DayTri Posted December 19, 2019 Posted December 19, 2019 Could you define and listen for a mod event to reduce resistance next update? Would make it much easier to patch other mods to cause resistance loss. EDIT: Whoops, missed that part of the thread, guess you're doing it already
Lupine00 Posted December 19, 2019 Author Posted December 19, 2019 3 hours ago, DayTri said: Could you define and listen for a mod event to reduce resistance next update? Would make it much easier to patch other mods to cause resistance loss. Resistance loss is already in 2.06 and I believe that SLS/STA supports it, or will on next update.
Katie schnurr Posted December 21, 2019 Posted December 21, 2019 On 12/17/2019 at 5:02 AM, Lupine00 said: I think there is a bug in yoke removal. I had follower refuse to remove a regular yoke that used normal keys. I need to look into it. ohhhh i had thought it was just me having the problem i finaly found a cheat out of it.i just dont understand how a follower can put it on and not be able to take it back off.((p.s the trick is add item and grab a mass amount of keys and just keep trying lol))
Lupine00 Posted December 22, 2019 Author Posted December 22, 2019 4 hours ago, Katie schnurr said: ohhhh i had thought it was just me having the problem i finaly found a cheat out of it.i just dont understand how a follower can put it on and not be able to take it back off.((p.s the trick is add item and grab a mass amount of keys and just keep trying lol)) Refused, or simply failed? The problem I see is the follower goes "ok" and then removes nothing.
Darkwing241 Posted December 23, 2019 Posted December 23, 2019 On 12/10/2019 at 1:11 AM, Lupine00 said: What? What? Does it support high heels for bikini armors too? It does now! or at least it overwrites the TAWoBA boots with my stuff. ...I think? I'm not super confident that I did everything right, but the overwrite was working in my game. Let me know if you have any problems with it. Also no iron boots, because I haven't made them yet. 1
Lupine00 Posted December 23, 2019 Author Posted December 23, 2019 1 hour ago, Darkwing241 said: It does now! or at least it overwrites the TAWoBA boots with my stuff. The issue I had was no UUNP. There is a guide on the Bodyslide site I think... I've done some UUNP conversions myself. It's time consuming, but it's not hard... Well... Unless the mesh is fundamentally tricky and needs to fit close at a wide range of sizes, then you can end up tweaking vertex positions and it takes forever and the Outfit Studio interface starts to feel like an obstacle. For boots, it's probably not hard, but still takes time.
Shion11 Posted December 23, 2019 Posted December 23, 2019 if it's possible, i have 1 quadrillion gold debt and i have two options: either pay 1000 gold each or do deals for free. is it possible to increase the amount of gold you can pay debt off? also i accrued that much debt trying to get enslaved, so if you need any of my papyrus logs to see what's going on that front i can contribute some of those.
Darkwing241 Posted December 23, 2019 Posted December 23, 2019 13 hours ago, Lupine00 said: The issue I had was no UUNP. There is a guide on the Bodyslide site I think... I've done some UUNP conversions myself. It's time consuming, but it's not hard... Well... Unless the mesh is fundamentally tricky and needs to fit close at a wide range of sizes, then you can end up tweaking vertex positions and it takes forever and the Outfit Studio interface starts to feel like an obstacle. For boots, it's probably not hard, but still takes time. The conversions are done and they appear to work in my game, make sure you have the most up to date version of my mod, the older versions did not support UUNP.
Lupine00 Posted December 24, 2019 Author Posted December 24, 2019 10 hours ago, Darkwing241 said: The conversions are done and they appear to work in my game, make sure you have the most up to date version of my mod, the older versions did not support UUNP. Awesome. I moved expanded remarks to the correct forum.
Lupine00 Posted December 24, 2019 Author Posted December 24, 2019 Last night I did another pass over the follower framework integrations. NFF is particularly problematic as it's actively developed, and any patch will require maintenance. I think the "correct" way to do it going forward may be to make it so that DF followers are NOT followers in the regular sense. This is a surprisingly limited change (in some ways) because DF uses the regular follower alias for very little, and has its own master alias that it uses for almost everything. In that case, DF followers could still be imported into NFF, and NFF would not support dismiss mechanics for them because they aren't followers. However, it breaks everything that isn't NFF, without specific support, but that's fixable. It's annoying to see I am going to have to redo the entire thing from scratch at some point* so NFF can work reliably going forward. It would also fix hirelings once and for all. In that setup, DFs would be placed explicitly into EFF or AFT, so they'd still work. DF would also support multi-follower with no framework. Alas, I didn't do this, but I learned a valuable lesson about life or more accurately, follower framework integration. * Not right away though. Maybe never 2
SkyAddiction Posted December 24, 2019 Posted December 24, 2019 Follower mods are currently on the top of my "Things I Hate Working With" list. I'll definitely be looking at your solutions to see how you handle them.
Hex Bolt Posted December 24, 2019 Posted December 24, 2019 1 hour ago, Lupine00 said: I think the "correct" way to do it going forward may be to make it so that DF followers are NOT followers in the regular sense. Thanks for the progress update! Can you clarify whether the DF will be treated as a teammate (GetPlayerTeammate is true)?
Lupine00 Posted December 24, 2019 Author Posted December 24, 2019 2 hours ago, HexBolt8 said: Thanks for the progress update! Can you clarify whether the DF will be treated as a teammate (GetPlayerTeammate is true)? For 2.07 and probably a good while, followers will be added as regular followers, so they should be. But if DF were managing them itself, is there any reason not to add them?
Hex Bolt Posted December 24, 2019 Posted December 24, 2019 11 hours ago, Lupine00 said: For 2.07 and probably a good while, followers will be added as regular followers, so they should be. But if DF were managing them itself, is there any reason not to add them? None at all. Having DFs as teammates should help other mods respond to them properly, so that's good. It just wasn't clear how far having DFs as "NOT followers in the regular sense" would go.
1444971497 Posted December 26, 2019 Posted December 26, 2019 Looking forward to the spanking agreement. Add more tattoo agreements. I don't think the liquid medicine agreement is appropriate,And the identity exchange between followers and dragonborn I would like to contact Ineed - food water and sleep - continue,Followers think of characters as toilets,And No Food or Drink or No urination and defecation. Hope to change the agreement into time limit and permanent,For example, seven days, thirty days, forever. I hope I can help with the previous followers - continued. This module is my favorite module. I was disappointed when I stopped updating before I knew it. Thank you for continuing. In anticipation of 2.07 The above comes from translation software.
1444971497 Posted December 26, 2019 Posted December 26, 2019 Cover the character's head,As naked as when one was born,And put it in the town Torture instruments,Show the character's body as punishment
Lupine00 Posted December 26, 2019 Author Posted December 26, 2019 8 hours ago, 1444971497 said: Cover the character's head,As naked as when one was born,And put it in the town Torture instruments,Show the character's body as punishment I'm guessing that the translation software was going for "shave the characters head and put naked in bondage furniture in the town centre, as a punishment" ? Regarding Relationship Dialog Overhaul (RDO): I tried to investigate RDO incompatability bug, but I didn't find one. I tried the existing DF 2.06 with RDO and it was fine. If anyone has a specific complaint about something wrong when using RDO (maybe you can dismiss or gain followers somehow?) I think RDO has some special followers of its own. Are they not working correctly with DF?
1444971497 Posted December 26, 2019 Posted December 26, 2019 40 minutes ago, Lupine00 said: I'm guessing that the translation software was going for "shave the characters head and put naked in bondage furniture in the town centre, as a punishment" ? Regarding Relationship Dialog Overhaul (RDO): I tried to investigate RDO incompatability bug, but I didn't find one. I tried the existing DF 2.06 with RDO and it was fine. If anyone has a specific complaint about something wrong when using RDO (maybe you can dismiss or gain followers somehow?) I think RDO has some special followers of its own. Are they not working correctly with DF? It's a mask, not a face off hair Works in a similar way "Bring Me an Ale" task from Submissive Lola. Tattoos on the face or lewd marks,It's a good deal, too
Lupine00 Posted December 26, 2019 Author Posted December 26, 2019 38 minutes ago, 1444971497 said: It's a mask, not a face off hair Is this: "Put the character naked in bondage furniture in the town centre, wearing a mask, as a punishment" ? If it's like "Bring me an ale", then what do you fetch? Can you try DeepL Translator if not using it? It seems to work quite well. https://www.deepl.com/en/translator Please repost your ideas again, as I'm not sure what you mean: 9 hours ago, 1444971497 said: I don't think the liquid medicine agreement is appropriate,And the identity exchange between followers and dragonborn I would like to contact Ineed - food water and sleep - continue,Followers think of characters as toilets,And No Food or Drink or No urination and defecation. Hope to change the agreement into time limit and permanent,For example, seven days, thirty days, forever. Maybe try to phrase differently and translate again?
1444971497 Posted December 26, 2019 Posted December 26, 2019 34 minutes ago, Lupine00 said: 这是: “将角色裸露在镇中心的束缚家具中,戴着口罩作为惩罚”? 如果就像“给我喝啤酒”,那您能拿到什么呢? 如果不使用DeepL Translator,可以使用它吗?看来效果很好。 https://www.deepl.com/en/translator 请重新发布您的想法,因为我不确定您的意思是: 也许尝试用不同的措词重新翻译? I think it's better to use pictures
Guest AthenaESIV Posted December 28, 2019 Posted December 28, 2019 Hey Lupine, I want to avoid using other follower mods that may conflict with yours, was wondering if you would consider adding in these features some day: Make follower stay back and follow at a distance / revert to normal distance Make follower passive, so they avoid all combat / revert to normal aggression Stuff similar to that, where you can change those settings via a dialog option with them. Thanks for the excellent mod!
MellowDrama Posted December 28, 2019 Posted December 28, 2019 I cant wait for the spank that ass deal ?
Guest AthenaESIV Posted December 29, 2019 Posted December 29, 2019 3 hours ago, Zagzaguel said: Isnt that very basic follower framework stuff EFF, NFF and AFT dont cause much issue, you can use them alongside with DF. Lupine is already working on the few issues that are caused by a conflict Cool, tyty Which one of those mods plays nice with other mods the most and causes the least amount of problems that you know of?
SkyAddiction Posted December 29, 2019 Posted December 29, 2019 51 minutes ago, AthenaESIV said: Cool, tyty Which one of those mods plays nice with other mods the most and causes the least amount of problems that you know of? EFF is better than AFT for compatibility, has been around forever, and just generally works well. NFF works well, but is internally something of a mess and is constantly updated with a lot of fluff. The version I tried is probably one of the older ones still available, so if you want to try it, see if you can follow the changes made and go with the oldest version you can find that doesn't have major bugs.
Guest AthenaESIV Posted December 30, 2019 Posted December 30, 2019 On 12/28/2019 at 11:10 PM, SkyAddiction said: EFF is better than AFT for compatibility, has been around forever, and just generally works well. NFF works well, but is internally something of a mess and is constantly updated with a lot of fluff. The version I tried is probably one of the older ones still available, so if you want to try it, see if you can follow the changes made and go with the oldest version you can find that doesn't have major bugs. I'll tryu out EFF and see if it works with all my other mods, tyty
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