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SkyFem - All NPCs Now Female (Special Edition)


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Posted
On 3/13/2022 at 4:32 PM, devildx said:

Skyfem Voice Project - Mods

 

On here I will post the voice packs for the mods that I use. Mods that have both voices generated I will mark as M+F (Male+Female). Voice acted mods (not marked) will have only the male voices.

 

Since I only do the automatic generation if you already use a voice pack for the mod that has some kind of manual edit I recommend that you keep it for the females and only install the male folders of my packs.

 

UPDATE: Seems like sometimes the script ignores some unique voices even if they are in the mod. I will try to update when I see here in my game. You will still need the main file and just install the update over it.

 

 

Sexlab Sex Slaves SSE - v.7.1.1h    https://www.mediafire.com/file/ze09hw0t2f0v0g9/SkyfemVoices-Sexlab_Sex_Slaves_SSE-v.7.1.1h.7z/file

 

Alpha Chapter III + hotfix  https://www.mediafire.com/file/ensd7ejx9vhtehg/SkyfemVoices-Alpha_Chapter_III-plus_hotfix.7z/file

                              UPDATE: https://www.mediafire.com/file/xe2pahfz2rs7mil/SkyfemVoices-Alpha_Chapter_III-plus_hotfix-_UPDATE.7z/file

                              UPDATE with Chapter IV Early Access + Hotfix01: https://www.mediafire.com/file/1ya5fcv4aw63xh3/SkyfemVoices-Alpha_Chapter_IV_Early_Access_%2B_Hotfix01.7z/file

                              UPDATE with Chapter IV final: https://www.mediafire.com/file/3k6y4nfyqrlq3kx/SkyfemVoices-Alpha_Chapter_IV_final_UPDATE.7z/file

                              UPDATE with Chapter V: https://www.mediafire.com/file/dlulv7e9wamzdfj/SkyfemVoices-Alpha_Chaper_V_UPDATE.7z/file

                              UPDATE with Chapter VI + Hotfix: https://www.mediafire.com/file/l8ys4t09tfjftzr/SkyfemVoices-Alpha_Chapter_VI_%2B_Hotfix.7z/file

 

Sexy Bandit Captives SSE v.0.971 AIO - (M+F) https://mega.nz/file/8GA0xDbD#l8TDReBKW91eE6OJV5UTUUMHOQtvX8f9N6wXT-CdSdo

 

Sexlab Solutions Revised SE - v.1.1.5 - (M+F)  https://www.mediafire.com/file/43qblud4ci8qbgy/SkyfemVoices-Sexlab_Solutions_Revised_SE-v.1.1.5.7z/file

 

Sexlab Eager NPCs SE (SLEN)- v.1.0.0 - (M+F)   https://www.mediafire.com/file/ryx59lk4gw29htz/SkyfemVoices-SexlabEagerNpcs-v.1.0.0.7z/file

 

Sexlab Defeat - v.3.5.0 - plus Sexlab Defeat Futa Edition-(M+F)  https://www.mediafire.com/file/nfdzyfdli8g78yu/SkyfemVoices-SexlabDefeat%2BFutaEdition-v.3.5.0.7z/file

 

Sexlab Confabulation - v.1.7.4 - (M+F) https://www.mediafire.com/file/ayhiwrciyu82ne4/SkyfemVoices-SexlabConfabulation-v.1.7.4.7z/file

 

Amorous Adventures - v.3.4  https://www.mediafire.com/file/hxj2wd805cx0l1z/SkyfemVoices-Amorous_Adventures-v.3.4.7z/file

 

Amorous Adventures  Extended - v.1.2.3 https://www.mediafire.com/file/icspr5bif2dklfr/SkyfemVoices-Amorous_Adventures_Extended-v.1.2.3.7z/file

 

Relationship Dialog Overhaul - v.final  https://www.mediafire.com/file/b6h1ibxlm7pqqph/SkyfemVoices-Relationship_Dialog_Overhaul-v.final.7z/file

 

Hydra Slavegirls - v.0.9 - (M+F) https://mega.nz/file/VTZECIxA#JKvYeusgVAlOm-OKelcHfqFmygSBqtNXdlKaWmY5CDw

 

Bandit Lines Expansion - v.1.06  https://www.mediafire.com/file/utsz88s4y3f4j84/SkyfemVoices-Bandit_Lines_Expansion-1.06.7z/file

 

FCO-Follower Commentary Overhaul - v.1.0  https://www.mediafire.com/file/b7ikl7zs369hio1/SkyfemVoices-Follower_Commentary_Overhaul-v.1.0.7z/file

 

Legacy Of The Dragonborn - v.5.5.7  https://www.mediafire.com/file/i5af5th7lywnu4k/SkyfemVoices-Legacy_Of_The_Dragonborn-v.5.5.7.7z/file

 

Immersive World Encounters - v.3.6.1  https://www.mediafire.com/file/v0cjmbvkdx07p92/SkyfemVoices-Immersive_World_Encounters-v.3.6.1.7z/file

 

Citizens of Tamriel Complete - v.final  https://www.mediafire.com/file/vofi5zuj4s969s9/SkyfemVoices-Citizens_of_Tamriel_Complete-v.final.7z/file

 

Interesting NPCs - v.4.3.6 + v.4.3.6 to v.4.4 hotfix  https://mega.nz/file/8CBySIxK#E9Czvpkk45cUHlmUMIiFbd2NnHAplJBWzOLJR9bIFms

 

Sexlab Dibella Sisterhood SE - v.2021/11/30 - (M+F) https://www.mediafire.com/file/oxfpdqe7qwuopp6/SkyfemVoices-SexLab_Dibella_Sisterhood_SE-v.2021-11-30.7z/file

 

Simple Slavery Plus Plus - v.6.3.14 [SE] - (M+F) https://www.mediafire.com/file/mvr3bkyftcybgsc/SkyfemVoices-Simple_Slavery_Plus_Plus-v.6.3.14_%5BSE%5D.7z/file

 

Sexlab Horrible Harassment Expansion - v.3.67 - (M+F) https://www.mediafire.com/file/npog68chedrk1pr/SkyfemVoices-Sexlab_Horrible_Harassment_Expansion-v.3.67.7z/file

                                            UPDATE version 3.68 https://www.mediafire.com/file/4jj5t6fvbp2d5tx/SkyfemVoices-Sexlab_Horrible_Harassment_Expansion-v.3.68_UPDATE.7z/file

 

Dovahkiin's Infamy - v.2.0 - (M+F) https://www.mediafire.com/file/9g6i8432to1mjrq/SkyfemVoices-Dovahkiins_Infamy-v.2.0.7z/file

 

Sexy Bandit Captives - v.0.98f + 0.98f patch - (M+F) https://mega.nz/file/oPokhbLK#kWCSpaY65CtpH0VkvaWYX4C6-akBs9e_gDn5R0k8WPU                     

                      UPDATE with missing Dris Uvani voice  https://www.mediafire.com/file/2gpgj7afsvg8h6f/SkyfemVoices-Sexy_Bandit_Captives-Dris_Uvani_Voice.7z/file

                      UPDATE for the version 0.98g https://www.mediafire.com/file/o8mvc4s0vd4m8o0/SkyfemVoices-SexyBanditCaptives-v.0.98g_UPDATE.7z/file

 

Serana Dialogue Addon - v.3.0  https://www.mediafire.com/file/g5qgqqqjnrra8fq/SkyfemVoices-Serana_Dialogue_Addon-v.3.0.7z/file

                                       UPDATE v.3.1 https://www.mediafire.com/file/lofqt5b3l8hz76t/SkyfemVoices-Serana_Dialogue_Addon-v.3.1_UPDATE.7z/file

 

Buxom Wench Yuriana - v.1.5.0Beta2 - (M+F) https://www.mediafire.com/file/8xissy5bujm07jt/SkyfemVoices-Buxom_Wench_Yuriana-v.1.5B2.7z/file

                                        1.5.4 UPDATE https://www.mediafire.com/file/4jbadupwjjg12us/SkyfemVoices-Buxom_Wench_Yuriana-v.1.5.4_UPDATE.7z/file

 

Sexlab Aproach Redux - v.2.42 - (M+F) https://mega.nz/file/xbxQUKgb#N22vejx00pYOXXZIOv-UVMLh5n0ED1-90lNoF0Dgjn0

                               UPDATE for the version 2.7: https://www.mediafire.com/file/ukxctkvroufy08o/SkyfemVoices-Sexlab_Approach-v.2.7_UPDATE.7z/file

 

Sexlab JailRape - v.201 - (M+F) https://www.mediafire.com/file/m9fkdg0an36fxlw/SkyfemVoices-Sexlab_JailRape-v%2C201.7z/file

 

Death Alternative - v.7.0.1 - (M+F) https://www.mediafire.com/file/owo1vcwfl0erabe/SkyfemVoices-Death_Alternative-v.7.0.1.7z/file

 

Civil War Lines Expansion - v.1.05 https://www.mediafire.com/file/ux21u4jwvlewlmv/SkyfemVoices-Civil_War_Lines_Expansion-v.1.05.7z/file

 

Shadowmans NPCs Thirsty Male guards - v.1 https://www.mediafire.com/file/h2ywnovxuuuqk1m/SkyfemVoices-Shadowmans_Npcs_Thirsty_Male_Guards-v.1.7z/file

 

Forsworn and Thalmor Lines Expansion-v.1.01 https://www.mediafire.com/file/kk276o0wbnax0cr/SkyfemVoices-Forsworn_and_Thalmor_Lines_Expansion-v.1.01.7z/file

 

Inconsequential NPCs - v.1.9e https://www.mediafire.com/file/bx33j43gtwurbyy/SkyfemVoices-Inconsequential_NPCs-v.1.9e.7z/file

Can I ask what does the Alpha Chapter files for? Are those for vanilla game

 

Posted

I found something strange about this mod.  For some reason, Khajiits using FemaleEyesKhajiitYellow crash my game whenever they spawn.  My crash logger always points to female Khajiits that were male before installing Skyfem.  Is there a way around this?

Posted
On 6/15/2023 at 1:30 PM, Tindavetran said:

Can I ask what does the Alpha Chapter files for? Are those for vanilla game

 

Is the audio files for the mod Alpha that is now called Dirtyborn.

https://www.loverslab.com/topic/200891-dirtyborn/

 

 

Vanilla files are in the page before that one.

https://www.loverslab.com/topic/111415-skyfem-all-npcs-now-female-special-edition/page/30/#comment-3695629

 

 

I also posted a BSA version of most files that work on SE only but will reduce the game initial loading time.

https://www.loverslab.com/topic/111415-skyfem-all-npcs-now-female-special-edition/page/36/#comment-3998865

 

 

  • 2 weeks later...
Posted (edited)

I have just resolved a really annoying issue I'd been having, and thought it'd be worth posting here in case anyone else had a similar problem (playing on LE). I was having issues with schlongs using this mod - schlongs would be fine at the very start of a new save, but soon they would all become tiny and distorted, or just disappear completely. Through some testing, it seems like one of OsmelMC's tweaks, either the one for SexLab or SoS, was causing the issue - removing the two mods seems to have fixed things.

Worth noting that OsmelMC literally just put out an update to both of those tweaks, so that may have fixed the incompatibility - I can't be bothered to test it.

Edited by FUNKingDegenerate
slightly better clarity
  • 1 month later...
Posted

Me again, does Skyfem not regen dummy output after the first time? Rebuilding my modlist after not playing awhile and Skyfem only made a dummy output once me despite using the patcher multiple times.

Posted
9 hours ago, NanoFateOTP said:

Me again, does Skyfem not regen dummy output after the first time? Rebuilding my modlist after not playing awhile and Skyfem only made a dummy output once me despite using the patcher multiple times.

 

Mo2 got changed some time ago, if those files already exits, it will simply replace those rather than create new ones, which if you are trying to bug stomp or deal with problems can be a major pain, only way to make it generate new ones is delete the old ones, though I think there may be settings in mo2 to change it back to putting new output in overwrite.

Posted
49 minutes ago, Varithina said:

 

Mo2 got changed some time ago, if those files already exits, it will simply replace those rather than create new ones, which if you are trying to bug stomp or deal with problems can be a major pain, only way to make it generate new ones is delete the old ones, though I think there may be settings in mo2 to change it back to putting new output in overwrite.

Where are those settings to revert how dummy output are at? Not familiar with MO2 that much and haven't found anything to help searching for any cases similar to mine.

Posted

It would be nice if you could change the gender of everyone to female, but add schlong to male models. So far, I only see it in manual mode, adding each shlong from the futanari addon. If this is done automatically. And if it were possible to somehow integrate vaginaless only for fota, it would be generally fine.

Posted
19 minutes ago, sipi4o said:

It would be nice if you could change the gender of everyone to female, but add schlong to male models. So far, I only see it in manual mode, adding each shlong from the futanari addon. If this is done automatically. And if it were possible to somehow integrate vaginaless only for fota, it would be generally fine.

There is a way to do this. I did it some time ago, so i might not be precise in the hows.

 

But basically in SoS MCM, i have multiple scholngs, and i put one schlong to be Male only (option in right upper corner, to set a specific gender), and others for females only. After this i redistributed all the scholongs again. After this only the males should have that one specific schlong. Like this you should be able to give them more options what kind of schlong they have.

Also i have mod sexlab eager NPC, in which you can force a gender connected with the schlongs.

 

So with all this all my original male characters have the Female body thanks to Skyfem, but they have that one schlong so i know who is who.

 

I hope this helps if it is what you wanted. If i understand correctly.

Posted
19 hours ago, Hranolky1 said:

There is a way to do this. I did it some time ago, so i might not be precise in the hows.

 

But basically in SoS MCM, i have multiple scholngs, and i put one schlong to be Male only (option in right upper corner, to set a specific gender), and others for females only. After this i redistributed all the scholongs again. After this only the males should have that one specific schlong. Like this you should be able to give them more options what kind of schlong they have.

Also i have mod sexlab eager NPC, in which you can force a gender connected with the schlongs.

 

So with all this all my original male characters have the Female body thanks to Skyfem, but they have that one schlong so i know who is who.

 

I hope this helps if it is what you wanted. If i understand correctly.

Yes, but the problem is that vaginaless completely removes the gap using other body textures. If I do as you suggest, then there will be a classic futa with two types of organs, and not a shemale.

Posted (edited)

has anyone figured out how to correct males from mods turnin into abominations with female bodies but scrunched up male heads? or a way to exclude the vanilla game's & dlc's males? I only want to change male NPCs from mods like hydraslave girls or maria eden

 

attempted these things back when the author Corsec was still around but he could not help in time before quitting modding

Edited by LesboIsBesto
Posted (edited)

I am having a HELL of a struggle to get this mod setup. The install instructions don't match with the menu options in xEdit.

 

I followed the instructions provided by the mod Dev on the home page.

(I use Vortex, not Mod Organizer.)

I Followed steps 1 and 2 no problem.

When I run xEdit and find "SkyFem NPC.esp" and right click it, there's no "Add Masters..." option. 

image.png.a0978593a79b053a7aa0d4fe1814e383.png

 

When I double Click on "SkyFem NPC.esp" it adds it to the list on the left. Then when I right click it, I see the "Add Masters..." option. (Assuming I'm on the right track)

image.png.bd70ecfb2d07dacd688926f34677a3d7.png

 

Then I follow the same process, but instead of "Add Masters..." I click "Apply Script..." just like the install instructions in Step 5 Mention.

However, on step 6, the instructions say to run the "Skyfem Patcher" from the "drop down." (There is no dropdown menus anywhere at this point, idk where I'm supposed to find the Skyfem Patcher)

 

Furthermore in Step 7 of the installation instructions, it says to find a folder called "DummyOutput" in Mod Organizer. (Again, I'm using Vortex). I literally ran a Windows Search in both my Root C Drive, and D drives for anything called "DummyOutput" but it turned up with no results. I also don't have a "Skyfem NPC SE" mod folder anywhere. So even if I miraculously find this mysterious unicorn known as "DummyOutput", I wouldn't know where to put the files.

 

I browsed through most of the discussion pages and I'm at the end of my rope. I'm thinking of just giving up at this point...

Edited by Shadowboar9
Posted
10 hours ago, Shadowboar9 said:

Then I follow the same process, but instead of "Add Masters..." I click "Apply Script..." just like the install instructions in Step 5 Mention.

However, on step 6, the instructions say to run the "Skyfem Patcher" from the "drop down." (There is no dropdown menus anywhere at this point, idk where I'm supposed to find the Skyfem Patcher)

 

 

 

For the apply script one, when you choose to apply script it should then pop up a box, with the current scrip xedit wants to run showing, with a drop down arrow next to it, click that and it should list all the scripts that are installed, scroll down and pick the skyfem one.

 

As for the dumyoutput folder, it should end up where ever vortex puts things like bodyslide output and skse files generated when playing the game.  It presumably has a holding are where you can then sort out where you want those generated files to finally go, if not then no idea where they would end up as I do not use vortex, and this guide is basically set up to use mo2, though if you are doing it in vortex it might well be worth while documenting what you did to get it to work there so it can be included or linked to for other people who use vortex.

Posted (edited)
5 hours ago, Varithina said:

 

For the apply script one, when you choose to apply script it should then pop up a box, with the current scrip xedit wants to run showing, with a drop down arrow next to it, click that and it should list all the scripts that are installed, scroll down and pick the skyfem one.

I use the latest xEdit (In this case SSEEdit from Nexus Mods, which is the same thing) In the second screenshot, where it says "Apply Script...", that's what I click on, and the window area on the right swaps over to the "messages" tab (If you look carefully on the 2nd screenshot, at the bottom it says "View" "messages" "information" etc.) but there is no popup or dropdown menu anywhere that appears. And again, the DummyOutput folder doesn't exist. I literally used the windows search function in Windows Explorer on my root drives.

 

EDIT: NVM, there was a popup window that appears after clicking "Apply Script..." but it looked like some nonsense error message script window so I dismissed it arbitrarily. That's my bad. There was a dropdown menu, and I was able to select "SkyFem - Patcher" successfully. After closing SSEEdit, I was prompted to update SkyFem NPC.esp plugin, and I did. 

 

Using Vortex (Assuming you completed installation steps 1 to 6 correctly) I was able to find a "DummyOutput" folder in my Steam Skyrim SE data folder directory. (C:\Program Files\Games\Steam Client\steamapps\common\Skyrim Special Edition\Data\DummyOutput)

 

Now Installation step 7 says to move the files from DummyOutput into the Skyfem NPC SE mod folder (But I have no mod folder called that). I saw alot of people suggesting to ZIP the DummyOutput folder and install it in Mod Organizer or Vortex as its own mod, so if you ever wanna remove the mod, it'll be alot easier.

 

Once I did that, and re-deployed mods in Vortex, I tested it, and it's working! Finally!

Edited by Shadowboar9
Posted

This Peaked me interest but I just cant get it to work. I use vortex instead of MO2. 
The only main problem i'm having is its not loading all masters. After a certain amount it says full and wont load anymore.
Haven't seen an alternative too this mod.

Posted
On 8/4/2023 at 12:37 AM, LesboIsBesto said:

has anyone figured out how to correct males from mods turnin into abominations with female bodies but scrunched up male heads? or a way to exclude the vanilla game's & dlc's males? I only want to change male NPCs from mods like hydraslave girls or maria eden

 

attempted these things back when the author Corsec was still around but he could not help in time before quitting modding

There's an exclusions list feature in the script files, but even then, I don't think putting the vanilla fales in there will work.

Posted
12 hours ago, TheKraken42 said:

This Peaked me interest but I just cant get it to work. I use vortex instead of MO2. 
The only main problem i'm having is its not loading all masters. After a certain amount it says full and wont load anymore.
Haven't seen an alternative too this mod.

I just let the partcher run and it will automatically ask you to click yes to add a mod as a master. Tho if you do it this way, it's best to put mods you don't want to get used in the exclusions list, it can be found in the same place as the script itself. Just toss in the esp name in there and it will never use it from then on ever again.

Posted
13 hours ago, TheKraken42 said:

This Peaked me interest but I just cant get it to work. I use vortex instead of MO2. 
The only main problem i'm having is its not loading all masters. After a certain amount it says full and wont load anymore.
Haven't seen an alternative too this mod.

 

It could most likely be rewritten to be run under a synthesis patcher, but I would imagine it would be a pain to do so, and even then it can a pain sometimes to get them to run themselves, there is one big advantage though in that there is only one output esp, regardless of how many synthesis patches you are running, run 10 patches doing different things, only one output esp, which could be very nice depending on various things.

 

Here is an example of one patcher I know of, remember a mod that used to allow the various crates and barrels to be looted, but required patches for every single mod that added barrels and crates that were not lootable, well there is a synthesis patcher that will trawl through every mod you have installed, and add lootable versions of those crates and barrels in game.

Posted
On 8/12/2023 at 11:10 AM, Varithina said:

 

It could most likely be rewritten to be run under a synthesis patcher, but I would imagine it would be a pain to do so, and even then it can a pain sometimes to get them to run themselves, there is one big advantage though in that there is only one output esp, regardless of how many synthesis patches you are running, run 10 patches doing different things, only one output esp, which could be very nice depending on various things.

 

Here is an example of one patcher I know of, remember a mod that used to allow the various crates and barrels to be looted, but required patches for every single mod that added barrels and crates that were not lootable, well there is a synthesis patcher that will trawl through every mod you have installed, and add lootable versions of those crates and barrels in game.

I ended up finding another way of doing it that didn't hurt anything. I let it run the first load of mods and applied the scripts then found where it left off and loaded those mods and did the same thing. 
It was a tedious thing and absolutely annoying but it worked none the less with no problems at all.

Posted
9 hours ago, TheKraken42 said:

I ended up finding another way of doing it that didn't hurt anything. I let it run the first load of mods and applied the scripts then found where it left off and loaded those mods and did the same thing. 
It was a tedious thing and absolutely annoying but it worked none the less with no problems at all.

 

Hmm, glad you got it sorted, but had another though about it as well, make sure you are using the most up to date version of sse edit/xedit you can get, as I do remember at one point there were issues with in previous versions with it not in effect registering esl as esl and counting them as esp, which pretty much stuffed your load order up when trying to do anything with sse edit/xedit and the entire load order.

Posted
On 8/12/2023 at 10:10 AM, terrorofmorrowind said:

There's an exclusions list feature in the script files, but even then, I don't think putting the vanilla fales in there will work.

what about that thing with males gettin their faces fucked up by the mod?

Posted
19 hours ago, LesboIsBesto said:

what about that thing with males gettin their faces fucked up by the mod?

I think that depends on how a mod made the headparts the script is taking them from. Some just will never look good. Which is why the exclusion feature in there. I do wish there was more controle over where we could get the "donor" files from and then apply those on all makes in the mod list instead tho. Unfortunately that's not really possible.

Posted

I really wish this didn't need SSEEdit because it genuinely doesn't work. I downloaded SSE "legally" and moved it to my external drive so I'm not sure if that's the reason

Posted
8 hours ago, Mdah said:

I really wish this didn't need SSEEdit because it genuinely doesn't work. I downloaded SSE "legally" and moved it to my external drive so I'm not sure if that's the reason

 

May well be, transfer rates for usb drives are nowhere near what an internal hdd has, and the loading times and such for the game have got progressively worse and worse over the years, sure mods make it worse but even without them loading times on a normal sata hd are terrible compared to what they were a few years ago, my modded version has got to the point that it takes about 3-4 minutes on my sata drive just to get the load/save screen and then another few minutes to actually load into game, I just moved it to one of my two solid states, but have not run it since so no idea what load times are like on that drive.

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