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Fusion girl (Body Gen, vagina morphs, 2 types genitals) and Outfit edits (port to fusion, reveal genitals/tits)


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Posted
3 minutes ago, Andarus said:

What is the command to reset Bodymorph on an NPC? I have a custom companion I morphed but now the custom Bodymesh does not apply anymore if I change it.

You can only reset for everybody using bodygen reset mod

  • 2 weeks later...
  • 2 weeks later...
Posted
On 2/18/2022 at 12:37 AM, Andarus said:

 

Thanks, I think that worked.

Do you have a link to the bodygen reset tool. There is no reference to it on Nexus or LL. 

Thanks!

Posted
1 hour ago, acturia said:

Do you have a link to the bodygen reset tool. There is no reference to it on Nexus or LL. 

Thanks!

I was talking about about mod that you can find in downloads here

Posted

I have questions concerning the bodygen. I'm new to it and it seems online documentation for it is rather sparse.

 

I downloaded your bodygen file, but I didn't notice until just now that I already had some bodygen stuff.

Your bodygen is in fallout4.esm, but I also have a aaf.esm that has bodygen morphs and templates.. I'm not sure where I got that one from.

 

How are multiple bodygens handled? Is it the same way mods do where any plugin further down will override the previous?  

 

Also, just a cursory look at the values within the aaf.esm bodygen, it doesn't seem to create much variance. I want some petite girls (in the ~100 lb range) but also some "got damn!" girls (~250 lbs) with the majority of npcs falling somewhere in between. Could anyone point me somewhere that offers guidelines or something? I don't know what amount of randomization to put on what slider.

Posted
44 minutes ago, revan84 said:

I have questions concerning the bodygen. I'm new to it and it seems online documentation for it is rather sparse.

 

I downloaded your bodygen file, but I didn't notice until just now that I already had some bodygen stuff.

Your bodygen is in fallout4.esm, but I also have a aaf.esm that has bodygen morphs and templates.. I'm not sure where I got that one from.

 

How are multiple bodygens handled? Is it the same way mods do where any plugin further down will override the previous?  

 

Also, just a cursory look at the values within the aaf.esm bodygen, it doesn't seem to create much variance. I want some petite girls (in the ~100 lb range) but also some "got damn!" girls (~250 lbs) with the majority of npcs falling somewhere in between. Could anyone point me somewhere that offers guidelines or something? I don't know what amount of randomization to put on what slider.

You put any amount you want. 

What mod has aaf.esm morphs? 

Posted (edited)
46 minutes ago, Indarello said:

You put any amount you want. 

What mod has aaf.esm morphs? 

I don't know. FPE came to mind, but looking at the rar archive it doesn't look like it came from that. I could be wrong though.

 

I know I could put any amount I want, but I don't know that I should. Not all sliders behave the same. If I just dive in and starting entering values I could be creating some walking abominations

 

Edit -- It was Fusion Girl 1.86 itself that created the folder. I'm starting to figure it out

Edited by revan84
Posted
1 hour ago, revan84 said:

I don't know. FPE came to mind, but looking at the rar archive it doesn't look like it came from that. I could be wrong though.

 

I know I could put any amount I want, but I don't know that I should. Not all sliders behave the same. If I just dive in and starting entering values I could be creating some walking abominations

 

Edit -- It was Fusion Girl 1.86 itself that created the folder. I'm starting to figure it out

What means you don't know? If you don't know - use my premade configs, if you know what you want - do what you want.

Posted
2 minutes ago, Indarello said:

What means you don't know? If you don't know - use my premade configs, if you know what you want - do what you want.

Not all sliders behave the same. A 20% change to one slider will not have the same effect as a 20% change to a different slider. E.g. the impact of boosting "bodyfat" by 20% is far greater than boosting "Belly big" by 20%

 

So if I go in and just say "everything has a range of 0-75" I'm probably not going to like the results. 

 

I know what I want, the question is how best to get there. I can figure it out through trial and error, but I was wondering if there was like a pre-established set of guidelines

Posted
6 hours ago, revan84 said:

Not all sliders behave the same. A 20% change to one slider will not have the same effect as a 20% change to a different slider. E.g. the impact of boosting "bodyfat" by 20% is far greater than boosting "Belly big" by 20%

 

So if I go in and just say "everything has a range of 0-75" I'm probably not going to like the results. 

 

I know what I want, the question is how best to get there. I can figure it out through trial and error, but I was wondering if there was like a pre-established set of guidelines

You know that you can open bodyslide and look the difference between bodyfat 0 and 20% ? What the problem?

Posted
6 hours ago, Indarello said:

You know that you can open bodyslide and look the difference between bodyfat 0 and 20% ? What the problem?

Thats time consuming. Have you never spent hours tweaking something only to later find out that someone already did the heavy lifting for you and made their findings available online? It sucks.

 

Wasn't asking for someone to do the work for me, was asking if there was a already an online resource that would make the work easier.

Posted (edited)
8 hours ago, revan84 said:

Thats time consuming. Have you never spent hours tweaking something only to later find out that someone already did the heavy lifting for you and made their findings available online? It sucks.

 

Wasn't asking for someone to do the work for me, was asking if there was a already an online resource that would make the work easier.

It is already very simple, only thing is left is to configure it for your tastes, I dont think you can find your tastes online

Edited by Indarello
Posted
1 hour ago, Indarello said:

It is already very simple, only thing is left is to configure it for your tastes, I dont think you can find your tastes online

Something simple can also be time consuming. The attitude is unneccesary

Posted

Hello, 

How hard would it to make floor duplicates of some of furniture animations? When I still used UAP I was able edit the xmls and make a few of the animations that looked good on the ground as well but it seems it may be a bit more involved with this mod

Posted
1 hour ago, Mark Antony said:

Hello, 

How hard would it to make floor duplicates of some of furniture animations? When I still used UAP I was able edit the xmls and make a few of the animations that looked good on the ground as well but it seems it may be a bit more involved with this mod

wrong topic?

Posted (edited)

I hate to be "that guy", but I found a bugg. Thankfully, it's easy fixed. Apparently, you have floating vertices around your fusion girl body. (This is why it looks so tiny in Nifscope). Just go back into 3D Max or Blender & hit "remove isolated vertices" & re-save.

 

.......The bad news is you hafta replace the bodies in all of yer mods.

 

OUCH.

 

:/

Isolated vertices.jpg

Edited by VonHelton
Posted
2 hours ago, VonHelton said:

I hate to be "that guy", but I found a bugg. Thankfully, it's easy fixed. Apparently, you have floating vertices around your fusion girl body. (This is why it looks so tiny in Nifscope). Just go back into 3D Max or Blender & hit "remove isolated vertices" & re-save.

 

.......The bad news is you hafta replace the bodies in all of yer mods.

 

OUCH.

 

:/

Isolated vertices.jpg

This is how 2 types genitals works, this is not perfect solution but I dont know better way

Posted
9 hours ago, Indarello said:

This is how 2 types genitals works, this is not perfect solution but I dont know better way

 

Place the second set directly underneath the first set between the legs. If you already did that, then it may still be loose vertices.

Posted
2 hours ago, VonHelton said:

 

Place the second set directly underneath the first set between the legs. If you already did that, then it may still be loose vertices.

Sorry, what? 

Posted
5 hours ago, VonHelton said:

 

More than 1 vag? So put them vertically between the legs.

 

:thumbsup:

It will become visible during moving of vag bones

Posted
On 3/20/2022 at 3:49 AM, Indarello said:

It will become visible during moving of vag bones

Hi, is this mod (body tweaks) compatible with "Fusion Girl 1.88" ? and is there some side effects like disabling dismemberment..? thx

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