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Posted
6 minutes ago, Tentacus said:

Yes it's an unfortunate side effect that the white flag faction I use to allow you to safely be around Raiders and Gunners makes it so taking their stuff isn't considered stealing. Now to some extent if you don't abuse it... this isn't that immersion breaking I mean You're the Party girl/boy they might not mind you grabbing a loose drink or something.  There might be a better way to do this but it isn't apparent to me and my priorities were elsewhere. :) 

 

I tell you what. I will think about it though. Maybe I could make it so that opening any container takes you out of Beggar whore mode? Unfortunately I can't do the same for picking items off the ground as that would make my hardcore clothing drop untenable.

 

Something to play with when I am MUCH less busy.

 

This has some potential.

 

I believe something like that ( with steeling from containers) was done in mode "Initially friendly gunners"

Posted

A couple points and questions. 

 

1) including @EgoBallisticbecause it involves AAF Family Planning.  Since Hardship has come out and I have been using it, other NPCs are not getting pregnant.  Notifications used to come about a pregnancy in the world etc as well as see pregnant raiders by Corvega.  Have not see s single pregnant one.  Is there a formlist/faction change to the raiders that prevent pregnancy being active in FP mod?  I also use MCG, stats and set all fertility to max (ie my pc may have a 4000% chance of prenancy)  something just seems off - perhaps they cant get pregnant if my PC is in a cell in beggar mode because of form/faction changes?

 

2)  fyi - combat stalkers if raiders or gunners will stalk you, even in a settlement and hang around till you either are armed or sleep.  Tested and confirmed.

 

3) Eating off the floor works alongside this mod well.

 

4) old mod I found on Nexus - trying on next new game (for you next update)  Populated Interiors.  Adds Raiders to all interiors.  For those wanting a more harsh thing.

 

5)  You and what army - other factions.  Out today.  Can have patrols of raiders and dogs,, bosses in PA.  Not sure how they will interact with PC but  supposed to be friendly to pc but hostile to other raiders.  So factions could be wonky.  Would be nice to have patrols of raiders thara would swing through your settlement or found along the way between settlements. I presume in ally faction.  Vanilla raider in PC faction.  I have used the original mod with minutmen Nd it works with other mods such as MCG, sexual harrassment, etc.

 

Just somethings to let you know what's new efc.

 

John

Posted
34 minutes ago, MrCruelJohn said:

A couple points and questions. 

 

1) including @EgoBallisticbecause it involves AAF Family Planning.  Since Hardship has come out and I have been using it, other NPCs are not getting pregnant.  Notifications used to come about a pregnancy in the world etc as well as see pregnant raiders by Corvega.  Have not see s single pregnant one.  Is there a formlist/faction change to the raiders that prevent pregnancy being active in FP mod?  I also use MCG, stats and set all fertility to max (ie my pc may have a 4000% chance of prenancy)  something just seems off - perhaps they cant get pregnant if my PC is in a cell in beggar mode because of form/faction changes?

 

No shouldn't be anything like that. The only thing I do with Raiders is fill 2 aliases and temporarily put the player in a custom faction that is allied with them. I dunno anything about how AAF FP works as I haven't messed with it yet... I always assumed it would just get the position tags at the end of the animation event to decide if it was vaginal (That's what I'd do anyway) and there's no way that Hardship could mess with that.

 

Quote

 

Just somethings to let you know what's new efc.

 

John

Thanks. I appreciate it. I'm so busy working on this that I don't really play anything else. I'm dying to try Thuggy's new companion thing, and the thing Flasy made recently, but I don't know when I will get to :) 

 

32 minutes ago, judypowers said:

Does this mod require any DLC?

Sorry if it's been answered already.

It does not. Currently just the requirements listed in the OP (and their requirements). 

Posted
1 hour ago, Tentacus said:

 

No shouldn't be anything like that. The only thing I do with Raiders is fill 2 aliases and temporarily put the player in a custom faction that is allied with them. I dunno anything about how AAF FP works as I haven't messed with it yet... I always assumed it would just get the position tags at the end of the animation event to decide if it was vaginal (That's what I'd do anyway) and there's no way that Hardship could mess with that.

 

Thanks. I appreciate it. I'm so busy working on this that I don't really play anything else. I'm dying to try Thuggy's new companion thing, and the thing Flasy made recently, but I don't know when I will get to :) 

 

It does not. Currently just the requirements listed in the OP (and their requirements). 

 

 

Will let you know about thuggy mod... when I start new game... lol. Waiting for next hardship for muh immersion. :)

 

 

Posted

UPDATE:

 

I'm adding real handcuffs as a requirement in this update rather than the next. My reason for this is simple. If you struggle free from a rapist while handcuffed (Leito's aggressive anims other than Missionary) You should be stuck handcuffed. I anticipate this being extra fun since I don't automatically redress you after rapes. So just a heads up that you should grab that now. Pretty sure that the last stable version should be fine as I am not adding any shock collar content until the update after this one.

 

I will make it so pimps can free you from the cuffs.

 

20191108222055_1.jpg.3f41372433b0bdf60b800bfc75380df3.jpg

Posted
16 minutes ago, executaball said:

Any chance of a FPE integration? With condoms / contraceptives? Perhaps with the pimps and bad boyfriend, or encounters? Not sure how difficult that would be

Maybe at some point but it's a low priority. I haven't messed with that mod at all, so it depends a lot on how hard it would be, Plus I'm extremely swamped with what I'm already doing.... and plan to do after that.

 

But I do agree it'd probably be a good thing to add

Posted

When will the update come?
I would like to start a new game and would like to have the new version of beggar whore from the beginning.
Thanks for your hard work!

Posted
16 minutes ago, Tentacus said:

Maybe at some point but it's a low priority. I haven't messed with that mod at all, so it depends a lot on how hard it would be, Plus I'm extremely swamped with what I'm already doing.... and plan to do after that.

 

But I do agree it'd probably be a good thing to add

You don't need to make any changes for the pregnancy part to work with your mod.  AAF FPE works with any mod that uses AAF animations.  It listens for AAF events and will make actors pregnant if the various conditions are met.  If you wanted to use the contraceptives and condoms from it you would just need to GetFormFromFile() for them and give them to the actors or use them however you want.

Posted
1 hour ago, Tentacus said:

I'm adding real handcuffs as a requirement in this update................

That is, how can I say it nicely... hummm....

I can't... so

FUCKING AWESOME!!!

 

I've always wanted the cuffs to stay on (or be applied) after a Leito aggressive rape. Although.. during repeat rapes, the PC will have 2 pairs during the animation. Which, to me, isn't an issue.

 

If the above isn't coherent .. I haven't had coffee yet. ;)

Posted
1 hour ago, EgoBallistic said:

You don't need to make any changes for the pregnancy part to work with your mod.  AAF FPE works with any mod that uses AAF animations.  It listens for AAF events and will make actors pregnant if the various conditions are met.  If you wanted to use the contraceptives and condoms from it you would just need to GetFormFromFile() for them and give them to the actors or use them however you want.

I figured as much. Thanks for the info.

 

1 hour ago, izzyknows said:

That is, how can I say it nicely... hummm....

I can't... so

FUCKING AWESOME!!!

 

I've always wanted the cuffs to stay on (or be applied) after a Leito aggressive rape. Although.. during repeat rapes, the PC will have 2 pairs during the animation. Which, to me, isn't an issue.

 

If the above isn't coherent .. I haven't had coffee yet. ;)

Don't get too excited. You'll have to win a dice roll to overpower the rapist (though the odds are affected by strength)... or win a much easier dice roll by biting them on the dick. Then you will have to survive the rain of bullets from the other raiders... but yes... then you will have your wish... I will also add bondage stuff to Isabel but not this update.

 

I've never been a fans of "Raiders let you go but leave you cuffed". Handcuffs are hard to come by ? They'd want to keep them.

 

Posted
1 hour ago, isanchez said:

When will the update come?
I would like to start a new game and would like to have the new version of beggar whore from the beginning.
Thanks for your hard work!

It's coming as fast as I can do it. I had some setbacks due to RL time issues, and Fallout 4 woes. 

 

It will be this week, but beyond that I can't say. Its adding an entirely new level of gameplay to the sex scenes. I appreciate everybody's patience

Posted

Take all the time you need. Every crazy idea that comes to you is great. It seems that the best ideas are those that occur to us at the last minute hehe.

Posted

I just wanted to say that your mod is awesome. I have done a couple different play through's trying out different ideas, and exploring all of the different features. What I like most about your mod is that it isn't just a sex mod, it has some depth to it, and it takes you down a dark path into what life could be like for a young girl trying to make it alone in a post apocalyptic wasteland. Very cool survival element. Are you planning on adding more features for companions to be prostitutes as well? 

Posted
1 hour ago, KaliTherese said:

I just wanted to say that your mod is awesome. I have done a couple different play through's trying out different ideas, and exploring all of the different features. What I like most about your mod is that it isn't just a sex mod, it has some depth to it, and it takes you down a dark path into what life could be like for a young girl trying to make it alone in a post apocalyptic wasteland. Very cool survival element. Are you planning on adding more features for companions to be prostitutes as well? 

Thanks... That's really nice to say.  ?

 

I don't have any specific plans for companions at the moment. If I do anything with Pimping it'll probably be in my next mod, which will be more focused on a player aggressor.

 

 

 

 

Posted
1 hour ago, Tentacus said:

If I do anything with Pimping it'll probably be in my next mod, which will be more focused on a player aggressor.

Just a rambling thought...

It would be kool to have the 2 mods intertwine in when starting a new run..

PC would have to beg/whore... contract with a pimp... buy their freedom with their own caps & Date counter higher than xxx (aka become a pimp/madam.. trigger new mod)

Your new mod I think would play into Depravity's new Rexford very well.

Posted
6 hours ago, izzyknows said:

Just a rambling thought...

It would be kool to have the 2 mods intertwine in when starting a new run..

PC would have to beg/whore... contract with a pimp... buy their freedom with their own caps & Date counter higher than xxx (aka become a pimp/madam.. trigger new mod)

Your new mod I think would play into Depravity's new Rexford very well.

I won't lie... I've thought about making Hardship a Master for Defiler. Essentially make hardship a brand and, make all my other LL mods (Except porno music) as expansions.

It'd be awfully convenient in that I could recycle a lot of things, share sound effects and so on... But at the same time I know a lot of people who would like Defiler who have no interest in a submissive/bottoming mod... who would probably resent that. 

 

Either way There will surely be some kind of interaction. I mean look how I integrated Mercs and safe passage? 

Posted

Update:

 

The handcuff stuff is coming along nicely, though there were a few things I hadn't considered that I had to work out. For one my backpack stripping was interfering with my removal of cuffs at the beginning of a sex scene... Yes that's right If you start a sex scene in real handcuffs My scripts will remove them at the last possible second (which will hopefully be seamless) meaning there will be no more double Leito handcuffs in Hardship.

 

For the case of rapists they'll take the cuffs off you at the end but for different scenareos I can have them put back on you. Anyway Now the Backpack stripping is automaticalluy disabled when you are wearing Real Handcuffs, no matter what mod put them on you. (Makes sense anyway since you can't wear a backpack while handcuffed) Kinda lucky that I already added that toggle. Saved me some time.

 

The other thing I hadn't considered is I need to add a bool to tell the scene that it's ended prematurely to stop my subsequent popups from firing while making an escape attempt :) Apparently when I tested before it was one of the branches with only one popup.

 

Abigail and Runt are working overtime!

 

20191110152954_1.jpg.89f2a7907608f059b0ce4c3bea8676bc.jpg  20191110143333_1.jpg.049e3d3a4c2f63802c4436facdb82ee2.jpg  20191110153114_1.jpg.6187644509ad8371b1a77a5fa301fd60.jpg

Posted

While testing, Sarge's contract ran out... so he came looking for Abigail to see if she wanted to hire him again. When he found her she'd just been raped by the pigs...  I couldn't resist taking a break to re-enact Terminator 1.

 

 

20191111085835_1.jpg.9280f2dd0255f11771683e55fc3045f7.jpg

 

20191111090347_1.jpg.707976987a9eef7473e58563edb0c5a1.jpg  20191111090521_1.jpg.6b396efc96623e0c8da0600db0bc21c0.jpg

 

20191111091040_1.jpg.af1695fc83b9c747e58bcc80ae0fda29.jpg  20191111091321_1.jpg.27e1d9c05d247b8ad0ca3fdf56a2a96b.jpg

 

20191111092026_1.jpg.71ebf4787e7545203036f6ba2462142e.jpg  20191111091850_1.jpg.4a371c30f84f869f6271ce50968c25b6.jpg

 

Of course it didn't end well, but it was fun while it lasted.

Posted
12 minutes ago, Tentacus said:

While testing, Sarge's contract ran out... so he came looking for Abigail to see if she wanted to hire him again. When he found her she'd just been raped by the pigs...  I couldn't resist taking a break to re-enact Terminator 1.

 

20191111090347_1.jpg.707976987a9eef7473e58563edb0c5a1.jpg  20191111090521_1.jpg.6b396efc96623e0c8da0600db0bc21c0.jpg

 

20191111091040_1.jpg.af1695fc83b9c747e58bcc80ae0fda29.jpg  20191111091321_1.jpg.27e1d9c05d247b8ad0ca3fdf56a2a96b.jpg

 

20191111092026_1.jpg.71ebf4787e7545203036f6ba2462142e.jpg  20191111091850_1.jpg.4a371c30f84f869f6271ce50968c25b6.jpg

 

Of course it didn't end well, but it was fun while it lasted.

Would that be good or bad karma in @Flashy (JoeR)new mod??  Lol

Posted

Question: what led you to make custom xmls for the next update? just wondering cus i've seen some mods making use of tags and others making use of custom xmls instead.

Posted
33 minutes ago, Ulfbearth said:

Question: what led you to make custom xmls for the next update? just wandering cus i've seen some mods making use of tags and others making use of custom xmls instead.

Cause Polistro's patches don't have any XMLs for F/M pegging. I had to make my own for Leito anal.  I mostly make use of tags but since the scenes will be staged and more choreographed in my next update I am also calling the animations by name more.

 

20191105172917_1.jpg.8043f3bdd5a8c5b04a480e9d9e91925d.jpg

 

 

-----------------------------------------------------------------------------------------------------------------

 

UPDATE:

 

Okay guys. I think I've licked all the handcuff problems. The Doppelgganger was being a pain in my ass for re-adding cuffs, but all I had to do to fix it was move that to after my existing janky wait function that checks for AAF keywords. (If it got re-added before the doppelganger was removed it would break interaction and the pipboy)

 

As it stands the transition from Real Handcuffs to the AAF scene is seamless... SOMETIMES. Any NPC rapist that does the AAF pee-pee dance will drag it out long enough so you'll see the fucking cuffs come off if in third person. Of course it's a non issue in first-person. I might try mitigating this a little by putting the player in the cuffed hands idle when I remove the cuffs so they at least have the bound pose... but that's just gravy if I do.

 

Oh how I detest the AAF Pee-pee dance... Guards in particular seem to all want to channel Michael Jackson.

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