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[mod] RimJobWorld


Skömer

AI  

629 members have voted

  1. 1. Usage of AI / LLMs

    • Never used it / involuntarily used it because its automatically included everywhere
      185
    • Only a Handful of times
      158
    • Once a month
      34
    • Every week
      101
    • Daily
      151
  2. 2. Where do you use them?

    • It's part of my job
      128
    • For getting internet search results
      279
    • As a dictionary/for quick information
      178
    • For writing code/generating sprites
      117
    • For fun
      337
    • As a personal companion/partner
      73
    • For making art
      83


Recommended Posts

Posted (edited)

is there a way to make my female pawn rape someone with right click? only male/futa has that option but female pawn only has normal sex option and cannot force be bred by animal too as a hero pawn.

Edited by thuntroe
Posted

Is there a way that colonists don't see sperm as dirt but perceive it as positive. I read that you can set this somewhere at RJW (Cum Filth), but I didn't find it anywhere.

Posted
On 6/17/2025 at 1:27 PM, HansFlammenwerfer said:

Is there a mod that would cause cheating a relationship degradation? I have Privacy Please! but cheated pawn only have -X to mood, but still have relationship with husband/wife unaffected by this deed.


Seems like this was asked before, but couldn't find an answer to it.

Having the same problem, mood debuff is working but no relationship debuff feels strange, any way or mod to fix that? 
 

Posted
19 minutes ago, vladik_pop1k said:

How do i disable pawns from getting Zoophile trait after getting raped by animals? 

Or something to change in mod files to prevent them from getting it?

 

I wouldn't know how to stop it from happening, but if you have a character editor like this one you can just remove the trait after the pawn gets it.

Posted
13 minutes ago, Zorai said:

 

I wouldn't know how to stop it from happening, but if you have a character editor like this one you can just remove the trait after the pawn gets it.

Yeah i'm doing that, but i'd prefer to prevent it from happening at all since the moment they get the trait all mood debuffs are gone even if i remove trait fast

Posted

Anyone taken a shot to make the raiders more rapey for the 1.6 version? The RapeEnemy job barely triggers and even when it does it just gets cancelled by the raid ending. I don't care if it'd make the game easier I just want the sex mod to do more sex mod things. Apparently there was a standalone version by weirn that did this way back but I'm curious if anyone's made something similar. I'm also curious if a way to do this would be to create a raider spawn group that has no flee or steal state.

Posted
1 hour ago, vladik_pop1k said:

How do i disable pawns from getting Zoophile trait after getting raped by animals? 

Or something to change in mod files to prevent them from getting it?

debug settings have options to disable rapist, masochist etc. haven't checked for zoophilia tho

Posted
32 minutes ago, tlor33 said:

Anyone taken a shot to make the raiders more rapey for the 1.6 version? The RapeEnemy job barely triggers and even when it does it just gets cancelled by the raid ending. I don't care if it'd make the game easier I just want the sex mod to do more sex mod things. Apparently there was a standalone version by weirn that did this way back but I'm curious if anyone's made something similar. I'm also curious if a way to do this would be to create a raider spawn group that has no flee or steal state.

try to make enemies stop fleeing https://steamcommunity.com/sharedfiles/filedetails/?id=2469532299

no guarantees tho

Posted
18 hours ago, Unkown456 said:

Is there a way to change a pawns sexuality in the dev mode?

its mostly based on the sexuality traits, so just give your pawn the gay trait

Posted
On 10/18/2025 at 4:27 PM, Devonhar said:

Is there a way that colonists don't see sperm as dirt but perceive it as positive. I read that you can set this somewhere at RJW (Cum Filth), but I didn't find it anywhere.

edit the cum filth in rjw to give positive beauty

 

On 10/17/2025 at 4:37 AM, thuntroe said:

is there a way to make my female pawn rape someone with right click? only male/futa has that option but female pawn only has normal sex option and cannot force be bred by animal too as a hero pawn.

women need to be gay or bisexual to want to fuck other women

 

Posted (edited)
On 10/19/2025 at 12:07 PM, Skömer said:

edit the cum filth in rjw to give positive beauty

 

women need to be gay or bisexual to want to fuck other women

 

no im saying female pawn cannot initiate rape (or reverse rape) at all regardless of sexuality. only when i give them a penis, the option menu appears.

Edited by thuntroe
Posted (edited)
8 hours ago, thuntroe said:

no im saying female pawn cannot initiate rape (or reverse rape) at all regardless of sexuality. only when i give them a penis, the option menu appears.

there is a vulnerability slider in settings where you specify the maximum vulnerability women can have to consider raping people, either make your woman less vulnerable or edit the slider

Edited by Skömer
Posted
On 10/19/2025 at 9:07 PM, Skömer said:

edit the cum filth in rjw to give positive beauty

 

women need to be gay or bisexual to want to fuck other women

 

HOW ??????????????????   Don`t have a button or control for it.  

Posted
4 hours ago, Devonhar said:

HOW ??????????????????   Don`t have a button or control for it.  

Modding tutorial:

  1. open "rjw\1.6\Defs\ThingDefs\Filth_Cum.xml"
  2. change <Beauty>-30</Beauty> into whatever you want
  3. save file
  4. (re)start game

Good luck!

Posted
14 minutes ago, _zz_22_ said:

I'm creating an animation for rjw, but what do I need to put here for the animation to be used on a dead pawn? (necro animations)image.png.a51f0caeac2cf072364b11d239ec3b50.png

look inside this folder

Rimworld-Animations\1.6\Source\Animations\PawnTests

modified version of based on desired result: Rimworld-Animations\1.6\Defs\GroupAnimationDefs\Missionary\GroupAnimation_Missionary.xml
            <li Class="Rimworld_Animations.GroupAnimationContext">
                <priority>1</priority>
                <whitelist>
                    <li Class="Rimworld_Animations.PawnTest_Multi">
                        <tests>
                            <li Class="Rimworld_Animations.PawnTest_RJWCanFuck" /> 
                            <li Class="Rimworld_Animations.PawnTest_RJWInitiator">
                                <interactionDefs>
                                    <li>Sex_Anal</li>
                                    <li>Sex_Vaginal</li>
                                    <li>Rape_Anal</li> <!-- Don't know if in RJW Necro is rape -->
                                    <li>Rape_Vaginal</li>
                                </interactionDefs>
                            </li>
                        </tests>
                    </li>
                    <li Class="Rimworld_Animations.PawnTest_Multi">
                        <tests>
                            <li Class="Rimworld_Animations.PawnTest_RJWCanBeFucked" />
                            <li Class="Rimworld_Animations.PawnTest_Dead"/>
                        </tests>
                    </li>
                </whitelist>
            </li>

switch place of the PawnTest_RJWInitiator and PawnTest_Dead and insert _Reverse after Sex/Rape to get reverse

Posted
52 minutes ago, _zz_22_ said:

ty for the reply, but i tried this and didn't work

I look inside rjw interactions folder and found necro uses prefix Necro instead of Sex/Rape

rjw\1.6\Defs\InteractionDef\Rape\Necro

Posted
53 minutes ago, _zz_22_ said:

I did that and the animation name appears in the animation list when I click on the dead pawn, but when I start the animation, both pawns stand still on top of each other doing nothing; the animation doesn't play.

inside rimworld animation mod settings there is a option for debug logging: will log checking all animations if GroupAnimationContext is true

is there any error on startup?

Posted
2 hours ago, victor1948 said:

hey guys im looking for a mods list for use rjw without broken everything and how need configure the settings im using libidinous for download mods 

classic animation hasn't updated but you can use RJW Classic Animation For 2.0 FW (A.K.A Edotensei) instead

Rimvore breaks if using realistic manhunter mod(fixed in dev branch)

you can click on source inside launcher to go to mod's git to see if there is a 1.6 folder or 1.6 in the about file

btw not all mods are on the launcher:

my mods(excluding Apparel Tweak fork), AKawaiiTent's Ideology Styles(no git), Hajimi's SexSlaveCraft(no git), Milk related implants, drugs and more(no git)

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