rageshinobi Posted October 30, 2020 Posted October 30, 2020 For those who still struggle to make physic on SMP body work, other things you might try, you can change language options to EN-US. As it says in treota's guide : Spoiler Troubleshooting: If your physics log contains this error: xml parse error - not a float value then your os is probably trying to use comma notation for decimal numbers. Easiest solution is to change your os language to a dot notation equivalent (ENG_US is the simplest one). Hope it helps
Firch50 Posted October 31, 2020 Posted October 31, 2020 Hello everyone,I installed some new mods a while ago, and I didn't pay attention to it, but since I installed new mods, all of armors/outfit in my don't have HDT physics, it simply doesn't work.I'm using BHUNP body, with HDT physics, not SMP. In Bodyslide, I Batch build using bhunp advanced hdt havok path body, since during installation I checked HDT havok item and Havok NPC path. Before I installed the new mods, every npc and main character had physics with their outfit/armor. I precise that when PC/NPC is nude, physics works properly on bodies. With the new version of BHUNP, HDT havok item has been removed, and the spell given to add physics doesn't work... it shows "SMP Physics Addon" when I launch the spell, but it's weird caused I'm using HDT, SMP is even not installed.So I seek a way to fix it, in a way to re enable physics without this item.I suspect that the mod "Bikini Armor quest" by Babofactory (which add 3BBB physics to all the bikini) is causing this issue, but don't know how, and i'm unsure. I suspect it because when I installed it, I immediatly tested one bikini, and the top didn't have physics...I'm so lost... if someone could help me in any way, I would be very grateful. Thanks in advance and sorry for the long post, but I desesperately need help EDIT: Some kind guys tried to help but I don't understand their solution...
Jeff_9 Posted November 2, 2020 Posted November 2, 2020 On 10/25/2020 at 10:29 AM, assassin394 said: I have problem with the anus mesh/textute? being deform in some animation. Anyone know how to fix? I made a post about the same issue on the previous page. In the changelogs on the Nexus, it says "(2020-10-16) - Final Version(if no bug found)". Does the author consider this a fixable bug? Does anyone else know how to fix it?
factoryclose Posted November 2, 2020 Author Posted November 2, 2020 1 hour ago, Jeff_9 said: I made a post about the same issue on the previous page. In the changelogs on the Nexus, it says "(2020-10-16) - Final Version(if no bug found)". Does the author consider this a fixable bug? Does anyone else know how to fix it? It's about animation. The animatior that created the upper motion should have used the vanilla bone list or provided from XPMSE when exporting the motion. So it can't be fixed. Anus shape is okay in most of motions(can be checked in the vanilla motions). This issue should be fixed by the animators. 1
dankmemesxd Posted November 4, 2020 Posted November 4, 2020 Ok guys, this might sound weird but to have SMP working, you just have to build the TBBP ADVANCED Body in bodyslide... LE version of the mod seem to either have borked version of 3bbb advanced bodyslide or I found a weird way to make it work for me.. Now I have nice boob bounce and HDT-PE. Now I have to find a way to attach it to NPCs, since 3bbb only has a havok path.
Pesa_ Posted November 12, 2020 Posted November 12, 2020 i got a problem that i cant fix, even after trying everything i could imagine. basically im using the latest version and built the version2 on bodyslide, but when i crouch and stand up the vagina opens and closes and it has no collisions even if use the optional collision files. but if i use the normal PE havok setup it works fine. what am i doing wrong?
youngfool Posted November 15, 2020 Posted November 15, 2020 hahaha, so many questions. I got a quick one. For the best effect, do i suppose to use PE havok path over 3bbb advanced? I got 3bbb advanced working but dont know what PE havok path is for. cheers.
innorvous Posted November 17, 2020 Posted November 17, 2020 Why don't the breasts move when I lower the 3BBB armors? I tried a lot of things, but it didn't happen Is there any help?
gogo2225 Posted November 20, 2020 Posted November 20, 2020 Is CBPC mode gone? Cant switch to CBPC mode by casting spell on any character, only SMP mode and no SMP mode exist. Also, no SMP mode has no physic collision at all.
nilead Posted November 20, 2020 Posted November 20, 2020 6 hours ago, gogo2225 said: Is CBPC mode gone? Cant switch to CBPC mode by casting spell on any character, only SMP mode and no SMP mode exist. Also, no SMP mode has no physic collision at all. I believe CBPC is SE only physics. 1
gogo2225 Posted November 20, 2020 Posted November 20, 2020 7 hours ago, nilead said: I believe CBPC is SE only physics. It used to have CBPC mode in previous LE edition BHUNP which you can switch to by casting spell on any character, and it works fine. I just wonder why it is gone.
nilead Posted November 20, 2020 Posted November 20, 2020 5 hours ago, gogo2225 said: It used to have CBPC mode in previous LE edition BHUNP which you can switch to by casting spell on any character, and it works fine. I just wonder why it is gone. I never used previous versions, but it appears that "toggle physics mode" power is added after selecting corresponding option in MCM. And what that switch does is equips you with invisible "armor" that is SMP enabled, Wich makes sense, because not everyone use custom race for PC and running full SMP for every NPC can make CPU very sad. So it toggles between default body (wich, for SSE or VR would be CBPC) and SMP one. Id guess its called CBPC just because mod is a backport and wasnt renamed. Now if you dont have such option in MCM - thats a problem. There is option to not install havok object in fomod, i guess if you picked it - there is no way to switch, so there might be no such option. Id just reinstall it with havok object.
gogo2225 Posted November 21, 2020 Posted November 21, 2020 14 hours ago, nilead said: I never used previous versions, but it appears that "toggle physics mode" power is added after selecting corresponding option in MCM. And what that switch does is equips you with invisible "armor" that is SMP enabled, Wich makes sense, because not everyone use custom race for PC and running full SMP for every NPC can make CPU very sad. So it toggles between default body (wich, for SSE or VR would be CBPC) and SMP one. Id guess its called CBPC just because mod is a backport and wasnt renamed. Now if you dont have such option in MCM - thats a problem. There is option to not install havok object in fomod, i guess if you picked it - there is no way to switch, so there might be no such option. Id just reinstall it with havok object. But now the default naked body has no physic system at all unless manually switch to SMP mode, but with UUNP clothing, no SMP mode physic system works again, kinda weird. Also, in previous LE edition BHUNP, CPBC mode is the default body mode which works fine on both naked and clothing body. Maybe I need a clean save to get it work.
XDMTX Posted November 21, 2020 Posted November 21, 2020 I'm having a hard time trying to fix something I can't find much about it seems that when I use one of these bodies blood decals stop working, they break and stretch in a weird way like this Spoiler Does anyone knows what may I be doing wrong?
youngfool Posted December 27, 2020 Posted December 27, 2020 My outfit studio doesnt have BHUNP 3BBB advanced as the load reference. It have CBBE and UUNP but not BHUNP, how do I add this? Cheers.
TASKUDAE Posted December 27, 2020 Posted December 27, 2020 By any chance someone tell me why Ygnord has long boobs on default and from what I can tell 3BBB? If I change it to BBP in body slide it matches the preview but if I do the same with 3BBB they still come out wonky. Any help would be appreciated. I am new to the skyrim modding scene but I know my way around modding in general.
Shizune Posted December 30, 2020 Posted December 30, 2020 Ever since BHUNP 1.93 released I've been failing to get the breasts physics to work. This issue has been noted before in the thread, however I did not find a clear cut answer. The thigh/butt/belly physics are working, however the breasts remain solid despite using the physics toggle in the MCM. The odd thing is that the rest body parts have physics also regardless of the Havok object which leads me to a conclusion that the SMP is working, however the breast bones do not respond correctly. The Skyrim install I am running has been completely purged and I have little to no active mods besides BHUNP and the mods required for the proper work. Therefore I've got the following load order: Realistic Ragdolls and Force XP32 v4.79 Race Compability RaceMenu Bodyslide and Outfit Studio v5.2 BHUNP v2.13 I tried putting in SMP files such as Easy Hawt HDT SMP in top and the bottom of that order, however absolutely nothing changes. I believe that something is inherently wrong with the body meshes since as I mentioned before physics do work on other body parts as well as in the outfits, also those that do not use Baka's body, but still utilize SMP (such as any possible Coco outfit). Prior to that I've been using BHUNP 1.60 which does include NiStringsExtraData regarding the Havok object as well as hdtSMPconfigs and everything worked fine (except for slight breast shaking that didn't go away despite updating XP32SE and running FNIS). I'll be grateful for any tips and solutions I may apply to get everything working.
lacan Posted January 10, 2021 Posted January 10, 2021 Everything working fine (i guess) but vagina isnt working, well, with self animation its working but with shlongs or baka's ABC it isnt moving? Am i doing something wrong? got 2.15 SE? version i mean latest from nexus
no_way Posted January 13, 2021 Posted January 13, 2021 Anyone know how to fix the horrible pelvis/butt skeleton issues when the hips are flexed a lot? What the hell is this ridge where the ass crack should be? CBBE 3BBB doesnt have this issue. 1
adarphir Posted January 22, 2021 Posted January 22, 2021 On 1/13/2021 at 1:02 AM, no_way said: Anyone know how to fix the horrible pelvis/butt skeleton issues when the hips are flexed a lot? What the hell is this ridge where the ass crack should be? CBBE 3BBB doesnt have this issue. Same problem and vagina don´t move. Edit: Solved
Cornoholio Posted January 25, 2021 Posted January 25, 2021 Edit: I decided that I'm done with TESV...switched to FO4. Bye, CTD.
nienics Posted January 30, 2021 Posted January 30, 2021 SE noob here. I just wanted to ask a dumb question. If I wanted to make the breasts "bouncier", what should I be doing? Would editing values in the xml's change it? I think it could be one of the xml's in the hdtSkinnedMeshConfigs folder, but I'm not sure which. Sorry if some people already asked before ?
akroxt Posted February 1, 2021 Posted February 1, 2021 Asking this about the SSE version over at nexusmods. I've exported the UV template of femalebody_0.nif as a png in Nifskope, but I'm a bit confused how/when the 4k VaginalAnalCanal2 textures in the BakaUNP folder are used. Not the canal areas, but the vagina bit itself. (left part of the texture) Could someone perhaps explain?
no_way Posted February 2, 2021 Posted February 2, 2021 On 1/22/2021 at 11:44 AM, adarphir said: Same problem and vagina don´t move. Edit: Solved Solved what exactly? And how?
adarphir Posted February 3, 2021 Posted February 3, 2021 18 hours ago, no_way said: ¿Qué resuelto exactamente? ¿Y cómo? In bhunp nexus page: Are you using 'Baka SOS SMP Patch'? If so, this might solve it: Open the file 'meshes\actors\character\character assets\SOS\VectorPlexus Regular\malegenitals_0.nif' in nifskope - check the name of the collision mesh (a BSTriShape). Should be 'peniscollision' - if not (i.e 'malecollision'), correct it & save the file.
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