ghostfalll Posted February 9 Posted February 9 Welp, I'll be the first to welcome all those discord peeps back to ACTUAL REAL FORUMS now that discord has shit the bed for the final time complied with some CSAM regulation... 4
8BallAnnie Posted February 14 Posted February 14 Using the submit button just get's my pawn kidnapped!! What am I doing wrong?
Ed86 Posted February 14 Posted February 14 1 hour ago, 8BallAnnie said: Using the submit button just get's my pawn kidnapped!! What am I doing wrong? youre doing everything correctly
8BallAnnie Posted February 14 Posted February 14 (edited) 36 minutes ago, Ed86 said: youre doing everything correctly So, that's what that button is for? I thought it was to give up and maybe get assaulted, then left behind? That's unfortunate. Was looking for more of a... watch my settlement burn while trying to pick up the pieces experience. Instead I had two raids and two pawns kidnapped in the first fifteen minutes. Oh, well.  Thanks for the feedback!  Edit:  On second thought, it'd be nice if you had a way to trade a chance for pregnancy for the raiders to go away. I was playing a pacifist group and there wasn't much I could do but caravan or get taken.  Edited February 14 by 8BallAnnie
Ed86 Posted February 14 Posted February 14 3 hours ago, 8BallAnnie said: So, that's what that button is for? I thought it was to give up and maybe get assaulted, then left behind? That's unfortunate. Was looking for more of a... watch my settlement burn while trying to pick up the pieces experience. Instead I had two raids and two pawns kidnapped in the first fifteen minutes. Oh, well.  Thanks for the feedback!  Edit:  On second thought, it'd be nice if you had a way to trade a chance for pregnancy for the raiders to go away. I was playing a pacifist group and there wasn't much I could do but caravan or get taken.  theres a mod on steam to disable kidnapping
Psupsafffuffis Posted February 14 Posted February 14 On 2/1/2026 at 11:19 AM, Skömer said: was thinking about dress patients, its been a while try to administer food with the medical tab How do i fix it even more ? There are still too many errors...Â
8BallAnnie Posted February 14 Posted February 14 13 hours ago, Ed86 said: theres a mod on steam to disable kidnapping Thanks! I found it. I paired it with the "edit xenotype" mod and gave every race the rapist trait. Those two are melding in an enjoyable way!Â
nosaywaymate Posted February 15 Posted February 15 (edited) On 1/28/2026 at 6:56 PM, J333un said: I am having some issues where some races seemingly cannot have sex whatsover (but still masturbate). Selecting a pawn of the race and right clicking on other pawns always shows "not sexually attracted to me".Trying to select the pawn as target instead doesn't even show that. Attraction doesn't appear to be the issue as this occurs no matter the attraction. Genitals are also normal. I also tested this with no other mods. Anyone experience something similiar? The races I am having trouble with are some of the aya races, notably some of them work with no issues. From my understanding, The ability of certain life stages to have consensual sex was hard removed in one of the latest patches, but it was implemented it in the dumbest way possible by manually checking the pawns life stage to see if is valid. Some modded HAR races have their own custom live stages with different names though. Edited February 15 by nosaywaymate AAA
Mitreon Posted February 18 Posted February 18 Hey guys, I can't figure out how to start a group using direct control. Can u explain how its work ?
ScifiRai Posted February 21 Posted February 21 I'm not sure what mod is conflicting or if RJW is even involved with this, but just in case anyone knows, I'm constantly running into this issue. For female pawns, I have one Avali and one Xenomorph. The Avali frequently gets pregnant, but it isn't a normal pregnancy. It causes mutations and makes the pawn hear voices. I let the pregnancy come to terms once and she gave birth to a fleshling. I do not know what's causing this but I want it to stop. In case any other information is helpful, the Xenomorph is not suffering this issue. I also have custom xenotypes made, and for Avali females I've included the egg laying xenotype for accuracy. The Xenomorph woman isn't having any issues, and I have 2 non-Avali males that are not having any issues. The weirdest part is, the male Avalis are getting affected too somehow. They aren't getting pregnant, but they are gaining weird status effects including strange smells, jelly highs, docile synapses, and hearing strange voices at random. What's going on with my Avali?
amevarashi Posted February 21 Posted February 21 [1.6] RJW 6.1.0 Â amevarashi: - Fix quicky partner search using AttractionPurpose.General. MR !479. - Update CI dotnet SDK to 10. MR !483. - Add orientation update on trait modification with Character Editor and save load. MR !481. Â mx36: - Add polyamorous setting. MR !469. Â AblativeAbsolute: - Update tips, log strings and localizations. MR !466. - Add new Ui scoping class and titles for settings. MR !477. Â jikulopo: - Fix nullref when attempting to name baby from wild animal x human. MR !478. Â vistor99: - Fix logic error in PregnancyHelper.BeastialPregnancyPossible. MR !480. Â Ryufais: - Fix age category determination for the races with multiple adult stages. MR !488. - Fix potential nullref on AllowActivation. MR !493. - Add partner waiting for a slower initiator after reaching the sex spot. MR !482. Â ADHD_Coder: - Add CanDoLovin ritual spectator filter. MR !487. - Split out methods for calculating/applying brokenHediff increase. MR !485. Â ElToro: - Combined sex thinking tree for a normal (non-prisoner, non-animal) pawn. MR !490. Â Aussiemon: - Fix archotech implant spelling and grammatical mistakes. MR !494. Â Download: https://gitgud.io/Ed86/rjw/-/archive/6.1.0/rjw-6.1.0.zip Â
guska84 Posted February 21 Posted February 21 (edited) Edit - Apparently was spun off to it's own mod as of 6.0 - https://gitgud.io/amevarashi/rjw-quirks I could have sworn that this menu had the ability to change more about their sexuality (Preferences etc). Am I tripping? 1.6.4633 and 6.1.0 freshly reinstalled after deleting the RJW folder entirely, with only RJW, Character Editor and Harmony (2.4.1.0) active. It's not in Char Editor, either Edited February 21 by guska84 I'm a doofus and didn't read
CHUYBAKKA Posted February 26 Posted February 26 (edited) has anyone ever used this mod with RJW and had any issues I currently have one as any pawn from this faction/race thats added from this mod is unable to have sex anyone have any idea why? on their needs it shows they have a sex drive and I can even make them masturbate they just can have sex for some reason also nothing pops up on debug log. thank you  I've just realized that it's specifically a race issue idk why but as soon as i switch the characters race they are able to have sex but then i switch it back to the race of the mod and again they aren't able to rip  things i've tried  altered their genes change sexuality remove and re add genitals turned on the r*pe doesnt work either try to force it with skills and have changed ideologin i can also put them on the onahole things but they still cant be fucked or anything Edited February 26 by CHUYBAKKA
Skömer Posted February 26 Author Posted February 26 (edited) 3 hours ago, CHUYBAKKA said: has anyone ever used this mod with RJW and had any issues I currently have one as any pawn from this faction/race thats added from this mod is unable to have sex anyone have any idea why? on their needs it shows they have a sex drive and I can even make them masturbate they just can have sex for some reason also nothing pops up on debug log. thank you  I've just realized that it's specifically a race issue idk why but as soon as i switch the characters race they are able to have sex but then i switch it back to the race of the mod and again they aren't able to rip  things i've tried  altered their genes change sexuality remove and re add genitals turned on the r*pe doesnt work either try to force it with skills and have changed ideologin i can also put them on the onahole things but they still cant be fucked or anything Change <reproductive>false<reproductive> to <reproductive>true<reproductive> or update to rjw release 6.1.0 Edited February 26 by Skömer
SeroZugar Posted February 26 Posted February 26 (edited) What is necessary for bestiality pregnancy + Biotech pregnancies to work, for humanlike children?  We've got a whole mod for inheriting genes from animals, but I can't get any of my colony's girls pregnant that way. RJW pregnancies for humanlikes, yes. (With whatever random xenotype is in your faction instead of whatever the mother is.) Pregnancies with animals, also yes. But turn the slider to only birth humanlikes, and they might as well be sterile.  I've tried with and without RJW Menstruation. With the latter mod, the girls ovulate, their eggs get fertilized, but they never implant no matter how many fertility bonuses you stack. Edited February 26 by SeroZugar
Dachoo007 Posted February 26 Posted February 26 (edited) Sup dudes, never post but I'm popping in to ask a question regarding an issue I've been facing that's been kinda annoying. Â Basically, when any pawn is downed, rape does not work. The enemy/ally might go for it and I'll get the warning, but they just reach the person and then turn around, just to come back again and attempt again. Rinse and repeat, quite literally forever (which is great for me as it distracts enemies lmao). At first I thought to look at the console, but no errors or warning came up. Then I removed the RJW addons to see if they were the issue, nope still happening. Then I removed EVERYTHING, only leaving the Core, DLCs and Harmony in. Still the same issue. Anyone else facing this? I could just turn off the feature, but if I'm playing the mod I might as well include the entire package and let chaos happen all the time. Â This wasn't an issue for 1.4, 1.5 and an earlier 1.6 version (I believe there was one before this one for 1.6 unless I'm misremembering). Only now when I decided to update the mod did it happen. I reinstalled the game and deleted all configs as well. Is there a place I can download an earlier 1.6 version that might not have this? Â Â Â Â Edit: Alright, I've downloaded 6.1.0 and it works just fine. It was an issue with the 6.1.1 or something version apparently. No clue what could be causing it as nothing was getting logged in the game console nor the hugs console. Â Edit 2: It now started happening again. No clue what is causing this, I'll keep going back in versions until it sticks. Edited February 27 by Dachoo007
Ecroose Posted February 27 Posted February 27 So i Can't get the "Fertile Anus" gene to work properly, each time aa pregnancy triggers it automatically vanishes afterward, need a fix. Also, why is there not a FtM transformation gene? Can we get some equality up in here? 3
Broulder Posted February 28 Posted February 28 I'm getting the same bug where the mobs change their mind on rape. Guilty feelings, I guess. 1
jaquina Posted February 28 Posted February 28 (edited) Just a heads up for anyone using this mod Futa And Necro Addon Seems its broken and in my case it almost nuked my long playtrough i was having intermitent severe visual bugs (the smearing/rainbow bug that covers the entire game with red blue and green) until yesterday when i couldnt make it go away, after allot of log reading and digging i found this mod is trying contantly to reach files in a directory that dosent exist in my case (the game and steam is on another drive) but the mod seems to have this path hardcoded or something and just nukes the game when trying to go there.  Error while killing Chimera1716916 during phase 5: System.NullReferenceException: Object reference not set to an instance of an object [Ref E84A2ADA] at IriFuta.Thing_Map.Postfix (Verse.Thing __instance, Verse.Map& __result) [0x00001] in c:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods\IriFuta\Source\Misc\Harmony\RJW\Thing_Map.cs:12  this would work for a standart steam and game install , but my steam and game is on another drive  i tested this several times by pausing the game before the bug, going into dev mode and killing a creature that i knew would trigger this, and as soon as i clicked the chimera to kill it the game exploded, every single time.  after deleting the mod everything just worked again, clean log, no errors or warnings. Edited February 28 by jaquina
Dachoo007 Posted February 28 Posted February 28 2 hours ago, Broulder said: I'm getting the same bug where the mobs change their mind on rape. Guilty feelings, I guess. I love the way they just full sprint into action and then just walk away. I've made it a strategy to get a very weak pawn who just cleans things or hauls, and when a raid happens I drop them in front of the gravship, so the raiders just bunch up attempting to rape but it's like a black hole, they crossed the horizon and ain't moving from the downed pawn while they get gunned down
cliff0023 Posted February 28 Posted February 28 (edited) On 2/27/2026 at 3:33 AM, Ecroose said: So i Can't get the "Fertile Anus" gene to work properly, each time aa pregnancy triggers it automatically vanishes afterward, need a fix. Also, why is there not a FtM transformation gene? Can we get some equality up in here?  I've been encountering a similar issue! Updated RJW-genes to 2.6.2 and as far as I can tell all my other mods are up to date. Of course that doesn't mean it's *not* a mod-conflict of sorts but seeing someone else run into issues with the fertile anus gene is makes me wonder if it isn't user error haha. So the error as far as I can tell is this:  Any time a male pawn with the fertile anus gene (probably applies to female, as well as non/third-sexed pawns with fertile anus gene and no vagina, though I did not test this) gets pregnant, the blue letter show up, and the pregnancy will appear on their health tab. Usually lasts for a couple of ticks before disappearing, however the pregnancy holds indefinitely on pause. The error log doesn't pop up, and even manually opening it doesn't seem to generate really anything. Baby is just gone like *poof*. No moodlets either, so it's as if that pawn didn't even register he was very briefly pregnant. 😜 Same issue applies when forcing a pregnancy thru dev mode. Even progressing a trimester or two leads to the problem. Further testing (after procuring my pawn's desired baby) showed as long as the pregnancy was forced to the delivery phase, then the delivery would proceed as normal. I also just tried remove the delivering (labour, debilitating) hediff, which led to a stillbirth... I just decided to keep rolling with that save for the plot.  I was however successful at just dev-mode forcing inception to birth while paused to get the xenotype I wanted and manually reassigned parents to said child. Interestingly enough too while playing around and reassigning parents the baby was left 'orphaned' for a bit so to speak, and I got a letter for an adoption request (from the Orphanage and Daycare mod on Steam) for the baby after I had reassigned his parents. Guess it must have already been queued up or something lmaooo. Anyways wonder if anyone else is running into this problem? Edited February 28 by cliff0023
Broulder Posted March 1 Posted March 1 (edited) It seems that only humanlike on humanlike doesn't work? Animals can still fuck. What could be causing this? It doesn't seem like a mod conflict.  Was there a recent update to protect underage pixels from being sexed before they're turned into chemfuel and hats or something?  Edit: I cannot fucking believe this, but it was vehicle raid framework of all things. Yes, I know. Edited March 2 by Broulder
Pototato Posted March 3 Posted March 3 i need help i cant make my colony to fuck and rape because low opinion and no valid interaction i have enabled all setting for RJW
Nohrin Posted March 4 Posted March 4 (edited) I just had a strange issue. My newest colony has been working fine, no red errors or anything for the past 3 in-game years. I have not added or removed any mods since I started.  Just recently, within the past 5-8 real life hours, a red error would show up every time the hook-up routine would start running, looking for potential hookups. I narrowed it down to what was causing the red error: My Lifter bots. I only have 2 Lifter bots, an Agrihand, a Cleansweeper and 3 militors. But its only Lifter 1 and Lifter 2 that cause this error. For some reason the hookup is including these two mechs in the search, and it results in a "[RJW] Called TryGetRaceGroupDef with pawn = null" error  Killing / destroying my Lifter Bots, the hookup routine goes through and no red errors appear. I have had these Lifter Bots nearly my entire playthrough, and I was never getting this error before. Why did it start out of nowhere?  For the time being, I am destroying them, and will switch to Huskys. But I'd like to have them back in my colony if I can figure out why this seemingly broke randomly.  Edit & Solution: Destroying the lifter bots and spawning in new ones to replace them with Dev mode fixed it. The new ones wouldn't be selected as hookup targets. Edited March 7 by Nohrin 1
Damoriva Posted March 6 Posted March 6 Does anyone who uses Brothel Colony happen to know why the BC quest guests choose to hang around outside my home area, meaning the whores can't solicit them unless I extend the zone?
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