Akor Posted August 22, 2020 Author Posted August 22, 2020 On 8/20/2020 at 10:43 PM, Beyound said: @Akor  Found a way to get the trade option to show up when talking to a companion, when they want to talk about sending you on Vacation. Have to stand far enough away to get the command prompt then walk up to them to get the normal chat window of Talk, Trade and so on, then hand everything over to them.  Would be best if companion takes your stuff then after you finish the Vac they make you prove how well the training went before you get your stuff back? I added an option so it will transfer stuff to a hidden container and when the PC gets back to the companion everything is returned.  Hmm... how would the PC prove it and what if the PC just kicked ass during the abduction event and fought her way out of it? And is not returning the items really an viable option or would it not be just frustrating to the player?
Akor Posted August 22, 2020 Author Posted August 22, 2020 On 8/21/2020 at 2:23 AM, izzyknows said: How about using a locked container in Public Occurrences, Vault 81, Combat Zone or even a container in BDH holding cell? Strip the items from the PC at the end of the "Vacation" conversation... add the items back at the end of "your back" conversation. At least that way there's no tracking of items.  If you use a player accessible container, at least if something went south, they can still get their stuff back.  Good Idea... I switched to using a hidden container now. Trying to give stuff to the companion was a pita, besides keeping track of how many items were tranfered for some reason Piper always undressed and was running around naked after getting all the stuff  Â
Akor Posted August 22, 2020 Author Posted August 22, 2020 @Dudemer  Quote I don't think the Collar should have a addictive effects on the PC.. Maybe no addiction to the collar itself but as the collar has mind alteration abilities it could reprogram the bimbo brain so the bimbo would feel happy if she wears a collar and unhappy if she is not wearing one... And over time this effect could become stronger and kind of become an addiction..  Quote The Bimbo Collar will activate if the PC is resisting a NPCs approach and whisper in the PC mind, "You Love Drinking Their Cum. You Know You Do Why don't You Just Give In And Love It."... There is a bimbo event that is somewhat similar to that... For the event you describe I would probably not start with an NPC approaching the PC. Just start with the bimbo collar voice trying to hypnotize/suggest some bimbo activity (blowjob, anal...) Bimbo Collar Voice -> PC can submit or resist -> Collar can either deactivate or goto Level 2. Bimbo Collar Voice + Electro shocks -> PC can submit or resist -> Collar can overload and get destroyed or goto Level 3. Bimbo Collar takes over control and put the PC on autopilot for a scene Â
Akor Posted August 22, 2020 Author Posted August 22, 2020 @1234789 Well the whole player/follower dom/sub stuff is based on submissive behavior and the bimbo collar kind off too...  Originally I had stuff in where the follower would give DD but it didn't go well with the theme that the PC would agree to become the followers sub for helping to get out of DD...  I think the sexual harassment mod has a drink/drugging scene, not with the follower but random NPCs. I'm not sure if you also get DD with that... 1
Akor Posted August 22, 2020 Author Posted August 22, 2020 @izzyknows  Quote  If the Bimbo Collar activates while clearing out a location, it will select a freshly killed human for Bimbo Courier, Heroin or Auto Fuck. It does pause while in combat, that part works fine. It's like as soon as it activates, it chooses the NPC.. which is dead by the time it actually gives the task. Oh will fix it asap!
Akor Posted August 22, 2020 Author Posted August 22, 2020 @1234789  Quote There is an XML file you need to allow FFFF and FFF gangbangs. A.J. various XMLs. You only want two files out of it: AJ_XML_SC_Crowd_animationData.xml and  AJ_XML_SC_Crowd_positionData.xml  Then you need to open it up in notepad ++ and make sure it looks like this (because I know there was a change I had to make to get an error to go away): <meta title="AJ_XML_SC_Crowd_animationData.xml" version="1.0" dataSet="animation"/>  <meta title="AJ_XML_SC_Crowd_positionData.xml" version="1.0" dataSet="position"/>  You sure this is still working? I compared the stuff from AJ path with the recent SavageCabbage Mod and there seem to be some new animations and naming seems to be different too... Â
Akor Posted August 22, 2020 Author Posted August 22, 2020 3 hours ago, Baltasarr80 said: to bad that the shocking and vibrating animations from Skyrim is not functioning right now with fallout 4 .... The same for the High Heels ... I would like to see a mod where the dom or Companion says to the pc that he has to train to wear heals and over time the heels of the mod would merge with the playercharakter ... That would be a very nice addition to fallout with dd piercings etc Aren't there vibrating animations? I think I had those trigger some time ago from a DD plug?... Or maybe I remember something wrong...
izzyknows Posted August 22, 2020 Posted August 22, 2020 1 hour ago, Akor said:  Good Idea... I switched to using a hidden container now. Trying to give stuff to the companion was a pita, besides keeping track of how many items were tranfered for some reason Piper always undressed and was running around naked after getting all the stuff   I've seen that happen before. It's the same effect as recycleactor. LOL Probably don't need to tell you, but don't forget to flag the container or cell it's in to never reset. I made that mistake once. hehehe 1
izzyknows Posted August 22, 2020 Posted August 22, 2020 25 minutes ago, Akor said: Aren't there vibrating animations? I think I had those trigger some time ago from a DD plug?... Or maybe I remember something wrong... Yes there is. It only plays if in 3rd person. Rubbing boobs for the plugs, bend over struggle for the cuffs, which puts the camera through the ground if in 1st person. LOL Earlier versions of DD used one of Crazy's masturbation animations for the plugs. But that was really bad when in combat or conversations. 1
izzyknows Posted August 22, 2020 Posted August 22, 2020 41 minutes ago, Akor said: @izzyknows  Oh will fix it asap! Not a big deal... set bdh_cmd to 911 works like a charm!! Â
Amazonian Ara Posted August 22, 2020 Posted August 22, 2020 4 hours ago, Akor said: @1234789 Well the whole player/follower dom/sub stuff is based on submissive behavior and the bimbo collar kind off too...  Originally I had stuff in where the follower would give DD but it didn't go well with the theme that the PC would agree to become the followers sub for helping to get out of DD...  I think the sexual harassment mod has a drink/drugging scene, not with the follower but random NPCs. I'm not sure if you also get DD with that... Yes there is along with a hypno approach that isn't in the PC's best interests. I'll have to play through both to see if either uses DD. As for the follower giving DD, that would work if they are originally playing out some kink scene that the follower has talked the PC into as the first part of her nefarious plot. 1
Amazonian Ara Posted August 22, 2020 Posted August 22, 2020 3 hours ago, izzyknows said: Yes there is. It only plays if in 3rd person. Rubbing boobs for the plugs, bend over struggle for the cuffs, which puts the camera through the ground if in 1st person. LOL Earlier versions of DD used one of Crazy's masturbation animations for the plugs. But that was really bad when in combat or conversations. With Sex Attributes the plug will have the PC's legs rubbing together in reaction to a plug.
Amazonian Ara Posted August 22, 2020 Posted August 22, 2020 4 hours ago, Akor said: @1234789 Â Â You sure this is still working? I compared the stuff from AJ path with the recent SavageCabbage Mod and there seem to be some new animations and naming seems to be different too... Â This may not be needed with the very latest (in the past day or two?) version of their animations.
calimro Posted August 23, 2020 Posted August 23, 2020 Can anyone bring up the list of conditions needed for this to work? The problem is I installed a lot of mod because I did not understand why it does not work And I'm very confused I have never been able to make this situation work Will help with someone who works for him to see what situations he has installed It gets to the point where she surrenders But instead of doing so it lists some options  I also choose no matter which option it does not work
Akor Posted August 23, 2020 Author Posted August 23, 2020 Quote Probably don't need to tell you, but don't forget to flag the container or cell it's in to never reset. I made that mistake once. hehehe Oh, I didn't know about that. Do I need to set it when my cell doesn't have an encounter zone set, or should I always set an encounter zone?
Akor Posted August 23, 2020 Author Posted August 23, 2020 11 hours ago, 1234789 said: This may not be needed with the very latest (in the past day or two?) version of their animations. I did take a look at the version from yesterday and only saw normal Female+Male versions Someone needs to make a new FFFFF patch Â
Akor Posted August 23, 2020 Author Posted August 23, 2020 @calimro  6 hours ago, calimro said: Can anyone bring up the list of conditions needed for this to work? I also choose no matter which option it does not work That dialog is from RSEII mod so this might not be 100% correct but I did investigate a bit...  Surprise Attack -> Always results in combat Beg for mercy -> Always a random negative outcome (rape|DD|slavery?...) Beg for freedom -> Hard speech check, charisma must be >=6 Bribery -> Medium Speech check  Spoiler Source Effect on Speech Charisma affects the chance of passing a speech check: Chance to Succeed=Charisma∗15%−Speech Check Difficulty Modifier Additionally, each rank of Lady Killer or Black Widow adds 10% if the target is of the opposite gender. The final result of the Chance to Succeed formula is limited to a minimum of 5% and a maximum of 100%, so there is always a slight chance of success. Difficulty Level  Modifier  Yellow -35% Orange -50% Red -65% One has a 100% chance of success to pass a Red check with a Charisma value of 11 or higher; this includes all clothing, armor, and drug effects.   Â
Akor Posted August 23, 2020 Author Posted August 23, 2020 2020-08-23 Boston Devious Helper v0.3.14.7z Changed Added option to store player inventory before abduction event starts, and return it afterwards MCM -> Boston Devious Helper -> Bad Girl -> Store Equipment Added check to detect invalid actors during bimbo events. 2
izzyknows Posted August 23, 2020 Posted August 23, 2020 49 minutes ago, Akor said: Oh, I didn't know about that. Do I need to set it when my cell doesn't have an encounter zone set, or should I always set an encounter zone? If it's in a "holding cell" I don't think it matters. The player can't access it in order to trigger a reset timer. I forget how i did it for containers in world cells. 1
calimro Posted August 23, 2020 Posted August 23, 2020 2 hours ago, Akor said: @calimro  That dialog is from RSEII mod so this might not be 100% correct but I did investigate a bit...  Surprise Attack -> Always results in combat Beg for mercy -> Always a random negative outcome (rape|DD|slavery?...) Beg for freedom -> Hard speech check, charisma must be >=6 Bribery -> Medium Speech check   Hide contents Source Effect on Speech Charisma affects the chance of passing a speech check: Chance to Succeed=Charisma∗15%−Speech Check Difficulty Modifier Additionally, each rank of Lady Killer or Black Widow adds 10% if the target is of the opposite gender. The final result of the Chance to Succeed formula is limited to a minimum of 5% and a maximum of 100%, so there is always a slight chance of success. Difficulty Level  Modifier  Yellow -35% Orange -50% Red -65% One has a 100% chance of success to pass a Red check with a Charisma value of 11 or higher; this includes all clothing, armor, and drug effects.     So what do I have to do to make it work? I did not understand exactly what to do
Akor Posted August 23, 2020 Author Posted August 23, 2020 @calimro What option exactly do you have problem with?Â
Akor Posted August 23, 2020 Author Posted August 23, 2020 @threethreethree111  Quote everytime cait tries to send my pc on "vacation" I get an infinite loading screen. Please check if these settings are enabled in RSE2:CSA Infinite loading screen when vacation event starts.   Quote also the only time it has ever worked, the game would crash when going through a door. Was it any door or a specific one? The vacation/abduction event is a quest from RSE2:CSA which BDH starts and then waits for it to end... So it's more likely an issue with the RSE2:CSA mod itself. Maybe it's related with BDH but hard to tell at this point. Did you try several times going through that door, did it crash every time?  Do you have a papyrus log from when this happend?   Quote BTW how would I get the bimbo collar on my character? Bimbo collar + events unlocks after you played through all companion (dom/sub) events at least once. You can use a console command to cheat and unlock the bimbo collar/events (+ all dom/sub events).  Spoiler Set BDH_CMD to 123  This won't guarantee that the next event gets you a bimbo collar, it might still take a while to trigger it...
calimro Posted August 24, 2020 Posted August 24, 2020 Anyone this mod works and can help? I have problems all the time now I have a collision Or it just does not work for me
izzyknows Posted August 24, 2020 Posted August 24, 2020 7 hours ago, threethreethree111 said: Could you please add something to increase the frequency of BDH events? Would really appreciate it! You can adjust the event timers in MCM. The default settings for example, while in a settlement, naked or slutty outfit, the events will trigger on average, every 60 seconds. Â Tip: If you don't want to be interrupted by events, like doing a drawn out quest. When a "companion" event triggers choose "Follow Me". This pauses all BDH event triggers and you can romp about uninterrupted. 1
LinksSword Posted August 24, 2020 Posted August 24, 2020 i know its prob not possible but man i wish there was a way for the bimbo collar to possibly add makeup change your haircolor or style and bimbofi your face more.
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