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Posted
On 7/15/2023 at 11:03 PM, DSHV said:

1. Same thing. 2. I don't know how to split a mod's content. Maybe someone else.

Hi. It is better to use a mod manager, for example Mod Organizer.

Yes, 0 by default.

So she's following by some kind of quest, complete it so that she stops. If you finished Hire: Brute then wait or bring Bruiser in Forgotten Regret.

Hm, but it's the link to July 5 post.

Random soldiers should have new lines after each act. To skip it - Setstage AAAArtanoQuest 31(32, 41, 42).

Maybe. I'm trying to add as much sex as possible, it's a porn mod after all.

Okay, thank. I did try searching for the stage but no luck.

Posted

Hey, really enjoy the mod. I think this has been talked about before, but I wasn't clear on the answer. Are there supposed to be aggressive tags for some of the scenes? Virtually all animations started by this mod are consensual, even when the context would heavily imply an aggressive animation. It could well be a problem on my part somehow, but I was wanting to make sure. My SL settings definitely allow for an aggressive tagged scene to show correctly.

Posted
On 7/18/2023 at 12:17 AM, Recordist said:

Hey, really enjoy the mod. I think this has been talked about before, but I wasn't clear on the answer. Are there supposed to be aggressive tags for some of the scenes? Virtually all animations started by this mod are consensual, even when the context would heavily imply an aggressive animation. It could well be a problem on my part somehow, but I was wanting to make sure. My SL settings definitely allow for an aggressive tagged scene to show correctly.

 

Unfortunately, that's because DSHV didn't write a lot of the sex scripts correctly. Whenever they used "GetAnimationsByTags", they separated the individual tags with quotes when they're actually supposed to be grouped together all in one set of quotes. As an example, instead of the correct GetAnimationsByTags(2, "Missionary,Aggressive"), they used GetAnimationsByTags(2, "Missionary", "Aggressive"), meaning that only the first tag will be used. The number 2 in those scripts also means the number of actors in the scene, but I've seen some scripts where they seem to have confused it as being the number of tags, though only in a couple of them from a while ago, so they may have fixed them. It wouldn't be hard for DSHV to fix, but it would be incredibly tedious because of the large amount of scripts.

Posted
2 hours ago, BeoWulf91 said:

 

Unfortunately, that's because DSHV didn't write a lot of the sex scripts correctly. Whenever they used "GetAnimationsByTags", they separated the individual tags with quotes when they're actually supposed to be grouped together all in one set of quotes. As an example, instead of the correct GetAnimationsByTags(2, "Missionary,Aggressive"), they used GetAnimationsByTags(2, "Missionary", "Aggressive"), meaning that only the first tag will be used. The number 2 in those scripts also means the number of actors in the scene, but I've seen some scripts where they seem to have confused it as being the number of tags, though only in a couple of them from a while ago, so they may have fixed them. It wouldn't be hard for DSHV to fix, but it would be incredibly tedious because of the large amount of scripts.

Yo can you help list out the scripts where you found these? I can take a look and try to correct these if theyre not too many

 

Posted

Been playing this for a couple of days now and just had to add my compliments.  This is a really impressive bit of work.  I've come across a couple of small glitches, though nothing I culdn't sort out, and some of the grammar could use a bit of attention, but overall I am hugely  enjoying the experience.

 

Kudos.

Posted
18 hours ago, Alturistix said:

Yo can you help list out the scripts where you found these? I can take a look and try to correct these if theyre not too many

 

 

Honestly, I think the majority of the quests have at least a few scripts with that problem. That's why I said it would be so tedious, because there are SO MANY. I think every quest with more than a few lines of dialogue, and even some of the ones that do, has some like that. If I start fixing it myself, I'll likely upload the script files, but if I do it won't be in the next few days.

Posted (edited)
On 7/5/2023 at 10:34 PM, kamithemoon said:

That's pretty easy to do, I think. In xedit, you can just copy all the book entries into my esp. Its only a few clicks.

Yo. I have the edited books version. Also, there's a texture included cuz I tried to replace every lipmark in the notes with a proper image.


Warning to everyone else. This only has the Edited BOOKS. Not dialogues. Wait for @kamithemoon's updated patch for a proper english patch.

<Removed File For merging with english patch>

 

Edited by Alturistix
Posted
3 hours ago, Alturistix said:

Yo. I have the edited books version. Also, there's a texture included cuz I tried to replace every lipmark in the notes with a proper image.


Warning to everyone else. This only has the Edited BOOKS. Not dialogues. Wait for @kamithemoon's updated patch for a proper english patch.

TroublesOfHeroineEnglishPatch-!!!Books Only!!!.7z 1.83 MB · 0 downloads

 

Huzzah! But no need to wait for me to update anything. What I made was a community patch for anyone to do with and update as they like. =D

Posted (edited)

 

On 7/21/2023 at 6:45 AM, kamithemoon said:

 

Huzzah! But no need to wait for me to update anything. What I made was a community patch for anyone to do with and update as they like. =D

Okay can you send me the non-esl file for the patch? Nevermind, I was able to merge the patch I think

 

Update: Found an error in the dialogue. So this is the update. If  I find more, ill update this.

 

TroublesOfHeroineEnglishPatch.zip

Edited by Alturistix
Posted
2 hours ago, ravanara said:

Can we have the EnglishPatch for the merged version pls? :)

I don't use the merged version, but I'll release the patch DB and DG later when I'm free.

Posted
2 hours ago, ravanara said:

Can we have the EnglishPatch for the merged version pls? :)

 

I would almost suggest not using the merged version as any updates DSHV does for the main mod probably wouldn't be compatible with it.  But I don't think he's updating the DLC anymore so it might make more sense to keep the main mod vanilla but have a separate merged version for the DLC only.  You'd have an extra esp but it would be a lot more compatible with everything.

Posted

I really like this mod,especially about real dragonborn( a man )!But unfortunately, the story is only a little,so it makes sad. As a female dragonborn in this game, I hope more stories and missions and also malicious or obscene comments to me. Finally if my character could transfer the dragonborn's name and fame to that man in according to storyline of this mod, I think I would be very happy and excited with you, you are my God!

Posted (edited)
On 7/18/2023 at 12:04 AM, Dojo_dude said:

Pursuit of Shadow Helgen - killing the bandit then reading his journal does not advance the quest to Riverwood Sigrid.

Try Setstage AAAPursuitofaShadow 61.

On 7/19/2023 at 9:05 PM, BeoWulf91 said:

As an example, instead of the correct GetAnimationsByTags(2, "Missionary,Aggressive"), they used GetAnimationsByTags(2, "Missionary", "Aggressive"),

Oh, it's unbelievable nice to just learn about this.

15 hours ago, Alturistix said:

Nevermind, I was able to merge the patch I think

What is this patch? Should I put it in the description of the mod?

3 hours ago, J09flamingo said:

But unfortunately, the story is only a little,so it makes sad.

Yes, I would not have had enough skill to add something more. I was hoping this would inspire other modders. Now I would make a mod differently. For example, an introduction where to show Balgruuf's corruption (he is the main driver of sexism and humiliations for many mods such as Slaverun and Public Whore), link it to the main quest of the mod (where to kidnap not a spouse, but a few people you could meet in the introduction), better work on the Real Dragonborn (he doesn't even have a name right now), etc.

Edited by DSHV
Posted
17 hours ago, kamithemoon said:

 

I would almost suggest not using the merged version as any updates DSHV does for the main mod probably wouldn't be compatible with it.  But I don't think he's updating the DLC anymore so it might make more sense to keep the main mod vanilla but have a separate merged version for the DLC only.  You'd have an extra esp but it would be a lot more compatible with everything.

I see, it makes sense. Could you help me and tell me what files do i download cause there is a shit load of them haha. Thanks

Posted

In the quest "tour of fun", serpent said i need to use sex magic on 10 people in winterhold, but i already finish the main quest of college,(Mirabelle dead)and i didn't find any sex magic. so the quest stuck. is there a way to skip this?☺️

Posted

 

On 7/24/2023 at 9:51 AM, dovehello said:

i need to use sex magic on 10 people in winterhold

You need to ask the inhabitants of Winterhold being without armor and clothes.

On 7/24/2023 at 10:46 PM, Xaqiq13 said:

Where is Lars mother from Catherine quest ?

This is a roleplay, talk to him wearing what Catherina gave.

1 hour ago, Azatthot said:

Whats the quest id for initiation quest?

aaainitalizationritual.

 

Added more links to the mod's description.

Posted (edited)
On 7/22/2023 at 12:55 PM, DSHV said:

Oh, it's unbelievable nice to just learn about this.

 

Hi, I hope you're aware of regex and other ways to make bulk editing scripts easier with the noted bugs, the method here can be used in notepad++ or python script or whatever suits your fancy:

 

Spoiler

 Regex Find What:

GetAnimationsByTags\(2, *"(.*?)" *, *"(.*?)" *

Regex Replace With:

GetAnimationsByTags\(2, "\1,\2"

 

With Notepad++ (Find in Files, tick regular expression search mode) or python you can run this replacement a few times (Replace All) and the functions calls might be fixed. The example includes some correct lines that shouldn't change:

Spoiler

GetAnimationsByTags(2, "Missionary,Aggressive")
GetAnimationsByTags(2, "Missionary")
GetAnimationsByTags(2, "Missionary", "Aggressive")
GetAnimationsByTags(2, "Missionary", "Aggressive", "Test1", "Test2")
GetAnimationsByTags(2, "Missionary,Aggressive", unknown third non-string parameter)

SomeOtherFunction(2, "Missionary,Aggressive")

 

Replace All with regex repeated a few times-> (All correct)

 

GetAnimationsByTags(2, "Missionary,Aggressive")
GetAnimationsByTags(2, "Missionary")
GetAnimationsByTags(2, "Missionary,Aggressive")
GetAnimationsByTags(2, "Missionary,Aggressive,Test1,Test2")
GetAnimationsByTags(2, "Missionary,Aggressive", unknown third non-string parameter)

SomeOtherFunction(2, "Missionary,Aggressive")

 

The below will find function calls with an actor count above 2 (to look through and identify mistaken ones). There might be some smarter way to do this but hope it might help.

Find What:

GetAnimationsByTags\(([3-9]|\d\d+)

Edited by Ikwydls
Posted

First, absolutely LOVE this mod, I even use the FO4 Survivor mod. 

I recently ran into a bug where the bathing companions are stuck in the river, all 3 of them. I can walk up and talk to them but I can't get them to reset, even with console commands. I even had Aela walking out of Whiterun with me and then passed her naked in the river. 

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