Neutron_rus Posted June 18, 2024 Posted June 18, 2024 11 hours ago, Jadosable said: i have been using the T6M for both bodies, i have already updated the pregnancy mod but i haven't updated the CORE sexout modpack, do you think it could be maybe be causing that kind of problems? i just downloaded a new version of pregnacy and SCR but the CORE modpack is still the same, do i need to updated it? is an outdated version because i was too lazy to make my own modpack with the sexoutNG updated, there is any modpacks about Sexout and pregnancy updated by this date? https://www.loverslab.com/files/file/18755-sexout-framework-assortment/ If you did updated all core mods and nothing have changed, then I can only assume that some other old mods overwriting and breaking this. Plugin list would be good to have or at least debug log from SCR. If you have MPO, Drugging and Offspring mods, make sure that they're up to date too.
Carradon Posted June 19, 2024 Posted June 19, 2024 On 6/15/2024 at 8:53 PM, Neutron_rus said: IAs for the outfits itself, I know that dborg converted tons of Kristina's closet outfits for MPO, but I'm not sure if Willow's outfits was ever converted. You have missing meshes if it happens. you can check out this all in one maternity pack, but FOMM will most likely break on this https://www.loverslab.com/files/file/18755-sexout-framework-assortment/ How might I get just the meshes, if they are missing? I would have thought those would have been included in pregnancy itself, since it is what establishes the P1 thru P3/7 status?
Carradon Posted June 19, 2024 Posted June 19, 2024 On 6/15/2024 at 8:53 PM, Neutron_rus said: As for the outfits itself, I know that dborg converted tons of Kristina's closet outfits for MPO, but I'm not sure if Willow's outfits was ever converted. You have missing meshes if it happens. you can check out this all in one maternity pack, but FOMM will most likely break on this https://www.loverslab.com/files/file/18755-sexout-framework-assortment/ I downloaded just MPO, created a folder for just it due to it's size, loaded the revised esp file into that folder, and attempted to load it up in my mod manager (for the older games, I use FOMM). I'm getting a plugin error, specifically, "The element 'plugin' has invalid child element 'typeDescriptor'. List of possible elements expected: 'image, files, conditionFlags." And the mod won't install... any thoughts?
dborg2 Posted June 19, 2024 Author Posted June 19, 2024 2 hours ago, Carradon said: I downloaded just MPO, created a folder for just it due to it's size, loaded the revised esp file into that folder, and attempted to load it up in my mod manager (for the older games, I use FOMM). I'm getting a plugin error, specifically, "The element 'plugin' has invalid child element 'typeDescriptor'. List of possible elements expected: 'image, files, conditionFlags." And the mod won't install... any thoughts? put the esp(esm?) into a zip file and then try installing it as a mod. It seems FOMM is trying to extract the ESP itself.
Carradon Posted June 22, 2024 Posted June 22, 2024 On 6/19/2024 at 1:04 AM, dborg2 said: put the esp(esm?) into a zip file and then try installing it as a mod. It seems FOMM is trying to extract the ESP itself. I'm still having no joy in trying to figure out this missing body thing. Going back to square one, I have installed Maternity Pack Overkill & maternity Clothes July 18 2021, which appear to be just be clothes w/textures and meshes. I have installed your Full Maternity Pack overkill 2.8 by - Installing just the fomod folder in the zip as a mod - Installing the two needed scripts based on my game, as separate folder only mods (FOMM allows an esm or esp to be put into a folder and then installs it) -- These were the MPO scriptaddon alldlc.esp & -- RemoveWorkstationNeeds.esp -- These last two are at the end of the load order - Installing the replacement MPO.esp as an esm, so it sits at the end of the esm list, just before the esp's start to load. - Manually installed the meshes and texture folders into the data file to ensure they were actually being used. There were 34 file overwrites, but a ton that just went in with nothing overwritten, so presumably all those are the P1-7 etc. So the meshes are definitely in the game's folder. Using Veronica as a test subject (easier to access and force change her clothing using JPP), she is at P1 status. Any clothing item that clearly has a potential to be converted is being done so. If she starts without clothing, and I put something on her that can be converted, the item appears on her for a brief moment, a script probably is running, and it gets converted to P1 status. Her body and the clothing disappear except for hands and head. If I put something on her that doesn't have a conversion, it goes on just fine. I have used SCR's MCM to change her body into each of the various flavors (she, sunny & cass all have tabs in SCR's MCM that allow you to change their body, pregnant or non-pregnant on the fly.) As I go thru each of these body options, I can see her body change from one to the other easily if she is not wearing clothing. The only one that appears like it might obviously be pregnant (P1 is probably just a slight pudge, so it can be hard to tell), is the "vanilla like option" that puts old underwear on her... there is a bit of clipping on her panties, which may or may not indicate that her base body without clothing is being displayed pregnant? In any case, using every one of these options and convertible clothing, I put armor, dresses, sleepwear, etc. on her, it shows for a second, converts to P1, and the body disappears. Given that I "know" the meshes and textures are in the datafile as I manually put them there, what might the issue be given the above? Is there some other location that the meshes and textures need to be copied into? Does Preg go to some other location maybe to pull these items aside from the base data file inside FNV's steam folder? At least I know preg is fully working... I can continue to play just fine and presumably when the time comes any and all that are pregnant will go thru a birthing cycle... they just won't look pregnant till I figure this out. Thanks in advance, C
Neutron_rus Posted June 22, 2024 Posted June 22, 2024 45 minutes ago, Carradon said: Her body and the clothing disappear except for hands and head. If it disappears, leaving only head and hands, then this outfit does have pregnancy stages and are scripted in the mod. Meaning that you do have missing meshes. The code simply should not swap on something that it wasn't programmed on(at least yet). Are you sure that you installed everything correctly? And are you sure that Archive Invalidation is enabled? 59 minutes ago, Carradon said: Is there some other location that the meshes and textures need to be copied into? No, meshes and textures should go in data folder, same structure as in original game.
Carradon Posted June 22, 2024 Posted June 22, 2024 2 hours ago, Neutron_rus said: If it disappears, leaving only head and hands, then this outfit does have pregnancy stages and are scripted in the mod. Meaning that you do have missing meshes. The code simply should not swap on something that it wasn't programmed on(at least yet). Are you sure that you installed everything correctly? And are you sure that Archive Invalidation is enabled? No, meshes and textures should go in data folder, same structure as in original game. Well, I'm at a loss then... I did install it, correctly as far as I know, following the steps as outlined. Originally I just did MPO, the most recent version of the older set because I didn't want all the other mods that was in the set that Dborg originally advised me to use. I also included, as noted, the maternity clothes was, which is fairly new at 2021. Both were and are installed using FOMM's fomod installation, which mostly seems to work fine. It chokes on really large mods over like 4G, so then you have to unzip the mod in question and install from a folder vice a fomod format. I'd forgotten about cycling archive invalidation... it was on, but i turned it off, then turned it back on again and have the same issues. Finally, using his "full" set up, I installed the fomod portion of the full mod, manually installed the meshes and textures (and even verified they are in the data folder), and add the scripts and updated esp (esm-like) file too, all three as separate folder mods. I'm assuming that the mod itself is working fine, as the scripts are changing the clothing. I was at one point thinking that perhaps there was some sort of disconnect in terms of bodies being loaded up and what SCR has for those 3 npcs, but I've cycled thru every option in SCR for sunny and veronica and in every case the clothing goes on, cycles to p1, and disappears.
Carradon Posted June 22, 2024 Posted June 22, 2024 Heck, just for grins, I double checked the data/meshes folder, and copied the meshes that were in data/meshes/maternity and copied the folders in maternity into base data/meshes, just in case the maternity subfolder in meshes was the problem (I noted that data/textures doesn't have a maternity subfolder w/varies sub-subfolders, so thought maybe there was another layer of folders causing the issue.) I have bloody meshes galore at this point.
Neutron_rus Posted June 23, 2024 Posted June 23, 2024 7 hours ago, Carradon said: Heck, just for grins, I double checked the data/meshes folder, and copied the meshes that were in data/meshes/maternity and copied the folders in maternity into base data/meshes, just in case the maternity subfolder in meshes was the problem (I noted that data/textures doesn't have a maternity subfolder w/varies sub-subfolders, so thought maybe there was another layer of folders causing the issue.) I have bloody meshes galore at this point. That's why installing SOFA is recommended, so you don't have to create folders and move around stuff for the most parts. And usually modern mod managers can solve most of this problems by itself, as when if you try to install bad structured archive, it will either fix it automatically or let you decide where is suppose to be the root.
Jakuro Posted July 3, 2024 Posted July 3, 2024 Does anyone know why the settings in MCM for SOPregnancy would keep reverting back to default every time I close it? been struggling with this since the update
Neutron_rus Posted July 3, 2024 Posted July 3, 2024 (edited) 36 minutes ago, Jakuro said: Does anyone know why the settings in MCM for SOPregnancy would keep reverting back to default every time I close it? been struggling with this since the update I have been hearing about this a few times even in older versions, but I still don't know the reason why this can happen. Maybe try reinstalling mcm 1.5.0, then updating it with 1.5.1 fix? There's also option to save/load config files, so you don't have to set everything manually every single time, just set it once, save the config file, then load it when need. Edited July 3, 2024 by Neutron_rus
WimZee Posted July 3, 2024 Posted July 3, 2024 It's nice that the latest version shows how many kids you're going to have but it seems to cap at triplets.
Jakuro Posted July 4, 2024 Posted July 4, 2024 21 hours ago, Neutron_rus said: I have been hearing about this a few times even in older versions, but I still don't know the reason why this can happen. Maybe try reinstalling mcm 1.5.0, then updating it with 1.5.1 fix? There's also option to save/load config files, so you don't have to set everything manually every single time, just set it once, save the config file, then load it when need. Thanks, idk why i didnt think about saving settings first, unfortunately neither of those things worked. It seems to be only certain Preg settings, but its every time i close the MCM it reverts back to default
Jakuro Posted July 4, 2024 Posted July 4, 2024 26 minutes ago, Jakuro said: Thanks, idk why i didnt think about saving settings first, unfortunately neither of those things worked. It seems to be only certain Preg settings, but its every time i close the MCM it reverts back to default Okay so quick update, I got curious about any mod conflictions there might be and removed BodyMorph (I dont even remember why I had it but it wasnt even loading properly anyway and want working for me), but that seemed to work i guess? Still not sure what the root cause was but thought Id share my discovery in case someone else still needs the info 1
zeroke107 Posted July 17, 2024 Posted July 17, 2024 From lastest update, swaping body function don't have any problem but pregnancy period have some problem, not sure why? Once you shorten prgnancy period to 10% or 5% after you get pregnant, time will shorter only 1st waiting time like prgnancy change from 0.5 -> 7% if I choose 10 % pregnancy length or 15% if I choose 5% pregnancy length after waiting 12 hr but after that even waiting at same amount of time pregnancy will only increase at fix rate at 0.1-0.3% at waiting time every 12 hr But if I choose 1% pregnancy length, I don't have pregnancy progress problem like that, I already use clean save with save cleaner after update from Ver 20240613. (no problem like this occured from 20240613 btw)
Neutron_rus Posted July 17, 2024 Posted July 17, 2024 1 hour ago, zeroke107 said: From lastest update, swaping body function don't have any problem but pregnancy period have some problem, not sure why? Once you shorten prgnancy period to 10% or 5% after you get pregnant, time will shorter only 1st waiting time like prgnancy change from 0.5 -> 7% if I choose 10 % pregnancy length or 15% if I choose 5% pregnancy length after waiting 12 hr but after that even waiting at same amount of time pregnancy will only increase at fix rate at 0.1-0.3% at waiting time every 12 hr But if I choose 1% pregnancy length, I don't have pregnancy progress problem like that, I already use clean save with save cleaner after update from Ver 20240613. (no problem like this occured from 20240613 btw) There was no changes in formulas, only a small fix for upcoming MPO 3.0, so everything should to work fine. Maybe you ingested drugs/alcohol from Sexout Drugging? Or maybe you're just not giving enough time to update the values, as they update only during gameplay, around 10-20 seconds, depending on refresh rate in MCM. Any extra skipped time should accumulate after comparison with the day pregnancy have started.
zeroke107 Posted July 17, 2024 Posted July 17, 2024 2 minutes ago, Neutron_rus said: There was no changes in formulas, only a small fix for upcoming MPO 3.0, so everything should to work fine. Maybe you ingested drugs/alcohol from Sexout Drugging? Or maybe you're just not giving enough time to update the values, as they update only during gameplay, around 10-20 seconds, depending on refresh rate in MCM. Any extra skipped time should accumulate after comparison with the day pregnancy have started. I use fertilized drug for this time pregnancy, I will try without using drug again, but for memory leakage part, it a lot better when compare to previous 20240613😁
zeroke107 Posted July 17, 2024 Posted July 17, 2024 I thought, I know what happen now, may be last update pregnancy length in MCM setting change a bit cause 100% pregnancy length look like 1000% due to if I set pregnancy length around 100% pregnancy time should be around 3000+ hr but now 100% = 70k+ hr😅
Neutron_rus Posted July 17, 2024 Posted July 17, 2024 36 minutes ago, zeroke107 said: it a lot better when compare to previous 20240613 I don't remember changing much really, was only fixing MPO 3.0 related things, but next patch should change how some parts are working a little, so I hope it will be more efficient when it's done. The most critical bugfix was in SCR, that thing was broken for a whole month, strange that no one have reported that
Neutron_rus Posted July 17, 2024 Posted July 17, 2024 (edited) 50 minutes ago, zeroke107 said: I thought, I know what happen now, may be last update pregnancy length in MCM setting change a bit cause 100% pregnancy length look like 1000% due to if I set pregnancy length around 100% pregnancy time should be around 3000+ hr but now 100% = 70k+ hr😅 You can try entering this in console player.NX_GetEVFl "SOP:fDrugFertFactor" player.NX_GetEVFl "SOP:fRaceEffect" Then multiply output values, result will show how it affects the speed. 1 is no difference, 2 is 2x faster Edited July 17, 2024 by Neutron_rus
FineKite Posted July 22, 2024 Posted July 22, 2024 My custom body textures seem to be getting changed somehow when running this. When I load a save body textures are normal if my character starts naked, but once I equip and unequip anything the textures get changed permanently unless I disable this mod. Did I install it improperly or something?
Neutron_rus Posted July 22, 2024 Posted July 22, 2024 35 minutes ago, FineKite said: My custom body textures seem to be getting changed somehow when running this. When I load a save body textures are normal if my character starts naked, but once I equip and unequip anything the textures get changed permanently unless I disable this mod. Did I install it improperly or something? What kind of custom body do you use? Is custom body type enabled in SCR? And is archive invalidation enabled in your mod manager? (if not, then enable)
dborg2 Posted July 22, 2024 Author Posted July 22, 2024 38 minutes ago, FineKite said: My custom body textures seem to be getting changed somehow when running this. When I load a save body textures are normal if my character starts naked, but once I equip and unequip anything the textures get changed permanently unless I disable this mod. Did I install it improperly or something? Sexout Common Resources has MCM settings for bodymods you are using. Make sure your custom-setup is selected. Sexout Pregnancy takes the settings from there. If you do end up pregnant and it want to give you a pregnancy version of the nude body, if your custom body doesn't have pregnancy-setup it will take the default, which is based on type 3.
FineKite Posted July 22, 2024 Posted July 22, 2024 10 hours ago, dborg2 said: Sexout Common Resources has MCM settings for bodymods you are using. Make sure your custom-setup is selected. Sexout Pregnancy takes the settings from there. If you do end up pregnant and it want to give you a pregnancy version of the nude body, if your custom body doesn't have pregnancy-setup it will take the default, which is based on type 3. That was part of my problem, but it looks like the race based body shape/type setting doesn't work properly. I got textures working correctly with vanilla races but my custom races still have the problem. After disabling this mod my custom race character was wearing an item called 'nude body'. Will go look on the SCR page for more info, thanks.
Neutron_rus Posted July 22, 2024 Posted July 22, 2024 (edited) 2 hours ago, FineKite said: custom races custom race-based, okay, I think know what's the problem then, thanks In SCR I added code to copy body from custom races, SOPreg uses another bodyswap script where this code is missing, I will re-add it in the next patch Edited July 22, 2024 by Neutron_rus
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