hakto Posted January 29, 2022 Posted January 29, 2022 (edited) 3 hours ago, jaeos said: Sexlab aroused (no matter what edition) has some pretty simple controls for changing arousal and arousal rate under the "puppet master" tab. If you wish to edit yourself hit N while you are looking at nothing. open sexlab aroused and you can edit your own arousal as you wish, if you wish to edit an NPC then have them close enough to stab and again hit N, when you open the puppet master tab it will have their arousal instead of yours. The higher the time is, the faster the rate increases, the higher the rate, the faster it increases per time "tick" you can always just put them back to default. You can also check and uncheck exhibitionist which reads if your pc or npc is "nude" and increases the rate and times faster than if they are considered dressed. This is the easiest way to control your arousal, you can also check the boxes and stop all arousal at all, which for ABBM will remove you from the fuck pool. Yeah, I know, but to do this after any sex... Had a wierd bug, CTD on main menu two days in a row and it disappear after some time i think. Yesterday I loaded a backup of load oder and then it worked, today checked for ingame references (this post and this) and it start to work again. Execute only skse manualy, not in MO, works fine. Problem persist even if i disable all mods (plugins) in right tab (esp,esm). Disabling mods list (left side) works, but it could be that sudden work again, will tell tomorrow. Steam updated game when I execute skse in MO, following guide to rollback, but do I need to do something after? Like put something in Data folder, because it will got restored or else? Edited January 30, 2022 by hakto
Decopauge123 Posted January 30, 2022 Posted January 30, 2022 (edited) On 1/27/2022 at 3:07 PM, wollboi said: I've finished this game twice in ten years, and once was my first playthrough. I'm doing a run now where I'm going to finish the main quest and Dragonborn, but I probably won't do many of the side missions. Lately I've been dropping a character when I kill Karstaag on legendary. I feel like my character gets to settle down and retire after that. @wollboi if by complete you mean complete main quest and all side quests, I've done that once. All subsequent forays to Tamreil have been different sunsets of the full list of quests: sometimes including the main quest line, sometimes not, and sometimes just wonder around seeing what I can find. I started playing and modding WOW during it's first anniversary (November 23, 2005) and loved that I could wander around and not have to follow an enforced quest line, and I enjoy doing the same thing in Tamriel. On 1/27/2022 at 4:38 PM, Jessica_Degurechaff said: I have never finished the game (besides the main plot of Alduin) and i have been playing since it come out in the 360. The main reason is that around mid game most play styles start to feel a bit same-ish, you only really feel the difference between (lets say) Daggers and two handed the first 30 levels. Its just like totalwarhammer if you ask me. @Jessica_Degurechaff I switched to playing SLE when it was released for PC (I tried the console version of a friend and couldn't get the hang of playing with a game console). When I started following the STEP Guide is when I realized that I liked modding SLE/SSE more than playing it. I stopped playing and modding SSE altogether, uninstalled the game, and didn't look at it two years ago. When I reinstalled SSE and started modding again about a month ago, I decided to look for a guide that was close to what I wanted, which is hen I found Aylis' Skyrim SE for Beginners. I support Aylis' work on this Guide, and still support the STEP Guide. Edited January 30, 2022 by Decopauge123
Auxitism Posted January 30, 2022 Posted January 30, 2022 On 1/29/2022 at 2:39 PM, remodel said: You mentioned a Forsworn quest. What quest would that be? How bad was the bug (can you get around it)? Thanks for the info. The Forsworn Conspiracy in Markarth . It loops Thornar Silver Bloods dialogue . If you want to keep using the modders patch ( though like I said , I think it makes for poor modder habbits and doesn't actually do anything for the user as stated in the description ) You have a few options: you can pick pockect Thornar to read his journal . Go to the temple of talos and the guards will be there and you can advance it that way . None of which feels good and immersive , you could also open up xedit and remove the record from it ( 000D6681 ) for your reference and hope that's the only issue it has and put in hours in a play through to find another bug from a mod that fixes stuff that doesn't impact the player Your choice , I've gone the route of not using it , I did check to see if I had any actually dependencies 1st though 1
Gudulba Posted January 31, 2022 Posted January 31, 2022 I guess I have messed up something. I get blue spots for what I suppose should be stones/pebbles (see screenshot in spoiler section). What could cause this? Spoiler
jaeos Posted January 31, 2022 Posted January 31, 2022 On 1/29/2022 at 4:03 PM, hakto said: Yeah, I know, but to do this after any sex... Had a wierd bug, CTD on main menu two days in a row and it disappear after some time i think. Yesterday I loaded a backup of load oder and then it worked, today checked for ingame references (this post and this) and it start to work again. Execute only skse manualy, not in MO, works fine. Problem persist even if i disable all mods (plugins) in right tab (esp,esm). Disabling mods list (left side) works, but it could be that sudden work again, will tell tomorrow. Steam updated game when I execute skse in MO, following guide to rollback, but do I need to do something after? Like put something in Data folder, because it will got restored or else? I'm assuming you had a screenshot up showing arousal at 100% after sex. You need to manually change it, it's not very immersive, but it allows you to get a few quests done, i don't use SLUTS so i have no idea what it does as far as sexlab, I use PSQ (player succubus quest) and have an absolute hell of a time moving further than 75-100 ft before something in the area wants to fuck the succubus, it's due to a spell called miasma, and you can turn it off, but you also need to sex to maintain your energy levels, and you gotta be a good little girl and do not get sent to prison. DD will also add multipliers for wearing items, so leg/arm cuffs might add 10% arousal, corset might add 40%, etc. It will all add up, so if you are in several bondage items, and are labeled in sexlab aroused as an exhibitionist, i've seen it jump to 75+ in the time sexlab shuts off the animation, simply because of many people in LOS and wearing everything but a chasity belt and a gag. CTD at main is usually a missing master, or to many animations. I'm only running about 18k animations and sexlab is still slow enough i will open the console to let shit catch up then get out of console. Rollback, you "shouldn't" need to reinstall the ENB and SKSE, but it won't hurt, you will have 2 ENB to install, the main and then the preset and sprites, I don't remember if enb helper is a dual install (parts in DATA and parts in MO2) but those are the only things i can think of that go directly into the data folder. 1
jaeos Posted January 31, 2022 Posted January 31, 2022 4 hours ago, Gudulba said: I guess I have messed up something. I get blue spots for what I suppose should be stones/pebbles (see screenshot in spoiler section). What could cause this? Reveal hidden contents Missing texture, it may not be actually missing, but your load order thinks it is. Or, your load order has mesh from mod A and it is not applying texture from mod B, I had a similar issue with walls on forts, texture wasn't being applied correctly, so the walls were black, i would start with textures and shut off the ones that do not have an esm/esp/esl. (you do not need to sort your right pane when you turn them back on) and go from there. and check to see if dyndolod might have pulled a bad texture first (just shut off both textures and the dyndolod you created and check to see if your pebbles are normal, if they are, re-run textures and dyndolod, if not, i would suggest 5 mods at a time until you find the error.
akadeadpool Posted January 31, 2022 Posted January 31, 2022 What is the config for Sinful CBP to have the least bounce?. I tried firmed or geared but breasts still seems to bounce a bit too much. And there is also firm+ and firm-. I'm not sure how they're different.
hakto Posted January 31, 2022 Posted January 31, 2022 5 hours ago, jaeos said: I'm assuming you had a screenshot up showing arousal at 100% after sex. You need to manually change it, it's not very immersive Usualy it will drop after orgasm (sex or other events), but after sometime in game it'l stop working. Restarting the game will fix this. 5 hours ago, jaeos said: CTD at main is usually a missing master, or to many animations. I'm only running about 18k animations and sexlab is still slow enough i will open the console to let shit catch up then get out of console. I have no missing master, annimation in ~50% Nemesis, besides it's start working again after some time. No mod added/deleted/changed e.t.c in meantime - aside from trying to successfuly load the game, it's remains untouched. And it is very strange to me.
remodel Posted January 31, 2022 Posted January 31, 2022 (edited) 21 hours ago, Auxitism said: The Forsworn Conspiracy in Markarth . It loops Thornar Silver Bloods dialogue . If you want to keep using the modders patch ( though like I said , I think it makes for poor modder habbits and doesn't actually do anything for the user as stated in the description ) You have a few options: you can pick pockect Thornar to read his journal . Go to the temple of talos and the guards will be there and you can advance it that way . None of which feels good and immersive , you could also open up xedit and remove the record from it ( 000D6681 ) for your reference and hope that's the only issue it has and put in hours in a play through to find another bug from a mod that fixes stuff that doesn't impact the player Your choice , I've gone the route of not using it , I did check to see if I had any actually dependencies 1st though From Sattyre author of USMP "That comes from the Unofficial misc bug fixes patch that was incorporated back in LE. I have had other issues with their "fixes". I removed the edit as it doesn't seem to be attached to anything else. " His next version will have the edit removed. To fix this open USMP in SSEEdit and scroll down the "Dialogue Topic" till you get to the 000D6622 edit. Expande the "+" so the edit 000D6681 is reveled. Right click on 000D6681 and select remove from the dropdown list. Then save and exit SSEEdit, I don't recommend making a patch for this, just save the mod. I double checked my Bashed Patch and there are no Dialogue Topics so a new patch is not necessary. Remember the next version will come with this fix. Below is what you're looking for. Writing this up takes a lot longer that the fix. Hope this helps. Thanks Auxitism for the heads up so I could fix my game before the break. This is the problem, the edit restarts the dialogue: Edited January 31, 2022 by remodel 1
remodel Posted January 31, 2022 Posted January 31, 2022 I was about to give up on the Rudy ENB, it was just too dark. I couldn't see the Riverwood smelter at night without torch. Then I came upon this at the top of the Rudy posts in a sticky: "The issue with dark evenings and nights, is caused by a 10-y-old vanilla bug. Thanks to your constructive feedback, we were able to solve this issue. It is not the fault of the ENB, but the game itself. Please download the latest version of SSE fix ENGINE. " So, I downloaded it and what a difference it made. I can now see those who are shooting arrows at me from a way off. I had downloaded SSE Engine Fixes 14 Nov and the new one was uploaded 24 Nov. I'm keeping Rudy ENB. If you don't have the new version. I recommend you get it.
jaeos Posted February 1, 2022 Posted February 1, 2022 7 hours ago, hakto said: Usualy it will drop after orgasm (sex or other events), but after sometime in game it'l stop working. Restarting the game will fix this. it's start working again after some time. No mod added/deleted/changed e.t.c in meantime - aside from trying to successfuly load the game, it's remains untouched. And it is very strange to me. ok, thats starting to sound like script lag, only way to fix that i'm afraid is either get a new computer, or remove mods on the list that have (script heavy) next to it, I'm not running cutting edge "it came out this week" stuff, but bethesda games give my computer fits, anything else it just plows through it, i really think it is their python game engine, but i'm not a coder so.. it could also be skyrim being skyrim
Gudulba Posted February 1, 2022 Posted February 1, 2022 (edited) On 1/31/2022 at 1:39 PM, jaeos said: Missing texture, it may not be actually missing, but your load order thinks it is. Or, your load order has mesh from mod A and it is not applying texture from mod B, I had a similar issue with walls on forts, texture wasn't being applied correctly, so the walls were black, i would start with textures and shut off the ones that do not have an esm/esp/esl. (you do not need to sort your right pane when you turn them back on) and go from there. and check to see if dyndolod might have pulled a bad texture first (just shut off both textures and the dyndolod you created and check to see if your pebbles are normal, if they are, re-run textures and dyndolod, if not, i would suggest 5 mods at a time until you find the error. I have not been lucky so far with finding the responsible mod. Is there a way to find out the filename of these stones to maybe locate the mod? Maybe with the help of the creation kit? Edited February 1, 2022 by Gudulba
Tiemphyx Posted February 1, 2022 Posted February 1, 2022 On 1/29/2022 at 4:00 PM, jaeos said: Sexlab aroused (no matter what edition) has some pretty simple controls for changing arousal and arousal rate under the "puppet master" tab. If you wish to edit yourself hit N while you are looking at nothing. open sexlab aroused and you can edit your own arousal as you wish, if you wish to edit an NPC then have them close enough to stab and again hit N, when you open the puppet master tab it will have their arousal instead of yours. The higher the time is, the faster the rate increases, the higher the rate, the faster it increases per time "tick" you can always just put them back to default. You can also check and uncheck exhibitionist which reads if your pc or npc is "nude" and increases the rate and times faster than if they are considered dressed. This is the easiest way to control your arousal, you can also check the boxes and stop all arousal at all, which for ABBM will remove you from the fuck pool. I get what you're saying, and no argument that SLA has MCM controls, although they're unintuitively labeled (coders are like that). I just find it clunky and immersion breaking to have to pop in and out of the MCM for every other NPC that catches my eye. Having a hotkey for +/- arousal is much more fun imo. If I was a script monkey, I'd write a simple mod to do just that.
jaeos Posted February 1, 2022 Posted February 1, 2022 20 minutes ago, Temphyx said: I get what you're saying, and no argument that SLA has MCM controls, although they're unintuitively labeled (coders are like that). I just find it clunky and immersion breaking to have to pop in and out of the MCM for every other NPC that catches my eye. Having a hotkey for +/- arousal is much more fun imo. If I was a script monkey, I'd write a simple mod to do just that. well.. yeah.. you could always download PSQ and run around as a succubus that NEEDS the ... interactions.. and if you play a caster you won't really notice the difference other than serana just randomly stopping you in the middle of a fight to fuck.. while 3-5 drauger watch, beat you down, lock you in a bunch of slave chains and take your shit, then throw you out of the barrow.. or that dragon you was trying to sneak past to get the word wall notices and helps themselves to you and eats you.. But yeah. It probably wouldn't take much to edit the flat arousal with the + or - and possibly just edit the multiplier with * and /. or it may be hard and thats why no one has done it. i dunno..
jaeos Posted February 1, 2022 Posted February 1, 2022 2 hours ago, Gudulba said: I have been lucky so far with finding a responsible mod. Is there a way to find out the filename of these stones? Maybe with the help of the creation kit? open the console, try your best to click the stone. type disable. exit the console if they disappear then you clicked correctly, open the console up and write down the number, fair warning, if you click wrong, you may disable the ground your standing on, i will usually type tcl in the console before i start looking for mesh mismatches (just turns off clipping so you float if you are wrong. if you are wrong just type enable and try again until you find the right number, just don't forget to type enable after you try each number. it's only taken me about 3 minutes doing it this way, you get the number, you can use xedit to find the static entry and what mods change it, and modify the entry so mod x is the only one that edits it rather than mod x and mod g.
Gudulba Posted February 1, 2022 Posted February 1, 2022 2 hours ago, jaeos said: open the console, try your best to click the stone. type disable. exit the console if they disappear then you clicked correctly, open the console up and write down the number, fair warning, if you click wrong, you may disable the ground your standing on, i will usually type tcl in the console before i start looking for mesh mismatches (just turns off clipping so you float if you are wrong. if you are wrong just type enable and try again until you find the right number, just don't forget to type enable after you try each number. it's only taken me about 3 minutes doing it this way, you get the number, you can use xedit to find the static entry and what mods change it, and modify the entry so mod x is the only one that edits it rather than mod x and mod g. I try to click these pebbels/stones, but they don't show up in the console... Other landscape .nif show up as do the NPCs when clicked on, but not these stones. They are for example located at the side of roads or up on rock cliffs (see below). Spoiler
jaeos Posted February 1, 2022 Posted February 1, 2022 37 minutes ago, Gudulba said: I try to click these pebbels/stones, but they don't show up in the console... Other landscape .nif show up as do the NPCs when clicked on, but not these stones. They are for example located at the side of roads or up on rock cliffs (see below). Reveal hidden contents what happens if you disable the mountain? are the rocks floating there?
Kiratsuni Posted February 1, 2022 Posted February 1, 2022 (edited) i dont know if im over thinking it or not but should you load up vanilla skyrim before or after downloading the old version? and sorry if this was asked before Edited February 1, 2022 by Kiratsuni
jaeos Posted February 1, 2022 Posted February 1, 2022 2 minutes ago, Kiratsuni said: i dont know if im over thinking it or not but should you load up vanilla skyrim before or after downloading the old version? eh? do you mean should you run the launcher from MO2 after downgrading?
Kiratsuni Posted February 1, 2022 Posted February 1, 2022 (edited) im just a little confused about what to do do i download fresh copy of skyrim then get the old version then load in the game so it creats the files? and if so what stops the game from updating im using the mod from nexus that links to your steam account to downgrade im not sure if thats the right way Edited February 1, 2022 by Kiratsuni
jaeos Posted February 1, 2022 Posted February 1, 2022 (edited) 2 hours ago, Kiratsuni said: im just a little confused about what to do do i download fresh copy of skyrim then get the old version then load in the game so it creats the files? and if so what stops the game from updating im using the mod from nexus that links to your steam account to downgrade im not sure if thats the right way ok, in steam. right click the skyrim se in your library. in the pop-up to properties. then updates, change it to only update when you launch. Then downgrade. once you downgrade, shut down steam completely, not just minimize. then, make a copy of the manifest Spoiler right click the manifest and copy. rename the original by putting _back after the acf. Paste the copy. it will put an identical manifest into the steam manifest, right click it and open properties. change it to read only Spoiler This does 1 thing. it stops steam from updating that file. it will NOT update without being able to write to that file. You can see in mine that it was created late last year, That was the last time it updated. And even if someone else comes along and clicks update, it will throw an error that it can't read that file and will just sit there, no download, nothing. Edited February 1, 2022 by jaeos
Auxitism Posted February 1, 2022 Posted February 1, 2022 (edited) On 1/31/2022 at 2:23 PM, remodel said: From Sattyre author of USMP "That comes from the Unofficial misc bug fixes patch that was incorporated back in LE. I have had other issues with their "fixes". I removed the edit as it doesn't seem to be attached to anything else. " His next version will have the edit removed. To fix this open USMP in SSEEdit and scroll down the "Dialogue Topic" till you get to the 000D6622 edit. Expande the "+" so the edit 000D6681 is reveled. Right click on 000D6681 and select remove from the dropdown list. Then save and exit SSEEdit, I don't recommend making a patch for this, just save the mod. I double checked my Bashed Patch and there are no Dialogue Topics so a new patch is not necessary. Remember the next version will come with this fix. Below is what you're looking for. Writing this up takes a lot longer that the fix. Hope this helps. Thanks Auxitism for the heads up so I could fix my game before the break. Reveal hidden contents This is the problem, the edit restarts the dialogue: Reveal hidden contents On 1/30/2022 at 5:18 PM, Auxitism said: you could also open up xedit and remove the record from it ( 000D6681 ) for your reference and hope that's the only issue it has and put in hours in a play through to find another bug from a mod that fixes stuff that doesn't impact the player Your choice , I've gone the route of not using it , I did check to see if I had any actually dependencies 1st though Yup. You're Welcome . Edited February 1, 2022 by Auxitism
wollboi Posted February 1, 2022 Posted February 1, 2022 For anybody still using creature mods, did anyone find a reliable way to fix the boner issue? About 75% of the time, no animals have erections irregardless of their arousal level. I remember a while back someone posted their setup but I'm wondering if it's still relevant.
jaeos Posted February 1, 2022 Posted February 1, 2022 3 minutes ago, wollboi said: For anybody still using creature mods, did anyone find a reliable way to fix the boner issue? About 75% of the time, no animals have erections irregardless of their arousal level. I remember a while back someone posted their setup but I'm wondering if it's still relevant. It's still a 50/50 or closer to a 25/75 shot if the creature will have the appropriate.. equipment. That being said things like dragons, unique animals (arvak, named animals will almost all have the needed meshes, but if you get say 4 wolves into the same area and have a gang bang one will have the equipment, the others in the area will not. As soon as the one with the equipment runs away or is dismissed (i use henti spells to summon different animals) Dwarven erm.. things, almost always have the updated meshes in place, charus, reapers yes, regular charus, again it falls into the 25/75 if there are 4 in the area.
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