Psupsafffuffis Posted January 8 Posted January 8 3 hours ago, Ryufais said: Which animals? Every animal... Every farm animal eand every carnivore
MarkusNoir70 Posted January 8 Posted January 8 strange error with mod "Brothel colony" Quote Exception in JobDriver fixed tick for pawn Maggy driver=JobDriver_WhoreIsServingVisitors (toilIndex=4) driver.job=(WhoreIsServingVisitors (Job_1132721) A = Thing_Human181309 B = Thing_Bed_Simple136092 Giver = ThinkNode_QueuedJob [workGiverDef: null]) System.TypeLoadException: Could not resolve type with token 01000014 from typeref (expected class 'rjw.Quirk' in assembly 'RJW, Version=1.5.8964.38915, Culture=neutral, PublicKeyToken=null') all mods are latest versions taken from oficial sources. As I understand it, the mod Brothel is trying to reference a procedure excluded from the mod RJW version 1.6
Mqex Posted January 11 Posted January 11 How aggressively does this change the base game? For a new player is this something to use a run in or should I give it a few first?
Pen-Pal-0404 Posted January 12 Posted January 12 (edited) 13 hours ago, Mqex said: How aggressively does this change the base game? For a new player is this something to use a run in or should I give it a few first? It depends on the sex decay rate you set on the mod menu. The more decay it has, the more your pawns want to have sex. The more your pawns have sex, the more chances of pregnancy. And honestly that's pretty much it if you ask me, at least with Rape turned off and without any addons. It doesn't really change much beyond that. Edited January 12 by AAwem2231
Pen-Pal-0404 Posted January 12 Posted January 12 (edited) Is the wiki down? Edited January 12 by AAwem2231
Darknell Posted January 12 Posted January 12 (edited) Is there any way to get all creatures to spawn with rjw parts? I'm seeing a lot of (mod and not mod) creatures not spawning with them and a lot less compatibility overall. Mind you its been a year since I last played. Edited January 12 by Darknell
Mqex Posted January 12 Posted January 12 8 hours ago, AAwem2231 said: It depends on the sex decay rate you set on the mod menu. The more decay it has, the more your pawns want to have sex. The more your pawns have sex, the more chances of pregnancy. And honestly that's pretty much it if you ask me, at least with Rape turned off and without any addons. It doesn't really change much beyond that. Thank you very much. I've been adding in DLC slowly and playing through a new run to the mid games each time. I'll try this mod on my next.
Mqex Posted January 12 Posted January 12 Two quick questions: 1) Am I reading correctly that adding archotech parts means I should manually remove the biological parts? 2) In the drop down for each archotech part there is a second option with the exact same body part name. Anyone know the difference? Thanks
Skömer Posted January 12 Author Posted January 12 On 1/5/2026 at 1:45 AM, thosewinternights said: I have your 6.0.3 mod in Rimworld 1.6 with Ideology and without Biotech. I have some infants that were previously happily being fed pemmican, but now they won't eat either milk or pemmican: if I right click them with a doctor it says "cannot feed: not enough food".. get the mod feed patients, milk and insect jelly should work for babies tho On 1/8/2026 at 1:43 AM, Psupsafffuffis said: Every animal... Every farm animal eand every carnivore update mods, i forgot what caused that On 1/8/2026 at 3:35 PM, MarkusNoir70 said: strange error with mod "Brothel colony" all mods are latest versions taken from oficial sources. As I understand it, the mod Brothel is trying to reference a procedure excluded from the mod RJW version 1.6 report on discord 11 hours ago, AAwem2231 said: Is the wiki down? back up 4 hours ago, Darknell said: Is there any way to get all creatures to spawn with rjw parts? I'm seeing a lot of (mod and not mod) creatures not spawning with them and a lot less compatibility overall. Mind you its been a year since I last played. all animals and humans should have at least generic parts, race support and rjw genes patches a few more 33 minutes ago, Mantass01 said: What does "RWJ Insects" do? rjw insect mechanics were moved there https://rjw.miraheze.org/wiki/RJW_-_Insects 26 minutes ago, Mqex said: Two quick questions: 1) Am I reading correctly that adding archotech parts means I should manually remove the biological parts? 2) In the drop down for each archotech part there is a second option with the exact same body part name. Anyone know the difference? Thanks 1. ADDing parts adds them, INSTALLing parts replaces already existing ones 2. never seen that 2
Psupsafffuffis Posted January 12 Posted January 12 When i do update mods, whole game stops working tho... Maybe there is some option in mod options that need changing ? I updated rjw and some other mods too enough for game to woork. But this bug is still there.
greenars Posted January 12 Posted January 12 (edited) I'm having an issue with something here, but i can't figure out what causes it. I deleted the accurinator, tried tweaking many mods but it remained. The animation plays fully, but pawn doesn't get satisfaction and an error occurs in log Exception in JobDriver fixed tick for pawn Burns driver=JobDriver_BestialityForFemale (toilIndex=5) driver.job=(BestialityForFemale (Job_200927) A = Thing_Deer40424 B = Thing_AnimalSleepingSpot50782 Giver = ThinkNode_QueuedJob [workGiverDef: null]) System.NullReferenceException: Object reference not set to an instance of an object [Ref FBE16522] Edited: Apparently it also prevents pawn from masturbating automatically, although manually it works fine. And the problem occurs with mechs too Edited January 12 by greenars
Mantass01 Posted January 12 Posted January 12 Quote rjw insect mechanics were moved there I know its moved, but i don't find any info what it actually does...?
Rwbybomb21 Posted January 13 Posted January 13 so i posted a few weeks ago with this strange issue that seems to freeze the game whenever a colonist has sex with an odyssey animal, and i was wondering if anyone can help me out, because i am tearing my goddamn hair out and can't figure out why this problem exists
ESeeker Posted January 13 Posted January 13 52 minutes ago, Rwbybomb21 said: so i posted a few weeks ago with this strange issue that seems to freeze the game whenever a colonist has sex with an odyssey animal, and i was wondering if anyone can help me out, because i am tearing my goddamn hair out and can't figure out why this problem exists if you are using RJW Additions: does any animal have cloacal penis and are you getting error: RandomElementByWeight with totalWeight=0 - use TryRandomElementByWeight. if so you need to update RJW Additions
Skömer Posted January 13 Author Posted January 13 On 1/12/2026 at 5:26 PM, Psupsafffuffis said: When i do update mods, whole game stops working tho... Maybe there is some option in mod options that need changing ? I updated rjw and some other mods too enough for game to woork. But this bug is still there. depends how long the gap from your last update is, how you update etc. you can delete your config files to reset mod settings, make sure your mods are up to date and compatible On 1/12/2026 at 8:18 PM, greenars said: I'm having an issue with something here, but i can't figure out what causes it. I deleted the accurinator, tried tweaking many mods but it remained. The animation plays fully, but pawn doesn't get satisfaction and an error occurs in log Exception in JobDriver fixed tick for pawn Burns driver=JobDriver_BestialityForFemale (toilIndex=5) driver.job=(BestialityForFemale (Job_200927) A = Thing_Deer40424 B = Thing_AnimalSleepingSpot50782 Giver = ThinkNode_QueuedJob [workGiverDef: null]) System.NullReferenceException: Object reference not set to an instance of an object [Ref FBE16522] Edited: Apparently it also prevents pawn from masturbating automatically, although manually it works fine. And the problem occurs with mechs too idk, maybe discord knows 23 hours ago, Mantass01 said: I know its moved, but i don't find any info what it actually does...? the person that promised me to move the description did not do so yet, its still on the main rjw wiki page
Psupsafffuffis Posted January 13 Posted January 13 How long ? like few weeks or less ? everything possible i downloaded from the addon list
KWObyOne84 Posted January 20 Posted January 20 (edited) Hi there, Is there a way for me to stop my female futas from ass-riding and fellating my male colonists in 99% of sex interactions? Better would be disabling/minimizing any form of reverse sex for them. Seriously, I searched on myself for hours and couldn't find how. Could use something in connection to either specific genes or custom xenotype so I do not mind editing XMLs. Thanks. Edit: Yes, I know I can avoid it with my hero on hero mode chosing non-reverse options manually. But I'm looking to change non-player initiated interactions. Edited January 20 by KWObyOne84
Guest Posted January 21 Posted January 21 Is there a setting allow beastiality pregnancy to always result in offspring of the species of the father Instead of the existing setting with a slider from always beast to always human when dna inheritance is enabled A setting or addon etc
Skömer Posted January 21 Author Posted January 21 18 hours ago, KWObyOne84 said: Hi there, Is there a way for me to stop my female futas from ass-riding and fellating my male colonists in 99% of sex interactions? Better would be disabling/minimizing any form of reverse sex for them. Seriously, I searched on myself for hours and couldn't find how. Could use something in connection to either specific genes or custom xenotype so I do not mind editing XMLs. Thanks. Edit: Yes, I know I can avoid it with my hero on hero mode chosing non-reverse options manually. But I'm looking to change non-player initiated interactions. plug their ass and mouths, reduce sex chances, remove anus/jaw... this is Rimworld, be creative! On 1/13/2026 at 9:20 PM, Psupsafffuffis said: How long ? like few weeks or less ? everything possible i downloaded from the addon list check for errors in your hugslog usually they tell you the name of a mod that getting fucked/fucks up 14 hours ago, CC02MIE0N5UZI12W said: Is there a setting allow beastiality pregnancy to always result in offspring of the species of the father Instead of the existing setting with a slider from always beast to always human when dna inheritance is enabled A setting or addon etc pretty sure that's a setting right next to mother/father inheritance, also eltoros bestiality may have something
Guest Posted January 22 Posted January 22 47 minutes ago, Skömer said: plug their ass and mouths, reduce sex chances, remove anus/jaw... this is Rimworld, be creative! check for errors in your hugslog usually they tell you the name of a mod that getting fucked/fucks up pretty sure that's a setting right next to mother/father inheritance, also eltoros bestiality may have something The setting only appears to affect the chances of it being either a beast or a human but not depending on the species of the mother or father tho thanks ill look at eltoros
Guest Posted January 22 Posted January 22 7 hours ago, Skömer said: plug their ass and mouths, reduce sex chances, remove anus/jaw... this is Rimworld, be creative! check for errors in your hugslog usually they tell you the name of a mod that getting fucked/fucks up pretty sure that's a setting right next to mother/father inheritance, also eltoros bestiality may have something The setting appears for beast or human and not depending on the mother or father but thanks tho ill look at eltoros
Psupsafffuffis Posted January 22 Posted January 22 7 hours ago, Skömer said: plug their ass and mouths, reduce sex chances, remove anus/jaw... this is Rimworld, be creative! check for errors in your hugslog usually they tell you the name of a mod that getting fucked/fucks up pretty sure that's a setting right next to mother/father inheritance, also eltoros bestiality may have something I had more errors but i managed to fix em... How do i fix These ?
Skömer Posted January 22 Author Posted January 22 19 hours ago, Psupsafffuffis said: I had more errors but i managed to fix em... How do i fix These ? its a wonder your game starts at all, throw out mods until you have less than 3 red errors
YordleIRL Posted January 23 Posted January 23 On 1/13/2026 at 7:18 AM, greenars said: I'm having an issue with something here, but i can't figure out what causes it. I deleted the accurinator, tried tweaking many mods but it remained. The animation plays fully, but pawn doesn't get satisfaction and an error occurs in log Exception in JobDriver fixed tick for pawn Burns driver=JobDriver_BestialityForFemale (toilIndex=5) driver.job=(BestialityForFemale (Job_200927) A = Thing_Deer40424 B = Thing_AnimalSleepingSpot50782 Giver = ThinkNode_QueuedJob [workGiverDef: null]) System.NullReferenceException: Object reference not set to an instance of an object [Ref FBE16522] Edited: Apparently it also prevents pawn from masturbating automatically, although manually it works fine. And the problem occurs with mechs too I'm having the same issue and pawns are cumming anywhere except the floor, this has only happened till after I updated from my few month old version of rjw to the current release. Been busy with work so I haven't had too much of a chance to see if I've fucked something up with my modlist or if the current version is conflicting with another mod. Once I get time and manage to find the cause and fix, I'll let you know
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now