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[mod] RimJobWorld


Skömer

AI  

846 members have voted

  1. 1. Usage of AI / LLMs

    • Never used it / involuntarily used it because its automatically included everywhere
      246
    • Only a Handful of times
      208
    • Once a month
      45
    • Every week
      147
    • Daily
      200
  2. 2. Where do you use them?

    • It's part of my job
      169
    • For getting internet search results
      381
    • As a dictionary/for quick information
      246
    • For writing code/generating sprites
      160
    • For fun
      448
    • As a personal companion/partner
      92
    • For making art
      110


Recommended Posts

Posted (edited)
2 hours ago, Skömer said:

Just dont mark your males for breeding+ dont recruit male zoophiles, maybe sexperience or eltoros addon adds a precept for this idk

I don't have them marked and they aren't zoophiles, but they just keep doing it for some reason. Even with the precept bring abhorrent. I will keep tinkering with it I guess.

Thanks for your answers :)

Edit: I just looked up the eltoro bestiality mod, and it actually looks like what I am looking for. I wasn't aware it existed. Cheers.

Edited by HazMatsen
Posted

I've got an issue regarding quickies, if a slow pawn initiates a quickie with a faster pawn then the partner will arrive at the hookup spot earlier and instantly leave, rendering the initiator stuck "waiting" when it arrives, and I have to draft the pawn to knock it loose. This goes on several times on most days since the initiator in my case is a nympho with a peg leg and the would-be partner is significantly faster than standard speed.

Posted
5 hours ago, ThallanTOG said:

I've got an issue regarding quickies, if a slow pawn initiates a quickie with a faster pawn then the partner will arrive at the hookup spot earlier and instantly leave, rendering the initiator stuck "waiting" when it arrives, and I have to draft the pawn to knock it loose. This goes on several times on most days since the initiator in my case is a nympho with a peg leg and the would-be partner is significantly faster than standard speed.

I checked the source code on gitgud and this has been fixed, so I just need to update

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