Ed86 Posted February 14 Posted February 14 1 hour ago, 8BallAnnie said: Using the submit button just get's my pawn kidnapped!! What am I doing wrong? youre doing everything correctly
8BallAnnie Posted February 14 Posted February 14 (edited) 36 minutes ago, Ed86 said: youre doing everything correctly So, that's what that button is for? I thought it was to give up and maybe get assaulted, then left behind? That's unfortunate. Was looking for more of a... watch my settlement burn while trying to pick up the pieces experience. Instead I had two raids and two pawns kidnapped in the first fifteen minutes. Oh, well.  Thanks for the feedback!  Edit:  On second thought, it'd be nice if you had a way to trade a chance for pregnancy for the raiders to go away. I was playing a pacifist group and there wasn't much I could do but caravan or get taken.  Edited February 14 by 8BallAnnie
Ed86 Posted February 14 Posted February 14 3 hours ago, 8BallAnnie said: So, that's what that button is for? I thought it was to give up and maybe get assaulted, then left behind? That's unfortunate. Was looking for more of a... watch my settlement burn while trying to pick up the pieces experience. Instead I had two raids and two pawns kidnapped in the first fifteen minutes. Oh, well.  Thanks for the feedback!  Edit:  On second thought, it'd be nice if you had a way to trade a chance for pregnancy for the raiders to go away. I was playing a pacifist group and there wasn't much I could do but caravan or get taken.  theres a mod on steam to disable kidnapping
Psupsafffuffis Posted February 14 Posted February 14 On 2/1/2026 at 11:19 AM, Skömer said: was thinking about dress patients, its been a while try to administer food with the medical tab How do i fix it even more ? There are still too many errors...Â
8BallAnnie Posted February 14 Posted February 14 13 hours ago, Ed86 said: theres a mod on steam to disable kidnapping Thanks! I found it. I paired it with the "edit xenotype" mod and gave every race the rapist trait. Those two are melding in an enjoyable way!Â
nosaywaymate Posted February 15 Posted February 15 (edited) On 1/28/2026 at 6:56 PM, J333un said: I am having some issues where some races seemingly cannot have sex whatsover (but still masturbate). Selecting a pawn of the race and right clicking on other pawns always shows "not sexually attracted to me".Trying to select the pawn as target instead doesn't even show that. Attraction doesn't appear to be the issue as this occurs no matter the attraction. Genitals are also normal. I also tested this with no other mods. Anyone experience something similiar? The races I am having trouble with are some of the aya races, notably some of them work with no issues. From my understanding, The ability of certain life stages to have consensual sex was hard removed in one of the latest patches, but it was implemented it in the dumbest way possible by manually checking the pawns life stage to see if is valid. Some modded HAR races have their own custom live stages with different names though. Edited February 15 by nosaywaymate AAA
Mitreon Posted February 18 Posted February 18 Hey guys, I can't figure out how to start a group using direct control. Can u explain how its work ?
ScifiRai Posted February 21 Posted February 21 I'm not sure what mod is conflicting or if RJW is even involved with this, but just in case anyone knows, I'm constantly running into this issue. For female pawns, I have one Avali and one Xenomorph. The Avali frequently gets pregnant, but it isn't a normal pregnancy. It causes mutations and makes the pawn hear voices. I let the pregnancy come to terms once and she gave birth to a fleshling. I do not know what's causing this but I want it to stop. In case any other information is helpful, the Xenomorph is not suffering this issue. I also have custom xenotypes made, and for Avali females I've included the egg laying xenotype for accuracy. The Xenomorph woman isn't having any issues, and I have 2 non-Avali males that are not having any issues. The weirdest part is, the male Avalis are getting affected too somehow. They aren't getting pregnant, but they are gaining weird status effects including strange smells, jelly highs, docile synapses, and hearing strange voices at random. What's going on with my Avali?
amevarashi Posted February 21 Posted February 21 [1.6] RJW 6.1.0 Â amevarashi: - Fix quicky partner search using AttractionPurpose.General. MR !479. - Update CI dotnet SDK to 10. MR !483. - Add orientation update on trait modification with Character Editor and save load. MR !481. Â mx36: - Add polyamorous setting. MR !469. Â AblativeAbsolute: - Update tips, log strings and localizations. MR !466. - Add new Ui scoping class and titles for settings. MR !477. Â jikulopo: - Fix nullref when attempting to name baby from wild animal x human. MR !478. Â vistor99: - Fix logic error in PregnancyHelper.BeastialPregnancyPossible. MR !480. Â Ryufais: - Fix age category determination for the races with multiple adult stages. MR !488. - Fix potential nullref on AllowActivation. MR !493. - Add partner waiting for a slower initiator after reaching the sex spot. MR !482. Â ADHD_Coder: - Add CanDoLovin ritual spectator filter. MR !487. - Split out methods for calculating/applying brokenHediff increase. MR !485. Â ElToro: - Combined sex thinking tree for a normal (non-prisoner, non-animal) pawn. MR !490. Â Aussiemon: - Fix archotech implant spelling and grammatical mistakes. MR !494. Â Download: https://gitgud.io/Ed86/rjw/-/archive/6.1.0/rjw-6.1.0.zip Â
guska84 Posted February 21 Posted February 21 (edited) Edit - Apparently was spun off to it's own mod as of 6.0 - https://gitgud.io/amevarashi/rjw-quirks I could have sworn that this menu had the ability to change more about their sexuality (Preferences etc). Am I tripping? 1.6.4633 and 6.1.0 freshly reinstalled after deleting the RJW folder entirely, with only RJW, Character Editor and Harmony (2.4.1.0) active. It's not in Char Editor, either Edited February 21 by guska84 I'm a doofus and didn't read
CHUYBAKKA Posted February 26 Posted February 26 (edited) has anyone ever used this mod with RJW and had any issues I currently have one as any pawn from this faction/race thats added from this mod is unable to have sex anyone have any idea why? on their needs it shows they have a sex drive and I can even make them masturbate they just can have sex for some reason also nothing pops up on debug log. thank you  I've just realized that it's specifically a race issue idk why but as soon as i switch the characters race they are able to have sex but then i switch it back to the race of the mod and again they aren't able to rip  things i've tried  altered their genes change sexuality remove and re add genitals turned on the r*pe doesnt work either try to force it with skills and have changed ideologin i can also put them on the onahole things but they still cant be fucked or anything Edited February 26 by CHUYBAKKA
Skömer Posted February 26 Author Posted February 26 (edited) 3 hours ago, CHUYBAKKA said: has anyone ever used this mod with RJW and had any issues I currently have one as any pawn from this faction/race thats added from this mod is unable to have sex anyone have any idea why? on their needs it shows they have a sex drive and I can even make them masturbate they just can have sex for some reason also nothing pops up on debug log. thank you  I've just realized that it's specifically a race issue idk why but as soon as i switch the characters race they are able to have sex but then i switch it back to the race of the mod and again they aren't able to rip  things i've tried  altered their genes change sexuality remove and re add genitals turned on the r*pe doesnt work either try to force it with skills and have changed ideologin i can also put them on the onahole things but they still cant be fucked or anything Change <reproductive>false<reproductive> to <reproductive>true<reproductive> or update to rjw release 6.1.0 Edited February 26 by Skömer
SeroZugar Posted February 26 Posted February 26 (edited) What is necessary for bestiality pregnancy + Biotech pregnancies to work, for humanlike children?  We've got a whole mod for inheriting genes from animals, but I can't get any of my colony's girls pregnant that way. RJW pregnancies for humanlikes, yes. (With whatever random xenotype is in your faction instead of whatever the mother is.) Pregnancies with animals, also yes. But turn the slider to only birth humanlikes, and they might as well be sterile.  I've tried with and without RJW Menstruation. With the latter mod, the girls ovulate, their eggs get fertilized, but they never implant no matter how many fertility bonuses you stack. Edited February 26 by SeroZugar
Dachoo007 Posted February 26 Posted February 26 (edited) Sup dudes, never post but I'm popping in to ask a question regarding an issue I've been facing that's been kinda annoying. Â Basically, when any pawn is downed, rape does not work. The enemy/ally might go for it and I'll get the warning, but they just reach the person and then turn around, just to come back again and attempt again. Rinse and repeat, quite literally forever (which is great for me as it distracts enemies lmao). At first I thought to look at the console, but no errors or warning came up. Then I removed the RJW addons to see if they were the issue, nope still happening. Then I removed EVERYTHING, only leaving the Core, DLCs and Harmony in. Still the same issue. Anyone else facing this? I could just turn off the feature, but if I'm playing the mod I might as well include the entire package and let chaos happen all the time. Â This wasn't an issue for 1.4, 1.5 and an earlier 1.6 version (I believe there was one before this one for 1.6 unless I'm misremembering). Only now when I decided to update the mod did it happen. I reinstalled the game and deleted all configs as well. Is there a place I can download an earlier 1.6 version that might not have this? Â Â Â Â Edit: Alright, I've downloaded 6.1.0 and it works just fine. It was an issue with the 6.1.1 or something version apparently. No clue what could be causing it as nothing was getting logged in the game console nor the hugs console. Â Edit 2: It now started happening again. No clue what is causing this, I'll keep going back in versions until it sticks. Edited February 27 by Dachoo007
Ecroose Posted February 27 Posted February 27 So i Can't get the "Fertile Anus" gene to work properly, each time aa pregnancy triggers it automatically vanishes afterward, need a fix. Also, why is there not a FtM transformation gene? Can we get some equality up in here? 3
Broulder Posted February 28 Posted February 28 I'm getting the same bug where the mobs change their mind on rape. Guilty feelings, I guess. 1
jaquina Posted February 28 Posted February 28 (edited) Just a heads up for anyone using this mod Futa And Necro Addon Seems its broken and in my case it almost nuked my long playtrough i was having intermitent severe visual bugs (the smearing/rainbow bug that covers the entire game with red blue and green) until yesterday when i couldnt make it go away, after allot of log reading and digging i found this mod is trying contantly to reach files in a directory that dosent exist in my case (the game and steam is on another drive) but the mod seems to have this path hardcoded or something and just nukes the game when trying to go there.  Error while killing Chimera1716916 during phase 5: System.NullReferenceException: Object reference not set to an instance of an object [Ref E84A2ADA] at IriFuta.Thing_Map.Postfix (Verse.Thing __instance, Verse.Map& __result) [0x00001] in c:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods\IriFuta\Source\Misc\Harmony\RJW\Thing_Map.cs:12  this would work for a standart steam and game install , but my steam and game is on another drive  i tested this several times by pausing the game before the bug, going into dev mode and killing a creature that i knew would trigger this, and as soon as i clicked the chimera to kill it the game exploded, every single time.  after deleting the mod everything just worked again, clean log, no errors or warnings. Edited February 28 by jaquina
Dachoo007 Posted February 28 Posted February 28 2 hours ago, Broulder said: I'm getting the same bug where the mobs change their mind on rape. Guilty feelings, I guess. I love the way they just full sprint into action and then just walk away. I've made it a strategy to get a very weak pawn who just cleans things or hauls, and when a raid happens I drop them in front of the gravship, so the raiders just bunch up attempting to rape but it's like a black hole, they crossed the horizon and ain't moving from the downed pawn while they get gunned down
cliff0023 Posted February 28 Posted February 28 (edited) On 2/27/2026 at 3:33 AM, Ecroose said: So i Can't get the "Fertile Anus" gene to work properly, each time aa pregnancy triggers it automatically vanishes afterward, need a fix. Also, why is there not a FtM transformation gene? Can we get some equality up in here?  I've been encountering a similar issue! Updated RJW-genes to 2.6.2 and as far as I can tell all my other mods are up to date. Of course that doesn't mean it's *not* a mod-conflict of sorts but seeing someone else run into issues with the fertile anus gene is makes me wonder if it isn't user error haha. So the error as far as I can tell is this:  Any time a male pawn with the fertile anus gene (probably applies to female, as well as non/third-sexed pawns with fertile anus gene and no vagina, though I did not test this) gets pregnant, the blue letter show up, and the pregnancy will appear on their health tab. Usually lasts for a couple of ticks before disappearing, however the pregnancy holds indefinitely on pause. The error log doesn't pop up, and even manually opening it doesn't seem to generate really anything. Baby is just gone like *poof*. No moodlets either, so it's as if that pawn didn't even register he was very briefly pregnant. 😜 Same issue applies when forcing a pregnancy thru dev mode. Even progressing a trimester or two leads to the problem. Further testing (after procuring my pawn's desired baby) showed as long as the pregnancy was forced to the delivery phase, then the delivery would proceed as normal. I also just tried remove the delivering (labour, debilitating) hediff, which led to a stillbirth... I just decided to keep rolling with that save for the plot.  I was however successful at just dev-mode forcing inception to birth while paused to get the xenotype I wanted and manually reassigned parents to said child. Interestingly enough too while playing around and reassigning parents the baby was left 'orphaned' for a bit so to speak, and I got a letter for an adoption request (from the Orphanage and Daycare mod on Steam) for the baby after I had reassigned his parents. Guess it must have already been queued up or something lmaooo. Anyways wonder if anyone else is running into this problem? Edited February 28 by cliff0023
Broulder Posted March 1 Posted March 1 (edited) It seems that only humanlike on humanlike doesn't work? Animals can still fuck. What could be causing this? It doesn't seem like a mod conflict.  Was there a recent update to protect underage pixels from being sexed before they're turned into chemfuel and hats or something?  Edit: I cannot fucking believe this, but it was vehicle raid framework of all things. Yes, I know. Edited March 2 by Broulder
Pototato Posted March 3 Posted March 3 i need help i cant make my colony to fuck and rape because low opinion and no valid interaction i have enabled all setting for RJW
Nohrin Posted March 4 Posted March 4 (edited) I just had a strange issue. My newest colony has been working fine, no red errors or anything for the past 3 in-game years. I have not added or removed any mods since I started.  Just recently, within the past 5-8 real life hours, a red error would show up every time the hook-up routine would start running, looking for potential hookups. I narrowed it down to what was causing the red error: My Lifter bots. I only have 2 Lifter bots, an Agrihand, a Cleansweeper and 3 militors. But its only Lifter 1 and Lifter 2 that cause this error. For some reason the hookup is including these two mechs in the search, and it results in a "[RJW] Called TryGetRaceGroupDef with pawn = null" error  Killing / destroying my Lifter Bots, the hookup routine goes through and no red errors appear. I have had these Lifter Bots nearly my entire playthrough, and I was never getting this error before. Why did it start out of nowhere?  For the time being, I am destroying them, and will switch to Huskys. But I'd like to have them back in my colony if I can figure out why this seemingly broke randomly.  Edit & Solution: Destroying the lifter bots and spawning in new ones to replace them with Dev mode fixed it. The new ones wouldn't be selected as hookup targets. Edited March 7 by Nohrin 1
Damoriva Posted March 6 Posted March 6 Does anyone who uses Brothel Colony happen to know why the BC quest guests choose to hang around outside my home area, meaning the whores can't solicit them unless I extend the zone?
Cormick Posted March 7 Posted March 7 (edited) Spoiler Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.1356932)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.1356932)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.1356932)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>10</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.1651919)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>10</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.1651919)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>10</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.1651919)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.1356932)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.1356932)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.1356932)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.16)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.16)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.16)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>40</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.22)</offset><scale>(0.9528024, 1, 1)</scale><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>40</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.22)</offset><scale>(0.9528024, 1, 1)</scale><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>40</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.22)</offset><scale>(0.9528024, 1, 1)</scale><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>70</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.26)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>70</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.26)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>70</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.26)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.32)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.32)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.32)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.36)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.36)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.36)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>100</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>100</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>100</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ParseHelper:ParseType (string) Verse.ParseHelper:FromString<System.Type> (string) Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ParseHelper:ParseType (string) Verse.ParseHelper:FromString<System.Type> (string) Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>false</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>West</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ParseHelper:ParseType (string) Verse.ParseHelper:FromString<System.Type> (string) Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702065)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702065)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702065)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <voice>Moan</voice> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <voice>Moan</voice> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>MoanShort</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>MoanShort</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>MoanShort</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <voice>MoanShort</voice> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>MoanShort</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ParseHelper:ParseType (string) Verse.ParseHelper:FromString<System.Type> (string) Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ParseHelper:ParseType (string) Verse.ParseHelper:FromString<System.Type> (string) Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(-0.12, 2, 0.1078759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>false</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(-0.12, 2, 0.1078759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(-0.12, 2, 0.1078759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(-0.12, 2, 0.1078759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(-0.12, 2, 0.1078759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(-0.12, 2, 0.1078759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, -0.0378759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, -0.0378759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, -0.0378759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, 0.0178759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, 0.0178759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, 0.0178759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, -0.0378759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, -0.0378759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, -0.0378759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Failed to load key/value pair: , System.Xml.XmlElement UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ParseHelper:ParseType (string) Verse.ParseHelper:FromString<System.Type> (string) Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <sound>Lick</sound> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <sound>Lick</sound> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <sound>Lick</sound> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <sound>Lick</sound> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <sound>Lick</sound> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <sound>Lick</sound> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ParseHelper:ParseType (string) Verse.ParseHelper:FromString<System.Type> (string) Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ParseHelper:ParseType (string) Verse.ParseHelper:FromString<System.Type> (string) Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>false</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>West</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>210</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>false</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>210</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>West</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>210</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ParseHelper:ParseType (string) Verse.ParseHelper:FromString<System.Type> (string) Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <voice>Moan</voice> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <voice>Moan</voice> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <voice>Moan</voice> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Reached max messages limit. Stopping logging to avoid spam. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.Log:Notify_MessageReceivedThreadedInternal (string,string,UnityEngine.LogType) UnityEngine.Application:CallLogCallback (string,string,UnityEngine.LogType,bool) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Message logging is now once again on. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.ResetMessageCount_Patch1 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Â Getting this long-ass list of errors after installing Sexperience ideology, as well as map/generation breaking (and making the game unplayable). not really sure what the problem is as I have followed instructions (as far as I know), anybody tell me what I'm doing wrong here? Edited March 7 by Cormick
torping Posted March 7 Posted March 7 Strange. On RW 1.5 sex between wild animal and female paws regularly occurred, but on 1.6+ latest RJW, with the same settings, nothing happens. Has something changed?
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