Jump to content

Recommended Posts

Hexbolt8, I have used Simple Slavery in every playthrough since it came out, and it keeps getting better. Thank you for your excellent work on it.

 

I understand Dark Arena (https://www.loverslab.com/topic/125284-dark-arena/) sends its offenders to Simple Slavery sometimes. However, it also has slaves of its own who have gotten into debt gambling. Would you consider amending Simple Slavery++ to auction off and send slaves to Dark Arena?

Link to comment
4 hours ago, wren888 said:

Would you consider amending Simple Slavery++ to auction off and send slaves to Dark Arena?

I'd need a direct request from the mod author.  Some mod makers do not want their mods started from an external source.  Also, an enslavement mod has to be set up to cleanly start with a basic mod event, StartQuest, or SetStage command.  Dark Arena might not be like that; I don't know.

Link to comment

My master keeps prompting me to follow him to be put to bed, but then stands around and does nothing. Seems to happen with a few of their events, they ask for something or start a event and then nothin.. also is there a way to get my master to not be so... "peg me" happy ? 80% of my interactions with him have been on the dominant side of sex lol

Link to comment
4 hours ago, Peanutbutterkat said:

My master keeps prompting me to follow him to be put to bed, but then stands around and does nothing. Seems to happen with a few of their events, they ask for something or start a event and then nothin.. also is there a way to get my master to not be so... "peg me" happy ? 80% of my interactions with him have been on the dominant side of sex lol

Sounds like Sanguine's Debauchery. You'll need to ask in that mod's support thread

Link to comment
5 hours ago, jfraser said:

Sounds like Sanguine's Debauchery. You'll need to ask in that mod's support thread

 

oops my bad, sorry I had to install so many together they kinda blur together, descriptions aren't exactly.. the most "this is exactly what this mod does" so I thought SD was only a death alternative addition mod.

Link to comment
37 minutes ago, Peanutbutterkat said:

 

oops my bad, sorry I had to install so many together they kinda blur together, descriptions aren't exactly.. the most "this is exactly what this mod does" so I thought SD was only a death alternative addition mod.

If you do not have SD installed, then I'm not sure which mod would be causing that. But it would definitely not be simple slavery since all it does is send you to other mods. XD

Link to comment
14 hours ago, HexBolt8 said:

I'd need a direct request from the mod author.  Some mod makers do not want their mods started from an external source.  Also, an enslavement mod has to be set up to cleanly start with a basic mod event, StartQuest, or SetStage command.  Dark Arena might not be like that; I don't know.

Yes. I see. Of course. I hope I didn't overstep appropriate bounds.

 

I suggested your mod send slaves to Delzaron's Dark Arena mod in his thread too. Yesterday at about the same time you responded to my suggestion, Delzaron responded as well. he said:

"Thanks, yes, it can be a nice addition.

 

I'll redesign the arena, making less complex (it have three levels for now, I wish to reduce to two, and to design specific quarters for easy circulation...).

For the pit, I think I need to, place public closer to the action...

 

I need to have specific and clear zones :

- the boss

- the bar

- the casino

- the pit

- the "chambers" where the dancers and whore entertain their clients

- staff zones (slaves pens for example)

- private zone, where are the best tables" --Delzaron, 4-25-21

Consequently, I expect he will contact you at some time in the future.

 

I consider you both excellent modders with creative ideas. I look forward to seeing these two mods of yours coordinate further.


 

Link to comment
On 4/21/2021 at 1:56 AM, HexBolt8 said:

If you ever had another version of Simple Slavery installed, be sure that you're completely removed it.  The mod uses a BSA file.  Any old loose files for an older version will override the newer ones in the BSA.  Do not use any patches for this mod (other than the door fix for Open Cities).  If the mod isn't installed correctly, it won't work.

 

Other than that, a non-appearing MCM is a generic problem (search any major mod's support discussion and you'll probably find someone saying the MCM doesn't work), so I can only suggest general remedies:

 

I've checked inside this mod's BSA, but it doesn't include interface folder.
MCM files always supposed be in that folder even in the BSA archives, doesn't it? (If I understand wrong, I'm reaaaaally sorry.)
Or I had to overwrite original SS+ with SS++?
I tried latest version SE.

 

Thank you.

 

[Update: April 28]
I've tried older version after uninstall latest SS++.
SS+SE v6.02 looks work finely without uninstalling any other mod.
Later version seems like to be trickier than before.

I'll check SS++ v6.3.9 later.

Link to comment
1 hour ago, Apoptosis97513 said:

I've checked inside this mod's BSA, but it doesn't include interface folder.
MCM files always supposed be in that folder even in the BSA archives, doesn't it? (If I understand wrong, I'm reaaaaally sorry.)
Or I had to overwrite original SS+ with SS++?
I tried latest version SE.

 

Thank you.

I don't know anything about BSAs but do NOT overwrite original SS+ with SS++. All previous versions need to be completely eradicated before installing the new version.

Link to comment
4 minutes ago, jfraser said:

I don't know anything about BSAs but do NOT overwrite original SS+ with SS++. All previous versions need to be completely eradicated before installing the new version.

Thank you for quick replying!! I understood.
I've really enjoyed you SS+ when your conversin finally out. That was literally breathtaking?
I'm 100% sure the latest version is amazing more than I expected, but I need to get its MCM first anyway?

 

It's gonna be a long journey for sure

Link to comment
4 hours ago, Apoptosis97513 said:

I've checked inside this mod's BSA, but it doesn't include interface folder.
MCM files always supposed be in that folder even in the BSA archives, doesn't it?

No.  Some mods provide language translation files in the translation folder, but this one does not.  As jfraser said, do not overwrite older version of Simple Slavery with this one.  Remove older versions, then install this one.

Link to comment
23 hours ago, HexBolt8 said:

No.  Some mods provide language translation files in the translation folder, but this one does not.  As jfraser said, do not overwrite older version of Simple Slavery with this one.  Remove older versions, then install this one.

Thank you for quick replying!!
I figured out SS++ conflict with several my essential Babo's mods requires SL Aroused as Master

Yap, they deals so much scripts, of course?

@HexBolt8, @jfraser , thanks again for help.

Link to comment
  • 2 weeks later...

hello there everyone so here my probleme i instaled simple slavery plus plus  v6.3.10 LE .........and is dosent show up in mcm i reinstalled it but same thing again it show on lanuncher but not on mcm so i dont know the his requirement to work correctly any help please

Link to comment

HI! I'm testing SS++ 6.3.11 [SE] and I have some issues.

I have required mods installed and I have Submissive Lola, Raven Beak Prison, Red Wave and Slaves of Tamriel active in SS++ MCM. And it's a new char with just a couple of quests in progress.

First , it doesn't registered Public Whore in SS++ MCM, idk why...

And the main problem, the auction doesn't progress. I went to Riften, asked to be tied up in a fake auction, the slavemaster said "sure you'll like it", then a quest message pop's up and completes, then all fades to black, then I have a couple of pop-ups with text about people staring at me and then nothing more. My char is tied hands up, I cant move, I can wait, but it changes nothing. There is nothing happening. No bids, no escape... I can't talk to slavemaster cause he is behind a locked door in my fov. What can it be?

Link to comment

Reinstalled Fuz Ro D-oh to be sure, same thing. I can read all silent dialogues of other mods, but SS auction never starts...

EDIT: last try. Tested on a brand new character. Same problem.

However I noticed something. In my Simple Slavery quest log I have this:

 

ScreenShot1.png

Link to comment
6 hours ago, Diver13666 said:

That's the one.  You have the latest version?

 

4 hours ago, Diver13666 said:

I can read all silent dialogues of other mods, but SS auction never starts.

Reinstall the mod, and check that you don't have any outdated scripts (they have the SSLV_ prefix).  You must not be using any patches for Simple Slavery (the one for Open Cities seems okay, though).  Does your MCM for this mod have pages for Freedom Fund and System?  It should.

Link to comment
6 hours ago, HexBolt8 said:

That's the one.  You have the latest version?

Yes.

6 hours ago, HexBolt8 said:

That's the one.  You have the latest version?

 

Reinstall the mod, and check that you don't have any outdated scripts (they have the SSLV_ prefix).  You must not be using any patches for Simple Slavery (the one for Open Cities seems okay, though).  Does your MCM for this mod have pages for Freedom Fund and System?  It should.

Done. Really found one outdated patch hanging around btw, uninstalled it too. MCM seems alright. I've even managed to make SS recognize Public Whore, recognize freshly installed SD+ and I have successfully triggered defeat mod to bring my PC to the auction as intended. But the auction still unresponsive for me.

I give up. There must be a conflict with something in my mod list and I can't just check >200 mods library one by one to find what exactly causes my problem.

Anyways, thank you for your help! And for your Submissive Lola ?

Link to comment
16 minutes ago, Diver13666 said:

There must be a conflict with something in my mod list and I can't just check >200 mods library one by one to find what exactly causes my problem.

If you ever track down the problem, please report the solution.  It might help someone else, and if it's something I can improve on this end, I want to do so.

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use