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Posted

 

Hi,

 

I am new to modding since this morning. I've downloaded all of the pre-reqs and the pre-reqs to the pre-reqs and I am still having an issue where my character doesn't have any animation. I'm using SE and I have SKSE64 as well.  I am also receiving the below error message as well. Not sure if that has anything to do with it. PLZ help! I'd really like to use this mod.

 

2A3B01FB5ADCE8CDE96ED31DB38DB16327652059 (1920Ã1080)

  2A3B01FB5ADCE8CDE96ED31DB38DB16327652059 (1920Ã1080)

2A3B01FB5ADCE8CDE96ED31DB38DB16327652059 (1920Ã1080)

Posted

FNIS doesn't appear to have taken and you should follow the load order as outlayed in the readme/intro.

Posted

Are you absolutely sure you're using the 64 version? Most of the errors you're showing are from using bad nifs or badly formed sliders or more likely using LE content in SE without conversion.

Posted
On 1/27/2019 at 4:02 PM, goaway said:

When you say the "skins aren't loading" can you be more specific? 

 

Which ones?  Every race?

 

Are they blank purple skins?  Or are they invisible transparent bodies?

I'm having this issue while trying to equip Mystra's robe. It doesn't seem to load right in my inventory either as the icon is missing. It doesn't I've worn every other armor besides this one.

image.png.587c4ef113c535c782fc1bf4deefa1e5.png

image.png.0d47f38322d6929c17689a04614d1acf.png

  • 2 weeks later...
Posted

Two things about this mod: I've never been able to get my version of this mod to fully work proper, the feet always get really dformed and glue to the floor even with all three files and bodyslider run. Everything else works and displays fine, but not that part

 

two: the whole magical body thing seems too strong. Not asking for a change, your mod, but I am wondering where that value for that can be found in the mod it self for some personal tinkering?

 

  • 1 month later...
  • 1 month later...
Posted

Has somebody got a copy of this Mod. I had it, messed up some Textures and Meshes, reset them, but also decided to update and restart a new play through. Somehow deleted this Mod?!? ? So went to down load it, as first version I got via Nexus...

No offence to the MO, as I know the desire is to present the best in what is already to me an AWESOME!! Mod. But making it hidden?!? Even the Mega Link does not work!!! I have searched high and low I think...

I will happily update when a new Version is released!! But until then I so really, REALLY want to play with what there is!!! Let me play!!? I am STUBBORNLY refusing to start a new Play through without this Mod... so please let me PLAY!! (Oh and to the MO, I know you said hopefully the weekend... well for me it is Sunday so that Hope is all but lost, and, yes I am being impatient, but not for the update, just for the fact I cannot reload what was already there!!?).

Perfection is appreciated, but I still like to play with what I have, for me the entertainment is perfect, even if the creator of that has their doubts...

I will get MO and MA or what ever you call a Mod Author right, when I get the Mod back, then I will even be very grateful... even.

  • 3 weeks later...
Posted
On 9/23/2019 at 10:47 AM, rkunz54 said:

Version 1.9.1 uninstalls Version 1.9 with Nexus Mod Manager. So the Girls are no longer visible.

that makes no sense o.O

 

If you install the patch via NMM choose "no to update" and "yes to overwrite" during installation.

This is always true, unless a mod author writes he want NMM to update instead to overwrite (saw that only twice so far).

But basically: If NMM asks you "update mod" during installation: choose always "no to update"

 

NMM doesn't uninstall a mod if you install another over it o.o

(unless there is an option i never stumbled upon)

 

 

 

Posted

Hey,

so I'm using CBBE bodies, and if I misread something in the description that regards this I'm absolutely sorry, but I don't think I've seen anything regarding this. 

So what happens is all the Nymph Bodies look like this. No matter what I do in bodyslide, I can't fix them. All the other races bodies look fine, it's only the Nymph bodies. I have read that there is no CBBE version of this mod, but since I don't know a thing about modding bodies I just want to ask if there really is no way than using another body or just not using the mod at all.  

 

screen.PNG

Posted

When you installed bodyslide/outfit studio, did you make sure to check the option for Unified UNP morph presets? 

 

The bodies/races are all configured to only work with Unified UNP morphs, so if you only installed the CBBE morphs, you won't have any presets show up in that list.

Posted
On 9/27/2019 at 9:40 PM, goaway said:

When you installed bodyslide/outfit studio, did you make sure to check the option for Unified UNP morph presets? 

 

The bodies/races are all configured to only work with Unified UNP morphs, so if you only installed the CBBE morphs, you won't have any presets show up in that list.

I do have UUNP bodyslide presets installed, and that's what confuses me.

even updated Bodyslide, and still the same results.

and yes. I made sure that it was all Unified UNP.

Posted

Did you try using the group manager to add the outfits to the correct groups? 

 

They should already be part of the Unified UNP group, but if for whatever reason they aren't, you may be able to fix it by creating a new outfit group in bodyslide.  

 

Open the group manager on the main bodyslide page and click browse, then find the file named "unifiedUNPGroups.xml" within the folder "SliderGroups".  Then scroll through the list of outfits and find all 5 Nymph races and add hands/feet/body for each one.  Add each part as a member to the "Unified UNP" group that should already be listed under the Groups list on the left side by clicking the Group and then clicking the <<add button in the lower right. 

 

The "XXX Nymph Race" is the HDT-SMP version, so if you are using HDT-PE make sure to pick the one that is "XXX Nymph Race HDT-PE".

 

Once you have added hands/feet/body for each race, click Save As and put it in the folder SliderGroups named something like NymphunifiedUNP.xml.  If you load bodyslide through mod organizer, you will have to close the bodyslide.exe and re-open it after doing this.  Now when you look under group filter and click "Unified UNP" the races should show up and should now have the correct presets available.

 

To test this, I managed to recreate the situation you seem to be in with no presets listed under each outfit, and following these steps looks like it should fix the problem. 

 

If this still doesn't work, please let me know.

Posted
On 9/23/2019 at 8:05 PM, LordArek said:

Hey,

so I'm using CBBE bodies, and if I misread something in the description that regards this I'm absolutely sorry, but I don't think I've seen anything regarding this. 

So what happens is all the Nymph Bodies look like this. No matter what I do in bodyslide, I can't fix them. All the other races bodies look fine, it's only the Nymph bodies. I have read that there is no CBBE version of this mod, but since I don't know a thing about modding bodies I just want to ask if there really is no way than using another body or just not using the mod at all.  

 

screen.PNG

Just FYI, the bodyslide preview is going to show you what the body looks like with the default "femalebody_1.dds" texture you have installed under your character assets directory.  If you use CBBE bodies as a base, it will show up looking like this.  This does not mean the body will look like this in game, since each race has it's own pre-defined textures.  

 

You can actually build a pseudo-CBBE body by using zeroed sliders on any of the races, and they will show up just fine in game as long as you are naked.  The downside is that if you try to wear a skimpy CBBE outfit it will distort the skin textures similar to what you see in that picture, since nearly every outfit that shows any skin uses the bodyskin texture that the race already uses, which would not match the CBBE UV map.

 

There are three options you could try here. 

 

First is to find some CBBE textures to replace the UNP ones used by the Nymph races, drag and drop over the existing textures in each race's folder, then replace the UNP body meshes with a CBBE mesh.  You may be able to do this in bodyslide if you convert the Nymph body outfits to CBBE using the outfit studio conversion templates.  I think you can actually skip several steps here since the CBBE body is used as the interconversion point from UNP->UUNP, but I've never had any reason to convert anything back into CBBE, so I'm not 100% familiar with the process.

 

If you aren't familiar with bodyslide or working with texture/mesh paths, this may be a little hard to do, 

 

Second, you can try finding some UUNP conversions of the outfits you already use.  This may be easier than you think, since CBBE is functionally able to convert into the zero slider UUNP without a whole lot of difficulty, and many people have published conversions of almost any outfit you can think of.   It is actually easier to convert an outfit from CBBE -> UUNP than it is UNP -> UUNP.

 

Basically the reason to use UUNP over CBBE is not because you like the body shape better, it's because UNP textures in general are much higher quality, and the UUNP body is a much higher poly body.  For Skyrim SE the CBBE body is very nice, but the CBBE body in Skyrim Legendary edition is a much lower quality mesh, and has about half the polys that UUNP has.

 

The third option is... well... you were planning to play a Nymph, right?  Does she really need to wear clothes?

Posted
On 9/29/2019 at 8:01 PM, goaway said:

Did you try using the group manager to add the outfits to the correct groups? 

 

They should already be part of the Unified UNP group, but if for whatever reason they aren't, you may be able to fix it by creating a new outfit group in bodyslide.  

 

Open the group manager on the main bodyslide page and click browse, then find the file named "unifiedUNPGroups.xml" within the folder "SliderGroups".  Then scroll through the list of outfits and find all 5 Nymph races and add hands/feet/body for each one.  Add each part as a member to the "Unified UNP" group that should already be listed under the Groups list on the left side by clicking the Group and then clicking the <<add button in the lower right. 

 

The "XXX Nymph Race" is the HDT-SMP version, so if you are using HDT-PE make sure to pick the one that is "XXX Nymph Race HDT-PE".

 

Once you have added hands/feet/body for each race, click Save As and put it in the folder SliderGroups named something like NymphunifiedUNP.xml.  If you load bodyslide through mod organizer, you will have to close the bodyslide.exe and re-open it after doing this.  Now when you look under group filter and click "Unified UNP" the races should show up and should now have the correct presets available.

 

To test this, I managed to recreate the situation you seem to be in with no presets listed under each outfit, and following these steps looks like it should fix the problem. 

 

If this still doesn't work, please let me know.

Holy hot damn, that actually worked. Thanks, man.

  • 2 weeks later...
Posted

Here's something odd I noticed. Sexlab always treats the night nymph as the aggressor and puts her in the male position. I didn't notice for a while, but anytime a rape scene is triggered by defeat or DCL I noticed it always seemed to put her in the aggro side of the animation. I use SGO as a money maker in the game and after a few hours of gameplay I realized she wasn't getting pregnant. Apropos still registers her as a female and shows appropriate text, but she always ends up on top of the situation. I'm totally clueless as to how to fix this.

 

-SunRunner-

 

(Edit) ps. I also noticed during character creation, she has an amazing set of manly abs, the hell with a sixpack, she has an eightpack. This only happens with the night nymph, I've played the rest and they are all normal.

Posted
17 minutes ago, PMG_SunRunner said:

Here's something odd I noticed. Sexlab always treats the night nymph as the aggressor and puts her in the male position. I didn't notice for a while, but anytime a rape scene is triggered by defeat or DCL I noticed it always seemed to put her in the aggro side of the animation. I use SGO as a money maker in the game and after a few hours of gameplay I realized she wasn't getting pregnant. Apropos still registers her as a female and shows appropriate text, but she always ends up on top of the situation. I'm totally clueless as to how to fix this.

 

-SunRunner-

 

(Edit) ps. I also noticed during character creation, she has an amazing set of manly abs, the hell with a sixpack, she has an eightpack. This only happens with the night nymph, I've played the rest and they are all normal.

Don't know what could cause your issues with Sexlab but I can tell you that all of the Nymphs have unique skin/textures used on them.  you do need to get close in to tell the difference between some of them.

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