QuietPippin Posted October 18, 2021 Posted October 18, 2021 (edited) @Gunslicer Love the new Bow animations You're amazing Edited October 18, 2021 by QuietPippin
Skywalker Posted October 23, 2021 Posted October 23, 2021 So is the walk backward animation a 360 degree walk animation, or is it a new backstepping animation? I'm assuming the former but clarification on what it actually is would be nice since "The character walks backward while still facing forward" is confusing because is that relative to the player character or the player camera?
Jessica_Degurechaff Posted October 23, 2021 Posted October 23, 2021 (edited) hey there! Sorry for butting in and asking something that maybe you have already answered (but i legit cant find if you already did) i would also test this for myself but im in the process of installing a huge mod list so i cant test some of this stuff until i can, well , play the game -I understand that they work via rings, but do they replace any other animation that already "does that"? for example sneaking, running and walking (and all of them use DAR btw) I just have to install this last so it wins all conflicts? and if i just activate them they would keep runing (for general gameplay) until i turn it off? Like i really prefer your sneaking anim, so if i chose it using rings it would also replace the one i currently use? Maybe im just confused and the sneak file is an standard replacer? (for example) -Does it haves any mayor conflicts? Like with DAR? -Do i have to permanently use the rings? what happen if i lose them? -Would you think of making MCM support? Im sorry for bothering, cheers and thanks for this mod, im kinda new in the animation front, since i always had issues installing them and nowadays i just use DAR and "automatic" anims, so i never really got into this pose mods, sorry if all of my questions are basic Edited October 23, 2021 by Jessica_Degurechaff
Gunslicer Posted October 25, 2021 Author Posted October 25, 2021 On 10/18/2021 at 1:51 AM, QuietPippin said: @Gunslicer Love the new Bow animations You're amazing Thanks . On 10/22/2021 at 9:54 PM, Skywalker said: So is the walk backward animation a 360 degree walk animation, or is it a new backstepping animation? I'm assuming the former but clarification on what it actually is would be nice since "The character walks backward while still facing forward" is confusing because is that relative to the player character or the player camera? I don't speak English and I thought it was weird to understand, but I couldn't find better words. It is relative to the player character. On 10/23/2021 at 10:07 AM, Jessica_Degurechaff said: hey there! Sorry for butting in and asking something that maybe you have already answered (but i legit cant find if you already did) i would also test this for myself but im in the process of installing a huge mod list so i cant test some of this stuff until i can, well , play the game -I understand that they work via rings, but do they replace any other animation that already "does that"? for example sneaking, running and walking (and all of them use DAR btw) I just have to install this last so it wins all conflicts? and if i just activate them they would keep runing (for general gameplay) until i turn it off? Like i really prefer your sneaking anim, so if i chose it using rings it would also replace the one i currently use? Maybe im just confused and the sneak file is an standard replacer? (for example) -Does it haves any mayor conflicts? Like with DAR? -Do i have to permanently use the rings? what happen if i lose them? -Would you think of making MCM support? Im sorry for bothering, cheers and thanks for this mod, im kinda new in the animation front, since i always had issues installing them and nowadays i just use DAR and "automatic" anims, so i never really got into this pose mods, sorry if all of my questions are basic I don't use DAR so I can't answer about it, but about the rings they don't replace anything, the poses are all linked in the rings menu and none of them will replace the game animations or cause conflict. One ring is to select a pose and the other ring is to activate the animation, but only those with the same number work, for example the ring 1 will activate the pose selected by the selection ring 1, it has a total of 6 pairs of rings, and if I get lost I think I can only get them back using the console or disabling and enabling the mod again. Running, sneak and bow animations are replacements for Skyrim animations, can be used without the pose mod. 1
Ryo95 Posted October 25, 2021 Posted October 25, 2021 The latest GSPoses files seem to be missing from the download section. 4
Djlegends Posted October 25, 2021 Posted October 25, 2021 4 hours ago, Ryo95 said: The latest GSPoses files seem to be missing from the download section. cant fine it either 3
skyrimcrap Posted October 25, 2021 Posted October 25, 2021 (edited) 2 minutes ago, Djlegends said: cant fine it either Confirming; I don't see them either. Edited October 25, 2021 by skyrimcrap 2
killer905 Posted October 25, 2021 Posted October 25, 2021 (edited) 15 hours ago, Ryo95 said: The latest GSPoses files seem to be missing from the download section. 11 hours ago, Djlegends said: cant fine it either 11 hours ago, skyrimcrap said: Confirming; I don't see them either. 7 hours ago, Andaius said: Me as well, gsposes not there. 6 hours ago, in'n'out said: Where's the Pose file? The author probably forgot to add, but on his patreon you can download files. REQUIRES REGISTRATION ON THIS SITE TO DOWNLOAD THE FILE! Proof: Edited October 25, 2021 by killer905 9
firaq803i Posted October 26, 2021 Posted October 26, 2021 I downloaded the file "GS_SLAL SE 15 08.7z", installed via Mod Organizer 2, got no errors, started the game and no rings. Even the in-game mod (not mod configuration) showed it was installed. Even went outside and no rings were ever added.
ItalianDragon Posted October 26, 2021 Posted October 26, 2021 1 hour ago, firaq803i said: I downloaded the file "GS_SLAL SE 15 08.7z", installed via Mod Organizer 2, got no errors, started the game and no rings. Even the in-game mod (not mod configuration) showed it was installed. Even went outside and no rings were ever added. GS_SLAL is for Sexlab and shouldn't be confused with GS Poser
subjectalbedo Posted October 26, 2021 Posted October 26, 2021 23 hours ago, killer905 said: The author probably forgot to add, but on his patreon you can download files. REQUIRES REGISTRATION ON THIS SITE TO DOWNLOAD THE FILE! Proof: uhh, i don't know what to tell you but if you just copy the link that's on his patreon and press the files, on the post itself, it doesn't require for anyone to login into patreon. https://www.patreon.com/posts/pose-mod-24-10-57813318?utm_medium=clipboard_copy&utm_source=copy_to_clipboard&utm_campaign=postshare 2
killer905 Posted October 26, 2021 Posted October 26, 2021 (edited) 49 minutes ago, subjectalbedo said: uhh, i don't know what to tell you but if you just copy the link that's on his patreon and press the files, on the post itself, it doesn't require for anyone to login into patreon. https://www.patreon.com/posts/pose-mod-24-10-57813318?utm_medium=clipboard_copy&utm_source=copy_to_clipboard&utm_campaign=postshare Huh, cute. As I tried, it was redirecting to the login screen. Edited October 26, 2021 by killer905 1
subjectalbedo Posted October 27, 2021 Posted October 27, 2021 let's see... https://www.patreon.com/file?h=57813318&i=9183064 https://www.patreon.com/file?h=57813318&i=9183065 6
modball Posted October 28, 2021 Posted October 28, 2021 Really love the bow animations, thank you. I noticed that the footstep sounds in bow_runforward.hkx continue for a few seconds after stopping and bow_sprint.hkx has no footstep sounds at all. My understanding is that the sounds are dependent on keyframe triggers within the animations and this could be related to them overlapping (run) or being absent (sprint). Then again, this could just be an issue with my setup but I did test several other bow replacement animations and they seem to behave as expected, though they don't look nearly as good. 1
Mithel_Celestia Posted October 30, 2021 Posted October 30, 2021 how do I install/use this mod? There is no MCM or spell I could find for this mod and opening esp in xEdit shows it's practically empty.
7th Sinner Posted October 31, 2021 Posted October 31, 2021 Has anyone encountered a problem like this with anus, uh, falling out in Gunslicer's poses? I use BHUNP v2.31, HDT version and this only happens with GS poses. Already tried reinstalling BHUNP and XPMSE, tried bodysliding to one of the default body shapes BHUNP has, but it didn't help. Spoiler
AlinaGray88 Posted October 31, 2021 Posted October 31, 2021 what files should I download? I have downloaded all the files and run them through Nemesis, but I am not getting any results in Poser Hotkeys. Only the sexlab animations and idle animations are appearing, but I just want the solo animations.
iguita123 Posted November 1, 2021 Posted November 1, 2021 (edited) Cant make "backward" to work ☹️ Idk what else to try... Everything else works flowlesly... Any sugestion is welcome,ty. Edited July 2, 2022 by iguita123 Found solution finally!
MajorArc Posted November 1, 2021 Posted November 1, 2021 On 10/31/2021 at 3:45 AM, 7th Sinner said: Has anyone encountered a problem like this with anus, uh, falling out in Gunslicer's poses? I use BHUNP v2.31, HDT version and this only happens with GS poses. Already tried reinstalling BHUNP and XPMSE, tried bodysliding to one of the default body shapes BHUNP has, but it didn't help. Hide contents É de cair o cu da bunda kkkkkkk
LostDremoraDream Posted November 1, 2021 Posted November 1, 2021 hey @Gunslicer, have you been asked or ever consider animations for OStim too since you've been working on SLAL stuff?
fantajoakkh Posted November 2, 2021 Posted November 2, 2021 (edited) I'm using no.185 of the poses you've produced as a idle. However, if wear a dagger on the back hip(XPMSE), there will be a problem with location of dagger. Can you fix this in the next update? Edited November 2, 2021 by fantajoakkh
uscf22 Posted November 7, 2021 Posted November 7, 2021 v5.0 SE version is not the correct format. MO2 says it is form 43. SE being form 44.
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