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Posted (edited)

So there seems to be a bug with this mod, where if you have sex while already pregnant at a certain stage (70% or more), your male partner will randomly disappears during sex.

 

Using the pipboy phone mod, I tried to call them and resummon the male character and it says that the character has been disabled. Even after using console commands to "enable" them and using the "moveto player", the male npc stays permanently glitched and won't reappear even if the JIP CCC mod icons says they are in the same cell. And it permanently bugs out Sexout and prevents you from having sex cause the sexout tokens and scripts can't be removed. Even if you use console commands to remove the sexout tokens there is no way to remove the sexout script effects.

Edited by aesir150
Posted

Are you sure it come from Pregnancy ? Can you tell us what is your Sexout version ?

Do you have this bug every time pregnancy stage reach 70% ? Did you tried with an other NPC when your pregnancy stage is over 70% ?

 

 

I ask this because the problem may come from Sexout.

During my extensive tests on Sexout, I encountered similar problems with NPCs being deactivated (and therefore disappearing). However, it was when I was fast-traveling or moving too far away from the NPC, e.g. entering a building while the animation was outside was enough to be “too far away”.
This was likely to happen if the animation ended while I was "too far away", but never if I returned close to the actors before the animation ended (although doing this kind of thing is likely to cause other bugs in versions 2.10.98b4 and earlier).

However, I never had this problem during the animation. 

 

When this problem occurs, it seems impossible to make the NPC reappear, even with EnableUpdate3D, MoveTo. The actor is reactivated, but still doesn't appear, even though he's right next to you.

 

Neutron suggested I try:
disable
enable
resurrect 0
evp

But I haven't had the problem since. Try to see if this can make it reappear

 

 

Posted (edited)
17 hours ago, Machiavelique said:

Are you sure it come from Pregnancy ? Can you tell us what is your Sexout version ?

Do you have this bug every time pregnancy stage reach 70% ? Did you tried with an other NPC when your pregnancy stage is over 70% ?

 

 

I ask this because the problem may come from Sexout.

During my extensive tests on Sexout, I encountered similar problems with NPCs being deactivated (and therefore disappearing). However, it was when I was fast-traveling or moving too far away from the NPC, e.g. entering a building while the animation was outside was enough to be “too far away”.
This was likely to happen if the animation ended while I was "too far away", but never if I returned close to the actors before the animation ended (although doing this kind of thing is likely to cause other bugs in versions 2.10.98b4 and earlier).

However, I never had this problem during the animation. 

 

When this problem occurs, it seems impossible to make the NPC reappear, even with EnableUpdate3D, MoveTo. The actor is reactivated, but still doesn't appear, even though he's right next to you.

 

Neutron suggested I try:
disable
enable
resurrect 0
evp

But I haven't had the problem since. Try to see if this can make it reappear

 

 

 

 

Running Sexout NG 2.10.98 B4. and NVSE extender V20.

 

I am not sure if Pregnancy is the cause or just the Sexout framework in general. But I was able to repeatedly trigger male NPCs getting disabled about 3-5 seconds in during sex with my female character after she gets to about 70% pregnant either phase 5 of phase 6.

 

Settings I have enabled.

 

Set fertility for everyone to max, set semen bypass to enable, and always pregnant enabled in Pregnancy. Set pregnancy duration and growth duration both to 1%. Set Pregnancy update timer to .16 / hour. In Sexout tested sex duration 30 seconds and 120 seconds.

 

Tried having sex with Boone, Ringo, Arcade and they all eventually got disabled.

 

Would have sex with them, then go to sleep for 2 hours in game to check medical scanner to sure character was pregnant and to see how long it would take before the can give birth. Usually birth timer is either 45-62 hour in game at 1% pregnancy duration. Then my testing method usually follows sleep for 8-15ish hours, eat / drink for hardcore need, then have sex again. Rinse and repeat.

 

Have sex with the same NPC repeatedly below 70% pregnancy level never made them disappear. Once my female character got to about 70% pregnancy the male NPCs she is having sex with usually disappears about 5 seconds after the animation starts even though the animation is set to last for 30 seconds or 120 seconds. So it is definitely not caused by traveling too far or fast traveling in my tests because my character is literally locked in place for the duration of the tests.

 

I noticed this was happening because I was just try to test the offspring growth mechanic to see how offspring grow. So I was just spamming sleep / eat food & drink water / sex, rinse and repeat to quickly accelerate time to see the offspring growth phases. Which is when I noticed that male NPCs would suddenly start getting disabled in the middle of sex animations.

 

At first I thought it was because I had the multiple pregnancies thing turned on, or that I had too many offspring already which was causing pregnancy to bug out. But even after I turned off multiple pregnancies, and tested again with no previous births, the male NPCs during sex would always disappear when my character's pregnancy was about 70%. Where the camera would suddenly shake / zoom in and out rapidly for a few seconds as the male NPC would just phase out of existence in the middle of the sex animation.

 

My guess is it has something to do with either the phase 5 or phase 6 pregnant body being updated and swapped out right in the middle of a sex animation that might cause Sexout to randomly disable NPCs?

 

 

I haven't been able to test if female NPCs disappear or not yet, or if they cause problems since my male character for some reason never gains arousal during sex animations except for blow jobs, due to one of the Sexout Spunk perks (either due to Frigid or Insatiable or some other hidden personality seed). Therefor can't impregnate female npcs since he never cums inside their ovens.

Edited by aesir150
Posted

I don't know how Pregnancy is built, but I can't imagine what would cause that in Sexout. Let's see what Neutron_rus thinks about this, you can always try testing by deactivating “Pregnancy” as well as “Pregnancy + SCR” and see what happens, but don't save your game ofc.

Posted

@aesir150
I don't see any connections with Pregnancy that can possibly cause that, at least from the code side, as Pregnancy doesn't changes sexout acts at all.
 

Pregnancy percent have no role in body changes, it depends on fetus size instead.
Theory that body swap causes that could be possibly, but it doesn't make sense that it breaks male character instead of female one.

 

Proper testing ground will be to save and restart the game at x% of pregnancy to ensure nothing can affect results.

 

 

Any npc disappearance after sexout animation is usually caused by memory leak and big amount of sexout acts (also can happen with low amount of acts, but very long play session). For any sexout mods, i can recommend to restart the game every 1-2 hours to make sure sexout won't crash.

 

Another possible cause that I have in mind is if game runs at above 60 fps.

And if it happens only with those named npcs, then I don't really know what can cause that, but it sure is not Pregnancy.

Posted

Can you send your savegame + your NX csv file that goes with it (Data\nvse\plugins\Extender\Saves).

 

I'd like to understand at which stage of Sexout the NPC disappears and doing some tests with 2.10.97 / 2.10.98b4

Posted
4 hours ago, Machiavelique said:

Can you send your savegame + your NX csv file that goes with it (Data\nvse\plugins\Extender\Saves).

 

I'd like to understand at which stage of Sexout the NPC disappears and doing some tests with 2.10.97 / 2.10.98b4

 

I deleted the test saves I had. But I can recreate them later today and send it to you. Do you need to know about any NVSE mods that I running like Stewie's Engine Tweaks, Johnny Guitar, KVNSE, scripted IMPACT, etc... that doesn't show up as a plugin? Or things that have ini files likes Project Nevada / Solid Project?

 

I have experienced NPC disappearing without Pregnancy before also, but it was usually random one offs that had no discernable pattern and wasn't consistently replicable.

 

Though the disappearing has only be constantly replicable with the situation I previously described with Pregnancy.

 

Posted (edited)

Not necessarily, I couldn't test with all the mods, the aim being to test with a minimum number of mods to identify the problem.

 

 

If the problem is with Sexout/Pregnancy/SCR, Neutron_rus and I should be able to fix it.

Edited by Machiavelique
Posted (edited)
On 7/20/2025 at 4:27 AM, Machiavelique said:

Not necessarily, I couldn't test with all the mods, the aim being to test with a minimum number of mods to identify the problem.

 

 

If the problem is with Sexout/Pregnancy/SCR, Neutron_rus and I should be able to fix it.

 

So after try to recreate the situation with a different save I couldn't get Ringo to disappear at 70% pregnancy.

 

After multiple attempts and trying out different player races, swapping positions, hitting reset position, swapping animations I couldn't trigger Ringo disappearing. So after multiple sex sessions with Ringo I left the Novac motel room to see if the issue was maybe navmesh / floor meshes where the actors clip through the floor which makes them disappear? Cause when I tested a few days ago I was in a custom player house from a mod.

 

So I went out of the room jumped on top of the entrance way to Novac Motel initiated sex and Ringo started to disappeared about 15 seconds into having sex. I waited for it to end then reload the auto save to see if it was just a fluke or it was that particular location. Anytime I had sex with Ringo in the courtyard when loading the auto save Ringo would disappear after a little while.

 

I then decided to restart my game and reload the auto save again to make sure it wasn't issue with that play session since my game had been going on for about 1 hour at that point. When I tried again Ringo didn't disappear. I then tried having sex with Ringo all over the courtyard and different places to see if Ringo would fall through floor or clip through anything which would prompt him to disappear. He didn't.

 

But what I noticed is that when you press the reset position button it would send back to where your last sex position ended assuming you didn't use the Sexout Spunk key to end the animation prematurely. So for instance if you use sexout sexkey and you had sex on top of the entrance way, then went and had sex in front of the bungalow, and you pressed reset position you would get teleported back to the entrance way. Then if you changed animations you would get moved back to infront of the bungalow.

 

I was able to trigger a couple of bugs due to the reset key.

 

For instance having sex in the Novac room, then going outside and having sex and pressing the reset position triggered a crash to desktop due to a run time error.

 

Having sex in the courtyard then going back into the room or the Motel lobby then having sex, then pressing the reset position key would have your character and the NPC teleport either into the void or unloaded cell. And if the sex animation ended before you pressed swap animation key to move you back into place where you were having sex you would just endlessly fall into the void.

 

I was also able to make NPCs disappear on a fresh load by having sex with one, then let the animation end naturally, go have sex with a different one and then pressing the reset position. For instance have sex with Willow while Veronica and Cass watch. Then go have sex with Veronica, and press the reset position key. She immediately disappears and gets removed from JIP CCC status panel.

 

If you have sex with Willow, then have sex with Veronica, then have sex with Willow again and press the reset position key. Willow would get teleported back to where your last sex position with Veronica was.

 

It seems Sexout isn't properly recording the sex position on the start of a sex animation but only at the end of a sex animation.

 

So I still haven't been able to figure out why NPCs randomly permanently disappear during sex without hitting the reset position key after repeated sex during a long play session. But I did find you can make NPC B disappear permanently by pressing the reset position if you had sex with a different NPC before having sex with NPC B, and didn't have sex with NPC B prior in the same play session.

Edited by aesir150
Posted

Indeed, it seems there's a problem with the reset position. Thanks for your detailed report, I'll fix it. Maybe this pronlem has already been fixed in 2.11 when Sexout Positionning was merged with Sexout. 

Anyway, I'll make sure it works for both versions.

 

 

 

On 7/21/2025 at 1:21 PM, aesir150 said:

After multiple attempts and trying out different player races, swapping positions,hitting reset position, swapping animations I couldn't trigger Ringo disappearing. So after multiple sex sessions with Ringo I left the Novac motel room to see if the issue was maybe navmesh / floor meshes where the actors clip through the floor which makes them disappear? Cause when I tested a few days ago I was in a custom player house from a mod.

 

So I went out of the room jumped on top of the entrance way to Novac Motel initiated sex and Ringo started to disappeared about 15 seconds into having sex. I waited for it to end then reload the auto save to see if it was just a fluke or it was that particular location. Anytime I had sex with Ringo in the courtyard when loading the auto save Ringo would disappear after a little while.

So in the above test, I assume it was the same game session where you also tested the "reset position".

Do you remember if you also used the "reset position" before your 1st post? Or was it another problem (like memory leak) that led you to your first report ?

 

Posted (edited)
1 hour ago, Machiavelique said:

Indeed, it seems there's a problem with the reset position. Thanks for your detailed report, I'll fix it. Maybe this pronlem has already been fixed in 2.11 when Sexout Positionning was merged with Sexout. 

Anyway, I'll make sure it works for both versions.

 

 

 

So in the above test, I assume it was the same game session where you also tested the "reset position".

Do you remember if you also used the "reset position" before your 1st post? Or was it another problem (like memory leak) that led you to your first report ?

 

 

I assume it is probably a memory leak that cause the problem. Because during my testing I usually go to a player home like the bungalow that is added by the Willow mod. Or somewhere basic like the Goodsprings gas station.

 

I then summon one male NPC either Ringo, Boone, Arcade, etc... and just have sex with them repeatedly in the same cell. So even if I used reset position they shouldn't disappear since they should just get teleported back to the previous sex location in the same cell.

 

During the testing in my second post where Ringo was just disappearing after I left the Novac motel room I don't believe I pressed reset position anytime during that test session because I wasn't actually watching the animations and swapping between them much. I was just testing for disappearances. The disappearances would happen automatically without pressing changing animations or reset position. 

 

During the testing in my first post, I for the most part restarted my game and kept doing the same thing over and over, where I would sleep for 8-12 hours on average, then have sex repeatedly multiple times in between the sleep / food and water cycles. Which made the testing sessions really long and played a lot of animations which I assume increased the likelihood of the disappearance by the time I got to 70% pregnancy. Where the testing would take like 1-2 hours and like 30-40 sex sessions would happen During the testing in my second post I had my character sleep 12-15 ish hours, and only had sex once in between each session to see if Ringo would disappear. Where the testing only took like 15-20 minutes, and like 4-5 sex sessions .

 

There also seems to be a bug randomly where the camera doesn't reset correctly after a sex animation ends, where its too high up. I am not sure what causes it, but it can sometimes be fixed by just having sex again.

 

 

Something I might test later on is if prematurely ending sex animations with the Spunk hotkey might be causing issues. As noted in my previous reply Sexout doesn't seem to record an actor's sex position if you end the animation prematurely with the Spunk hotkey.

Edited by aesir150
Posted

While playing through some of the Fallout Breeder stuff I was messing around with my pregnancy settings in MCM and I ran into an issue I didn't even know I had until just now. I'm not sure what might cause it because it's kind of weird. Trying to adjust the pregnancy length timer which apparently is set to 3% for me by default? Seems pretty low. But if I raise it to say 15% or something when I exit the MCM it automatically resets back to 3% and this is the only setting that does it, all the other settings stick to whatever I put them at.

Posted
12 hours ago, seyal said:

While playing through some of the Fallout Breeder stuff I was messing around with my pregnancy settings in MCM and I ran into an issue I didn't even know I had until just now. I'm not sure what might cause it because it's kind of weird. Trying to adjust the pregnancy length timer which apparently is set to 3% for me by default? Seems pretty low. But if I raise it to say 15% or something when I exit the MCM it automatically resets back to 3% and this is the only setting that does it, all the other settings stick to whatever I put them at.

default length is 30% though, not 3%. and if so, something else messing with it

 

there was multiple reports that length gets reset to x% value, but as I never had this problem myself, I can't really say what may be causing that

Posted
3 hours ago, Neutron_rus said:

default length is 30% though, not 3%. and if so, something else messing with it

 

there was multiple reports that length gets reset to x% value, but as I never had this problem myself, I can't really say what may be causing that

well shit, I wonder why it's set to 3% and how do I fix that... I'll try working on it and if I find a solution I'll post it here

Posted

well I figured out what it was, the "immersive creature" setting in Fertile Breeder causes the pregnancy MCM menu to go to 3%, Why? I have no idea. But in the process of figuring that out. I broke the pregnancy mod so now my character never gets pregnant. I don't know if it's spunk thing, or a pregnancy thing. All I know is that everything was working yesterday aside from the 3% thing, I fixed that, but messed up other things in the process. So... I'll just redownload everything from scratch another time, and clear out all the mods from my game folder because I think Vortex just stacks stuff and there's a bunch of files in there from mods I don't use anymore. I don't think they are active, but it's extra clutter. Maybe in the mean time I'll go back and remod fallout 4. I wish there was a Breeder mod for Fallout 4 that had animations and everything. 

  • 1 month later...
Posted

Is there a way to make non companions NPC's pregnant without having to turn on pregnancy for all females?

 

Where you can keep the setting to just 2 = CurrentCompanions, but still get NPCS like Red Lucy, or Sarah Weintrub or Trudy pregnant?

 

If not is there any chance we can get a hotkey like to designate a particular NPC for pregnancy trucking, similar to how Spunk has a hotkey for Lust tracking on designated NPCs?

  • 2 weeks later...
Posted
22 hours ago, HenryHopeful said:

also whats the point of sexout pregnancy Data pack ?

 

it contains the meshes and textures of pregnant bodies and offspring items.

Posted

Hey,

 

quick question: 

Is this mod compatible with "JIP Companions Command and Control"?

I want a possibilty to make my followers use items of my choice and I just read in the description of the companion mod that:

 

"The companion's equipment is "locked", preventing him from switching equipped items independently"

 

So I was wondering if this would prevent SO-Pregnancy from switching to the different Preg.-phase Outfits.

If any1 has experience with that, would be nice to know, cuz I kinda dont want to try and break stuff, now that I finally got everything up and running smoothely^^

 

Posted
2 hours ago, Krepel said:

Hey,

 

quick question: 

Is this mod compatible with "JIP Companions Command and Control"?

I want a possibilty to make my followers use items of my choice and I just read in the description of the companion mod that:

 

"The companion's equipment is "locked", preventing him from switching equipped items independently"

 

So I was wondering if this would prevent SO-Pregnancy from switching to the different Preg.-phase Outfits.

If any1 has experience with that, would be nice to know, cuz I kinda dont want to try and break stuff, now that I finally got everything up and running smoothely^^

 

Locked items should switch no problem, as long as they are supported by pregnancy, but it can be possible that companion is scripted to auto switch outfit back if it doesn't match the conditions.

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