Varithina Posted July 23, 2021 Posted July 23, 2021 8 hours ago, jaeos said: @Varithina Any ideas? you're way more knowledgeable than i am on bodyslide errors.  Maybe, give this a try, run bodyslide, with it running from the filters section select the nordwar armors, if they have a filter that is they may not.  If they do, then hold down, hmm, ctrl then while doing so click on the batch build button, make sure build morphs is selected, bodyslide should the present a list of items to build, using a filter it may not offer this though, select build, bodyslide should now ask you where you want to build those files, any location will do as long as there is not a meshes folder already there, pick somewhere, desktop or whatever let bodyslide finish building, then go into that directory and zip them up using what ever program you use for that, rename it to whatever you want, then copy that into where you keep your mo2 download, if you now go onto your downloads tab on mo2 and it should show as a new mod, install that, then select activate the mod and select it that should show what it conflicts with.  Another option is to load everything you have into xedit, the go onto the nordwar armors esp/esl and check to see what if anything is overwriting the armor addons and armor sections, if something is, and you would be surprised by the number of mods that do change armors, especially if they are base game replacers, if something does change them, then move the nordwar armors below that mod and it should sort it out, note the word should armor replacers can be damn tempremental at times. 2
akadeadpool Posted July 23, 2021 Posted July 23, 2021 @w0883g0ngz Do you use Simply Realistic Armor and Weapons from this modlist? Â I ask because when you said you use NordwarUA mods, I suspect you're using armor mods from old mod list. You sould recheck your modlist and replace Nordwar mods with the current ones in this modlist. Â Anyway, I remeber some NordwarUA mods have problem with bashed patch overriding mod texture with vanilla texture. Try moving the esp file of those Nordwar mods with texture problem to place below bash patch. Â If you indeed use Simply Realistic Armor and Weapons then looking for texture conflict with SRAW and hide those conflict. 1
Crashasmack Posted July 23, 2021 Posted July 23, 2021 Odd question, I know, but is there any way to use 3BBB and still have underwear on when unclothed? So basically like CBBE's nevernude or underwear options. Or do I just have to not use the 3BBB for the nude textures and use the base CBBE ones instead?
wollboi Posted July 23, 2021 Posted July 23, 2021 Warning! The latest update to Immersive Interactions has corrupted the saves of a few people, myself included. Rolling back to the previous version fixed it. Hold off on this one. Being able to milk cows will have to wait.
Guest Posted July 24, 2021 Posted July 24, 2021 I LOVE the look of the NPCs in High Poly NPC Overhaul, but it literally takes my FPS to 30 FPS Â Â Had to revert to Pandorable's NPCs...
catgatatac Posted July 24, 2021 Posted July 24, 2021 (edited) Some of my idle animations have the hands/arms clipping through my character's ass (using 3BBB). Is there a way to fix this?  Spoiler  Edited July 24, 2021 by catgatatac 1
axz2 Posted July 24, 2021 Posted July 24, 2021 8 hours ago, bybee said: I LOVE the look of the NPCs in High Poly NPC Overhaul, but it literally takes my FPS to 30 FPS Â Â Had to revert to Pandorable's NPCs... Â What hardware are you running on your PC?
Guest Posted July 25, 2021 Posted July 25, 2021 17 hours ago, axz2 said: Â What hardware are you running on your PC? Â 2gb VRAM Geforce 940MX with 6GB integrated Intel graphics, i5-7200 at 3.2Ghz, 12GB RAM... Not the best, but yeah. Was going to save for a desktop PC, but yeah, COVID
Guest Posted July 25, 2021 Posted July 25, 2021 23 hours ago, catgatatac said: Some of my idle animations have the hands/arms clipping through my character's ass (using 3BBB). Is there a way to fix this?   Hide contents      I'd also like to know...
axz2 Posted July 25, 2021 Posted July 25, 2021 2 hours ago, bybee said:  2gb VRAM Geforce 940MX with 6GB integrated Intel graphics, i5-7200 at 3.2Ghz, 12GB RAM... Not the best, but yeah. Was going to save for a desktop PC, but yeah, COVID   I have a 960M (maybe no faster then your 940 since I have the laptop version), and I think my CPU is sight;y slower then yours. but I have 16GB RAM, and I think more importantly my GPU has 4GB. If your problem is running out of VRAM then I might be OK. If not I'd probably have the same problem.
jaeos Posted July 25, 2021 Posted July 25, 2021 55 minutes ago, axz2 said:   I have a 960M (maybe no faster then your 940 since I have the laptop version), and I think my CPU is sight;y slower then yours. but I have 16GB RAM, and I think more importantly my GPU has 4GB. If your problem is running out of VRAM then I might be OK. If not I'd probably have the same problem.  3 hours ago, bybee said:  2gb VRAM Geforce 940MX with 6GB integrated Intel graphics, i5-7200 at 3.2Ghz, 12GB RAM... Not the best, but yeah. Was going to save for a desktop PC, but yeah, COVID take a look at this. does FPS matter?
axz2 Posted July 25, 2021 Posted July 25, 2021 2 hours ago, jaeos said:  take a look at this. does FPS matter?  Personally I think for me in Skyrim, 30 FPS would be fine, but if 30 is the max, or even if its the average, you would have moments below, perhaps well below, 30 FPS.
alaunus01 Posted July 25, 2021 Posted July 25, 2021 As far as I see it the main problem with a system around minimum specs is not that CPU and/or GPU can't handle it but that components from that generation simply don't have enough memory. Speaking from experience it is fairly easy to exceed 4 gigs of vram usage following this guide and not that hard to run out of 16 gig of regular ram then too. ?
unnameable Posted July 25, 2021 Posted July 25, 2021 (edited) @user037951Â @RedAcer I was having the problem with the red halo. I re-installed Embers (2.2.3) and ticked "Red Glow Eliminator" on the "Compatibility Patches" window (last window) Â Â Edited July 25, 2021 by unnameable 1
Tiemphyx Posted July 25, 2021 Posted July 25, 2021 @w0883g0ngz Just curious but, if you open the Data tab in MO2 and drill into meshes/armor_replacer/1_Alikr, what do you see as the originating mod for, say: ArmorHeavyF_0/1.nif? This folder should show nothing but NordWarUA and BodySlide Output. More to the point, maybe, look at the textures/armor_replacer/1_Armor_Fractions folder. All of these textures should originate from NordWarUA's UFA SSE + BodySlide. It's not impossible that there's a problem with the selection and installation of that mod. If all this has already been discussed, my apologies, I haven't been following all that closely. 1
Tiemphyx Posted July 25, 2021 Posted July 25, 2021 (edited) 9 hours ago, bybee said: Â I'd also like to know... bump; but honestly, I don't think there's anything to be done if it's embedded in the animation. Edited July 25, 2021 by Temphyx
RedAcer Posted July 25, 2021 Posted July 25, 2021 @unnameable, Â And just like that it was fixed - Thank you 1
wollboi Posted July 27, 2021 Posted July 27, 2021 Alright, rant time. I think I'm done with Deadly Wenches. 1 - Frequent CTDs whenever I fight a boss wench who does an AOE attack or whenever I perform a kill move on one of them. 2 - I don't think half the bandits living in a cave would appear like supermodels. Same deal with guards. Not saying there shouldn't be hot bandits, but to me this is the Bijin = Skyrim Supermodels argument cranked to 11. 3 - Fighting them gets old fast. I like the challenge, but it just becomes repetitive. There are basically three variants: block-everything-all-the-time fighters, summon-wolf-familiar fighters, and wizard ladies that freeze you and run away so you can't hit them if you're not playing a ranged character. Oh, and vampires that do the same but with draining spells. 4 - That poster outside Solitude looks ****ing atrocious. Â Honestly, the other wench mod isn't much better. There are already wenches in taverns. And it adds them in bizarre places, like apparently Riverwood Trader has a live-in wench now. The quests are pretty terrible too. I like the idea of rescuing a captive, but you just end up taking them back to town so that they clutter up the inn for the rest of time. Â I think maybe it should be listed as Optional at least. Anyone else having any issues? I've checked the posts section on Nexus and some people bring up similar issues to mine, but maybe it's just me. 3
trgdolors Posted July 27, 2021 Posted July 27, 2021 (edited) I am getting close to getting my next play through up after quite some time, so have not seen CTDs yet. I will watch for that. I will admit I was a little surprised that "the wenches" were included in this guide, as the guide does not seem to include many NPC adding mods. As the guide says, you can add those kinds of things on top if you want. Â However; I admit I kind of like adding more NPCs. It makes the game feel more alive to me. I tend to bring a couple followers with me, then ramp up the enemies to balance it out for more epic battles. Also, it is good to at least have examples for beginners to show how and where to put added mods of different types (and what is/isn't compatible with this guide). If anything, I might want even more examples of different types of mods. Maybe even a running list of "allegedly compatible" mods, though we are trying to keep this already complicated thing as simple as possible. Â I would agree that placing an Optional tag on the Wenches would be the "consistent" thing to do, but obviously that is Aylis' call. Edited July 27, 2021 by trgdolors
MK198914 Posted July 27, 2021 Posted July 27, 2021 (edited) I normally use this wonderful guide for install but I have so far have been using flower girls and several mod that use them.  One of the main reasons why I was using flower girls instead of Sexlab, was the fact that FG were completely voiced. But with the newly released voice packs I started to think I might have alternative.  So I have been thinking of building a a new playthrough anyway with a few new mods that require fresh start anyway during this weekend.  Thing is apart of kind of limited extendibility I quite like FG functionality and I do not require ton of devious devices mods.  So I would like to build a sexlab version that would loosely mimic Flower Girls functions, but allowing me the extend it with something else, if it takes my fancy. What I like in FG that I would like to have in the game with the sexlab. So far I was looking into the sexlab section of this guide and I have several questions  Seduction system. This feature was quite a bit fun. You had to work to get into characters pants either that or pay. So I guess SLEN would do it?) When I have last time installed sexlab I really hated that SLEN added dialogue had this big ugly (SLEN) tag can I can I remove them with SLATE mod? Also is there a way to exclude character from SLEN? I ended up suspecting that SLEN managed to break Inigo's brain when I had him in the party and SLEN event started. (It was the reason I have uninstalled it last time.)  Relationship between NPC. (This was added by trio of mods called sex scene framework and secret lives) Basically NPC had their own lives, but in the logical way, if you sneaked into someone's house during the night, there was a chance you could caught married couples banging, or bachelors visiting local working girl. (Or the working girl visiting them.)  That neatly leads me to question.  Is there a mod that adds... lets say one or two working girls into big cities? And I would like to avoid immersive wenches. In my opinion they tend to overcrowd already small inns that have no facilities for the poor girls.  Edit: Wintersun compatibility. It really amuses when my character raises favour with dibella by having sex.  Now there are several things confusing me in the guide. Sexlab Attraction (Optional) Sexlab Eager NPC's SE (SLEN) Arousal Based MatchMaker OR Random Sex Mod from the excerpt I would probably use SLEN, but doesn't the other three mods doing the same thing? Or should I install some of them?  Thank you all for your time and insights. Cheers MK Edited July 27, 2021 by milankovalcik
maltodaxtrin Posted July 27, 2021 Posted July 27, 2021 (edited) 17 hours ago, wollboi said: Alright, rant time. I think I'm done with Deadly Wenches. 1 - Frequent CTDs whenever I fight a boss wench who does an AOE attack or whenever I perform a kill move on one of them. 2 - I don't think half the bandits living in a cave would appear like supermodels. Same deal with guards. Not saying there shouldn't be hot bandits, but to me this is the Bijin = Skyrim Supermodels argument cranked to 11. 3 - Fighting them gets old fast. I like the challenge, but it just becomes repetitive. There are basically three variants: block-everything-all-the-time fighters, summon-wolf-familiar fighters, and wizard ladies that freeze you and run away so you can't hit them if you're not playing a ranged character. Oh, and vampires that do the same but with draining spells. 4 - That poster outside Solitude looks ****ing atrocious.  Honestly, the other wench mod isn't much better. There are already wenches in taverns. And it adds them in bizarre places, like apparently Riverwood Trader has a live-in wench now. The quests are pretty terrible too. I like the idea of rescuing a captive, but you just end up taking them back to town so that they clutter up the inn for the rest of time.  I think maybe it should be listed as Optional at least. Anyone else having any issues? I've checked the posts section on Nexus and some people bring up similar issues to mine, but maybe it's just me.  All the Wenches mods are terribly un-immersive and buggy mods and I have removed them from my install a while ago.  @w0883g0ngz you really have to follow the instructions in my earlier post that was linked to you on page 272. Everything else isn't going to work.  I'm gonna say this for the fourth time, but if you install custom bodyslide presets, and you have immersive armors installed, or any mods that replace vanilla armors, and aren't using Aylis' premade bodyslide files, you absolutely need to do the steps outlined in my post or all your vanilla female armors in-game will have vanilla meshes instead of modded ones. The reason is because of a bug with the BodySlide program that has never been fixed.  Post in question : (you need to scroll up a bit for some reason, find the one with 3 edits)  Edited July 27, 2021 by maltodaxtrin 2
wollboi Posted July 27, 2021 Posted July 27, 2021 @MK198914 You need all three. They do accomplish separate things. Attraction = Mutual attraction between PC/NPC or NPC/NPC. You are more likely to succeed in a proposition using ... SLEN = Control the difficulty of propositions, the attractiveness of players, etc. Adds random encounters. Adds a sidequest (that I don't really care for). Lots of additional mechanics. ABMM = Uses Sexlab Aroused and SLEN to make characters engage. (I prefer this one over Random, but I can't remember why.) Â You can play with only SLEN, or without any of them. But I think it's a lot more immersive, and adds quite a bit to the game. Adjusting the MCM to your preferences will help a lot, and is pretty important. I once saw Ulfric start doing his "I fight for my people!" speech as he decided to engage in some adult fun times with Galmar Stone-fist. That wasn't expected. Never be able to hear that speech the same again. 1
jaeos Posted July 27, 2021 Posted July 27, 2021 3 hours ago, MK198914 said:  Sexlab Attraction (Optional) Sexlab Eager NPC's SE (SLEN) Arousal Based MatchMaker OR Random Sex Mod from the excerpt I would probably use SLEN, but doesn't the other three mods doing the same thing? Or should I install some of them?  Thank you all for your time and insights. Cheers MK Attraction. how pretty are you? how Pretty is the other person, it also takes into account settings in sexlab for sexuality. You can also set things like Nords will not like sex with Bretons etc. I usually set mine around 65-70. Makes you pretty but not the most beautiful thing this side of the apocalypse, it also takes into account sexlab aroused. So Hod (it changes each playthrough) i might think of him as "normal" if my arousal is below 30, but if it's 70+ I'm looking at him like a wolf with a pork chop. Or his wife might show in sexlab as herto, but my char is bi, so i may look at her like a freaking goddess and she pays me no mind. All this information is given when you hit N to target them, which gives you a read on how well SLEN will work on them, ABM can also take that out of your hands where you don't do anything. (NPC demands a horizontal dance with PC if your arousal is over a threshold and so is theirs) or if your arousal is 90+ and you get drunk, if there are ANY NPC in range with a high enough arousal, You pull the public sex thing in front of anyone and you may have 3-5 people waiting in line to have a turn at you. I think the only NPC i have ever seen on a consistent basis as lesbian is Lydia. @wollboior Balgruff reminicing about climbing the thousand steps while his brother (hrongar) double teams you and irilith... 1
wollboi Posted July 28, 2021 Posted July 28, 2021 @jaeos Lol. Also, yeah, Lydia does seem 100% gay. She's the only character that it seems like needs to be hosed off every once in a while.
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