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[mod] RimJobWorld


Skömer

AI  

633 members have voted

  1. 1. Usage of AI / LLMs

    • Never used it / involuntarily used it because its automatically included everywhere
      186
    • Only a Handful of times
      159
    • Once a month
      34
    • Every week
      102
    • Daily
      152
  2. 2. Where do you use them?

    • It's part of my job
      128
    • For getting internet search results
      279
    • As a dictionary/for quick information
      178
    • For writing code/generating sprites
      117
    • For fun
      341
    • As a personal companion/partner
      73
    • For making art
      84


Recommended Posts

Posted (edited)

So, all my pawns are Zoophile and one is a Rapist, but they aren't doing anything with any of the animals. I am not sure why this is the case. They just will not engage with any of the animals, at all.

Any ideas? Or perhaps any options or conflicts that prevent this?

Edited by Tykune
Posted
On 2/28/2026 at 10:05 PM, Broulder said:

It seems that only humanlike on humanlike doesn't work? Animals can still fuck. What could be causing this? It doesn't seem like a mod conflict.

 

Was there a recent update to protect underage pixels from being sexed before they're turned into chemfuel and hats or something?

 

Edit: I cannot fucking believe this, but it was vehicle raid framework of all things.

Yes, I know.

you saved me and my sanity, thank you...

 

Posted (edited)

In my new play-through, when male pawns rape women, they have all options. However, when female pawns rape men, they can only initiate cunnilingus, fingering and rimming (as well as fisting and scissoring with female to female). I *think* that women had the option to rape vaginally when I started this run, but after resetting my mods, I lost this ability. Is there any setting I am missing with my mods preventing female pawns from having all options?

 

<Edit> Random rapes from female pawns do have the option to perform vaginal sex. However, choosing to rape doesn't have this option.

Women to men.jpg

Edited by Yamia
Added to the question
Posted (edited)

Just wondering why this forum is attached soley to this mod entry on the RJW add on list. I was trying to find a 1.6 version or at least see if it's compatible with 1.6 since I would like to have hybrid colonists without cheats. I have been struggling getting this mechanic to work and was looking to find anything that might work

Figured that the actual link to the mod is lost in this thread so am asking for help in finding information on it
https://rjw.miraheze.org/wiki/RJW_Menstruation_Race_Add-On

Edited by Mewmew251
Posted
23 hours ago, Yamia said:

In my new play-through, when male pawns rape women, they have all options. However, when female pawns rape men, they can only initiate cunnilingus, fingering and rimming (as well as fisting and scissoring with female to female). I *think* that women had the option to rape vaginally when I started this run, but after resetting my mods, I lost this ability. Is there any setting I am missing with my mods preventing female pawns from having all options?

 

<Edit> Random rapes from female pawns do have the option to perform vaginal sex. However, choosing to rape doesn't have this option.

Women to men.jpg

The girls go rapin' setting is confusing but once you understand it it makes sense

Posted
6 hours ago, Mewmew251 said:

Just wondering why this forum is attached soley to this mod entry on the RJW add on list. I was trying to find a 1.6 version or at least see if it's compatible with 1.6 since I would like to have hybrid colonists without cheats. I have been struggling getting this mechanic to work and was looking to find anything that might work

Figured that the actual link to the mod is lost in this thread so am asking for help in finding information on it
https://rjw.miraheze.org/wiki/RJW_Menstruation_Race_Add-On

Open the Spoiler under leftover loose files.

 

There is no 1.6 version but because it's only textures it'll work

 

If you make it into a proper mod dont forget to share it with the class!

Posted

on 1.6. not working? it is absolutely impossible to have sex with animals
can you tell me what actions are required?

Posted
On 4/5/2026 at 4:38 AM, Sheolvs said:

why are the buttons inactive?

 

If I remember correctly, the column for hero mode (the RImworld logo) can only be set for one colonist.  The column for designating comfort prisoners (the handcuffs) is active for prisoners, slaves, and colonists with the Masochist trait.  There are various options in the mod settings that can affect which pawns these options are available for, and whether they can be set at all.

Posted

Is there any way to impose limits on infidelity that include rape? A rapist pawn I have keeps trying to rape outside her marriage, and I find such violations of trust deeply disturbing.

Posted
15 hours ago, LiveFreeMeMe said:

Is there any way to impose limits on infidelity that include rape? A rapist pawn I have keeps trying to rape outside her marriage, and I find such violations of trust deeply disturbing.

cut off legs

Posted

can people help me figure out this error

 

Spoiler

Dropped LatexHoodCat375268 in a null map.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
Verse.GenDrop:TryDropSpawn (Verse.Thing,Verse.IntVec3,Verse.Map,Verse.ThingPlaceMode,Verse.Thing&,System.Action`2<Verse.Thing, int>,System.Predicate`1<Verse.IntVec3>,bool)
Verse.ThingOwner:TryDrop (Verse.Thing,Verse.IntVec3,Verse.Map,Verse.ThingPlaceMode,Verse.Thing&,System.Action`2<Verse.Thing, int>,System.Predicate`1<Verse.IntVec3>,bool)
Verse.ThingOwner`1<RimWorld.Apparel>:TryDrop (Verse.Thing,Verse.IntVec3,Verse.Map,Verse.ThingPlaceMode,RimWorld.Apparel&,System.Action`2<RimWorld.Apparel, int>,System.Predicate`1<Verse.IntVec3>)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Pawn_ApparelTracker.TryDrop_Patch1 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel,RimWorld.Apparel&,Verse.IntVec3,bool)
RimWorld.Pawn_ApparelTracker:TryDrop (RimWorld.Apparel,RimWorld.Apparel&)
RimWorld.Pawn_ApparelTracker:TryDrop (RimWorld.Apparel)
BigAndSmall.BSCache:DelayedUpdate () (at C:/Games/Steam/steamapps/common/RimWorld/Mods/1 BigSmall_Framework/1.6/Base/Source/BigSmallFramework/Cache/HumanoidPawnScaler.cs:1038)
BigAndSmall.BigAndSmallCache:GameComponentTick () (at C:/Games/Steam/steamapps/common/RimWorld/Mods/1 BigSmall_Framework/1.6/Base/Source/BigSmallFramework/Cache/BSCache_GameComponent.cs:101)
Verse.GameComponentUtility:GameComponentTick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.TickManagerUpdate_Patch1 (Verse.TickManager)
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()


 

Posted
21 hours ago, glitchmaster22593 said:

can people help me figure out this error

 

  Hide contents

Dropped LatexHoodCat375268 in a null map.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
Verse.GenDrop:TryDropSpawn (Verse.Thing,Verse.IntVec3,Verse.Map,Verse.ThingPlaceMode,Verse.Thing&,System.Action`2<Verse.Thing, int>,System.Predicate`1<Verse.IntVec3>,bool)
Verse.ThingOwner:TryDrop (Verse.Thing,Verse.IntVec3,Verse.Map,Verse.ThingPlaceMode,Verse.Thing&,System.Action`2<Verse.Thing, int>,System.Predicate`1<Verse.IntVec3>,bool)
Verse.ThingOwner`1<RimWorld.Apparel>:TryDrop (Verse.Thing,Verse.IntVec3,Verse.Map,Verse.ThingPlaceMode,RimWorld.Apparel&,System.Action`2<RimWorld.Apparel, int>,System.Predicate`1<Verse.IntVec3>)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Pawn_ApparelTracker.TryDrop_Patch1 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel,RimWorld.Apparel&,Verse.IntVec3,bool)
RimWorld.Pawn_ApparelTracker:TryDrop (RimWorld.Apparel,RimWorld.Apparel&)
RimWorld.Pawn_ApparelTracker:TryDrop (RimWorld.Apparel)
BigAndSmall.BSCache:DelayedUpdate () (at C:/Games/Steam/steamapps/common/RimWorld/Mods/1 BigSmall_Framework/1.6/Base/Source/BigSmallFramework/Cache/HumanoidPawnScaler.cs:1038)
BigAndSmall.BigAndSmallCache:GameComponentTick () (at C:/Games/Steam/steamapps/common/RimWorld/Mods/1 BigSmall_Framework/1.6/Base/Source/BigSmallFramework/Cache/BSCache_GameComponent.cs:101)
Verse.GameComponentUtility:GameComponentTick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.TickManagerUpdate_Patch1 (Verse.TickManager)
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()


 

There's several references there to BigAndSmall, and the final error is an action in a null map, which might mean the game was trying to do something with a pawn away from your colony map.

 

Did you have a caravan out, with any colonists that had genes from a BigAndSmall mod?  It might also have been a retreating raider.  It mentions a DelayedUpdate and trying to drop a clothing item, so BigAndSmall might have been trying to alter a pawn's body into something that cant wear a helmet item, which is what I'd guess the LatexHoodCat was.

Posted
On 4/18/2026 at 3:38 PM, GreatFez said:

There's several references there to BigAndSmall, and the final error is an action in a null map, which might mean the game was trying to do something with a pawn away from your colony map.

 

Did you have a caravan out, with any colonists that had genes from a BigAndSmall mod?  It might also have been a retreating raider.  It mentions a DelayedUpdate and trying to drop a clothing item, so BigAndSmall might have been trying to alter a pawn's body into something that cant wear a helmet item, which is what I'd guess the LatexHoodCat was.

I do have vanilla outpost expanded but I always make any pawn that I'm sending away to take off any cloths they have.

and the thing is it a newer problem I never had this issue before until big and small updated at the 17th.

Posted

Hi! I have a question about whether this mod is actually compatible with multiplayer. I mean, this mod has a 'Hero mode' that lets you control a single character, and both the in-game features and the RJW Wiki suggest that it should support multiplayer.

However, whenever I try to use it, I always run into desync issues. Even when I strip my mod list down to just the bare minimum prerequisites for multiplayer, RJW and its animations still cause desync errors.

I'm really curious: does this mod actually support multiplayer, or is that just some kind of urban legend?

Posted
8 hours ago, ppp123434 said:

Hi! I have a question about whether this mod is actually compatible with multiplayer. I mean, this mod has a 'Hero mode' that lets you control a single character, and both the in-game features and the RJW Wiki suggest that it should support multiplayer.

However, whenever I try to use it, I always run into desync issues. Even when I strip my mod list down to just the bare minimum prerequisites for multiplayer, RJW and its animations still cause desync errors.

I'm really curious: does this mod actually support multiplayer, or is that just some kind of urban legend?

legend, rjw code change all the time, as changes pile up eventually mp compatibility breaks, since noone tests it

Posted (edited)

Hi, I am playing the latest version of RJW 6.1.2. This version seems to prevent the fuck-machine from the RJW-Extension mod from being automatically used by pawns, but I haven’t encountered any alerts or errors during gameplay. Hope you can take a look.

Edited by refisher
Posted

Hi, I have a problem. When there's a random sex, one of the colonists just leaves, and the other one just stands there and looks at him. After about a minute, he teleports to him, and the event happens. However, there are no red lines in the code. Sorry for the translation, it's machine-generated.

Posted

I have a problem that when doing the surgery attach or add any genital on successful surgery the old genital will be removed and given as an item but no new genital will be added and the gender will not be changed. any help would be amazing 

Posted
On 4/25/2026 at 11:30 PM, Ed86 said:

legend, rjw code change all the time, as changes pile up eventually mp compatibility breaks, since noone tests it

Hey do you have the childbirth plugin for the hentai pregnancy for Special Edition?

Posted
1 hour ago, TNasty00 said:

Hey do you have the childbirth plugin for the hentai pregnancy for Special Edition?

no

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