Racinecarree Posted April 15, 2021 Posted April 15, 2021 So I tried out the mod, and I encountered this graphical bug. Whenever I select the glow version of a lewd mark, this area around it appears for some reason! This does not happen in the regular version of the lewd mark. I use SlaveTats, and although it's been a while, I do believe the RaceMenu version has this glitch as well. As you can see, it does so with or without an ENB. Am using the Special Edition version. Any idea what is the cause of this?
TheBoogBoog Posted April 28, 2021 Posted April 28, 2021 On 4/13/2021 at 3:13 AM, spicybalzac said: Thanks for this. Apparently I can only get this mod working if I start a new game. With an existing save it's CTD on load every time. On 4/8/2021 at 9:35 PM, Areil said: Also having the same issue as spicybalzac. Edit: Starting a new game works fine it seems, it's just loading a save after adding the mod. I got it to work after also experiencing CTD's by removing all tattoo's (by hand) from every character i tattoed (only did three). And then installing slavemarks again and loading into the game and using Slave Tats "Add/Remove Tattoo Option".
defsef Posted May 17, 2021 Posted May 17, 2021 Hello, im having some issues using the mod, it seams while the character is using equipment the textures and glow show but when is nude they disappear. I tested with the slavtatoos mod and with the racemenu and both have the same issue. I dont know if someone else run with this Btw the mod is amazing
Relevant Halo Posted May 29, 2021 Posted May 29, 2021 If I wanted to apply this to all females, I'd want create a body texture that has a lewd mark. Is this possible? I remember texblend was an option in oldrim, but how would I do this for SSE? 1
Ghost3000 Posted June 19, 2021 Posted June 19, 2021 Hi, Thanks for your great works. I was using your mod in Oldrim, was perfect but today : i use Skyrim VR, I've SKSE VR, racemenu SE , SKYUI VR, JKcontenair SE, SlaveTats SE so : SlaveTats SE appear in MCM menu, i can enable tattoo, no problem, BUT : LewdMark don't appear in SlaveTats menu, it's like LewdMark is not loaded... Don't appear in Racemenu too.... I've try LewdMark SE and Lewdmark without plugin racemenu, both don't appear.... Any help ?
SavageDomain Posted July 6, 2021 Author Posted July 6, 2021 On 5/29/2021 at 7:08 AM, Relevant Halo said: If I wanted to apply this to all females, I'd want create a body texture that has a lewd mark. Is this possible? I remember texblend was an option in oldrim, but how would I do this for SSE? You can also use texblend. Body textures from LE should work with SE.
SavageDomain Posted July 6, 2021 Author Posted July 6, 2021 On 6/19/2021 at 4:23 PM, Ghost3000 said: Hi, Thanks for your great works. I was using your mod in Oldrim, was perfect but today : i use Skyrim VR, I've SKSE VR, racemenu SE , SKYUI VR, JKcontenair SE, SlaveTats SE so : SlaveTats SE appear in MCM menu, i can enable tattoo, no problem, BUT : LewdMark don't appear in SlaveTats menu, it's like LewdMark is not loaded... Don't appear in Racemenu too.... I've try LewdMark SE and Lewdmark without plugin racemenu, both don't appear.... Any help ? Sorry, I don’t know what’s the matter. Slavetats json file for LE and SE are identical.
Relevant Halo Posted July 11, 2021 Posted July 11, 2021 (edited) On 7/6/2021 at 9:05 AM, SavageDomain said: You can also use texblend. Body textures from LE should work with SE. Will give that a try. Thanks again for your work. Do you know how to apply the color? I used the glow tattoo dds file and it looks like this: Edited July 12, 2021 by Relevant Halo
kidchaos1997 Posted July 17, 2021 Posted July 17, 2021 (edited) Ok so here is a random question, does anyone still have the .esp for lewd marks? *Edit: found it, but noe they are not appearing in slavetats menu, does anyone know how to fix this issue? Edited July 18, 2021 by kidchaos1997
Z@rkn3ss Posted July 26, 2021 Posted July 26, 2021 (edited) Apply the lewdmarks in racemenu overlay also make Slavetats recognize the overlay as its own tattoo and make some mod that remove the Slavetats's tattoo remove that lewdmark too. That's why after I apply the lewdmarks from racemenu overlay, It somehow disappears after a while. Is that right, I don't know??? Edited July 26, 2021 by Z@rkn3ss
Sedulous Posted July 29, 2021 Posted July 29, 2021 Awesome Dev! Also shoutout to daymarr for letting us know about these
urchinS Posted July 30, 2021 Posted July 30, 2021 Is there any way to move the tats upper on the body?
safado Posted August 13, 2021 Posted August 13, 2021 (edited) On 6/19/2021 at 10:23 AM, Ghost3000 said: Hi, Thanks for your great works. I was using your mod in Oldrim, was perfect but today : i use Skyrim VR, I've SKSE VR, racemenu SE , SKYUI VR, JKcontenair SE, SlaveTats SE so : SlaveTats SE appear in MCM menu, i can enable tattoo, no problem, BUT : LewdMark don't appear in SlaveTats menu, it's like LewdMark is not loaded... Don't appear in Racemenu too.... I've try LewdMark SE and Lewdmark without plugin racemenu, both don't appear.... Any help ? LewdMark SE is in ESL format. I think Skyrim VR do not have that feature. Use LewdMark LE instead. This is for the racemenu version. For slaveTats make sure is Lewdmarks Json and folders with textures are installed in "SkyrimVR Folder\DATA\Textures\Actors\Character\slavetats" Edited August 13, 2021 by safado
Genterric Posted August 16, 2021 Posted August 16, 2021 On 5/30/2020 at 7:32 PM, SavageDomain said: Change in the RaceMenu config (set 4844/128): for Skyrim LE: skse/plugins/nioverride.ini for Skyrim SE: skse/plugins/skee64.ini or create skse/plugins/skee64_custom.ini (better) [Overlays/Data] ; Assigns these alpha properties to all overlays when they are applied ; 4844, 128 is recommended for solid overlays (they will render correctly underwater) ; Changing the overlay's alpha value ingame acts like 4845 regardless of assigned flags iAlphaFlags=4844 ; Default[4845] iAlphaThreshold=128 ; Default[0] Disclaimer It's a bad idea if you use tinted body tats that add redness/coloration like blushing, bruises the area of the body will look stained, and the tats still disappear from transparent body at certain angles still. Hi, I'm having a weird issue with this fix: on a build with LewdMarks and SlaveTats installed, applying these values (4844/128) makes it so no tatoos are visible on the character at all, even when she's fully nude. It doen't matter if the tat comes from LewdMark or any other mod, neither does it matter if it was applied via "showracemenu" or SlaveTats MCM. Changing the values back to 4845/0 fixes it. However, on another modpack with no LewdMarks or SlaveTats that fix did exactly what it was supposed to (I'm using The Coenaculi tatoos on that modpack, which is also present on the first modpack). How can I fix that?
LustedGirl Posted August 18, 2021 Posted August 18, 2021 I don't know if it's a bug or other mods are affecting it. When I apply it on my skin, after a while, after traveling, sleeping or reloading a save it disappears and I have to apply it again I'm using slavetats and slavetats cum main/facial/variation is there a fix?
LustedGirl Posted August 18, 2021 Posted August 18, 2021 On 7/26/2021 at 4:56 PM, Z@rkn3ss said: Apply the lewdmarks in racemenu overlay also make Slavetats recognize the overlay as its own tattoo and make some mod that remove the Slavetats's tattoo remove that lewdmark too. That's why after I apply the lewdmarks from racemenu overlay, It somehow disappears after a while. Is that right, I don't know??? I'm having the same problem, have you found a fix?
BlueTouchPaper Posted August 19, 2021 Posted August 19, 2021 This might be a silly question but I'm using the SlaveTats version and SlaveTats isn't seeing any of the tatts (Special Edition) - should this mod have it's own MCM or should it be visible in SlaveTats?
SavageDomain Posted August 20, 2021 Author Posted August 20, 2021 (edited) On 8/18/2021 at 10:56 PM, LustedGirl said: I don't know if it's a bug or other mods are affecting it. When I apply it on my skin, after a while, after traveling, sleeping or reloading a save it disappears and I have to apply it again I'm using slavetats and slavetats cum main/facial/variation is there a fix? Problems with the disappearance of the tattoos, probably due to the fact that both version of mod installed - slavetats and racemenu. Try to install only racemenu version (or slavetats). Also, maybe just another mod replaces the tattoo by adding the tattoo in the same slot. Edited August 20, 2021 by SavageDomain
Dusk_ Posted August 22, 2021 Posted August 22, 2021 I've figured out the disappearing tattoo issue. Gotta love Skyrim/mod spaghetti code... Any bodypaint in the "\textures\actors\character\SlaveTats\" folder is treated as non-external by Slavetats. So if you go into MCM > Slavetats > Body Patterns, and there's a greyed out "External" text, it means that tattoo is set by something else and Slavetats won't fuck with it. LewdMarks uses the "\textures\actors\character\SlaveTats\". I'm sure this was done for simple convenience, so you wouldn't need to maintain two separate folders for two separate versions, but...if you're following along, you've probably spotted the issue. Basically, Slavetats doesn't see that the LewdMarks Racemenu tattoo is used by another mod (actually doesn't see it in use at all), and clears that slot with it's automated cleanup scripts. So, simple enough fix. Move the two LewdMarks folders that are in \textures\actors\character\SlaveTats\ to \textures\actors\character\overlay\ Then replace the script files with the attached. And reapply tattoos in racemenu. LewdMarks.psc LewdMarks.pex 6
SavageDomain Posted August 23, 2021 Author Posted August 23, 2021 10 hours ago, Dusk_ said: I've figured out the disappearing tattoo issue. Gotta love Skyrim/mod spaghetti code... Any bodypaint in the "\textures\actors\character\SlaveTats\" folder is treated as non-external by Slavetats. So if you go into MCM > Slavetats > Body Patterns, and there's a greyed out "External" text, it means that tattoo is set by something else and Slavetats won't fuck with it. LewdMarks uses the "\textures\actors\character\SlaveTats\". I'm sure this was done for simple convenience, so you wouldn't need to maintain two separate folders for two separate versions, but...if you're following along, you've probably spotted the issue. Basically, Slavetats doesn't see that the LewdMarks Racemenu tattoo is used by another mod (actually doesn't see it in use at all), and clears that slot with it's automated cleanup scripts. So, simple enough fix. Move the two LewdMarks folders that are in \textures\actors\character\SlaveTats\ to \textures\actors\character\overlay\ Then replace the script files with the attached. And reapply tattoos in racemenu. Затем замените файлы сценариев прикрепленными. И повторно нанести татуировки в racemenu. LewdMarks.psc 13.5 kB · 0 downloads LewdMarks.pex 13.91 kB · 0 downloads Thanks. In future updates, I will change the location of the textures.
Relevant Halo Posted August 30, 2021 Posted August 30, 2021 On 7/11/2021 at 4:48 PM, Relevant Halo said: Will give that a try. Thanks again for your work. Do you know how to apply the color? I used the glow tattoo dds file and it looks like this: Is it possible to apply a tattoo color in texblend?
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