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Posted
46 minutes ago, WandererZero said:

 

Nope. I started having this problem with a brand new playthrough. Script integrity error.

 

It's not a "culprit" per se. It's a new mod, which has a mod which includes patches for LL stuff, including SS++.

 

My guess is, you may want to look at the patches, and perhaps patch up SS++ for this eventuality. I'd definitely look into it as Improved Camera is the new hotness, which replaces IFPV and Joy of Perspective.

 

In other words, it's going to start to come up a lot.

 

My initial tests so far, is that the patch hasn't done anything to inhibit SS++...it's just causing SS to throw the error. I'll try to test more as I go, see if I can find actual breakage.

 

Cheers.

Then the problem is with that other mod’s patch. 

Posted (edited)
1 hour ago, WandererZero said:

Nope. I started having this problem with a brand new playthrough. Script integrity error.

 

It's not a "culprit" per se. It's a new mod, which has a mod which includes patches for LL stuff, including SS++.

Except it's not the patches offered by the Improved Camera mod that you referenced that's causing the SS++ integrity error.  I tested the patched script in my own game.  No error.  The source of the integrity error in your installation is elsewhere.  Look for things that replace parts of Simple Slavery.

 

Right now, that patch not a problem, though the patch is the dangerous replacer type that replaces the main script in SS++ with Improved Camera's copy.  The only change is the removal of a couple of ForceThirdPerson commands and the addition of extra disable/enable player controls commands.  If the author of that patch keeps it up to date, it will be fine, and the integrity error won't ever pop up.

 

However, my guess is that the author will eventually lose interest in monitoring several mods for updates and fall behind or just move on.  The mod only came out yesterday.  How many mods have we seen that promise great things, but never get another update?  Perhaps I'm being pessimistic, but time will tell.  As I mentioned elsewhere, I recently saw a "patch" that swaps in a five year-old version of the main script of a major LoversLab mod, with inevitable problems.  I already had a minor change ready for the next SS++ update for the script that Improved Camera modifies.  It's a small improvement, but if Improved Camera doesn't update its patch at that time, users of the patch will miss out.

Edited by HexBolt8
Posted
17 minutes ago, HexBolt8 said:

Except it's not the patches offered by the Improved Camera mod that you referenced that's causing the SS++ integrity error.  I tested the patched script in my own game.  No error.  The source of the integrity error in your installation is elsewhere.  Look for things that replace parts of Simple Slavery.

 

Except I just flipped off the patch, and the integrity error went away.

Posted
6 minutes ago, WandererZero said:

Except I just flipped off the patch, and the integrity error went away.

And when I tried the patch, there was no error.  I compared the patch line-by-line with the one in SS++.  There's no problem.  It won't generate the SS++ integrity error.

 

Whatever you're doing might have more far-reaching effects that are not obvious.  Look through your installation for anything that overwrites or replaces parts of Simple Slavery.  That thing might be hidden away in a BSA file.

Posted
54 minutes ago, WandererZero said:

 

I never said it wasn't.

Then I apologize. This part sounded like you were putting the onus for the solution on Hex, but clearly I misconstrued your meaning. 
 

2 hours ago, WandererZero said:

you may want to look at the patches, and perhaps patch up SS++ 

 

Posted
7 hours ago, jfraser said:

you may want to look at the patches, and perhaps patch up SS++ 

 

You may want to look at my use of the phrase "you may want to" instead of say "you should" or "You have to", and maybe learn to parse words in a way that don't construe them with a negative connotation by default in a text medium devoid of tone of voice.

 

But hey, you do you.

 

cheers.

Posted (edited)
5 hours ago, WandererZero said:

You may want to look at my use of the phrase "you may want to" instead of say "you should" or "You have to", and maybe learn to parse words in a way that don't construe them with a negative connotation by default in a text medium devoid of tone of voice.

 

But hey, you do you.

 

cheers.

Good grief, you received an apology.  Just accept it graciously, or simply let it rest.

 

Edited by HexBolt8
Posted

Same issue as wanderer zero. Script integrity check failure when using the patch from Improved Camera. To check for issues with the .bsa's used MO2's experimental "Archive Parsing" feature. I could now tell that the IC patch was, as intended, overwriting SS+. The only other mod (other than KS hairdos) that had .bsa interactions with SS+ was Slaves of Tamriel. As such, I tried both re-ordering my .esp load order (thus re-ordering the .bsa's) and simply disabling Slaves of Tamriel. No dice. Script integrity failure regardless. I am pretty much at the limits of my modding capability, so I have decided to simply run without the IC patch, but it would be nice to have an answer as to what sort of conflict is causing this issue regardless- I figure somebody will figure it out eventually. Until then, I'll have to settle for simply seeing my characters naked from a third-person perspective when she's "on the block". How terrible.

Posted (edited)
38 minutes ago, GooglyAye said:

Script integrity check failure when using the patch from Improved Camera.

Thank you for the detailed info, and for checking the BSA files.  What version number of SS++ are you using?

Edited by HexBolt8
Posted
7 hours ago, GooglyAye said:

Script integrity failure regardless. I am pretty much at the limits of my modding capability, so I have decided to simply run without the IC patch, but it would be nice to have an answer as to what sort of conflict is causing this issue regardless- I figure somebody will figure it out eventually.

 

Yeah, I've basically disabled the IC script patch as well. I had unpacked the SS+ bsa, ran a diff and I was going to try and figure out more...however, I didn't think it was worth the effort. I'll just let it sort itself out, as you say. The IC patches are nice, but not strictly necessary, as there are workarounds. Either way, I'm just happy there's finally a solid alternative to JOP and IFPV. They've been working on IC for a loooong time. Happy to see it come to fruition. The growing pains/headaches are worth it.

Posted

Has anyone got recommendations for a slavery system to add to this that handles followers well? I've never really looked at slavery mods because they mostly tend to focus on bondage which I'm not too in to, but follower slavery mod has a 6 slave cap that I was hoping to get around by having defeated followers sent to here.

Posted
On 7/7/2023 at 8:56 PM, HexBolt8 said:

Thank you for the detailed info, and for checking the BSA files.  What version number of SS++ are you using?

 

I just checked- Turns out, I was using 6.3.18, not 6.3.19. Upon updating- The error stopped happening. I suppose that makes sense- given that the patch provided by Immersive camera was probably made using the most recent version.

Posted
8 hours ago, GooglyAye said:

I just checked- Turns out, I was using 6.3.18, not 6.3.19. Upon updating- The error stopped happening. I suppose that makes sense- given that the patch provided by Immersive camera was probably made using the most recent version.

Thank you for the response.  That may help others.

 

Yes, mixing versions (since the patch is based on the current version) will trigger the error.  It had to be coming from something else, since the patch works with the current SS++.  As noted earlier, when SS++ has another update, the Improved Camera patch will have to update too, or changes will be lost.  That might take prodding the author over there to make the update.

 

Players will have to decide if the benefit of Improved Camera's patches are worthwhile, considering that the "patches" are not small, precisely targeted additions; instead, they completely replace major scripts (that's a 1600-line script in the case of SS++).

 

I noticed that those patches include one for sslActorAlias, replacing a 1500-line script from SexLab.  If a player is also using a SexLab replacer like P+, the Improved Camera patch will replace that script version with its own, and there's a big difference between those versions.

 

It's a personal choice, but I prefer not to risk using replacement-style patches unless I'm certain that the provider has handled every version that matters to me (now or in the future) and is willing to stand behind the patches by offering updates when any modified scripts change.  That's not hard for older mods that are no longer changing, but it's different when mods receive updates every few months.

Posted

hI, I downloaded this mod and now I'm testing it. The crash began when the Dovakin spoke to the elf master. On the phrase: your more submission and that's it. No conflicts with other mods. What am i doing wrong? so interesting to test this quest)))

Posted
47 minutes ago, coronelwirs said:

hI, I downloaded this mod and now I'm testing it. The crash began when the Dovakin spoke to the elf master. On the phrase: your more submission and that's it. No conflicts with other mods. What am i doing wrong? so interesting to test this quest)))

Hard to tell for sure but I don’t think that’s this mod. 

Posted
21 minutes ago, jfraser said:

Hard to tell for sure but I don’t think that’s this mod. 

well ok, Which mods are generally incompatible with SS+? public whole mod? Estrus chaurus complex mod with kyne blessing, pee and fart, deadly furniture, or prison alternative? 

at least approximately what? I have 30 mods in the MCM menu. I would like specifics. Because if we take for example the same prison alternative, then the author immediately writes that he will conflict with devious devices and e.t.c.

 

Posted (edited)
6 hours ago, coronelwirs said:

Which mods are generally incompatible with SS+?

None.  Simple Slavery doesn't muck around with other mods, so it won't break them.  It does add a doorway in Riften, but I'm not aware of any collisions with other mods that alter Riften's layout (other than Open Cities).  There have been cases where other mods break Simple Slavery by applying an incompatible patch, but the breakage occurs in Simple Slavery.  Some of the older enslavement mods that the auction can send you to are incomplete or don't work well, but that's a limitation of those mods (they'd still be buggy without Simple Slavery installed).

 

Simple Slavery doesn't affect a game much.  It has an MCM.  It adds an interior cell, the slave market.  It adds a doorway to Riften.  It optionally adds several posters in a few towns.  Otherwise, it just waits to be notified that the PC has been sold as a slave, then it sets the stage for the auction.  After the auction, it starts up an enslavement mod and then goes back to waiting.

Edited by HexBolt8
Posted (edited)

What should I do after an auction? Where is the character's owner? I have only Submissive Lola checked in MCM menu.

Edited by Delite
Posted
3 hours ago, Delite said:

What should I do after an auction? Where is the character's owner? I have only Submissive Lola checked in MCM menu.

Since the questions are specific to one outcome, I answered your question over on that topic.  Let's continue the discussion there.

Posted
On 7/16/2023 at 10:44 PM, Delite said:

What should I do after an auction? Where is the character's owner? I have only Submissive Lola checked in MCM menu.

Just asking, as you didn't provide much information how you came to be sold:

Did you try to start as a slave right from the LAL cell, without activating the Mara statue? This is prone to go wrong, because in that cell, the game hasn't started properly yet, and needs Mara's blessing first.

Posted
23 minutes ago, CaptainJ03 said:

Just asking, as you didn't provide much information how you came to be sold:

Did you try to start as a slave right from the LAL cell, without activating the Mara statue? This is prone to go wrong, because in that cell, the game hasn't started properly yet, and needs Mara's blessing first.

unless there has been a change, LAL will yank you right back to the cell if you try to leave without activating the Mara statue.

Posted
1 hour ago, CaptainJ03 said:

Did you try to start as a slave right from the LAL cell, without activating the Mara statue?

No, my character left the prison cell after activating the statue. I just didn't select an owner in Submissive Lola's MCM menu. That was the reason.

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