kamithemoon Posted November 10, 2024 Posted November 10, 2024 (edited) I finally became a succubus, and I appreciate that feeding is considered a violent and loud act. I love the Sacrosanct mod and I love feeding on guards until they die, but I was always a little disappointed that none of the other guards cared what I did and would not wake up or if they were around, would see me with the corpses of their brethren and say nothing. Not so with TAP, I was starving so I ate a guard and they all work up and attacked me for being a monster =D. Out of curiosity, what are the benefits of joining Dibella's Garden vs Freelance? Freelance, I get to keep all my profits. DG offers some quests, but I don't know why I should stay affiliated with them once I've finished those. Also, are there any domineering misogynist women in the mod? Female versions of Benjen, that see other women as beneath them? I don't know what the name of this trope is, but I think they make great villains, the villain that thinks they're the only good and moral person and that everyone else is bad and deserves any bad thing that happens to them. I'm slowly making my way through the rest of the TAP voices. It takes about 10 hours to do 1500 voices for 60k+ will take awhile but I'll do what I can. Edited November 10, 2024 by kamithemoon
ruddycray Posted November 11, 2024 Author Posted November 11, 2024 11 hours ago, kamithemoon said: I finally became a succubus, and I appreciate that feeding is considered a violent and loud act. I love the Sacrosanct mod and I love feeding on guards until they die, but I was always a little disappointed that none of the other guards cared what I did and would not wake up or if they were around, would see me with the corpses of their brethren and say nothing. Not so with TAP, I was starving so I ate a guard and they all work up and attacked me for being a monster =D. Out of curiosity, what are the benefits of joining Dibella's Garden vs Freelance? Freelance, I get to keep all my profits. DG offers some quests, but I don't know why I should stay affiliated with them once I've finished those. Also, are there any domineering misogynist women in the mod? Female versions of Benjen, that see other women as beneath them? I don't know what the name of this trope is, but I think they make great villains, the villain that thinks they're the only good and moral person and that everyone else is bad and deserves any bad thing that happens to them. I'm slowly making my way through the rest of the TAP voices. It takes about 10 hours to do 1500 voices for 60k+ will take awhile but I'll do what I can. It was my original plan that there should be some extra benefits like bodyguards who can accompany you and things like that, but I haven't gotten around to thinking much about exactly what I want that to look like, so I guess as it is today there isn't much benefit other than that you can do the special jobs. My original thought for the mod was also that soliciting people on the street would have a fairly low chance of success. A long time ago, when I had started to create this mod for Oblivion, that was how things worked, but I've more or less abandoned that idea now. There aren't currently any women like that in the mod, but I'm not opposed to that making it's way in to some story line or another. It would probably fit in best with what I was calling the main quest line that would follow on from Calia giving you that book. Also long ago, I had planned to make prostitution completely illegal in one of the cities, with women like you describe leading the charge to make it illegal, and you would have needed to do a quest of some kind to make it legal again. In Oblivion, that was to be Chorrol, and it probably would have been Whiterun or Falkreath in Skyrim, since they're the two cities that I never implemented any significant license quest for, but again I more or less abandoned the idea. 1
xtrange988 Posted November 11, 2024 Posted November 11, 2024 (edited) Hi Ruddy! I’ve been playing again after a long break, and I’ve got a few ideas and questions that have been brewing for a while—hope it’s alright to share! Spoiler When you bring Sassa back to the Temple of Dibella, the scene sometimes ends up a little too close to one of the statues. Depending on the animation, one character can end up half inside the statue. Do you think it’d be possible to move the scene to the center between the two columns? That might help with alignment. I noticed that players mostly figure things out on their own, with just an initial evaluation by the madam. Would you ever consider adding a “training” quest where the player could get some guidance from a more experienced character? Maybe someone from Dibella’s Garden, the temple, or even Haelga in Riften (if sent by Benjen). It could be a way to unlock a special perk, like access to more exclusive clients, unique animations, or even a bonus tip after each job. This could kick off by asking the Madam if she knows someone who could teach the player more about the trade. Or, maybe the player could eventually reach a point where they’re experienced enough to instruct someone else! This could be triggered after reaching a certain skill level or earnings milestone, where the player is asked to mentor a newer recruit. It’d be a fun twist to guide someone else through the trade. I like how the orc strongholds are outside the crime system. Could something similar be done for the Ratway and the Ragged Flagon? It’d make sense for them to be places to slip out of Benjen’s total control. I can’t imagine anyone down there would report you to the guards—it’s always funny to get the “you have a bounty” line from them, considering how shady they all are. About mean clients (I always go for the mean Breton diplomat in the Solitude license quest!): maybe it doesn’t have to involve a whole city, which could feel restrictive for newer players. What if it focused on certain inns and taverns instead? For example, at Nightgate Inn, another girl could already be working there—given the lore, two girls in a low-traffic spot like that would be a stretch, at least initially. The Ragged Flagon could work for this too… Someone asked earlier about Phylawen. I always take the quest to free her from Benjen (eight thousand septims!), but afterward, she just stays in Haelga’s Bunkhouse. What if she eventually decided to go back to work, realizing it was Benjen she had a problem with—not the work itself? Tythis isn’t exactly a moral character (“Hey, Svana…I hear you like Dark Elves. Perhaps I can show you what a real Dark Elf can do to you.”), so it’d be interesting if she ended up working in the Ragged Flagon, outside Benjen’s reach. Maybe the player would need to “earn” the right to work there by going through her first, since Vekel might have his own arrangement with Benjen. This way, you’d get to know the real Phylawen—not the one under Benjen’s thumb—Tythis might get what’s coming to him, and Benjen could still take his cut in the end (the irony—Benjen would probably be amused by it all and mock the player naivety). It’d be a cool reward for freeing her and leaving Benjen’s contract, especially if you’ve joined the Thieves Guild and aren’t working at his brothel anymore. Phylwen might reveal a personality that’s more pragmatic after everything she’s been through. She could show shades of being demanding and calculating herself, especially if she now sees herself as an equal player in the Ragged Flagon’s underworld scene, not necessarily a villain but not entirely trustworthy either. If the player becomes a vampire, it really limits the work options at Benjen’s brothel. Would you consider allowing us to still do “The Cave” quest, maybe with only a third of the normal payout? Or it could be like an escort mission for a reluctant girl, and only available if the player is on Benjen’s “good side” (if he even has one, lol). Lastly, I miss the house-visiting system from Radiant Prostitution, but I didn’t love how NPCs wouldn’t recognize the player afterward. The updated version with totally random clients (like Ulfric and the Graybeards!) felt even more out of place. Any chance of something like this, but reversed with unnamed NPCs? It could use the same radiant system for couples or “first-time” experiences. After reaching higher and higher levels of gold earned in the brothels, more quests could queue up for the player to accept or refuse. Visitors could include traveling merchants, young farmers who pool their money for a discount, lecherous drunks, nobles, admirers, Argonian diplomats, rough sailors, mysterious shady types…all depending on the location. Just wanted to share these thoughts! Thanks so much for reading 😊 (Will we see any Calia quests any time soon? ). Edited November 12, 2024 by xtrange988 2
kamithemoon Posted November 12, 2024 Posted November 12, 2024 I kinda like the idea of joining DG granting access to more exclusive clients. Freelance allows you to keep your all your gold, sure, but for the most part, you should be entertaining peasants in inns, who are notoriously not wealthy. People of class should be far less amicable to a random prostitute soliciting them on the streets as it could harm their reputation. Could joining DG offer at home services where wealthy clients hire a woman to come to their home for a premium amount? And/Or perhaps the dialogue to solicit a wealthy client has a far less chance for success unless you're a member of DG. This route offers at least one incentive to join DG while also not quite limiting the player should they choose not to. I'd also very much like to have Sybille Stentor hire me for a performance and see just what kind of crazy kinks the "alleged" vampire woman has lol. 2
ruddycray Posted November 12, 2024 Author Posted November 12, 2024 (edited) Quote When you bring Sassa back to the Temple of Dibella, the scene sometimes ends up a little too close to one of the statues. Depending on the animation, one character can end up half inside the statue. Do you think it’d be possible to move the scene to the center between the two columns? That might help with alignment. Yes, I've noticed that myself. I'll make a note to take a look at it. Quote I noticed that players mostly figure things out on their own, with just an initial evaluation by the madam. Would you ever consider adding a “training” quest where the player could get some guidance from a more experienced character? Maybe someone from Dibella’s Garden, the temple, or even Haelga in Riften (if sent by Benjen). It could be a way to unlock a special perk, like access to more exclusive clients, unique animations, or even a bonus tip after each job. This could kick off by asking the Madam if she knows someone who could teach the player more about the trade. Or, maybe the player could eventually reach a point where they’re experienced enough to instruct someone else! This could be triggered after reaching a certain skill level or earnings milestone, where the player is asked to mentor a newer recruit. It’d be a fun twist to guide someone else through the trade. It's an interesting idea. I'll have to give it some thought. Quote I like how the orc strongholds are outside the crime system. Could something similar be done for the Ratway and the Ragged Flagon? It’d make sense for them to be places to slip out of Benjen’s total control. I can’t imagine anyone down there would report you to the guards—it’s always funny to get the “you have a bounty” line from them, considering how shady they all are. I'll have to see how I feel about that. It makes some sense on the surface, but at the same time Maven and the Thieves Guild are a bit entangled, and I don't think she would be too happy finding out that they were allowing prostitution outside of her nephew's control down there. Quote About mean clients (I always go for the mean Breton diplomat in the Solitude license quest!): maybe it doesn’t have to involve a whole city, which could feel restrictive for newer players. What if it focused on certain inns and taverns instead? For example, at Nightgate Inn, another girl could already be working there—given the lore, two girls in a low-traffic spot like that would be a stretch, at least initially. The Ragged Flagon could work for this too… I'm not sure if I entirely understand what you're suggesting here. If you just mean having some clients who talk a little nasty to you, that might be something that could exist outside of Dibella's Garden. But I'd have to really think about that one, because some of that hatefulness is what I really dislike about Radiant Prostitution. Quote Someone asked earlier about Phylawen. I always take the quest to free her from Benjen (eight thousand septims!), but afterward, she just stays in Haelga’s Bunkhouse. What if she eventually decided to go back to work, realizing it was Benjen she had a problem with—not the work itself? Tythis isn’t exactly a moral character (“Hey, Svana…I hear you like Dark Elves. Perhaps I can show you what a real Dark Elf can do to you.”), so it’d be interesting if she ended up working in the Ragged Flagon, outside Benjen’s reach. Maybe the player would need to “earn” the right to work there by going through her first, since Vekel might have his own arrangement with Benjen. This way, you’d get to know the real Phylawen—not the one under Benjen’s thumb—Tythis might get what’s coming to him, and Benjen could still take his cut in the end (the irony—Benjen would probably be amused by it all and mock the player naivety). It’d be a cool reward for freeing her and leaving Benjen’s contract, especially if you’ve joined the Thieves Guild and aren’t working at his brothel anymore. Phylwen might reveal a personality that’s more pragmatic after everything she’s been through. She could show shades of being demanding and calculating herself, especially if she now sees herself as an equal player in the Ragged Flagon’s underworld scene, not necessarily a villain but not entirely trustworthy either. I was interpreting Tythis' line to Svana as unpleasant incompetence rather than immoral as such. I could see an interesting quest coming out of it with something like maybe he isn't what Phylawen thought he would be but she feels guilty about not really wanting to marry him because of what he did for her, giving the player the choice on which direction to nudge her to resolve that. And nudging her toward the idea that she doesn't want to trade one owner for another could lead to something like you suggest. Quote If the player becomes a vampire, it really limits the work options at Benjen’s brothel. Would you consider allowing us to still do “The Cave” quest, maybe with only a third of the normal payout? Or it could be like an escort mission for a reluctant girl, and only available if the player is on Benjen’s “good side” (if he even has one, lol). Yeah, I'll consider that. Quote Lastly, I miss the house-visiting system from Radiant Prostitution, but I didn’t love how NPCs wouldn’t recognize the player afterward. The updated version with totally random clients (like Ulfric and the Graybeards!) felt even more out of place. Any chance of something like this, but reversed with unnamed NPCs? It could use the same radiant system for couples or “first-time” experiences. After reaching higher and higher levels of gold earned in the brothels, more quests could queue up for the player to accept or refuse. Visitors could include traveling merchants, young farmers who pool their money for a discount, lecherous drunks, nobles, admirers, Argonian diplomats, rough sailors, mysterious shady types…all depending on the location. I'm not opposed to the idea in theory, but there are major issues with the things that you've mentioned. I also really dislike it when you go visit someone's house and do some crazy sex stuff with them, and then they don't remember you 5 minutes later. But without those things, it becomes a question of whose house you're visiting, because there aren't tons of random empty houses just available for whatever. Something along the lines of what you're describing is what's going on with the Dibella's Garden jobs like "The First Time" and "Marital Spice". They're unnamed NPCs playing out a scenario. I could possibly add some more non-journal things like that, and really I'm all for that. But I'm not sure I see how to make house-visiting itself really work. Maybe something where people want to meet up with you in the local inn or something. To the question of the Calia quests, I've stalled a little on those, because a plan I had for a little mini-game isn't really working like I wanted it to, and I haven't gone back to figure out what I could do to make it work better. To be a little more specific, the rules of the game didn't really give a chance for much variation in the outcome. I do plan to add more. I just don't know when. Edited November 12, 2024 by ruddycray 1
xtrange988 Posted November 12, 2024 Posted November 12, 2024 Thanks, Ruddy, for taking the time to answer! I appreciate the two starter books—they’re a great touch, but it might be nice to add a bit more in-game exposition too. Since some players might skip the books, being able to ask the other workers at the brothel about how things operate would really bring things to life. Especially for new players, getting tips or learning a thing or two directly from the coworkers could add both depth and immersion. 2 hours ago, ruddycray said: I'll have to see how I feel about that. It makes some sense on the surface, but at the same time Maven and the Thieves Guild are a bit entangled, and I don't think she would be too happy finding out that they were allowing prostitution outside of her nephew's control down there. Personally, I don’t see Maven Black-Briar caring too much about her cousin. He’s not her son, and she doesn’t strike me as someone who would help him run his business. As long as she’s getting her cut, her family’s reputation isn’t dragged down, and Benjen serves her interests, she’d probably let him handle his own issues. Even in the main game, you can steal from Maven without the guild ratting you out to her. Plus, she’s influential, but not exactly the guild leader from Brynjolf or most other guild members’ perspectives. We also see characters like that one guy selling “cheap mead” stolen from her brewery, and Haelga practicing the “Dibellan arts” at her bunkhouse, without any real consequences. These make me think Benjen’s stranglehold on prostitution in Riften isn’t as tight as he thinks it is. At least in my way of thinking, after joining the Thieves Guild, there’s not much incentive for players to keep working for Benjen. He doesn’t acknowledge it and keeps treating the player poorly, even though the player could now potentially have more leverage with extra income. It seems like there could be an opportunity for a better arrangement, especially considering how often players would be in Riften. At that point, it feels strange not being able to work again, given that the player is becoming a prominent part of the “underworld.” 2 hours ago, ruddycray said: I'm not sure if I entirely understand what you're suggesting here. If you just mean having some clients who talk a little nasty to you, that might be something that could exist outside of Dibella's Garden. But I'd have to really think about that one, because some of that hatefulness is what I really dislike about Radiant Prostitution. I don’t mean for this to go the way of Radiant Prostitution or other mods focused on humiliation. It’s more about representing a wide variety of client types: some might be unpleasant, odd, creepy, or stubborn. Just to clarify, in the hypothetical Nightgate Inn example, the owner could refuse the player because he already has a deal with a regular worker there, viewing the player as competition. The player would then need to figure out how to work around that. 2 hours ago, ruddycray said: I was interpreting Tythis' line to Svana as unpleasant incompetence rather than immoral as such. I could see an interesting quest coming out of it with something like maybe he isn't what Phylawen thought he would be but she feels guilty about not really wanting to marry him because of what he did for her, giving the player the choice on which direction to nudge her to resolve that. And nudging her toward the idea that she doesn't want to trade one owner for another could lead to something like you suggest. That’s an interesting take—I hadn’t seen Tythis that way. Given that Svana says he gropes her and makes awful remarks, I was surprised by his approach to Phylawen, where he talks about love. She might indeed feel guilty, but I could see her also feeling uneasy about marriage, particularly if it comes across to her as “I paid a lot of gold for you.” That could feel like another form of ownership, which would remind her of her past with Benjen. Maybe instead of the Ragged Flagon, there could be a future option to offer her a better arrangement in Dibella’s Garden (?) 2 hours ago, ruddycray said: I'm not opposed to the idea in theory, but there are major issues with the things that you've mentioned. I also really dislike it when you go visit someone's house and do some crazy sex stuff with them, and then they don't remember you 5 minutes later. But without those things, it becomes a question of whose house you're visiting, because there aren't tons of random empty houses just available for whatever. Something along the lines of what you're describing is what's going on with the Dibella's Garden jobs like "The First Time" and "Marital Spice". They're unnamed NPCs playing out a scenario. I could possibly add some more non-journal things like that, and really I'm all for that. But I'm not sure I see how to make house-visiting itself really work. Maybe something where people want to meet up with you in the local inn or something. I think my wording was a mess there, sorry about that! Yes, I meant something more in line with what’s already happening in TAP but with some secret meet-up locations. It could be somewhere like the stables, a ritual site, the cemetery, or even behind an inn at night. Some houses do stay abandoned after the associated quest, but using those might add more requirements. Dealing with unique NPCs’ houses would likely bring on Radiant Prostitution-style issues. I love minigames, I hope you can figure a way to make it work for Calia. I’ll be diving back into modding again and am thinking of reverting the location of Windhelm Garden back to the original to avoid potential conflicts with city overhauls and TAP’s future quests. It seemed like a nice idea at the time giving it a more accessible location, it was my first mod release btw, but now I think is better to keep it in line with the original.
ruddycray Posted November 12, 2024 Author Posted November 12, 2024 1 hour ago, xtrange988 said: Personally, I don’t see Maven Black-Briar caring too much about her cousin. He’s not her son, and she doesn’t strike me as someone who would help him run his business. As long as she’s getting her cut, her family’s reputation isn’t dragged down, and Benjen serves her interests, she’d probably let him handle his own issues. Even in the main game, you can steal from Maven without the guild ratting you out to her. Plus, she’s influential, but not exactly the guild leader from Brynjolf or most other guild members’ perspectives. We also see characters like that one guy selling “cheap mead” stolen from her brewery, and Haelga practicing the “Dibellan arts” at her bunkhouse, without any real consequences. These make me think Benjen’s stranglehold on prostitution in Riften isn’t as tight as he thinks it is. At least in my way of thinking, after joining the Thieves Guild, there’s not much incentive for players to keep working for Benjen. He doesn’t acknowledge it and keeps treating the player poorly, even though the player could now potentially have more leverage with extra income. It seems like there could be an opportunity for a better arrangement, especially considering how often players would be in Riften. At that point, it feels strange not being able to work again, given that the player is becoming a prominent part of the “underworld.” I think it's pretty well established that she cares about her family's position. I do think she keeps her distance from the prostitution, just as she keeps her distance from the Skooma, but the whole thing where you can only legally work in Riften if you work for Benjen - and consequently the entire Dibella's Garden quest line - only works if Maven is pulling strings for him. She's not so committed to him as to risk her own neck, and that's basically how the Dibella's Garden quest line will play out - she'll be willing to sacrifice him so he won't drag her down with him. But until she's forced into that position, she sees that business as beneficial to her, even if she doesn't want to be directly involved in it. I could see them turning a little bit of a blind eye to things in the Ratway and The Ragged Flagon just because most people in Riften don't want to go down there, and they benefit the family in other ways. Quote That’s an interesting take—I hadn’t seen Tythis that way. Given that Svana says he gropes her and makes awful remarks, I was surprised by his approach to Phylawen, where he talks about love. She might indeed feel guilty, but I could see her also feeling uneasy about marriage, particularly if it comes across to her as “I paid a lot of gold for you.” That could feel like another form of ownership, which would remind her of her past with Benjen. Maybe instead of the Ragged Flagon, there could be a future option to offer her a better arrangement in Dibella’s Garden (?) Strictly, she doesn't say that he gropes her, only that some of the customers do and that some of them say awful things to her. But the awful things bit also has to be weighed against the fact that she is clearly no Haelga, and even naively believes that Sibbi Black-Briar loves her. Tythis is definitely being coarse, but I also read it as it doesn't really work for him, either, which is why he can also think he's fallen in love with a prostitute. Which is all to say that I'm seeing him as less brute and more a little pathetic. I don't think Tythis even needs to be so boorish as to have an attitude of "I paid a lot of gold for you". She can just not really like him as much as she thought she did when she spends a lot more time with him, or maybe some of his behavior with Svana comes out when they aren't prostitute and client, and she finds it off-putting. I think it would be enough motivation for guilt for her to just feel like he put so much money and effort into her, whether he ever expresses that attitude. In fact, if I were to go that route I think I'd rather he weren't so obviously an ass, because then the choice to make in the quest doesn't really have any weight to it. Of course she should leave him, because he's not respecting her. As opposed to something like deciding between more subtle issues like nobody likes even people they love all the time vs. if you're only staying with him because you think you owe him then that's just subjecting yourself to ownership in another form. Quote I think my wording was a mess there, sorry about that! Yes, I meant something more in line with what’s already happening in TAP but with some secret meet-up locations. It could be somewhere like the stables, a ritual site, the cemetery, or even behind an inn at night. Some houses do stay abandoned after the associated quest, but using those might add more requirements. Dealing with unique NPCs’ houses would likely bring on Radiant Prostitution-style issues. I'm definitely willing to consider things like that. Quote I’ll be diving back into modding again and am thinking of reverting the location of Windhelm Garden back to the original to avoid potential conflicts with city overhauls and TAP’s future quests. It seemed like a nice idea at the time giving it a more accessible location, it was my first mod release btw, but now I think is better to keep it in line with the original. For what it's worth, I like what you did with the place, but at the end of the day it's your mod 2
XXXMod Posted November 13, 2024 Posted November 13, 2024 I'm sorry if this was asked before, I'm not great with searching on this site. would you consider making your mod compatible with Dark arena sse and simple slavery? For the simple slavery mod, you could have the brothel owner buy the PC if they have a license to save them, but the pc has to work off the debt. For the Dark arena mod you could incorporate the license with their mod. Btw I love your mod! I use it in every playthrough. Also I'll be willing to make a BTC donation
kamithemoon Posted November 13, 2024 Posted November 13, 2024 Just a funny interaction to report and a potential game breaking thing for folks to be aware of: In my game, for some reason domestic goats are immortal. I can't kill them in game, nor can I kill them with the console. I can't even delete them so they're invisible. They are well and truly gods. The only thing I could ever do was use xedit to reposition them into the bowls of Tamriel. But it turns out the succubus soul suck trumps their immortality and is the only way I have currently to kill a domesticated goat lol. Just mentioning that here in case Succubus feeding allows you to kill protected NPCs to warn players from using it on important ones like Balgruf.
kamithemoon Posted November 13, 2024 Posted November 13, 2024 (edited) For the potential for house visits, perhaps the individual who hired you doesn't want to be associated with you as it could harm their public image. So perhaps after your business is concluded, they mention that discretion is part of your contract and that they never met you. That way, it makes sense why they act like they don't know you afterwards. Perhaps after the scene is over as well, they can have trespassing dialogue where they tell you to leave and never mention what happened. If you talk to them later you can add a dialogue to them where you insist you had an encounter in which case you can blackmail them or they call the guards on you, but either way harms your standing with DG. Just a thought and I'm loving the mod. Edited November 13, 2024 by kamithemoon
Delzaron Posted November 13, 2024 Posted November 13, 2024 I love the mod... but I never finished it ! My saves become corrupted before I can go back to my game ! 1
ruddycray Posted November 14, 2024 Author Posted November 14, 2024 21 hours ago, XXXMod said: I'm sorry if this was asked before, I'm not great with searching on this site. would you consider making your mod compatible with Dark arena sse and simple slavery? For the simple slavery mod, you could have the brothel owner buy the PC if they have a license to save them, but the pc has to work off the debt. For the Dark arena mod you could incorporate the license with their mod. Btw I love your mod! I use it in every playthrough. Also I'll be willing to make a BTC donation What's incompatible about Dark Arena? I don't generally make compatibility things myself, but if it's something I'm doing that interferes with the way something works or it's straightforward I might be willing to look into it. Others have asked about Simple Slavery before. I don't think I can make TAP just be compatible with it even if I wanted to, because I think it has to be made aware of other mods. At least last time I looked there was no general way to hook into it yourself. However, I have also mentioned before that slavery not being something you can practice openly is a bit important to the story for Dibella's Garden.
ruddycray Posted November 14, 2024 Author Posted November 14, 2024 20 hours ago, kamithemoon said: For the potential for house visits, perhaps the individual who hired you doesn't want to be associated with you as it could harm their public image. So perhaps after your business is concluded, they mention that discretion is part of your contract and that they never met you. That way, it makes sense why they act like they don't know you afterwards. Perhaps after the scene is over as well, they can have trespassing dialogue where they tell you to leave and never mention what happened. If you talk to them later you can add a dialogue to them where you insist you had an encounter in which case you can blackmail them or they call the guards on you, but either way harms your standing with DG. Just a thought and I'm loving the mod. The trouble with "no else needs to know" is that I'd know. I can see an idea like this compensating for the problem a little bit, but I think it would still likely feel forced and artificial. The feeling of a completely separate sex game grafted on top of Skyrim is something I am very much trying to avoid with TAP. 1
ruddycray Posted November 14, 2024 Author Posted November 14, 2024 20 hours ago, kamithemoon said: Just a funny interaction to report and a potential game breaking thing for folks to be aware of: In my game, for some reason domestic goats are immortal. I can't kill them in game, nor can I kill them with the console. I can't even delete them so they're invisible. They are well and truly gods. The only thing I could ever do was use xedit to reposition them into the bowls of Tamriel. But it turns out the succubus soul suck trumps their immortality and is the only way I have currently to kill a domesticated goat lol. Just mentioning that here in case Succubus feeding allows you to kill protected NPCs to warn players from using it on important ones like Balgruf. Succubus feeding specifically checks for characters being essential before it allows you to feed on them. I think it will allow you to feed on the separate class of protected NPCs that the player can kill. While this is a funny story, the behavior you're describing for goats goes way beyond something being essential. That sounds more like being a ghost or invulnerable, although I don't think succubus feeding lets you feed on invulnerable NPCs, either. And I don't know of any setting you can put on a character that prevents a console disable.
Soothing Darkness Posted November 15, 2024 Posted November 15, 2024 (edited) On 10/11/2024 at 6:11 AM, ruddycray said: Quite the opposite. I very much appreciate your patience. I was able to briefly proceed by going outside, and then coming back in. Though now it's doing the same thing with Janilla's Mother Edited November 15, 2024 by Soothing Darkness
nothing2lose Posted November 15, 2024 Posted November 15, 2024 (edited) nothing happen when i drink the elixir of closure while janila lying paralyze on the flor, i try and setstage to 1000 it does nothing and 1100 it start a brief scene with janilla mother and i talk to janila but everything is stuck afterwards. any console command to use on this particular scene? additional info idk if its supposed to give player active effect but when i check on mine there is none on this list, if so console command to let me have the active effect could be useful Edited November 15, 2024 by nothing2lose
ruddycray Posted November 15, 2024 Author Posted November 15, 2024 21 hours ago, Soothing Darkness said: I was able to briefly proceed by going outside, and then coming back in. Though now it's doing the same thing with Janilla's Mother Can you tell me what stages it says the quest is at when all of these things are happening? The quest ID is TAPQTemple04. Also, have I asked you to download More Informative Console and tell me what it says for everyone's Current Package?
ruddycray Posted November 15, 2024 Author Posted November 15, 2024 10 hours ago, nothing2lose said: nothing happen when i drink the elixir of closure while janila lying paralyze on the flor, i try and setstage to 1000 it does nothing and 1100 it start a brief scene with janilla mother and i talk to janila but everything is stuck afterwards. any console command to use on this particular scene? additional info idk if its supposed to give player active effect but when i check on mine there is none on this list, if so console command to let me have the active effect could be useful If nothing happens at all, do you have any mod that interferes with paralysis effects? What should happen is that drinking the potion paralyzes you, then it plays a scene that waits to make sure the priest isn't talking anymore so that his subtitles don't get stuck on the screen, and then it dispels the paralysis on you. Stage 1000 doesn't finish getting set until the scene with Janilla's mother starts playing. Until then, it's still waiting for the priest to stop talking.
nothing2lose Posted November 16, 2024 Posted November 16, 2024 5 hours ago, ruddycray said: If nothing happens at all, do you have any mod that interferes with paralysis effects? What should happen is that drinking the potion paralyzes you, then it plays a scene that waits to make sure the priest isn't talking anymore so that his subtitles don't get stuck on the screen, and then it dispels the paralysis on you. Stage 1000 doesn't finish getting set until the scene with Janilla's mother starts playing. Until then, it's still waiting for the priest to stop talking. honestly i am not sure but i manage to finish the quest by setstaging to 1000 then drinking the elixir of closure afterwards everything working smoothly except i dont get knocked/paralyze out instead the ssurrounding change and janila mother appear
Soothing Darkness Posted November 17, 2024 Posted November 17, 2024 On 11/15/2024 at 3:03 PM, ruddycray said: Can you tell me what stages it says the quest is at when all of these things are happening? The quest ID is TAPQTemple04. Also, have I asked you to download More Informative Console and tell me what it says for everyone's Current Package? I tried different commands, but I'm really guessing at what to type. I've never heard of More Informative Console.
Herowynne Posted November 17, 2024 Posted November 17, 2024 3 hours ago, Soothing Darkness said: I've never heard of More Informative Console. Here is a link: https://www.nexusmods.com/skyrimspecialedition/mods/19250
ruddycray Posted November 17, 2024 Author Posted November 17, 2024 19 hours ago, Soothing Darkness said: I tried different commands, but I'm really guessing at what to type. I've never heard of More Informative Console. getstage is the command you want
Soothing Darkness Posted November 17, 2024 Posted November 17, 2024 37 minutes ago, ruddycray said: getstage is the command you want
Soothing Darkness Posted November 18, 2024 Posted November 18, 2024 On 11/16/2024 at 10:28 PM, Herowynne said: Here is a link: https://www.nexusmods.com/skyrimspecialedition/mods/19250 Thanks!
Soothing Darkness Posted November 18, 2024 Posted November 18, 2024 After I force the scene with Runil to advance by going out and back in the door, he gives me my dose. I drink it, get paralyzed, and then the room turns purple and I stand back up. So paralyze is working just fine on me.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now