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Posted
On 12/6/2020 at 4:12 PM, Bad Dog said:

@gekalter You have a problem with NiOverride, which is likely to bork something. Do you have RaceMenu installed?

 

Keypress and erection spells are a bit squirrelly with Hoodies. Most reliable is SL Aroused with SOS turned on and SL itself (because those are made to integrate with and SOS really isn't). Check out that you have NiOverride (usually through RaceMenu) and then sex someone up and see if that works.

Ah, you're right, NiOverride wasn't properly enabled through RaceMenu. Though that does not seem to have fixed the issue; Aroused doesn't cause erections with the hoodies at all, even when I just set a creature's arousal to 100. SOS integration is definitely on, and it works properly with human dicks. Base SexLab also works just fine with all dicks.

 

EDIT: Nevermind, Aroused seems to work once I load a new area (at least for the player, which is honestly all I really care about).

Posted

If you having issues make sure you clean out old Skryim SE folder in My Doc area as folder shown. Now my game doesn't crash everytime I try pick winterhold lol

2020-12-09 20_21_22-Skyrim Special Edition.png

2020-12-09 20_21_40-SKSE.png

Posted

Guess this'll be my first post, but I need some support here.

 

I installed the required mods, and the base mod, digi patch... and the only thing it appears to have changed is all of the humans are now dark skinned. No body parts have changed.

 

I've uninstalled, reinstalled, adjusted load order with LOOT and still no go.

I have no meshes installed and only animations/scripts so I'm confused why it isn't taking.

Ive also cleaned the junk files from past mods that was causing the game to crash, but it did not help this mod load any better.

I do have the Khaiit overhaul as well, but removing it also didn't cause it to work...

I'm to the point of pulling hair out since I had all the mods working except this one, and then midgame "no anims" start popping up in interactions all on its own. Reseting mods ingame did not fix, and reinstalling mods outside did not work. I love this game, but my god trying to get things to work in it is mind  numbing.


To add I DID try searching first, but this site's search feature is terrible... the inability to select a specific forum is extremely unhelpful.

load order.png

Posted
3 hours ago, Chatin said:

adjusted load order with LOOT

tenor.gif

 

LOOT knows jack shit about how to handle YA and where to place it, so that's bound to cause issues. And YA needs to change a lot of records and override the data from other mods, so a wrong load order can definitely make YA not work at all whatsoever.

Quote

I love this game, but my god trying to get things to work in it is mind  numbing.

The fact that you are using... well, anything that isn't Mod Organizer 2 doesn't help at all, since Vortex is extremely retarded and forces you to go through LOOT (see above on why going anywhere remotely close to LOOT with YA installed is a bad idea).

 

Other than that, your game may actually be failing to load YA itself because of RaceCompatibility issues. There's a thing where using the default ("translated") RC plugins renders the game unable to load them, which in turn causes it to refuse to load any mod that depends on RC (including YA). Get the "Untranslated Plugins" optional file from the RaceCompatibility downloads and see if it helps.

Posted
15 minutes ago, Blaze69 said:

tenor.gif

 

LOOT knows jack shit about how to handle YA and where to place it, so that's bound to cause issues. And YA needs to change a lot of records and override the data from other mods, so a wrong load order can definitely make YA not work at all whatsoever.

The fact that you are using... well, anything that isn't Mod Organizer 2 doesn't help at all, since Vortex is extremely retarded and forces you to go through LOOT (see above on why going anywhere remotely close to LOOT with YA installed is a bad idea).

 

Other than that, your game may actually be failing to load YA itself because of RaceCompatibility issues. There's a thing where using the default ("translated") RC plugins renders the game unable to load them, which in turn causes it to refuse to load any mod that depends on RC (including YA). Get the "Untranslated Plugins" optional file from the RaceCompatibility downloads and see if it helps.

I regularly use Vortex. It doesn't force you to use LOOT (just turn plugin autosort off), and even still you just need to set the YA plugins as late loaders and never worry about them again.image.png.f3925bd03325ecfb0dcd76929d0cc66b.png

Posted

Gonna steal that image if I may. I knew LOOT had some way of setting rules but I don't use it or want it, so I haven't been able to give people detailed help. 

Posted

Finally got it working both uninstalling ALL mods, reinstalling in the order LOOT had suggested AND setting YA to load "late".

 

I will never understand why every single person can have the same issue, but have different steps to fix it.. bethesda why.

 

Also had to completely delete FNIS and install it the hard way... since something was deleting the master file.

Posted
8 hours ago, Chatin said:

Finally got it working both uninstalling ALL mods, reinstalling in the order LOOT had suggested AND setting YA to load "late".

 

I will never understand why every single person can have the same issue, but have different steps to fix it.. bethesda why.

 

Also had to completely delete FNIS and install it the hard way... since something was deleting the master file.

 

It's better to use Wrye Bash to just manually sort things if LOOT is being a punk with auto-sorting rules.

Posted

Hi there! Is there a possibility to keep some of the standard races but still use some of the YA ones? as a example. if i want to keep the orcs as they are but use the YA versions for the rest.

Posted

No. Might be possible if you reverted all the race changes and regenerated the orcs, but I think there are enough changes to vanilla assets that it wouldn't work. Early version of YA did keep the orcs the same, but that was a while back now.

Posted

I ran AetherSuite.esp and its addon Fortknox.esp through the creation kit yet the "black face bug" remains. Are there any tutorials on how to make patches for YA?

YAandAetherSuite.png

Posted
9 hours ago, MonVert said:

 

It's better to use Wrye Bash to just manually sort things if LOOT is being a punk with auto-sorting rules.

Everyone suggests something different, so I just use what is known to me -_-

Posted

So far so good I think I know what causing crash at winterhold? Will see let you know soon :) Watch soon I get fully working patch be out.

Posted
9 hours ago, McCee said:

I ran AetherSuite.esp and its addon Fortknox.esp through the creation kit yet the "black face bug" remains. Are there any tutorials on how to make patches for YA?

 

Yeah now, that's a bit antisocial right there. 

 

For the black face bug generally it's because you're not actually running with the generated heads. Double check your file paths, see what your mod manager did to you.

Posted
13 hours ago, McCee said:

This Fixed it perfectly :D as a side note the NPCs even look happier and no longer show unwarranted anger towards my character. Here is a before and after pic regarding the face discolouration fix.

PreFix.png

PostFix.png

I'm glad it work for ya! I was going post for you other nite but the site was down. lol

Posted

@Bad Dog

So far so good! No crash with other mods! I'm backing this up before I add any other I want for plugins before I  load Yiff mod again! Thanks for your big help buddy!

2020-12-13 20_33_30-Window.png

2020-12-13 20_34_16-Window.png

Posted

Wahoo It's finally didn't crash lmao! Watch Patch next week! Every year I try do this dam updated there patch ruin my play! lol Plus 4 years ago I move alot too it wasn't fun also on Cell internet now fiber internet! So happy! And going do as lady since I'm a guy don't want play as guy look at guy ass all freaking game? lmao

ScreenShot71.png

Posted

Hey Dog,

I wondered how your current workload is looking, as I was pondering if it was possible to get a better feet mesh for Argonians?
Better not as in different, but just at a higher vertice/polygon count. Contrary to the Lykaios feet, they simply aren't "dense" enough around the ankle, leaving a mesh seam there no matter what.

This is really just a minor request, as I managed to slap a bandaid on there by baking some ankle bracelets into the feet mesh, essentially hiding the seam underneath. But if it is not too much of a hassle. please consider this request.

Posted

Pics or it didn't happen. 

 

I doubt it's the poly count at the seam because that's set by the body mesh. It's more likely to be bone weights or just sloppiness. Or possibly a mismatch in the MSN.

Posted
40 minutes ago, Bad Dog said:

 

I doubt it's the poly count at the seam because that's set by the body mesh. It's more likely to be bone weights or just sloppiness. Or possibly a mismatch in the MSN.

I think he means it doesn't line up well with other bodies, like CBBE or even different bodyslide presets. Although he's using the mesh I used in my mod which I got from an older version of YA, and I don't know if you've changed it since then.

Posted

I mean, CBBE is known to have seam issues if you don't get that mesh patch someone posted earlier. But since he did not say what body he is using... Can't really say.

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