LegendOfJan Posted October 4, 2021 Posted October 4, 2021 These Greatsword animations turned out fantastic, thanks a lot!
OddPillow4 Posted October 4, 2021 Posted October 4, 2021 4 hours ago, Gunslicer said: My Skyrim SE died, I don't know if it was because of the animations so I'll post it here instead of the main page. Without mods activated Skyrim works and animations are normal, I don't know why it died I don't even use it. I blame halloween (there is a halloween message in the Skyrim menu and I haven't updated anything, maybe it was automatic and it broke something).   Backward walk and run animation and MOVEMENT ONLY animation for bows.  mt_back SE.7z 43.85 kB · 16 downloads mt_bow SE.7z 148.44 kB · 22 downloads Just tested on my SE, working fine so far
Leeraa Posted October 4, 2021 Posted October 4, 2021 bow movement looks great! am I right to assume that bow equip/idle and bow draw are still wip? will they be released separately?
pieeater1 Posted October 4, 2021 Posted October 4, 2021 thanks for continuing to make animations for us 1
jawbreaker1389 Posted October 5, 2021 Posted October 5, 2021 Hands down my favorite movement animations for females! Thank you so much for making these! 2
Dohvakin Posted October 5, 2021 Posted October 5, 2021 The bow animations seem to work well for me. Great job GS!
joe_yawiki Posted October 6, 2021 Posted October 6, 2021 After I install bow animation I notice that enemy with bow now move with significantly increase in speed. Is this happend to anyone?
FlufyFox Posted October 8, 2021 Posted October 8, 2021 I think i forgot to post here but the lesbian animations of your slal was the first ones i tried and i really liked them, they are pretty cute :3 i like when the characters show really good affection wich other s2 i just idk why but vanilla replacers animations dont working for me, poses i need to update, i got SE version this year and i will be playing the game again.  Thanks for the amazing work ^^
Hannibal139 Posted October 10, 2021 Posted October 10, 2021 Can you make a mermaid animated swimming pose please? ???
Elxa Sayaka Posted October 11, 2021 Posted October 11, 2021 I can't get the bow animations to work. I'm on LE.
Gunslicer Posted October 11, 2021 Author Posted October 11, 2021 On 10/6/2021 at 2:48 PM, joe_yawiki said: After I install bow animation I notice that enemy with bow now move with significantly increase in speed. Is this happend to anyone? I just tested it on SE and it looks normal.  On 10/8/2021 at 4:25 PM, FlufyFox said: I think i forgot to post here but the lesbian animations of your slal was the first ones i tried and i really liked them, they are pretty cute :3 i like when the characters show really good affection wich other s2 i just idk why but vanilla replacers animations dont working for me, poses i need to update, i got SE version this year and i will be playing the game again.  Thanks for the amazing work ^^ Do you use GENDER Specific Animations in FNIS?  with this option enabled the character uses the animations from Data\Meshes\actors\character\animations\female. without it the game uses animations from Data\Meshes\actors\character\animations  the path of the animations I made is to \animations\female but you can transfer manually if you don't want to use gender specific animations.  On 10/10/2021 at 3:45 AM, Hannibal139 said: Can you make a mermaid animated swimming pose please? ??? It looks fun, has a picture or video of something like that.  11 hours ago, Elxa Sayaka said: I can't get the bow animations to work. I'm on LE. See if you have GENDER Specific Animations enabled in FNIS.
NexusRefugee Posted October 11, 2021 Posted October 11, 2021 since there is no se link for the new bow anims or at least i cant see it can we just run through the asset optimizer for cathedral?
FlufyFox Posted October 11, 2021 Posted October 11, 2021 6 hours ago, Gunslicer said: I just tested it on SE and it looks normal.  Do you use GENDER Specific Animations in FNIS?  with this option enabled the character uses the animations from Data\Meshes\actors\character\animations\female. without it the game uses animations from Data\Meshes\actors\character\animations  the path of the animations I made is to \animations\female but you can transfer manually if you don't want to use gender specific animations.  It looks fun, has a picture or video of something like that.  See if you have GENDER Specific Animations enabled in FNIS. Yes i use the gender stuff, but still not work, but its ok i am used to skyrim trolling, i just wants to play a little and dont spend millions hours on fixing stuff, i can try nemesis to see if will change it by having them on the female folder :3 thanks
OddPillow4 Posted October 12, 2021 Posted October 12, 2021 7 hours ago, MuchW0W said: since there is no se link for the new bow anims or at least i cant see it can we just run through the asset optimizer for cathedral? It's here 1
FlufyFox Posted October 12, 2021 Posted October 12, 2021 On 10/11/2021 at 9:34 AM, Gunslicer said: I just tested it on SE and it looks normal.  Do you use GENDER Specific Animations in FNIS?  with this option enabled the character uses the animations from Data\Meshes\actors\character\animations\female. without it the game uses animations from Data\Meshes\actors\character\animations  the path of the animations I made is to \animations\female but you can transfer manually if you don't want to use gender specific animations.  It looks fun, has a picture or video of something like that.  See if you have GENDER Specific Animations enabled in FNIS. Yesss i could make it work, i have followed the engines guide to run both and nemesis handle human anims :3 i saw on your bow animations your char doing an different idle similar to one of your poses, or it is new idle ? Thanks hope you doing great
Hannibal139 Posted October 13, 2021 Posted October 13, 2021 On 10/11/2021 at 6:04 PM, Gunslicer said: It looks fun, has a picture or video of something like that. I don't unfortunately. here is something from nexus https://www.nexusmods.com/skyrim/mods/49525Â
Hannibal139 Posted October 13, 2021 Posted October 13, 2021 I have tried it in past but didn't like it. It looks stiff and sh!t tbhÂ
Guest Posted October 13, 2021 Posted October 13, 2021 Hey Gunslicer! Have you ever considered chaining some of these poses together for a longer dance animation? Also, just curious what tools you use to make these since I am thinking of trying myself. Cheers!
afshin76 Posted October 14, 2021 Posted October 14, 2021 On 10/13/2021 at 9:15 AM, Gro_Lak said: Hey Gunslicer! Have you ever considered chaining some of these poses together for a longer dance animation? Also, just curious what tools you use to make these since I am thinking of trying myself. Cheers! I agree with this, Long dance animation would be awesome. +1
petronius Posted October 16, 2021 Posted October 16, 2021 Is there a way to tell Sexlab to only ever use futa animations when indeed there are futa characters involved? I'm being forced to toggle them all off because they're often picked even when there aren't any futa.
Gunslicer Posted October 17, 2021 Author Posted October 17, 2021 On 10/13/2021 at 8:00 AM, Hannibal139 said: I don't unfortunately. here is something from nexus https://www.nexusmods.com/skyrim/mods/49525 It's not just a pose, it's an animation package, I don't know how long it would take to finish.  On 10/13/2021 at 11:15 AM, Gro_Lak said: Hey Gunslicer! Have you ever considered chaining some of these poses together for a longer dance animation? Also, just curious what tools you use to make these since I am thinking of trying myself. Cheers! I use 3dsmax 2012. I don't think about long dances, it's a lot of movement I would end up breaking the character.  On 10/16/2021 at 7:41 PM, petronius said: Is there a way to tell Sexlab to only ever use futa animations when indeed there are futa characters involved? I'm being forced to toggle them all off because they're often picked even when there aren't any futa. I don't know any, but I don't even play anymore so my knowledge doesn't matter much.
Gunslicer Posted October 17, 2021 Author Posted October 17, 2021 On 10/12/2021 at 11:53 AM, FlufyFox said: Yesss i could make it work, i have followed the engines guide to run both and nemesis handle human anims :3 i saw on your bow animations your char doing an different idle similar to one of your poses, or it is new idle ? Thanks hope you doing great It's from the poses, I modified it to use with a bow.
Cristel Carrisi Posted October 17, 2021 Posted October 17, 2021 Everything works.thanks ScreenShot427.bmp ScreenShot428.bmp
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