Hex Bolt Posted October 13, 2024 Author Posted October 13, 2024 7 hours ago, bootsinpuss said: Edit: found a post with the same issue that you explained. was hard to find that improved camera patch as it was in my mod list as "patch collection". that fixed it. ref link to the culprit: https://www.nexusmods.com/skyrimspecialedition/mods/94096?tab=description You might be interested to know that the last few versions of the offending patch mod don't overwrite Simple Slavery, only some of the older ones, so updating your copy of that mod (if you still need it) would resolve the problem, depending on how you handled it.
SimsSims111 Posted October 16, 2024 Posted October 16, 2024 Sorry if this was asked before - but is there any chance to control the "Naked Defeat" handoff? Meaning being able to configure the factions? Crime factions (such as bandits) only for example. Dont see much sense in being handed off to factions like farmers outside whiterun and such.
Hex Bolt Posted October 16, 2024 Author Posted October 16, 2024 1 hour ago, SimsSims111 said: Sorry if this was asked before - but is there any chance to control the "Naked Defeat" handoff? Meaning being able to configure the factions? Crime factions (such as bandits) only for example. Dont see much sense in being handed off to factions like farmers outside whiterun and such. I suggest asking the author of Naked Defeat about that. Simple Slavery just notifies Naked Defeat that it was the auction outcome. Naked Defeat handles everything else.
SimsSims111 Posted October 17, 2024 Posted October 17, 2024 14 hours ago, Hex Bolt said: I suggest asking the author of Naked Defeat about that. Simple Slavery just notifies Naked Defeat that it was the auction outcome. Naked Defeat handles everything else. I feared that was the case but figured asking was worth a try. Thank you.
Xanvier Posted October 20, 2024 Posted October 20, 2024 I am running on 1.6.1170 and the mod just wont work. What am i doing wrong TT I just can't find anything the entrance at riften. SL Defeat and Devious devices seems to be working fine, so idk what the problem is. At first i thought it was the form 43 but it was said in the thread that SE can read 43. My game also cant seem to be able to run Zaz, Nasty Critters, public whore and Dark Desire Club if that explains it. Pls help someone its driving me up the wall. I checked the creation menu and it shows that the mod is unchecked(?) i dont normally open the creation menu but it was a last attempt
Hex Bolt Posted October 20, 2024 Author Posted October 20, 2024 22 minutes ago, Xanvier said: My game also cant seem to be able to run Zaz, Nasty Critters, public whore and Dark Desire Club if that explains it. That would explain it. Zaz Animation Pack is a required master for Simple Slavery.
Xanvier Posted October 20, 2024 Posted October 20, 2024 6 minutes ago, Hex Bolt said: That would explain it. Zaz Animation Pack is a required master for Simple Slavery. Okay nevermind, I just checked, it wasnt Zaz but some other Animation pack that wasn't working, my apologies. Zaz has a MCN in the game. Is there any other reason why it isnt working?
Hex Bolt Posted October 20, 2024 Author Posted October 20, 2024 23 minutes ago, Xanvier said: Is there any other reason why it isnt working? Are you certain that it isn't working? If it is, entering "help simpleslavery 4" in the console should find something.
Xanvier Posted October 20, 2024 Posted October 20, 2024 44 minutes ago, Hex Bolt said: Are you certain that it isn't working? If it is, entering "help simpleslavery 4" in the console should find something. yeah it isnt i even checked up at riften next to the castle near the barracks, no slave market or anything. Even the Command isnt working, i just dont get what's the problem the only clue i have is that according to creations menu, the mod is turned off, as shown in a screenshot in my previous post
Hex Bolt Posted October 20, 2024 Author Posted October 20, 2024 38 minutes ago, Xanvier said: the only clue i have is that according to creations menu, the mod is turned off, as shown in a screenshot in my previous post The only required masters are Skyrim.esm, Update.esm, and ZaZAnimationPack.esm. I don't know why the creations menu would have disabled it. Public Whore (also disabled in your screenshot) has similar requirements, but it also needs SexLab.esm. Have you considered using one of the mod managers, like Mod Organizer 2?
Xanvier Posted October 20, 2024 Posted October 20, 2024 2 hours ago, Hex Bolt said: The only required masters are Skyrim.esm, Update.esm, and ZaZAnimationPack.esm. I don't know why the creations menu would have disabled it. Public Whore (also disabled in your screenshot) has similar requirements, but it also needs SexLab.esm. Have you considered using one of the mod managers, like Mod Organizer 2? I am using Mod Manager only, and sexlab is working fine because i am able to do other sex related stuff like Eager NPC and SLDefeat and other sex kinda things the mod is enabled in MO2 so i was at my wits end, and i just accidently opened to game creation menu to realise that the game was apparently considering them as off here is my ModList if it helps https://imgur.com/a/ewABezW but yeah idk why its not working still, i asked on reddit, and noone answered, so i came here. I remember Simple Slavery working last time i had downloaded mods so i have no clue what changed (other than the sheer quantity of mods that i downloaded this time)
Hex Bolt Posted October 20, 2024 Author Posted October 20, 2024 6 minutes ago, Xanvier said: here is my ModList if it helps https://imgur.com/a/ewABezW Probably unrelated, but you have Devious Devices Assets 3.0 and DD 5.2, which already includes DD Assets. At best, it's a wasted mod slot. At worst, you have conflicts that will disrupt any mods that use DD.
Xanvier Posted October 20, 2024 Posted October 20, 2024 22 minutes ago, Hex Bolt said: Probably unrelated, but you have Devious Devices Assets 3.0 and DD 5.2, which already includes DD Assets. At best, it's a wasted mod slot. At worst, you have conflicts that will disrupt any mods that use DD. I thought there was some sort of pre requisite thing going there so i didnt touch it, i guess i'll try disabling and trying a new save again i hope it works because i really wanna try simple slavery properly TT
Xanvier Posted October 21, 2024 Posted October 21, 2024 19 hours ago, Hex Bolt said: Probably unrelated, but you have Devious Devices Assets 3.0 and DD 5.2, which already includes DD Assets. At best, it's a wasted mod slot. At worst, you have conflicts that will disrupt any mods that use DD. still no progress, but on the bright side, i managed to get Public Whore to work Public whore was also closed on the creation menu, but after installing this one patch and placing it after the original public Whore mod in MO2, it started working in game could it be there is something i haven't downloaded for SS++?
Hex Bolt Posted October 21, 2024 Author Posted October 21, 2024 3 minutes ago, Xanvier said: could it be there is something i haven't downloaded for SS++? No, it only needs Skyrim and ZaZ Animation Pack. You might try a new game with a much smaller mod list. If it works, you can add mods back in until you find one that might be causing a problem.
Xanvier Posted October 21, 2024 Posted October 21, 2024 6 minutes ago, Hex Bolt said: No, it only needs Skyrim and ZaZ Animation Pack. You might try a new game with a much smaller mod list. If it works, you can add mods back in until you find one that might be causing a problem. not the first time i would be doing that this month i guess ToT
Hex Bolt Posted October 22, 2024 Author Posted October 22, 2024 (edited) Version 6.3.23 An alternate version is also available that does not require Zaz Animation Pack. See details below. SE conversion by @Herowynne. Changed: Added a panicked player dialog choice when starting the auction. Reordered the choices. Changed: The same auction scene will never be chosen twice in a row. Changed: The prisoners in the slave pen now roam around rather than standing still. - If you prefer the old behavior, set SSLV_PrisonersRoam to 0 in the console. Changed: A minor script change that might avoid a problem with the device check getting stuck. Fixed: The gag would disappear as soon as the auction started if the setting to remove inventory was enabled. Fixed: The prisoner conversation trigger box was too close to the bars, enabling the prisoner conversation with the slavemaster if you stood very close to the bars on the outside. No ZAP Version An optional version without ZAP dependence (and assets), supporting all essential functionality but with somewhat fewer cosmetic options. Changed: Only one pose is available. Therefore, pose selection is hidden in the MCM. Removed: ZAP furniture, the slave on the crux, and prisoner outfits. On arrival in the slave pen, your bound pose is an idle animation. You can move around without breaking it, though jumping or raising your fists will do so. This version should be fully compatible with mods that use Simple Slavery. The ESP file has the same name. All scripts are the same. All IDs are the same. No objects were deleted. The few that were removed are just disabled and morphed into non-ZAP objects. A version without a ZAP dependence was inspired by conversations with @not_that_one_guy, who was interested in something more elaborate, but this version removes the dependence in a simple, reliable manner. Edited October 26, 2024 by Hex Bolt 3
Nuascura Posted October 22, 2024 Posted October 22, 2024 Oh! Happily surprised by the ZAP-less version. Thank you very much for that.
GusCrow Posted October 22, 2024 Posted October 22, 2024 I'm glad other version is not a replacer of yours, as i prefer your version.
Hex Bolt Posted October 22, 2024 Author Posted October 22, 2024 26 minutes ago, GusCrow said: I'm glad other version is not a replacer of yours, as i prefer your version. The version with ZAP is the "regular" version. I placed it last in the downloads so it's easy to find. The alternate version is just for those who really don't want to have to use ZAP. I build it to be easy to maintain with minimal differences, since I'll be supporting both versions. It just offers a choice.
Herowynne Posted October 24, 2024 Posted October 24, 2024 2 hours ago, wren888 said: idea for the activity "Fox Hunt," which you may or may not have an interest in adding to SLTR some time in the future. This is an interesting idea, but this is the Simple Slavery thread, not the SLTR thread. You might want to move this post over to the other thread. 2
wren888 Posted October 24, 2024 Posted October 24, 2024 57 minutes ago, Herowynne said: This is an interesting idea, but this is the Simple Slavery thread, not the SLTR thread. You might want to move this post over to the other thread. Oops. Thank you, Herowynne. I moved it SLTR. 2
Soaryne Posted November 9, 2024 Posted November 9, 2024 Hex Bot have you though of adding the option to use the wrist cuff or armbinder with the pole or chair furniture from Devious Devices NG as replacement option to Zap items for the No Zap version of Simple slavery Plus SEE vision?
Hex Bolt Posted November 10, 2024 Author Posted November 10, 2024 5 hours ago, Soaryne said: Hex Bot have you though of adding the option to use the wrist cuff or armbinder with the pole or chair furniture from Devious Devices NG as replacement option to Zap items for the No Zap version of Simple slavery Plus SEE vision? The idea behind the version without ZAP was to remove a requirement rather than to just trade one requirement for another one.
Soaryne Posted November 10, 2024 Posted November 10, 2024 16 hours ago, Hex Bolt said: The idea behind the version without ZAP was to remove a requirement rather than to just trade one requirement for another one. Would you be willing to make a Simple Slavery Plus patch option that support Devious Devious NG in that away? If not is it posable to make a patch only using S5EEdit or can it only be done using the Creation Engine?
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