Dachende Posted July 30, 2014 Posted July 30, 2014 Yeah, I would help, because I like the idea of being a shark, however, I have no experience with programming and making models/textures whatsoever. -six angels guard the light, but one alone, guards the night-
TentakelnBitte Posted August 1, 2014 Posted August 1, 2014 this looks cool. But if you do this, someone needs to make underwater combat in skyrim. It used to be safe to go into the water, but then we lost our knowledge to fight in water. There's literally a check box for that in the CK."No combat in water" The only reason no one makes a mini-mod that un-checks it for vanilla races is because all there is to fight is slaughterfish. Slaughterfish themselves are only in a couple places, so why bother? :/
Shade115 Posted August 1, 2014 Posted August 1, 2014 this looks cool. But if you do this, someone needs to make underwater combat in skyrim. It used to be safe to go into the water, but then we lost our knowledge to fight in water. There's literally a check box for that in the CK."No combat in water" The only reason no one makes a mini-mod that un-checks it for vanilla races is because all there is to fight is slaughterfish. Slaughterfish themselves are only in a couple places, so why bother? :/ Yes I spotted this a while ago, it's more so a joke on the fact that it's like that... I mean the same can be said about Oblivion and I still liked the thought. (also I doubt it's really the enemies that matter because in the fallout series, with a far more dangerous enemy in the water known as Mirelurks, yet we can't attack in water... but I'm certain you know this, It's probably more so the fact that most enemies wouldn't be able to do anything if you just went underwater and pelleted them with magic.)
Sovierika Posted August 2, 2014 Posted August 2, 2014 I'd say I'm done with the tail (mesh-wise, though the texture probably won't get any better). I based the shape off of a tiger shark. The back fin is done too, I just need to get it into the game. I-I'm shock! That looks truly amazing! I looooooove sharks and I eagerly await for the completion of that mod if it'll be available <3 I only have two questions... Will there be a great white version? And then, Will there be a CBBE version?
Kalatorni Posted August 2, 2014 Posted August 2, 2014 As this is a beast race, if you want to tinker with HDT tails, this guy here has made some wonders regarding that issue (hdt tails for khajits or equipable ones). http://www.loverslab.com/topic/31787-hdt-dragon-tails/
kyubi3002 Posted August 2, 2014 Posted August 2, 2014 Woa any way some of us can lay a hand on the current file the upload on immersive body doesnt seem to have changed o_O i want that shark body o_O
Pixie-K Posted August 2, 2014 Posted August 2, 2014 I'm bursting with anticipation over this project!!!!
kyubi3002 Posted August 2, 2014 Posted August 2, 2014 Well my furry mode is going up yet again... first dragonkin now sharkpeople im gunna have a furrgasm at this rate... pls get a playable version out =3
Mistle Posted August 6, 2014 Posted August 6, 2014 holy shit.. I haven't posted on this for a long time and just recently (like 2 mins ago) logged in to check it and WOW awesome work Keep going!!! looks so freakin cool .
Dorito Snow Posted August 12, 2014 Posted August 12, 2014 Happy Shark Week! I'm releasing the shark race I was working on as a (kind of playable) modder's resource. I've already done more than what I set out to do, which was getting that shark head into Skyrim. You can do whatever you want with this, it's MAINLY a modder's resource, you just also get the little plugin I used to test all this stuff. If you plan on playing with the plugin I provided, keep in mind the following: The shark race is very incomplete. First of all, it's female only. It has absolutely no morphs, and no mouth. There will be a gap on the neck unless you use a body weight of 0. There's only one hairstyle available (a ponytail that I adapted from a ponytail pack on the Nexus), and one eye color which is literally the blind argonian eye texture. The ears' UVs are messed up (didn't feel like fixing them). It's only for UNP and I strongly recommend using RaceMenu so that you can pick any skin and hair color that you want (didn't set any on the CK, so it uses default Nord stuff). Oh, also they're pretty much Nords with waterbreathing. MOST IMPORTANT BIT: due to the CK (or me) being dumb, I wasn't able to give it a proper tail so I made it an item instead. To get a tail open the console and type 'coc qasmoke' and pick up the one in there on the floor (it looks like an iron cuirass) or type 'help ZZZ' to get the item ID and add it to yourself (player.additem ID 1). Hopefully someone will pick this up from where I left off and someday we'll have a proper anthro shark race for Skyrim, with facial expressions and all that good stuff. sharkrace_resource.rar
Sovierika Posted August 12, 2014 Posted August 12, 2014 Happy Shark Week! I'm releasing the shark race I was working on as a (kind of playable) modder's resource. I've already done more than what I set out to do, which was getting that shark head into Skyrim. You can do whatever you want with this, it's MAINLY a modder's resource, you just also get the little plugin I used to test all this stuff. If you plan on playing with the plugin I provided, keep in mind the following: The shark race is very incomplete. First of all, it's female only. It has absolutely no morphs, and no mouth. There will be a gap on the neck unless you use a body weight of 0. There's only one hairstyle available (a ponytail that I adapted from a ponytail pack on the Nexus), and one eye color which is literally the blind argonian eye texture. The ears' UVs are messed up (didn't feel like fixing them). It's only for UNP and I strongly recommend using RaceMenu so that you can pick any skin and hair color that you want (didn't set any on the CK, so it uses default Nord stuff). Oh, also they're pretty much Nords with waterbreathing. MOST IMPORTANT BIT: due to the CK (or me) being dumb, I wasn't able to give it a proper tail so I made it an item instead. To get a tail open the console and type 'coc qasmoke' and pick up the one in there on the floor (it looks like an iron cuirass) or type 'help ZZZ' to get the item ID and add it to yourself (player.additem ID 1). Hopefully someone will pick this up from where I left off and someday we'll have a proper anthro shark race for Skyrim, with facial expressions and all that good stuff. sharkrace_resource.rar WHAT A FINE GLORIOUS DAY THIS IS! My only hope is that someone makes this CBBE compatible
Dorito Snow Posted August 12, 2014 Posted August 12, 2014 Oh, forgot to mention, the head might be a little too big, so just resize it with RaceMenu to something you find acceptable. In my opinion .9 works fine.
mantaman Posted August 12, 2014 Posted August 12, 2014 "My only hope is that someone makes this CBBE compatible" yassss
VincentDraggy Posted August 13, 2014 Posted August 13, 2014 Will there be a nice-looking male version of this race?
kyubi3002 Posted August 16, 2014 Posted August 16, 2014 Tbh i could actualy complete that race and make it into a full fledged custom race but... 1. It aint my file and as such i dont think i have the right to upload content that doesnt belong to me even if its for the greater good 2. Someone might actualy be working on it just as we speak 3. Ive retired from modding for quite a while and im curently enjoying a well earned pause since my last race mode
CliftonJD Posted August 17, 2014 Posted August 17, 2014 Hmm, interesting, somethings i think would be needed to be done for it. 1. You would have to make a completely new skeleton with bones so the tail, and fin could move independently. Which would be very cool. 2. Making of course the model,even making a couple of different ones for other species of sharks. 3. Making both a female, and a male version of it. 4. Different textures to insure variety 5. Then putting it into skyrim with the help of the creation kit or something. It would be a very interesting task, but also very challenging. yeah it would be alot of work, but i think people will do it ps shameless bump since i updated the main post again. good luck, looks sexy as hell, sorry no modding experience to help with it, i'd love to try it if/when you finish it
Ivyx Posted August 27, 2014 Posted August 27, 2014 also using real girls unp textures whit it and vanilla sexy unp armores
malbolzcha Posted August 27, 2014 Posted August 27, 2014 It's done (at least the way I would like it). The Beta is available at ImmersiveBodies.tumblr.com for download. Here are some screenshots taken from ingame: 2014-02-23_00002.jpg2014-02-23_00017.jpg2014-02-23_00019.jpg2014-02-23_00033.jpg2014-02-23_00034.jpg2014-02-23_00035.jpg2014-02-23_00036.jpg2014-02-23_00037.jpg2014-02-23_00038.jpg2014-02-23_00040.jpg The tail currently does clip through the ground because it is way longer than the original tails (I may update/fix this later by bending the mesh upwards on default so it will be over the ground, otherwise this would require a new animationset). Also the body does yet not match perfectly the fin color. (Screen shots where made with a 100% black body-color as I personally like the appearance and it "hides" it a bit). The eyes are pitch-black (intended) and the body's reflectivity is still a bit off as I actually would like to go with a wet-kind-of look. For further information either contact me or write over here [W.I.P.] Immersive Bodies,(I'm sorry but I can't watch all places simultaneously as it gets confusing to keep track of what I wrote where). I will still keep an eye on this thread from time to time though. Sincerely EB OMFG! *runs off to d/ld*
Ivyx Posted August 27, 2014 Posted August 27, 2014 gonna try something whit tes5edit prob wont work but meh mind has well try (gonna try to add more hair styles to the shark race not really sure if it will work) edit: gonna use criation tool instead sorry about my bad english Edit 2: nope cant manage to add them the head will allways be invisebel, some one that is more experienced has to modifie the head ^^' though it wold take time, i wold do it my self but.....i aint good whit 3d models...
kyubi3002 Posted August 27, 2014 Posted August 27, 2014 editing an eye pupil is not actualy so difficult it would be easily possible to make new eyes for the race. what im concerned about is the facial movement of this head.
Ivyx Posted August 28, 2014 Posted August 28, 2014 editing an eye pupil is not actualy so difficult it would be easily possible to make new eyes for the race. what im concerned about is the facial movement of this head. woldent that be required to be animated ? or just some enhancements. i think the only think that shold be animated wold be the mouth and prob the eyes, the head is awesome like the eyes and ect, the ears are ok to me dont need to be changed just a little twiking, the narines are missing though, maybe wen some one creates a good textures for the shark class theyl add, digitigrated feet should be added, and more hair styles. to me whit all that the class wold be perfect, also whit infinite water breathing,but for that you allready have a magic for it so ya, a tail nocliping trough the ground is ok for me dont need to resize it or animate it an other way, simply just make you char bigger and that prob is fixed, also anthro shark's shold be tall just sayin Now i know this wold take way to manny time but im just pointing out some ideas. Im just a simple sprite texture creator, i wish i could do models and textures and that, but oh well i dont have tallent for that ;^; (has i sayd previously sorry about my english) PS: i can test out the models and post here whit varios cloth mods, also if you want the *kinda* wet looks i have on my previous screen shot, to fit more the shark race, you can use this mod : http://www.nexusmods.com/skyrim/mods/5437/? (im using 50% but the one that fits the most is 35%)
Rokabur Posted August 28, 2014 Posted August 28, 2014 Once this is an actual working race mod, someone needs to make atleast one female follower.
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