DIO-BRANDO Posted October 11, 2021 Share Posted October 11, 2021 cant wait for the bow animation on SE! Link to comment
Gunslicer Posted October 11, 2021 Author Share Posted October 11, 2021 On 10/6/2021 at 2:48 PM, joe_yawiki said: After I install bow animation I notice that enemy with bow now move with significantly increase in speed. Is this happend to anyone? I just tested it on SE and it looks normal.  On 10/8/2021 at 4:25 PM, FlufyFox said: I think i forgot to post here but the lesbian animations of your slal was the first ones i tried and i really liked them, they are pretty cute :3 i like when the characters show really good affection wich other s2 i just idk why but vanilla replacers animations dont working for me, poses i need to update, i got SE version this year and i will be playing the game again.  Thanks for the amazing work ^^ Do you use GENDER Specific Animations in FNIS?  with this option enabled the character uses the animations from Data\Meshes\actors\character\animations\female. without it the game uses animations from Data\Meshes\actors\character\animations  the path of the animations I made is to \animations\female but you can transfer manually if you don't want to use gender specific animations.  On 10/10/2021 at 3:45 AM, Hannibal139 said: Can you make a mermaid animated swimming pose please? ??? It looks fun, has a picture or video of something like that.  11 hours ago, Elxa Sayaka said: I can't get the bow animations to work. I'm on LE. See if you have GENDER Specific Animations enabled in FNIS. Link to comment
4Lewds Posted October 11, 2021 Share Posted October 11, 2021 since there is no se link for the new bow anims or at least i cant see it can we just run through the asset optimizer for cathedral? Link to comment
FlufyFox Posted October 11, 2021 Share Posted October 11, 2021 6 hours ago, Gunslicer said: I just tested it on SE and it looks normal.  Do you use GENDER Specific Animations in FNIS?  with this option enabled the character uses the animations from Data\Meshes\actors\character\animations\female. without it the game uses animations from Data\Meshes\actors\character\animations  the path of the animations I made is to \animations\female but you can transfer manually if you don't want to use gender specific animations.  It looks fun, has a picture or video of something like that.  See if you have GENDER Specific Animations enabled in FNIS. Yes i use the gender stuff, but still not work, but its ok i am used to skyrim trolling, i just wants to play a little and dont spend millions hours on fixing stuff, i can try nemesis to see if will change it by having them on the female folder :3 thanks Link to comment
OddPillow4 Posted October 12, 2021 Share Posted October 12, 2021 7 hours ago, MuchW0W said: since there is no se link for the new bow anims or at least i cant see it can we just run through the asset optimizer for cathedral? It's here 1 Link to comment
FlufyFox Posted October 12, 2021 Share Posted October 12, 2021 On 10/11/2021 at 9:34 AM, Gunslicer said: I just tested it on SE and it looks normal.  Do you use GENDER Specific Animations in FNIS?  with this option enabled the character uses the animations from Data\Meshes\actors\character\animations\female. without it the game uses animations from Data\Meshes\actors\character\animations  the path of the animations I made is to \animations\female but you can transfer manually if you don't want to use gender specific animations.  It looks fun, has a picture or video of something like that.  See if you have GENDER Specific Animations enabled in FNIS. Yesss i could make it work, i have followed the engines guide to run both and nemesis handle human anims :3 i saw on your bow animations your char doing an different idle similar to one of your poses, or it is new idle ? Thanks hope you doing great Link to comment
4Lewds Posted October 12, 2021 Share Posted October 12, 2021 thanks for the link Oddpillow4 Link to comment
Hannibal139 Posted October 13, 2021 Share Posted October 13, 2021 On 10/11/2021 at 6:04 PM, Gunslicer said: It looks fun, has a picture or video of something like that. I don't unfortunately. here is something from nexus https://www.nexusmods.com/skyrim/mods/49525 Link to comment
Hannibal139 Posted October 13, 2021 Share Posted October 13, 2021 I have tried it in past but didn't like it. It looks stiff and sh!t tbh Link to comment
Guest Posted October 13, 2021 Share Posted October 13, 2021 Hey Gunslicer! Have you ever considered chaining some of these poses together for a longer dance animation? Also, just curious what tools you use to make these since I am thinking of trying myself. Cheers! Link to comment
afshin76 Posted October 14, 2021 Share Posted October 14, 2021 On 10/13/2021 at 9:15 AM, Gro_Lak said: Hey Gunslicer! Have you ever considered chaining some of these poses together for a longer dance animation? Also, just curious what tools you use to make these since I am thinking of trying myself. Cheers! I agree with this, Long dance animation would be awesome. +1 Link to comment
petronius Posted October 16, 2021 Share Posted October 16, 2021 Is there a way to tell Sexlab to only ever use futa animations when indeed there are futa characters involved? I'm being forced to toggle them all off because they're often picked even when there aren't any futa. Link to comment
Gunslicer Posted October 17, 2021 Author Share Posted October 17, 2021 On 10/13/2021 at 8:00 AM, Hannibal139 said: I don't unfortunately. here is something from nexus https://www.nexusmods.com/skyrim/mods/49525 It's not just a pose, it's an animation package, I don't know how long it would take to finish.  On 10/13/2021 at 11:15 AM, Gro_Lak said: Hey Gunslicer! Have you ever considered chaining some of these poses together for a longer dance animation? Also, just curious what tools you use to make these since I am thinking of trying myself. Cheers! I use 3dsmax 2012. I don't think about long dances, it's a lot of movement I would end up breaking the character.  On 10/16/2021 at 7:41 PM, petronius said: Is there a way to tell Sexlab to only ever use futa animations when indeed there are futa characters involved? I'm being forced to toggle them all off because they're often picked even when there aren't any futa. I don't know any, but I don't even play anymore so my knowledge doesn't matter much. Link to comment
Gunslicer Posted October 17, 2021 Author Share Posted October 17, 2021 On 10/12/2021 at 11:53 AM, FlufyFox said: Yesss i could make it work, i have followed the engines guide to run both and nemesis handle human anims :3 i saw on your bow animations your char doing an different idle similar to one of your poses, or it is new idle ? Thanks hope you doing great It's from the poses, I modified it to use with a bow. Link to comment
Cristel Carrisi Posted October 17, 2021 Share Posted October 17, 2021 Everything works.thanks ScreenShot427.bmp ScreenShot428.bmp Link to comment
QuietPippin Posted October 18, 2021 Share Posted October 18, 2021 (edited) @Gunslicer Love the new Bow animations  You're amazing Edited October 18, 2021 by QuietPippin Link to comment
Skywalker Posted October 23, 2021 Share Posted October 23, 2021 So is the walk backward animation a 360 degree walk animation, or is it a new backstepping animation? I'm assuming the former but clarification on what it actually is would be nice since "The character walks backward while still facing forward" is confusing because is that relative to the player character or the player camera? Link to comment
Jessica_Degurechaff Posted October 23, 2021 Share Posted October 23, 2021 (edited) hey there! Sorry for butting in and asking something that maybe you have already answered (but i legit cant find if you already did) i would also test this for myself but im in the process of installing a huge mod list so i cant test some of this stuff until i can, well , play the game -I understand that they work via rings, but do they replace any other animation that already "does that"? for example sneaking, running and walking (and all of them use DAR btw) I just have to install this last so it wins all conflicts? and if i just activate them they would keep runing (for general gameplay) until i turn it off? Like i really prefer your sneaking anim, so if i chose it using rings it would also replace the one i currently use? Maybe im just confused and the sneak file is an standard replacer? (for example) -Does it haves any mayor conflicts? Like with DAR? -Do i have to permanently use the rings? what happen if i lose them? -Would you think of making MCM support? Im sorry for bothering, cheers and thanks for this mod, im kinda new in the animation front, since i always had issues installing them and nowadays i just use DAR and "automatic" anims, so i never really got into this pose mods, sorry if all of my questions are basic Edited October 23, 2021 by Jessica_Degurechaff Link to comment
Nuuk Gaming Posted October 23, 2021 Share Posted October 23, 2021 GSPoses SE 17 10 Review  3 Link to comment
Gunslicer Posted October 25, 2021 Author Share Posted October 25, 2021 On 10/18/2021 at 1:51 AM, QuietPippin said: @Gunslicer Love the new Bow animations  You're amazing Thanks .  On 10/22/2021 at 9:54 PM, Skywalker said: So is the walk backward animation a 360 degree walk animation, or is it a new backstepping animation? I'm assuming the former but clarification on what it actually is would be nice since "The character walks backward while still facing forward" is confusing because is that relative to the player character or the player camera? I don't speak English and I thought it was weird to understand, but I couldn't find better words. It is relative to the player character.  On 10/23/2021 at 10:07 AM, Jessica_Degurechaff said: hey there! Sorry for butting in and asking something that maybe you have already answered (but i legit cant find if you already did) i would also test this for myself but im in the process of installing a huge mod list so i cant test some of this stuff until i can, well , play the game -I understand that they work via rings, but do they replace any other animation that already "does that"? for example sneaking, running and walking (and all of them use DAR btw) I just have to install this last so it wins all conflicts? and if i just activate them they would keep runing (for general gameplay) until i turn it off? Like i really prefer your sneaking anim, so if i chose it using rings it would also replace the one i currently use? Maybe im just confused and the sneak file is an standard replacer? (for example) -Does it haves any mayor conflicts? Like with DAR? -Do i have to permanently use the rings? what happen if i lose them? -Would you think of making MCM support? Im sorry for bothering, cheers and thanks for this mod, im kinda new in the animation front, since i always had issues installing them and nowadays i just use DAR and "automatic" anims, so i never really got into this pose mods, sorry if all of my questions are basic I don't use DAR so I can't answer about it, but about the rings they don't replace anything, the poses are all linked in the rings menu and none of them will replace the game animations or cause conflict.  One ring is to select a pose and the other ring is to activate the animation, but only those with the same number work, for example the ring 1 will activate the pose selected by the selection ring 1, it has a total of 6 pairs of rings, and if I get lost I think I can only get them back using the console or disabling and enabling the mod again.  Running, sneak and bow animations are replacements for Skyrim animations, can be used without the pose mod. 1 Link to comment
Ryo95 Posted October 25, 2021 Share Posted October 25, 2021 The latest GSPoses files seem to be missing from the download section. 4 Link to comment
Djlegends Posted October 25, 2021 Share Posted October 25, 2021 4 hours ago, Ryo95 said: The latest GSPoses files seem to be missing from the download section. cant fine it either 3 Link to comment
skyrimcrap Posted October 25, 2021 Share Posted October 25, 2021 (edited) 2 minutes ago, Djlegends said: cant fine it either  Confirming; I don't see them either. Edited October 25, 2021 by skyrimcrap 2 Link to comment
Andaius Posted October 25, 2021 Share Posted October 25, 2021 Me as well, gsposes not there. Link to comment
in'n'out Posted October 25, 2021 Share Posted October 25, 2021 Where's the Pose file? Link to comment
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