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[mod] RimJobWorld


Skömer

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Posted
1 hour ago, 8BallAnnie said:

Using the submit button just get's my pawn kidnapped!! What am I doing wrong?

youre doing everything correctly

Posted (edited)
36 minutes ago, Ed86 said:

youre doing everything correctly

So, that's what that button is for? I thought it was to give up and maybe get assaulted, then left behind? That's unfortunate. Was looking for more of a... watch my settlement burn while trying to pick up the pieces experience. Instead I had two raids and two pawns kidnapped in the first fifteen minutes. Oh, well.

 

Thanks for the feedback!

 

Edit:

 

On second thought, it'd be nice if you had a way to trade a chance for pregnancy for the raiders to  go away. I was playing a pacifist group and there wasn't much I could do but caravan or get taken.

 

Edited by 8BallAnnie
Posted
3 hours ago, 8BallAnnie said:

So, that's what that button is for? I thought it was to give up and maybe get assaulted, then left behind? That's unfortunate. Was looking for more of a... watch my settlement burn while trying to pick up the pieces experience. Instead I had two raids and two pawns kidnapped in the first fifteen minutes. Oh, well.

 

Thanks for the feedback!

 

Edit:

 

On second thought, it'd be nice if you had a way to trade a chance for pregnancy for the raiders to  go away. I was playing a pacifist group and there wasn't much I could do but caravan or get taken.

 

theres a mod on steam to disable kidnapping

Posted
On 2/1/2026 at 11:19 AM, Skömer said:

was thinking about dress patients, its been a while

try to administer food with the medical tab

How do i fix it even more ? There are still too many errors... 

obraz_2026-02-14_191843771.png.086ffbeb7b7ae9dc419e2532f4e136c3.png

Posted
13 hours ago, Ed86 said:

theres a mod on steam to disable kidnapping

Thanks! I found it. I paired it with the "edit xenotype" mod and gave every race the rapist trait. Those two are melding in an enjoyable way! :heart:

Posted (edited)
On 1/28/2026 at 6:56 PM, J333un said:

I am having some issues where some races seemingly cannot have sex whatsover (but still masturbate). Selecting a pawn of the race and right clicking on other pawns always shows "not sexually attracted to me".Trying to select the pawn as target instead doesn't even show that. Attraction doesn't appear to be the issue as this occurs no matter the attraction. Genitals are also normal. I also tested this with no other mods. Anyone experience something similiar? The races I am having trouble with are some of the aya races, notably some of them work with no issues.

From my understanding, The ability of certain life stages to have consensual sex was hard removed in one of the latest patches, but it was implemented it in the dumbest way possible by manually checking the pawns life stage to see if is valid. Some modded HAR races have their own custom live stages with different names though.

Edited by nosaywaymate
AAA
Posted

I'm not sure what mod is conflicting or if RJW is even involved with this, but just in case anyone knows, I'm constantly running into this issue. For female pawns, I have one Avali and one Xenomorph. The Avali frequently gets pregnant, but it isn't a normal pregnancy. It causes mutations and makes the pawn hear voices. I let the pregnancy come to terms once and she gave birth to a fleshling. I do not know what's causing this but I want it to stop. In case any other information is helpful, the Xenomorph is not suffering this issue. I also have custom xenotypes made, and for Avali females I've included the egg laying xenotype for accuracy. The Xenomorph woman isn't having any issues, and I have 2 non-Avali males that are not having any issues. The weirdest part is, the male Avalis are getting affected too somehow. They aren't getting pregnant, but they are gaining weird status effects including strange smells, jelly highs, docile synapses, and hearing strange voices at random. What's going on with my Avali?

Posted

[1.6] RJW 6.1.0

 

amevarashi:

- Fix quicky partner search using AttractionPurpose.General. MR !479.
- Update CI dotnet SDK to 10. MR !483.
- Add orientation update on trait modification with Character Editor and save load. MR !481.

 

mx36:

- Add polyamorous setting. MR !469.

 

AblativeAbsolute:

- Update tips, log strings and localizations. MR !466.
- Add new Ui scoping class and titles for settings. MR !477.

 

jikulopo:

- Fix nullref when attempting to name baby from wild animal x human. MR !478.

 

vistor99:

- Fix logic error in PregnancyHelper.BeastialPregnancyPossible. MR !480.

 

Ryufais:

- Fix age category determination for the races with multiple adult stages. MR !488.
- Fix potential nullref on AllowActivation. MR !493.
- Add partner waiting for a slower initiator after reaching the sex spot. MR !482.

 

ADHD_Coder:

- Add CanDoLovin ritual spectator filter. MR !487.
- Split out methods for calculating/applying brokenHediff increase. MR !485.

 

ElToro:

- Combined sex thinking tree for a normal (non-prisoner, non-animal) pawn. MR !490.

 

Aussiemon:

- Fix archotech implant spelling and grammatical mistakes. MR !494.

 

Download: https://gitgud.io/Ed86/rjw/-/archive/6.1.0/rjw-6.1.0.zip

 

Posted (edited)

Edit - Apparently was spun off to it's own mod as of 6.0 - https://gitgud.io/amevarashi/rjw-quirks



I could have sworn that this menu had the ability to change more about their sexuality (Preferences etc). Am I tripping? 1.6.4633 and 6.1.0 freshly reinstalled after deleting the RJW folder entirely, with only RJW, Character Editor and Harmony (2.4.1.0) active.
image.thumb.jpeg.ac722ea3b54045846dae2f2caecb0f66.jpeg

It's not in Char Editor, either
image.thumb.jpeg.84c3abd83a2257e455fb0bd9daeedf21.jpeg

Edited by guska84
I'm a doofus and didn't read
Posted (edited)

has anyone ever used this mod with RJW and had any issues I currently have one as any pawn from this faction/race thats added from this mod is unable to have sex anyone have any idea why? on their needs it shows they have a sex drive and I can even make them masturbate they just can have sex for some reason also nothing pops up on debug log. thank you

 

I've just realized that it's specifically a race issue idk why but as soon as i switch the characters race they are able to have sex but then i switch it back to the race of the mod and again they aren't able to rip

 

things i've tried

 

  • altered their genes 
  • change sexuality
  • remove and re add genitals
  • turned on the r*pe doesnt work either
  • try to force it with skills and have changed ideologin 
  • i can also put them on the onahole things but they still cant be fucked or anything :/

Screenshot 2026-02-25 182154.png

Screenshot 2026-02-25 182233.png

Edited by CHUYBAKKA
Posted (edited)
3 hours ago, CHUYBAKKA said:

has anyone ever used this mod with RJW and had any issues I currently have one as any pawn from this faction/race thats added from this mod is unable to have sex anyone have any idea why? on their needs it shows they have a sex drive and I can even make them masturbate they just can have sex for some reason also nothing pops up on debug log. thank you

 

I've just realized that it's specifically a race issue idk why but as soon as i switch the characters race they are able to have sex but then i switch it back to the race of the mod and again they aren't able to rip

 

things i've tried

 

  • altered their genes 
  • change sexuality
  • remove and re add genitals
  • turned on the r*pe doesnt work either
  • try to force it with skills and have changed ideologin 
  • i can also put them on the onahole things but they still cant be fucked or anything :/

Screenshot 2026-02-25 182154.png

Screenshot 2026-02-25 182233.png

Change <reproductive>false<reproductive> to <reproductive>true<reproductive> or update to rjw release 6.1.0

Edited by Skömer
Posted (edited)

What is necessary for bestiality pregnancy + Biotech pregnancies to work, for humanlike children?

 

We've got a whole mod for inheriting genes from animals, but I can't get any of my colony's girls pregnant that way.  RJW pregnancies for humanlikes, yes.  (With whatever random xenotype is in your faction instead of whatever the mother is.)  Pregnancies with animals, also yes.  But turn the slider to only birth humanlikes, and they might as well be sterile.

 

I've tried with and without RJW Menstruation.  With the latter mod, the girls ovulate, their eggs get fertilized, but they never implant no matter how many fertility bonuses you stack.

Edited by SeroZugar
Posted (edited)

Sup dudes, never post but I'm popping in to ask a question regarding an issue I've been facing that's been kinda annoying.

 

Basically, when any pawn is downed, rape does not work. The enemy/ally might go for it and I'll get the warning, but they just reach the person and then turn around, just to come back again and attempt again. Rinse and repeat, quite literally forever (which is great for me as it distracts enemies lmao). At first I thought to look at the console, but no errors or warning came up. Then I removed the RJW addons to see if they were the issue, nope still happening. Then I removed EVERYTHING, only leaving the Core, DLCs and Harmony in. Still the same issue. Anyone else facing this? I could just turn off the feature, but if I'm playing the mod I might as well include the entire package and let chaos happen all the time.

 

This wasn't an issue for 1.4, 1.5 and an earlier 1.6 version (I believe there was one before this one for 1.6 unless I'm misremembering). Only now when I decided to update the mod did it happen. I reinstalled the game and deleted all configs as well. Is there a place I can download an earlier 1.6 version that might not have this?

 

 

 

 

Edit: Alright, I've downloaded 6.1.0 and it works just fine. It was an issue with the 6.1.1 or something version apparently. No clue what could be causing it as nothing was getting logged in the game console nor the hugs console.

 

Edit 2: It now started happening again. No clue what is causing this, I'll keep going back in versions until it sticks.

Screenshot_15.png

Edited by Dachoo007
Posted

So i Can't get the "Fertile Anus" gene to work properly, each time aa pregnancy triggers it automatically vanishes afterward, need a fix. Also, why is there not a FtM transformation gene? Can we get some equality up in here?

Posted (edited)

Just a heads up for anyone using this mod Futa And Necro Addon

Seems its broken and in my case it almost nuked my long playtrough

i was having intermitent severe visual bugs (the smearing/rainbow bug that covers the entire game with red blue and green) until yesterday when i couldnt make it go away, after allot of log reading and digging i found this mod is trying contantly to reach files in a directory that dosent exist in my case (the game and steam is on another drive) but the mod seems to have this path hardcoded or something and just nukes the game when trying to go there.

 

Error while killing Chimera1716916 during phase 5: System.NullReferenceException: Object reference not set to an instance of an object
[Ref E84A2ADA]
  at IriFuta.Thing_Map.Postfix (Verse.Thing __instance, Verse.Map& __result) [0x00001] in c:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods\IriFuta\Source\Misc\Harmony\RJW\Thing_Map.cs:12 

 

this would work for a standart steam and game install , but my steam and game is on another drive

 

i tested this several times by pausing the game before the bug, going into dev mode and killing a creature that i knew would trigger this, and as soon as i clicked the chimera to kill it the game exploded, every single time.

 

after deleting the mod everything just worked again, clean log, no errors or warnings.

Edited by jaquina
Posted
2 hours ago, Broulder said:

I'm getting the same bug where the mobs change their mind on rape. Guilty feelings, I guess.

I love the way they just full sprint into action and then just walk away. I've made it a strategy to get a very weak pawn who just cleans things or hauls, and when a raid happens I drop them in front of the gravship, so the raiders just bunch up attempting to rape but it's like a black hole, they crossed the horizon and ain't moving from the downed pawn while they get gunned down

Posted (edited)
On 2/27/2026 at 3:33 AM, Ecroose said:

So i Can't get the "Fertile Anus" gene to work properly, each time aa pregnancy triggers it automatically vanishes afterward, need a fix. Also, why is there not a FtM transformation gene? Can we get some equality up in here?

 

I've been encountering a similar issue! Updated RJW-genes to 2.6.2 and as far as I can tell all my other mods are up to date. Of course that doesn't mean it's *not* a mod-conflict of sorts but seeing someone else run into issues with the fertile anus gene is makes me wonder if it isn't user error haha. So the error as far as I can tell is this:

 

Any time a male pawn with the fertile anus gene (probably applies to female, as well as non/third-sexed pawns with fertile anus gene and no vagina, though I did not test this) gets pregnant, the blue letter show up, and the pregnancy will appear on their health tab. Usually lasts for a couple of ticks before disappearing, however the pregnancy holds indefinitely on pause. The error log doesn't pop up, and even manually opening it doesn't seem to generate really anything. Baby is just gone like *poof*. No moodlets either, so it's as if that pawn didn't even register he was very briefly pregnant. 😜 Same issue applies when forcing a pregnancy thru dev mode. Even progressing a trimester or two leads to the problem. Further testing (after procuring my pawn's desired baby) showed as long as the pregnancy was forced to the delivery phase, then the delivery would proceed as normal. I also just tried remove the delivering (labour, debilitating) hediff, which led to a stillbirth... I just decided to keep rolling with that save for the plot.

 

I was however successful at just dev-mode forcing inception to birth while paused to get the xenotype I wanted and manually reassigned parents to said child. Interestingly enough too while playing around and reassigning parents the baby was left 'orphaned' for a bit so to speak, and I got a letter for an adoption request (from the Orphanage and Daycare mod on Steam) for the baby after I had reassigned his parents. Guess it must have already been queued up or something lmaooo. Anyways wonder if anyone else is running into this problem?

Edited by cliff0023
Posted (edited)

It seems that only humanlike on humanlike doesn't work? Animals can still fuck. What could be causing this? It doesn't seem like a mod conflict.

 

Was there a recent update to protect underage pixels from being sexed before they're turned into chemfuel and hats or something?

 

Edit: I cannot fucking believe this, but it was vehicle raid framework of all things.

Yes, I know.

Edited by Broulder
Posted

i need help i cant make my colony to fuck and rape because low opinion and no valid interaction i have enabled all setting for RJW

Posted (edited)

I just had a strange issue. My newest colony has been working fine, no red errors or anything for the past 3 in-game years. I have not added or removed any mods since I started. 

 

Just recently, within the past 5-8 real life hours, a red error would show up every time the hook-up routine would start running, looking for potential hookups. I narrowed it down to what was causing the red error: My Lifter bots. I only have 2 Lifter bots, an Agrihand, a Cleansweeper and 3 militors. But its only Lifter 1 and Lifter 2 that cause this error. For some reason the hookup is including these two mechs in the search, and it results in a "[RJW] Called TryGetRaceGroupDef with pawn = null" error

 

Killing / destroying my Lifter Bots, the hookup routine goes through and no red errors appear. I have had these Lifter Bots nearly my entire playthrough, and I was never getting this error before. Why did it start out of nowhere? 

 

For the time being, I am destroying them, and will switch to Huskys. But I'd like to have them back in my colony if I can figure out why this seemingly broke randomly.

 

Edit & Solution: Destroying the lifter bots and spawning in new ones to replace them with Dev mode fixed it. The new ones wouldn't be selected as hookup targets. 

Edited by Nohrin
Posted

Does anyone who uses Brothel Colony happen to know why the BC quest guests choose to hang around outside my home area, meaning the whores can't solicit them unless I extend the zone?

Posted (edited)
Spoiler

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Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.1356932)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.1356932)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.16)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.16)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.16)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>40</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.22)</offset><scale>(0.9528024, 1, 1)</scale><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>40</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.22)</offset><scale>(0.9528024, 1, 1)</scale><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>40</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.22)</offset><scale>(0.9528024, 1, 1)</scale><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>70</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.26)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>70</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.26)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>70</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.26)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.32)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.32)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.32)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.36)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.36)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.36)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>100</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>100</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>100</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.ParseHelper:ParseType (string)
Verse.ParseHelper:FromString<System.Type> (string)
Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.ParseHelper:ParseType (string)
Verse.ParseHelper:FromString<System.Type> (string)
Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>false</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>West</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.ParseHelper:ParseType (string)
Verse.ParseHelper:FromString<System.Type> (string)
Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702065)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702065)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702065)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <voice>Moan</voice> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <voice>Moan</voice> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>MoanShort</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>MoanShort</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>MoanShort</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <voice>MoanShort</voice> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>MoanShort</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.ParseHelper:ParseType (string)
Verse.ParseHelper:FromString<System.Type> (string)
Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.ParseHelper:ParseType (string)
Verse.ParseHelper:FromString<System.Type> (string)
Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(-0.12, 2, 0.1078759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>false</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(-0.12, 2, 0.1078759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(-0.12, 2, 0.1078759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(-0.12, 2, 0.1078759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(-0.12, 2, 0.1078759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(-0.12, 2, 0.1078759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, -0.0378759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, -0.0378759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, -0.0378759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, 0.0178759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, 0.0178759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, 0.0178759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, -0.0378759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, -0.0378759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, -0.0378759)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Failed to load key/value pair: , System.Xml.XmlElement
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.ParseHelper:ParseType (string)
Verse.ParseHelper:FromString<System.Type> (string)
Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <sound>Lick</sound> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <sound>Lick</sound> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <sound>Lick</sound> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <sound>Lick</sound> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <sound>Lick</sound> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <sound>Lick</sound> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.ParseHelper:ParseType (string)
Verse.ParseHelper:FromString<System.Type> (string)
Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>North</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.ParseHelper:ParseType (string)
Verse.ParseHelper:FromString<System.Type> (string)
Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>false</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>West</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>210</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>false</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>210</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>West</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>210</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.ParseHelper:ParseType (string)
Verse.ParseHelper:FromString<System.Type> (string)
Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <voice>Moan</voice> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <voice>Moan</voice> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <voice>Moan</voice> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Reached max messages limit. Stopping logging to avoid spam.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.Log:Notify_MessageReceivedThreadedInternal (string,string,UnityEngine.LogType)
UnityEngine.Application:CallLogCallback (string,string,UnityEngine.LogType,bool)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Message logging is now once again on.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.ResetMessageCount_Patch1 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

 

Getting this long-ass list of errors after installing Sexperience ideology, as well as map/generation breaking (and making the game unplayable). not really sure what the problem is as I have followed instructions (as far as I know), anybody tell me what I'm doing wrong here?

Edited by Cormick
Posted

Strange. On RW 1.5 sex between wild animal and female paws regularly occurred, but on 1.6+ latest RJW, with the same settings, nothing happens. Has something changed?

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