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Posted
27 minutes ago, Siamero said:

Yeap thank you for this fast reply! The SSLV_ advice helped a lot. I found the issue.
It was from this mod https://www.nexusmods.com/skyrimspecialedition/mods/94096

For what it's worth, you don't need that patch.  From Simple Slavery's change log:  "Changed:  Compatibility with Improved Camera (with thanks to Mister X), so its patch that breaks all but one version of Simple Slavery is no longer needed."

Posted (edited)

Sorry and thank you in advanced. Anyone who has a solution, please reply.

 

After capture (practical defeat - simple events) my character is auctioned off, and sold. The loading screen for wherever I was sold to, is when the game crashes. 

 

Could it be a problem with WMB (a water texture mod), or perhaps Sexy adventures? 

 

Or am I missing something? 

 

I have Dark arena, Public whore SE, both active for Simple slavery plus plus, and a non-active S.L.U.T.S. 

 

I'm sure a question like this has already been answered before.

Edited by Bdsmfurfaggot
Posted
1 hour ago, Bdsmfurfaggot said:

After capture (practical defeat - simple events) my character is auctioned off, and sold. The loading screen for wherever I was sold to, is when the game crashes. 

At that point, Simple Slavery's part is finished, and the enslavement mod is in control.  You should be able to get help for the crash on the support topic for that mod.

 

1 hour ago, Bdsmfurfaggot said:

I have Dark arena, Public whore SE, both active for Simple slavery plus plus, and a non-active S.L.U.T.S. 

Try it with only one of the two enslavement mods enabled.  That will tell you which enslavement mod is not working right for you.

Posted
4 hours ago, HexBolt8 said:

At that point, Simple Slavery's part is finished, and the enslavement mod is in control.  You should be able to get help for the crash on the support topic for that mod.

 

Try it with only one of the two enslavement mods enabled.  That will tell you which enslavement mod is not working right for you.

Thanks for the assist.

Posted

i'd like to change some dialogue in this mod, does anyone know of a good tutorial? Googling doesn't offer much help.

Posted (edited)
1 hour ago, just_Gina said:

i'd like to change some dialogue in this mod, does anyone know of a good tutorial? Googling doesn't offer much help.

dialogue is about the easiest thing to do in the creation kit. the site is down right now but when it comes back up, the official tutorial is how i learned

 

www.creationkit.com/Bethesda_Tutorial_Dialogue

Edited by jfraser
Posted

After I start the auction I get put on the platform and nothing happens. No dialogue, I don't get moved past the auction even after waiting. Does anyone know why this is happening or have a fix?

Posted
7 minutes ago, Aloe OwO said:

After I start the auction I get put on the platform and nothing happens. No dialogue, I don't get moved past the auction even after waiting.

The most common cause is not having Fuz Roh D-oh installed.  It's required.

Posted
18 minutes ago, HexBolt8 said:

The most common cause is not having Fuz Roh D-oh installed.  It's required.

I thought I had Fuz Roh D-oh installed. Turns out I used the wrong version by accident. I downgraded and it's working well now. Thank you for your help, sorry for not checking I had the proper requirements installed.

Posted
4 hours ago, Aloe OwO said:

I thought I had Fuz Roh D-oh installed. Turns out I used the wrong version by accident. I downgraded and it's working well now. Thank you for your help, sorry for not checking I had the proper requirements installed.

No worries. It is far too easy to get the wrong version of mods these days. stupid beth

Posted
13 minutes ago, Archon459 said:

Got a crash when loading the slave market.

Unfortunately, the access violation error doesn't tell me anything.  Perhaps someone else who has encountered a similar problem and found a solution can comment on this.

Posted (edited)
2 hours ago, HexBolt8 said:

Unfortunately, the access violation error doesn't tell me anything.  Perhaps someone else who has encountered a similar problem and found a solution can comment on this.

I also got an error message in Vortex about it not being compatible:

 

The thing that's got me scratching my head is that I HAVE gotten this slave market to work before on a previous slave, but I have no clue why it's not working now.

ss compatibility.jpg

Edited by Archon459
Posted
46 minutes ago, Archon459 said:

I also got an error message in Vortex about it not being compatible

You can ignore that message.  Your mod manager is being overcautious.  See here for more info.

 

48 minutes ago, Archon459 said:

The thing that's got me scratching my head is that I HAVE gotten this slave market to work before on a previous slave, but I have no clue why it's not working now.

I'm not aware of any specific conflict that cause a crash.  You're not the first person to have a crash in the market, but it's not a common problem and no pattern has appeared.  You could try it in a new game with fewer mods, but if it's just some lurking instability that developed in your current game then you might not be able to recreate the problem in a new game.  I wish I could be of more help, but I just don't have anything to offer for this kind of crash.

Posted
33 minutes ago, HexBolt8 said:

You could try it in a new game with fewer mods


The standard approach is to create a new profile in your mod manager having the smallest load order consisting of Simple Slavery++ and its dependencies.

 

Start a new game and see whether you get a crash when entering the slave market.

 

Then repeatedly add a few mods and try again. When you get the crash, then you will know the most recently enabled mod or mods are the culprit.

Posted
5 hours ago, Archon459 said:

I also got an error message in Vortex about it not being compatible:

 

The thing that's got me scratching my head is that I HAVE gotten this slave market to work before on a previous slave, but I have no clue why it's not working now.

ss compatibility.jpg

I mean…the reason seems to be right there. Try completely removing it and reinstalling. Make sure all traces are removed- these mod managers like to hide things. And triple check the version. 

Posted

You have one or more plugins that are not form 44. They are:
• SimpleSlavery.esp (form 43)

 

Is there an SSE version anywhere, there are a ton of entries to look through on a search. Also, Im running AE, would that have script conflicts?

Posted
5 hours ago, Visdagon said:

You have one or more plugins that are not form 44. They are:
• SimpleSlavery.esp (form 43)

 

Is there an SSE version anywhere, there are a ton of entries to look through on a search. Also, Im running AE, would that have script conflicts?

Is it too much to ask to scroll four messages up? Hexbolt even provided a link to Herowynne's statement that a form 44 'error' means nothing.

Posted
6 hours ago, Visdagon said:

Is there an SSE version anywhere, there are a ton of entries to look through on a search.

It's right there in the Download section, the last one in the list, labeled "[SE]".

 

6 hours ago, Visdagon said:

Im running AE, would that have script conflicts?

Scripts compiled for SE will work fine on AE.

 

6 hours ago, Visdagon said:

You have one or more plugins that are not form 44. They are:
• SimpleSlavery.esp (form 43)

As CaptainJ03 already mentioned, this is addressed 3 posts before yours.  You can ignore that message from your mod manager.

Posted

Anyone here know how to get the Fuz Roh D-oh to generate the required INI files for the auction to continue? I'm stuck were after your taken to market and put up for auction but there's no dialogue pushing the scenario forward. Apologies if this has been asked this before but am quite new to modding skyrim and don't really know what am doing with these INI files. Everything else works mostly because of trial and error but these INI files got me incredibly confused. Also on a side note l quite liked how compatible this mod is with many others. Are all loverlabs mods like this?

Posted
2 hours ago, BillofRegret said:

Anyone here know how to get the Fuz Roh D-oh to generate the required INI files for the auction to continue? I'm stuck were after your taken to market and put up for auction but there's no dialogue pushing the scenario forward. Apologies if this has been asked this before but am quite new to modding skyrim and don't really know what am doing with these INI files. Everything else works mostly because of trial and error but these INI files got me incredibly confused. Also on a side note l quite liked how compatible this mod is with many others. Are all loverlabs mods like this?

Never heard of any ini files for Fuz Roh D-oh - but you need to take utmost care to install the exact variant for your exact game version.

And if you're using MO maybe ask in a support thread for that mod manager how to set up the file structure/ path thingy.

Posted (edited)
4 hours ago, BillofRegret said:

Anyone here know how to get the Fuz Roh D-oh to generate the required INI files for the auction to continue?

As Fuz Ro D-oh tells you, it generates its ini file (singular, one file, not multiple files) the first time it is run.  It happens automatically, so it is not something that you need to do.  A lot of players aren't even aware of the ini file, because unless you want to adjust the speech rate, it doesn't require any attention.

 

Be sure that the version of Fuz Ro D-oh that you installed matches your version of the game.  If you're not using the latest version of Skyrim, then the most recent version of Fuz Ro D-oh won't work for you.  Since you're new to using mods (and welcome to LoversLab!), be aware that Fuz Ro D-oh requires the Skyrim Script Extender (SKSE) and that you must use the SKSE launcher to start Skyrim, not Skyrim's launcher.

 

4 hours ago, BillofRegret said:

Also on a side note l quite liked how compatible this mod is with many others. Are all loverlabs mods like this?

That depends on what you mean by "compatible".  It interfaces with many other mods because that's its job, to hand the PC off to one of a list of enslavement mods after an auction.  The authors of the enslavement mods have set up an entry point, such as starting a quest, so Simple Slavery just has to do that to accomplish the hand-off.  If you mean "works without conflict", it varies.  By their nature, some mods are rather complicated, or the author decided to have a long list of requirements.  There are pros and cons to these design decisions, so it's up to players to choose what they want.  Simple Slavery doesn't do much on its own, so it doesn't need a lot to do its job.

Edited by HexBolt8
Posted

Gotcha thanks for the help its greatly appreciated. I was also thinking about getting the slaverun reloaded mod as well but looking at the requirements and the requirements for the requirements l think am at the limit at which brute force is going to stop being useful. It took me hours to figure out it how the ZAZ packs worked. And don't get me started on FINIS's whole deal.  

 

SideNote: I just realized l might have proved the famous monkeys and typewriters quote right by repeatly bashing my skull at the MO long enough for the mods to work.

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