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Posted (edited)
9 hours ago, Talesien said:

Did you uninstall SLUTS completely first?
The way to go is uninstall, load the game, wait till it settled down, make a new save. Close the game, clean the save, install the new version and pray, really hard.
The most common problem is actually that you can't load into the save after uninstalling, preventing you from making a new one to clean. If that happens, you are pretty much stuck.

I *think* that's what I did, but now I've got to double check to be sure.

Edit: No, It did not work, nobody has any dialogue even after I load back into the game. Is there a first load configuration quest in SLUTS? Maybe if I force it to run, it might work again.

Edit2: Well, going back to 3.5 actually works fine, but the Dialogue for 4.0 still won't start. So I'm thinking this might be some kind of dialogue issue?

Edited by Polonium
Posted (edited)
On 10/4/2024 at 11:47 AM, Shmurtle said:

I reported the same issue a couple of weeks ago and haven't found a solution yet. This might just be a bug that Scrab has to fix.

 

I wanted to see if this issue was related to another mod, so I removed every non-essential mod except my ENB.

IIRC I experienced the issue in the past while not using an ENB anyway.

However, the issue is still present. So it seems like a true bug in SLUTS. Tested with both SLUTS 3.5 and 4.1. Used a fresh save both times.

I also tried leaving all configurations default, instead of doing my usual customizations, and still had the issue.

@Scrab Have you looked into this issue at all? (Referring to the Pilferage UI not rendering correctly)

Edit - attached papyrus log in case it is helpful (Papyrus.0.log)

 

Edit 2 - I think I figured it out. I swapped out OSL Aroused and went back to the basic Sexlab Aroused. Now it's working.

@Shmurtle Do you also use OSL Aroused?

Maybe Scrab can add compatibility.

Edited by gamer098
Posted
12 hours ago, gamer098 said:

 

I wanted to see if this issue was related to another mod, so I removed every non-essential mod except my ENB.

IIRC I experienced the issue in the past while not using an ENB anyway.

However, the issue is still present. So it seems like a true bug in SLUTS. Tested with both SLUTS 3.5 and 4.1. Used a fresh save both times.

I also tried leaving all configurations default, instead of doing my usual customizations, and still had the issue.

@Scrab Have you looked into this issue at all? (Referring to the Pilferage UI not rendering correctly)

Edit - attached papyrus log in case it is helpful (Papyrus.0.log)

 

Edit 2 - I think I figured it out. I swapped out OSL Aroused and went back to the basic Sexlab Aroused. Now it's working.

@Shmurtle Do you also use OSL Aroused?

Maybe Scrab can add compatibility.

 

Yeah, I do use OSL Aroused as well.

 

It's not like the UI is not working at all, it just seemingly breaks at random.

Posted
13 hours ago, gamer098 said:

 

I wanted to see if this issue was related to another mod, so I removed every non-essential mod except my ENB.

IIRC I experienced the issue in the past while not using an ENB anyway.

However, the issue is still present. So it seems like a true bug in SLUTS. Tested with both SLUTS 3.5 and 4.1. Used a fresh save both times.

I also tried leaving all configurations default, instead of doing my usual customizations, and still had the issue.

@Scrab Have you looked into this issue at all? (Referring to the Pilferage UI not rendering correctly)

Edit - attached papyrus log in case it is helpful (Papyrus.0.log)

 

Edit 2 - I think I figured it out. I swapped out OSL Aroused and went back to the basic Sexlab Aroused. Now it's working.

@Shmurtle Do you also use OSL Aroused?

Maybe Scrab can add compatibility.

If the issue is indeed related to OSL, then I wont be fixing it

For one because SLUTS doesnt actually interact with SLA anywhere, its only needed because of DD and Im not fixing other mods issues via soft integrations (which is then very likely to be the issue); secondly because I will be integrating SLANG into P+ soonish, so this'll lose all relevance to me

 

 

---

 

On a side note, Ive updated the recommended mods on the front page, if someone wants to take a look

Posted
37 minutes ago, Scrab said:

If the issue is indeed related to OSL, then I wont be fixing it

For one because SLUTS doesnt actually interact with SLA anywhere, its only needed because of DD and Im not fixing other mods issues via soft integrations (which is then very likely to be the issue); secondly because I will be integrating SLANG into P+ soonish, so this'll lose all relevance to me

 

 

---

 

On a side note, Ive updated the recommended mods on the front page, if someone wants to take a look

 

Fair enough. Probably about time I tried out SLA NG anyway. Thanks Scrab.

Posted
1 hour ago, Shmurtle said:

It's not like the UI is not working at all, it just seemingly breaks at random.

 

Right. It's not quite random - there is a pattern, which is how I was able to test it. When first loading a save in the middle of a delivery after initially launching the game, the UI renders correctly every time. But then if I load one savegame prior (reloading the same might work too, didn't try) which is still in the middle of the same delivery, the UI is broken every time. This pattern continued until I replaced OSL Aroused.

Posted
8 hours ago, Sidorowicz said:

Hey hey, does the mod work on Skyrim LE? Is it better to just download Skyrim SE and then mod it?

I *think* this mod is LE compatible. That's what it says on the mod page anyway.

Posted
9 hours ago, Sidorowicz said:

Hey hey, does the mod work on Skyrim LE? Is it better to just download Skyrim SE and then mod it?

Not anymore. You need to manually port it, and it is always better to just use SE

Posted (edited)

I'm having trouble with the haulNeedSleep dialog option. Is it that pose to place a haypile bed some where for the player to sleep on or is it post to act as if the player had click on a bed to rest in after the dialog ends?

Edited by Soaryne
Posted

Hey I also got an issue to get SLUTS going. I came from the LE version and tried the old SLUTS. There everything worked fine now I moved to the SE version of Skyrim is 1.6.1170.0. I installed all the needed mods and everything. When I launch the game, the quest can not be started. But the SLUTS stuff is somewhere in my game. I can find the items with the help command and I even can give them to myself with player.additem. but when I try to equip it nothing happens. 

I will include my modlist:

https://loadorderlibrary.com/lists/help-by-reddit-for-sluts-resume-4-0

Posted (edited)
30 minutes ago, affenabuer said:

Hey I also got an issue to get SLUTS going. I came from the LE version and tried the old SLUTS. There everything worked fine now I moved to the SE version of Skyrim is 1.6.1170.0. I installed all the needed mods and everything. When I launch the game, the quest can not be started. But the SLUTS stuff is somewhere in my game. I can find the items with the help command and I even can give them to myself with player.additem. but when I try to equip it nothing happens. 

I will include my modlist:

https://loadorderlibrary.com/lists/help-by-reddit-for-sluts-resume-4-0

Check all DD-NG and SexLab AE requirements. At least PowerOfThree's mods seem missing. And do i see SMP-Crashfix but no Faster-SMP itself?

Edited by Zaflis
Posted (edited)
On 12/14/2024 at 8:01 PM, gamer098 said:

Edit 2 - I think I figured it out. I swapped out OSL Aroused and went back to the basic Sexlab Aroused. Now it's working.

 

Nevermind. I just reproduced the issue using almost the bare minimum mods and SLA NG on a fresh save. This time the pilferage UI broke after I died and the game auto reloaded my last save.

 

Papyrus log - Papyrus.0.log

 

Please let me know if I can do anything to further identify the cause of the issue. This has been peeving me for a long time since I cannot reliably see my cargo's current health.

 

Edit - Take #2 at me thinking I figured it out. This time I'm more confident, I repeated my tests multiple times and got the same results. I think it's caused by the mod iWant Widgets. I don't remember which mod I had this installed as a dependency of. I was on version 1.31. I tried updating to the latest (1.33) and also installing the NG version, and both cause the issue. So it seems like a general incompatibility.

 

Edit 2 - Before I go too far down another troubleshooting path. Has anyone had this issue where some items don't unequip after ending a run? They show in the inventory despite not showing on my character. This also typically leads to the item not properly equipping on the next run I start unless I manually unequip these "ghost" items first.

 

image.png.7c71121fe1b0b1b122129b3c5dc84b36.png

 

 

Edited by gamer098
Posted

One final bug report for now. For some reason specifically level 2 mittens causes a duplicate pair of level 2 boots to get equipped. I haven't exhaustively tested every possible mittens level. However, level 1 and level 3 mittens do not cause this issue. I just reproduced this in my fresh save. I also experienced the same issue on a prior save where I had already reached level 5 boots prior. Then, when I upgraded to level 2 mittens, on my next run I had both level 5 and level 2 boots equipped. This one I'm confident is an actual SLUTS bug due to its nature of only occurring specifically with level 2 mittens.

 

image.png.e0bba667a346986193d11380775bc390.png

Posted
5 hours ago, gamer098 said:

One final bug report for now. For some reason specifically level 2 mittens causes a duplicate pair of level 2 boots to get equipped.

 

 

 

Good work @gamer098 🫡, @Scrab will be "s-mitten" by the bug report.  😁

 

Spoiler

Actually is a good report. The stupid joke is my crazy childish-self that could not resist. 🤪

 

Posted (edited)

Mod (4.0) showed up for me in MCM, but in game no conversations.

After a forced start with (additem the Help Wanted! note and reading it), still no conversations. The quest showed up in the quest log, tough.

 

Currently using 3.5. That appears to work just fine.

Edited by Mindgamer
Posted

Regarding lack of dialog, I think the problem is that the SLUTS_Main quest fails to fill aliases. You can confirm this by giving yourself (AddItemMenu) the "Help Wanted" note, reading it to force the quest to start, and then typing "sqv sluts_main" in console to see that the two aliases are set to NONE. The first alias is for the player, and the second is for a new NPC named "Velasco". As far as I could tell looking through xEdit, this NPC isn't actually placed anywhere in the world. I'm not sure how it's expected for this alias to get filled. Or maybe I missed something and they do exist, but they aren't in a persistent location.

 

What the change in comment below does is remove this alias from the quest. It says you need a new save, but I got it to work with "stopquest sluts_main" and then "startquest sluts_main" in the console.

 

 

Posted
4 hours ago, rightfulrolls said:

Regarding lack of dialog, I think the problem is that the SLUTS_Main quest fails to fill aliases. You can confirm this by giving yourself (AddItemMenu) the "Help Wanted" note, reading it to force the quest to start, and then typing "sqv sluts_main" in console to see that the two aliases are set to NONE. The first alias is for the player, and the second is for a new NPC named "Velasco". As far as I could tell looking through xEdit, this NPC isn't actually placed anywhere in the world. I'm not sure how it's expected for this alias to get filled. Or maybe I missed something and they do exist, but they aren't in a persistent location.

 

What the change in comment below does is remove this alias from the quest. It says you need a new save, but I got it to work with "stopquest sluts_main" and then "startquest sluts_main" in the console.

 

 

Quick update. 

I finally got sluts to show in mcm by restarting my mod manager. It was for some reason showing it as active but not actually activating it in game.

Once I got that working I hit the dialog bug so I over wrote the especially with this one, started a new game and everything seems to working.

Posted

Hello,

 

I just want to confirm whether I correct the Dyndolod related error correctly. I updated to SLUTS 4.0.0 and run the Dyndolod to prepare a new game. And the Dyndolod gives me an warring that there are some Unresolved Form ID in [ACTI: SLUTS_FactionCheck] (I don't recall the exactly name or id of this record). Then I deleted the 2 unsolved IDs in this record and Dyndolod works this time. Is that OK to just delete those reference?  Should I pay additional attention for the future updates?

 

Thank you.

Posted (edited)

I dunno, try like few gentleman above, but still no dialogs. Fix, new game. MCM always shows, but no dialogs. 

Trying crime path, guard lead me to the carriage, but nothing happens. 1.5.97 + bees

3,5 sluts too...

Maybe some other mods block this scrips? 

 

Edited by black0jack
Posted
On 12/15/2024 at 5:10 PM, gamer098 said:

 

Right. It's not quite random - there is a pattern, which is how I was able to test it. When first loading a save in the middle of a delivery after initially launching the game, the UI renders correctly every time. But then if I load one savegame prior (reloading the same might work too, didn't try) which is still in the middle of the same delivery, the UI is broken every time. This pattern continued until I replaced OSL Aroused.

So, to bug out the UI you do:

- Save the game (A)

- Save the game (B)

- Load the game (A)

 

?

 

Loading the game (B) causes no issues?

Posted (edited)
23 minutes ago, Scrab said:

Loading the game (B) causes no issues?

 

Probably loading either save A or B causes the issue. I just found one consistent way to reproduce it and went with it.

I've since removed iWant Widgets from my mods though, and since then, I haven't had the issue occur.

Edited by gamer098
Posted

So, I am not sure what is happening. I have SLUTSResume4.0, I have the UNP tats, I have both DCL and POP patch and I even see the MCM menu, but I can't start. No driver or barkeep will offer me the option to start. What am I missing? This is a brand new save and everything.

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