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Guest user29
Posted

Did you make the fixes to the bloatfly animations that masterchris posted a page or so back?

Posted

Hiya Prideslayer,

Here are 2 More Boat Fly Animations ,

 

1902a/1902b

Missionary

 

1906a/1906b

this is a Sorta BJ for Breeder Plugin

1906a has a Prop - the Boatfly Spurts some goo in 1-2 secs

You can Rename However you Wish :)

 

For Prideslayer Only

 

 

 

 

 

Z-6.jpgZ-5.jpg

 

 

 

Cheers

Posted

Hah.. :) Are these different from the ones user29 mentioned on the previous page, or are they even newer ones?

 

I should have these in the datapack and a beta out around the end of the week. Work has picked up a bit again so time is limited, but I know people are having issues with ZAZ and whatnot with this version so I'll get something like a fix out at least.

Posted

Sorry if I'm posting this in the wrong place, but it seems it might be a Sexout bug.

 

I'm having some trouble with callbacks. It's as if CBDialogA and CBDialogX aren't playing nice with each other. If I set up a multi-stage sex sequence between the PC and one NPC - using CBDialogA - everything works fine. Likewise, if I have two NPCs swap the PC back and forth - using CBDialogX - everything works fine. If I try to combine the two, it fails every single time.

 

For example, if I try to have multiple NPCs gang bang the PC, I use CBDialogX to cycle through them...so far so good. Then I try to have the last NPC use CBDialogA to tell the PC to get lost, and it fails. The reverse is also true...if I have one NPC fuck the PC multiple times with CBDialogA, it's all good, but if I try to get another NPC involved with CBDialogX after the first guy's done, it fails. It's like whichever command I use first ends up locking the other command. Does this sound like a bug, or is there some new way to trigger the callbacks?

 

Edited for ATTEMPTED clarification.

Posted

Looking to update SexoutIMCNNV.esp.

 

Is there a "get" for var? Something like Player.NX_GetEVFl "Sexout:Start::IsOral"?

 

edit:

 

And if there is is it compatible with a var set via "set SexoutNG.isOral to 1"?

Posted

After all this I can't even *find* an erect roberts mesh. There's not one included in the normal download.

 

http://www.slofslair.co.uk/index.php?page=modarticle&modarticle/id=5rpmujk48ak

 

 

Only Robert's-compatible boners I know of. From what I understand, Slof is a little.. zealous.. about permissions stuff when using her work. That's why she pulled everything of hers off the nexus.

 

I hadn't considered this before now.

 

If you don't want to or can't use Slof's work, supporting Robert's is a lost cause. Unless someone here makes a Robert's-compatible erect mesh.

Posted

Sorry if I'm posting this in the wrong place' date=' but it seems it might be a Sexout bug.

 

I'm having some trouble with callbacks. It's as if CBDialogA and CBDialogX aren't playing nice with each other. If I set up a multi-stage sex sequence between the PC and one NPC - using CBDialogA - everything works fine. Likewise, if I have two NPCs swap the PC back and forth - using CBDialogX - everything works fine. If I try to combine the two, it fails every single time.

 

For example, if I try to have multiple NPCs gang bang the PC, I use CBDialogX to cycle through them...so far so good. Then I try to have the last NPC use CBDialogA to tell the PC to get lost, and it fails. The reverse is also true...if I have one NPC fuck the PC multiple times with CBDialogA, it's all good, but if I try to get another NPC involved with CBDialogX after the first guy's done, it fails. It's like whichever command I use first ends up locking the other command. Does this sound like a bug, or is there some new way to trigger the callbacks?

 

Edited for ATTEMPTED clarification.

[/quote']

 

Will look into this today. Thanks!

Posted

Looking to update SexoutIMCNNV.esp.

 

Is there a "get" for var? Something like Player.NX_GetEVFl "Sexout:Start::IsOral"?

 

Yes' date=' that's exactly the command.

 

edit:

 

And if there is is it compatible with a var set via "set SexoutNG.isOral to 1"?

 

Yep!

Posted

Doing some testing and so far the ZAZ animations seem to be working fine. Finding a few other issues along the way that I'm fixing for a new beta, but I'd like anyone with ZAZ failures to report any sexout console messages other than the Variable04 one -- that one is normal, not an error, and is being removed.

Posted

I've finished getting all the scripts into svn as text files, starting with v65 and then getting them in and branched for each version since then, up to current. Should have done this a long time ago so I could diff between then and now more easily than fnvedit allows. Continuing to try and get to the bottom of the issues people are having for a beta release today.

Guest Loogie
Posted

I always forget what 5.2 is, but someone who was using FadeToBlack reported

 

It does not seem to work for me' date=' when I try to activate the bed nothing happens in Red Lucy. As for Sarah Weintraub after I loose mobility she undresses, gets in bed, gets out, redresses, gets back in and I get stuck looking at her sleeping in the console the last line says sexoutngsan:aborting due to 5.2.

[/quote']

Posted

5.2 is a bad check, needs removed. Duplicate of the already-having-sex check. It is indicating that actora already has a 00sexoutactor token in their inventory.

Posted

I have not been able to duplicate the ZAZ/BDSM animation issues at all yet, they all seem to be working fine for me manually and in Legion when you misbehave. What are the other ones?

 

Current changes I have in place for this rev are:

- Increasing callback dialog retry timeout from 1s to 3s. I saw this fire too soon once with marissa during the introduction tour. I might actually need to increase it to 5 or 10s.

 

- 5.2 and the other bogus checks (6.2, 7.2) removed.

 

- Removed non-working groovatron fix.

- Removed wasteland courier literacy check.

Posted

Been having an odd problem lately, don't know whats causing it and may be reporting in the wrong thread. Lately everyone in my wasteland is a hair-trigger. Male or female, we barely have time to get naked and in position before everyone is falling down and spraying everywhere.

 

Load order, just in case:

 

FalloutNV.esm

DeadMoney.esm

HonestHearts.esm

OldWorldBlues.esm

LonesomeRoad.esm

GunRunnersArsenal.esm

ClassicPack.esm

MercenaryPack.esm

TribalPack.esm

CaravanPack.esm

Ambient Temperature.esm

Caliber.esm

Mo'.esm

HonestHearts-CaliberX.esm

NVEC Complete.esm

NSkies URWLified.esm

Interior Lighting Overhaul - Core.esm

NVR-Strip.esm

Primary Needs HUD.esm

Project Nevada - Core.esm

rePopulated Wasteland.esm

Sexout.esm

SexoutCommonResources.esm

SexoutSlavery.esm

SexoutPregnancyV3.esm

SexoutLegion.esm

aHUD.esm

New Vegas Redesigned II.esm

Lings.esm

ELECTRO-CITY - CompletedWorkorders.esm

ELECTRO-CITY - Highways and Byways.esm

Project Nevada - Rebalance.esp

Project Nevada - Cyberware.esp

Project Nevada - Equipment.esm

SpeedE Wheels Travel Systems.esm

Tales from the Burning Sands.esm

More Perks.esm

VikkiandVanceSuite.esp

HUD Extended.esp

HUD Extended - Ambient Temperature.esp

Readius_NV.esp

The Mod Configuration Menu.esp

The Weapon Mod Menu.esp

Alsatian NCR Guard Dogs.esp

Cleaner NCRF.esp

Cleaner NCR Bases.esp

The New Bison Steve Hotel.esp

NVR-NPCs.esp

HighlyPopulatedFreeside.esp

NVR-ELECTRO-CTIY_Patch.esp

NVR-Version_10.esp

NVFR-Version_2.esp

Mo'Guns.esp

Mo'Suite.esp

Mo'IPP.esp

Mo'haveAmmoDepot.esp

Mo'DLC.esp

XFO - 4bb - Perks - Two per level.esp

Project Nevada - Dead Money.esp

Project Nevada - Honest Hearts.esp

Project Nevada - Old World Blues.esp

Project Nevada - Lonesome Road.esp

Project Nevada - Gun Runners' Arsenal.esp

xatmosSkillPerks.esp

ClassyVeronica.esp

Legion Redesigned.esp

NCR Rearmament v1.5.esp

RCSS.esp

NVR- Recommended.esp

New Vegas redesigned- Honest Hearts.esp

Voice dissonance fix.esp

Willow's Wish Box.esp

NVWillow.esp

SunnyCompanion.esp

EVE FNV.esp

EVE FNV-[GRA Patch for EVE 1.3].esp

Vurt's WFO.esp

ELECTRO-CITY - Inventory Sorters Compatibility Patch - ElectroCityCATEYEvalue.esp

NSkies URWLifiedOWB.esp

NSkies URWLifiedHH.esp

NSkies URWLifiedDM.esp

ELECTRO-CITY - Darker Nights.esp

Interior Lighting Overhaul - Ultimate Edition.esp

Lean Starting Gear - All-In-One.esp

Preorder Relocations.esp

MercCharmers.esp

ILO - PipBoy Light.esp

ILO - NSkies URWLified Patch.esp

ShilohDS-Desert Succubus CORE.esp

NVEC Complete EVE Patch.esp

New Vegas Error Corrections Extras.esp

NVEC Complete NVR2 Patch.esp

NVEC PN Cyberware Patch.esp

NVEC PN Equipment Patch.esp

NVEC PN Rebalance Patch.esp

BoSbunkerRework.esp

Novac Upgrade.esp

desmond companion.esp

SexoutASB.esp

SexoutCheckMeOut.esp

SexoutBreeder.esp

SexoutBrutalRapers.esp

SexoutConsequences EX.esp

SexoutConsequences.esp

SexoutCompanions.esp

SexoutDiscounts.esp

SexoutFadeToBlack.esp

SexoutFiends.esp

SexoutHookupsAlt.esp

SexoutKings.esp

SexoutLust.esp

SexoutKhans.esp

SexoutNCR.esp

SexoutPowderGangers.esp

SexoutRapist.esp

SexoutRex.esp

SexoutRapeGame.esp

SexoutRocket.esp

SexoutSexkey.esp

SexoutSlavery_Adventures.esp

SexoutSS_C.esp

SexoutStore.esp

SexoutStraponSex.esp

SexoutTrade.esp

SexoutXPM.esp

SexoutWorkingGirl.esp

SexoutZAZ.esp

SexoutYield.esp

SmallerTalk.esp

Tryout - Hard Prison Time.esp

jokristinascloset.esp

MergedPatch.esp

Steamer.esp

 

Total active plugins: 133

Total plugins: 133

 

 

 

I'm gonna finish my current pregnancy and then do a clean reinstall. Its time for my weekly compilation update anyway.

Posted

If sex length is being affected like that, it's probably an issue with SexoutLust. You should grab the pHUD plugin for SexoutLust,keep an eye on the Arousal value, and see if it's jumping up really fast or staying stuck at an abnormally high value.

Posted

I have the zaz issue duplicating now.. just finished setting up my editor to do some code folding and highlighting for gamebryo scripts (have needed this for a while!) and I'm digging into it now.

Posted

BETA ESM 2.5.69b1 in OP

- Load order check now ensures Pregnancy is after SCR.

- Removed wasteland courier literacy check.

- Literacy check now only complains if you have pregnancy or sexoutstore active.

- Changed dialog callback retry delay from 1s to 3s.

- SexoutNG.nUseZAZ now properly reset to 0 after being fetched.

- Removed pose/dancer/groovatron 'fix' that doesn't work anyway.

- Removed SexoutNGBES debug messages.

- Removed unused vars from NA base effect script.

- Bodysuits entirely removed for now. May make a return once I have a new solution.

- NGSoundScript, 5.2/6.2/7.2 "actor involved" check, FinishNow, Pause, and Resume all modified to use FlagInUse isntead of 00SexoutActor

- LOTS of classic sexout scripts, items, effects, etc disassociated and 'nulled out' to bring GECK use counters closer to reality.

- Classic sexoutanims idle group removed.

Posted

BETA ESM 2.5.69b1 in OP

- Load order check now ensures Pregnancy is after SCR.

- Removed wasteland courier literacy check.

- Literacy check now only complains if you have pregnancy or sexoutstore active.

- Changed dialog callback retry delay from 1s to 3s.

- SexoutNG.nUseZAZ now properly reset to 0 after being fetched.

- Removed pose/dancer/groovatron 'fix' that doesn't work anyway.

- Removed SexoutNGBES debug messages.

- Removed unused vars from NA base effect script.

- Bodysuits entirely removed for now. May make a return once I have a new solution.

- NGSoundScript' date=' 5.2/6.2/7.2 "actor involved" check, FinishNow, Pause, and Resume all modified to use FlagInUse isntead of 00SexoutActor

- LOTS of classic sexout scripts, items, effects, etc disassociated and 'nulled out' to bring GECK use counters closer to reality.

- Classic sexoutanims idle group removed.

[/quote']

 

 

 

21 downloads of the beta so far and no responses.. come on guys.. at least tell me if it's working or not. ;)

Posted

21 downloads and 0 replies over 1 hour? Ha!

SexoutStore Beta: 31 downloads and 2 responses over 12 days.

 

EDIT: For the record, I didn't download the beta. Betas scare me.

Guest Loogie
Posted

I haven't had time to test it yet, but if the ZAZ thing works then our long national nightmare is over.

Posted

I haven't had time to test it yet' date=' but if the ZAZ thing works then our long national nightmare is over.

[/quote']

 

I may have simply replaced it with a different flavor of nightmare fuel.. hence the begging. ;)

Guest
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