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Posted

Is it actually possible to use the "Sex Bots" trait?  Playing as a synth ascended empire, I'm pretty sure I've got all the techs that give points and I still can't get enough even with all the other traits as negative.

Posted

I'm still getting spammed with the "interspecies sex" pop-ups,  It happens every time a pop is created on any planet that I own with two or more races on it.  In other words, every new pop born triggers the pop-up. 

 

How to just to delete this particular pop-up entirely?  It's entirely pointless and seems to exist just to spam my screen random hentai every fifteen fucking seconds.

Posted
16 hours ago, Froggy said:

I'm still getting spammed with the "interspecies sex" pop-ups,  It happens every time a pop is created on any planet that I own with two or more races on it.  In other words, every new pop born triggers the pop-up. 

 

How to just to delete this particular pop-up entirely?  It's entirely pointless and seems to exist just to spam my screen random hentai every fifteen fucking seconds.

 

This sounds like what happens with Xeno-Intercompatibility.
You can simply remove the AP via save editing, or console commanding that AP away.
Alternatively, you can go into the hybrid events text file and make the entire event hidden.
 

Posted

@Lithia<3

 

There's a minor bug in Elves of Stellaris Portraits LV Patch.

 

In dunmer_lhuren_portraits.txt and drow_lhuren_portraits.txt in the portraits folder, the clothes_selectors are set on "drow_lhuren_female_clothes_01" and "drow_lhuren_male_clothes_01"

 

This isn't a valid asset selector file from the original Elves of Stellaris, and causes clothes to be unselectable for the lhuren races since it doesn't exist. The proper clothes_selector should be "lhuren_female_clothes_01" and "lhuren_male_clothes_01"

 

Pretty minor, but just wanted to give a heads up.

Posted

SE - Humanoid :
    gfx\portraits\portraits\09_portraits_humanoid.txt

*Remastered Human Portraits :
    gfx\portraits\portraits\07_portraits_human.txt

patch for patch for ^

portraits.7z

 

apply to base patch,i'm too lazy to make actual mod patch

Posted

After some more toying, I managed to fix the portraits patch and the loading screens. But the Launcher still thinks the pathway for Lustful Void itself is invalid. The pathway is correct. Its the same for every other mod. Anybody have any ideas? Been trying to fix this since LV was updated.

Posted

I'm not sure if this was answered elsewhere but, i can not for the life of me get the portraits to works. Not for Elves or the Base Game. I have followed the advice given on the main mod page and no luck. Help would be very appreciated!

Posted
6 hours ago, Seedling said:

you load them after LV and  lv b4 other mods.

Some of the Elf portraits work but the vanilla ones still don't. Or am i misunderstanding exactly what the patches add?

Posted

patches does not add,they patch. common sense.

 

1 hour ago, SirSwordsalot said:

you load them after LV and  lv b4 other mods.

also,i'm retarded,it's the other way around.

 

>mods

>LV

>LV patch

 

in that order.

use ParadoxosModManager(not the paradox launcher) to see conflicts

 

Posted

Small suggestion for the next update whenever it comes:

 

The new buildings added (brothel, dairy farm, etc.) should have upgraded versions with jobs that scale with a planet's population. For example the upgraded dairy farm will give 1 dairy cow per 20 pops or something instead of just a flat +5 new jobs per upgrade. VF's techs and buildings (https://steamcommunity.com/sharedfiles/filedetails/?id=1940171945) is an example of a mod that does this with the buildings it adds.

 

This'll help free up building slots instead of having to build multiple brothels or dairy farms on each planet. It'll also help give a boost to the AI's benefits to using these buildings, and might encourage them to build them more but I'm not sure.

 

Either looking forward to whatever you have in store for the next update :D

Posted
8 hours ago, thedurio said:

Can anybody tell me what exactly the smaller pics patch and base game portraits patch do? 

I think the smaller pics patch makes the event artwork smaller rather than full size.
The base game portrait patch , I believe makes some portraits of pops correspond to what jobs they have.
Correct me if I'm wrong.

Posted

Don't know where to ask for help I've been having trouble with how to proper code the files, most likely the gfx/portraits/ThiccAnthro_portraits.txt . But the main thing is that the two pictures i set up and converted to .dds are not showing up.

Any help would be appreciated.ThiccAnthro.zip

Posted

I have a few ideas on how to improve this mod.


Add a sexual ascension path, where the pops use sexual fluids to survive instead of food and only uses half consumer goods and even scientists won't need as much consumer goods, and will now use 0.5 sexual fluids, and 0.5 consumer goods. Add sexual fluids as a new resource that can be produced from tier 2 or tier 3 milk factories, or brothels or from Sexopolises from the Sexopolis Project mod. This will essentially turn your species pops into succubus, and incubus. You can also assimilate other pops in your empire to be just like it too. This completely eliminates the need for food and you do not need to produce as much consumer goods either.

 

Add a Colossus weapon when fired upon a world, makes the world go into a sex orgy frenzy, where they lose control of their urges and fuck like animals. This will reduce their army output, scientist output, and ALL job, and resource produce output by a 1000, permanently effectively making the world completely useless, but it does not transfer the planet to the attacker. Which is a good thing. If you do not like the idea of it being permanent, let it be temporary, but it will still make conquest a lot easier, especially on fallen empire worlds.

Posted

To add on to what was talking about half breeds popping up all over the place, I seem to be getting the transformation Candy Tech even if I go with a different ascension path.

Posted
10 hours ago, jackson22222 said:

To add on to what was talking about half breeds popping up all over the place, I seem to be getting the transformation Candy Tech even if I go with a different ascension path.

I think you're supposed to get that as a tech option without bio ascension, since now some of the special traits are linked to different ascension paths.

Posted

Does anyone has a compability patch for SE Human and LV? My pops with only male/female traits still using portraits for both genders and I have no idea how to solve this problem.

Posted

Put together a little tweak to one of the events of the mod, the Military Sex Party event. I added an option that'll be available if the owner_species has Sex Crazed. If your species is Crazed, you can send a camera crew to turn the event into public porn, gaining two months of Unity out of it (capped at 200).

 

Always bugged me a little how little event-impact having a Sex Crazed species has. It'd be nice if more events allowed options like this. If you read the flavor text, it's clear that such a species would not only seek to make porn at every opportunity, the 'victim' would be glad to be a spontaneous porn star (might not even want a paycheck after).

 

crazed_modified.zip

Posted
8 hours ago, Zorlond said:

Put together a little tweak to one of the events of the mod, the Military Sex Party event. I added an option that'll be available if the owner_species has Sex Crazed. If your species is Crazed, you can send a camera crew to turn the event into public porn, gaining two months of Unity out of it (capped at 200).

 

Always bugged me a little how little event-impact having a Sex Crazed species has. It'd be nice if more events allowed options like this. If you read the flavor text, it's clear that such a species would not only seek to make porn at every opportunity, the 'victim' would be glad to be a spontaneous porn star (might not even want a paycheck after).

 

crazed_modified.zip 17.4 kB · 1 download

Always great to see more variations for the event, depends on how to you empire are managed. Thank you man, much appreciated:)

Posted

Question: is there going to be a version of this mod that's overhaul-friendly?

I ask because I'm playing Star Wars: Fallen Republic atm and I think this mod would mesh somewhat-nicely with the Hutt Cartel / the Mandalorians / the Slaver Empires....

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