes ago, memati? said:

Thank you!

For some reason 'pchsPCGaveAnal' was set to 2.
After setting it to 1 the dialogue played as intended.

 

Hmm. Well spotted. 

Am I mad or don't all the pchsPcGaveXxxx stats increase by one for each successful scene? 

If someone could check that in their save I'd appreciate it. 

 

I reckon it should be >= x

 

Do 'Help pchsPcGave' in console to check them all. 

 

Edited by Monoman1
Posted (edited)
11 minutes ago, Monoman1 said:

Hmm. Well spotted. 

Am I mad or don't all the pchsPcGaveXxxx stats increase by one for each successful scene? 

If someone could check that in their save I'd appreciate it. 

 

I reckon it should be >= x

 

Do 'Help pchsPcGave' in console to check them all. 

 

I just checked my stats, and they are all above 1. I think the problem might be that for the the dialogue to play it requires a '== 1' instead of '>=1' for pchsPCgaveAnal. Of course this only applies if the 'pchsPCgaveAnal' Variable actually is counting the amount of anal scenes with the father
 

Edited by memati?
Posted (edited)

Right well for now I'd probably suggest changing the mod in TesEdit. 

 

Search 'pchsWartimesDialStage200B001T112' in EditorID (this will take time) and change the two references to  'GetGlobal  PchsPcGaveAnal == 1' to >= 1

The one with 'PchsPcGaveAnal  == 0' is fine. 

 

I probably just duplicated the dialogue when I created it but forgot to adjust the condition. 

 

Edited by Monoman1
Posted

So I actually like the "(NPC) saw you naked!" notifications during the supply runs and I'm a little bummed that they stop coming. Is there a way to reset reputation or whatever variable would allow for those to continue?

Posted (edited)
20 hours ago, GeorgiaCav said:

So I actually like the "(NPC) saw you naked!" notifications during the supply runs and I'm a little bummed that they stop coming. Is there a way to reset reputation or whatever variable would allow for those to continue?

Can't really recommend messing with it because it affects your tracked progress wrt the overall supply run arch. May also culminate in unwanted side effects but the variable is pchsSupplyRunProg. You can try setting to 2 but like I said, don't come back and complain that x is broken now. 

 

Some things aren't designed to go backwards.

 

Edited by Monoman1
Posted

@Monoman1

 

suggestion for new Wartimes.

 

Horse Cart Escape, where player talks to the cart driver. What she didnt know, is that father linked with the Cart Driver and set up a trap in case player wants to flee.

Could be anything, from bondage in random location, horse rape, cart driver rape and returning to father at the end again, or sold via Simple Slavery

 

just an idea that comes into my mind. 

Posted

Been playing 10.3, it's been fun. Some feedback:

 

The "father gave you heels" task feels weird to me. You can get it very early on (I think it's just tied to doing your first party?), and it gives one depravity every day. That can push your depravity decently high before you even start doing sex tasks, and it just feels weird that shoes can be about as bad for your depravity as giving your father daily handjobs. It also kind of conflicts with the YPS heels quest, since he can end up asking you to wear heels when you're already supposed to wear heels.

 

It seems that you cannot fail at cooking until you've reached handjobs. Not a huge deal, but if you have it set to only advance on apology sex you can get stuck on the massage stage for a while. Glancing at the code, I think this might be an unintended consequence of changing how advancement works: in pchsWtUtil it's checking pchsPCGaveMassage, which seems like it used to go up every time you give a massage, but now only goes up if it's a massage that triggers advancement.

 

Amputator Tweaked 1.6 SE seems like it doesn't work properly with SLIF SE. To be honest, I'm not sure if SLIF SE works in general, but I would get status messages from it about Survival and Fill Her Up but not Amputator, and Amputator wouldn't actually hide limbs. Removing SLIF fixed this issue, and Amputator now seems to work properly.

Posted
On 2/20/2023 at 5:19 PM, Monoman1 said:

Yea. That's how it's supposed to work. Only thing I can think of is that the scene was not started by WT. Only scenes started by WT will actively observe what you're looking at. Or you have some mod that is affecting Game.GetCurrentCrosshairRef() for some reason. 

How can I check if this script is working on my game as intended? Is there any console command that would allow me to test this?

I have iHUD, SKYHUD, Better third person selection, TrueHUD. Could any of these hud affecting mods be a casue?

Posted

When I backtalked to much and returned from Belethor the slavery scene started. But contrary to the dialogue the PC was not collared nor naked. Retried it a few times with the same results. It took me some script checks to see it fires a SD enslavement event. But as I don't have SD+ installed that when a bit sideways. Perhaps add a check to the outcome and if SD is not detected, I believe there is a Global for this then a different outcome is presented? Like the general eviction questline. Also the dialogue stated mother was gone, but Father then halfway between the dialogue with PC teleported to the house and started a SL scene with amputated mother.

 

Some general idea's that came to mind

-Special Slave Wife collar when that questline is started

-Move bed to a jail in the cellar

-Repeated pregnancy. PC is treated like a sort of breeding cow with the plug and belt as a 'work outfit'. Would like to suggest moving the kids that are born to a boarding school (aka disappear) as having kids in the house is not chill. (yes I know it's a special taste mod but there are limits)

-Add more chores, like get food for the cows or blacksmith some items in the cellar

-Use Belethor as a job. We all know he's a pervert so paying father a little gold for some "broomstick cleaning" would fit perfectly. Could tie this into the cooking jobs. No trips to Belethor is no food to cook, or you have to pay for it yourself.

-Father takes all you gold when you enter after mothers quest is completed. Or redirect any funds from jobs to Father directly. If you need gold for something beg for it. With the proper consequences of course.

-Get forced to wear more DD gear like the catsuit, dresses or harness. Of course you have to pay for it yourself so need to get enough gold or have father store enough for you (previous idea). As a small nod to Devious Vanilla Warmaidens could stock the DD items to get.

Posted (edited)
10 hours ago, lt5ive said:

How can I check if this script is working on my game as intended? Is there any console command that would allow me to test this?

I have iHUD, SKYHUD, Better third person selection, TrueHUD. Could any of these hud affecting mods be a casue?

If you use SLS use the 'all in one' key while pointing at an Npc. Their name and stat bars should be displayed by the menu if GetCurrentCrosshairsRef() is working ok. 

Pointing at nothing should display the PCs name and stats. 

On 2/24/2023 at 9:17 PM, adle said:

@Monoman1

 

suggestion for new Wartimes.

 

Horse Cart Escape, where player talks to the cart driver. What she didnt know, is that father linked with the Cart Driver and set up a trap in case player wants to flee.

Could be anything, from bondage in random location, horse rape, cart driver rape and returning to father at the end again, or sold via Simple Slavery

 

just an idea that comes into my mind. 

Overriding cart dialogue is entering dodgy territory IMO. 

19 hours ago, sockgolem said:

it just feels weird that shoes can be about as bad for your depravity as giving your father daily handjobs

Using a single number to describe nuance isn't really ever going to work well. I mean handjobs are fairly mundane too by the point you're giving anal and munching down buckets of cum on a regular basis. I mean I could go back an start weighting every deed but would it really be worth it. 

19 hours ago, sockgolem said:

Amputator Tweaked 1.6 SE seems like it doesn't work properly with SLIF SE. To be honest, I'm not sure if SLIF SE works in general, but I would get status messages from it about Survival and Fill Her Up but not Amputator, and Amputator wouldn't actually hide limbs. Removing SLIF fixed this issue, and Amputator now seems to work properly.

Afraid I know very little about SE. I'd guess the node names are probably different. If it's the node names then modifying the script to make the node names configurable via a json probably wouldn't be a huge deal. 

9 hours ago, naaitsab said:

When I backtalked to much and returned from Belethor the slavery scene started. But contrary to the dialogue the PC was not collared nor naked. Retried it a few times with the same results. It took me some script checks to see it fires a SD enslavement event. But as I don't have SD+ installed that when a bit sideways. Perhaps add a check to the outcome and if SD is not detected, I believe there is a Global for this then a different outcome is presented? Like the general eviction questline. Also the dialogue stated mother was gone, but Father then halfway between the dialogue with PC teleported to the house and started a SL scene with amputated mother.

Never worked on the other ends as they never interested me all that much tbh. 

 

No shortage of idea but someone supply 100ccs of motivation please, stat!

(+ 1000ccs of free time)

Edited by Monoman1
Posted
On 2/25/2023 at 3:14 AM, sockgolem said:

Amputator Tweaked 1.6 SE seems like it doesn't work properly with SLIF SE. To be honest, I'm not sure if SLIF SE works in general, but I would get status messages from it about Survival and Fill Her Up but not Amputator, and Amputator wouldn't actually hide limbs. Removing SLIF fixed this issue, and Amputator now seems to work properly.

 

I have been using SLIF SE and Amputator Tweaked for SE (Amputator Framework Tweaked SE v1.6 (07-May-2021)) and never experienced such problems. And I am using SLIF extensively in my setups having many mods that modify nodes at the same time.

 

That being said, the only mod I have that is using Amputator correctly is Sexlab Survival. I also have Slaverun Reloaded 3.0, which can use it but that does not seem to work properly. But I write that down to the fact that Slaverun Reloaded 3.0 story on SE being incredibly buggy.

Posted

I'm guessing that it's not the node names, since it does work without SLIF and it looks like the same names are being passed to NiOverride. It definitely could be some other random conflict though. I'm running a heavily modded 1.6.640, so god knows what's happening in the background.

 

I'm not really particularly worried about fixing it for myself, it might just be helpful information for anyone else having the same issue.

Posted (edited)

I started a new game and this time around, the mirror is not working, yps piercings don't show up, instead I get two messages, saying that the piercings are done and that I should check and see if they are not blocked before returning to whiterun... I did play around with the yps mods a little (tweaks included) to try and figure out why I cant ever get hair cuts to work when I sit in the chair... (I made sure that the underwear file for se was in the utildatastorage... But still none of the yps quests are working with Father. Help? Also, Father doesnt recognize makeup or eyeshadow. When I type in Help Pschyps it shows the apropriate message saying that yps is recognized...

Edited by Sierrok
Posted (edited)
48 minutes ago, Sierrok said:

I started a new game and this time around, the mirror is not working, yps piercings don't show up, instead I get two messages, saying that the piercings are done and that I should check and see if they are not blocked before returning to whiterun... I did play around with the yps mods a little (tweaks included) to try and figure out why I cant ever get hair cuts to work when I sit in the chair... (I made sure that the underwear file for se was in the utildatastorage... But still none of the yps quests are working with Father. Help? Also, Father doesnt recognize makeup or eyeshadow. When I type in Help Pschyps it shows the apropriate message saying that yps is recognized...

are you installed required original version of yps? tweaked version requires it, otherwise you will ctd in yps mcm and mod will not work.

Edited by Iroha
Posted (edited)

Yup,

I can still apply makeup, slavetats the earrings, wear nylons and whatnot... But father doesn't recognize it, Tris doesn't apply the earrings and the mirror in the room doesn't work.

 

Edited by Sierrok
Posted (edited)

Make sure that YPS is set to load after Devious Deviants, Devious Devices - Assets,  Devious Devices - Expansion, Devious Devices - Integration, hdtHighHeel, and  Sexlab in your load order. Additionally make sure it's as near to the bottom of your load order as possible. I also have it set to load after Sexy Bandit Captives (having it load before SBC causes problems) but SBC is not required for Wartimes.

 

See if that helps.

You should also probably try YPS without Wartimes to see if you're experiencing a YPS problem or a Wartimes problem.

Edited by Balgin
Posted (edited)

Putting YPS at the end of the load order didn't fix it, and it is a wartime issue because my makeup applies when I use the aplicator brush and the earrings apply outside of the wartimes quest.

This really has me stumped

Especially cuz it worked fine my last playthrough...

Edited by Sierrok
Posted
6 hours ago, Sierrok said:

Putting YPS at the end of the load order didn't fix it, and it is a wartime issue because my makeup applies when I use the aplicator brush and the earrings apply outside of the wartimes quest.

This really has me stumped

Especially cuz it worked fine my last playthrough...

sqv  pchsInterfaceFashionQuest

 

Script state = "Installed" -> OK

Script state = "" -> some problem with YPS Tweak. Most likely some installation issue with YPS tweak. Reinstall would be my advice. 

 

This only updates at a certain point in progression. If 'speed testing' then

1. Start new game, use statue to go to house. 

2. Give some time to settle. 

3. Save and load. Again give about 5 seconds for script startup.

4. Use sqv and check. 

 

State will only switch to installed if the esp is loaded and internal variable yps_TweakVersion >= 1.8

I think 2.4 is the latest released version. 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...