Cormick Posted March 7 Posted March 7 (edited) Spoiler Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.1356932)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.1356932)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.1356932)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>10</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.1651919)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>10</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.1651919)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>10</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.1651919)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.1356932)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.1356932)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.1356932)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.16)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.16)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.16)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>40</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.22)</offset><scale>(0.9528024, 1, 1)</scale><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>40</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.22)</offset><scale>(0.9528024, 1, 1)</scale><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>40</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.22)</offset><scale>(0.9528024, 1, 1)</scale><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>70</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.26)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>70</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.26)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>70</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.26)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.32)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.32)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.32)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.36)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.36)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.36)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>100</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>100</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>100</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ParseHelper:ParseType (string) Verse.ParseHelper:FromString<System.Type> (string) Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ParseHelper:ParseType (string) Verse.ParseHelper:FromString<System.Type> (string) Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>false</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>West</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ParseHelper:ParseType (string) Verse.ParseHelper:FromString<System.Type> (string) Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702065)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702065)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702065)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <voice>Moan</voice> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <voice>Moan</voice> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>MoanShort</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>MoanShort</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>MoanShort</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <voice>MoanShort</voice> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>MoanShort</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ParseHelper:ParseType (string) Verse.ParseHelper:FromString<System.Type> (string) Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ParseHelper:ParseType (string) Verse.ParseHelper:FromString<System.Type> (string) Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(-0.12, 2, 0.1078759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>false</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(-0.12, 2, 0.1078759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(-0.12, 2, 0.1078759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(-0.12, 2, 0.1078759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(-0.12, 2, 0.1078759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(-0.12, 2, 0.1078759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, -0.0378759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, -0.0378759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, -0.0378759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, 0.0178759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, 0.0178759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, 0.0178759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, -0.0378759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, -0.0378759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(-0.02, 2, -0.0378759)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Failed to load key/value pair: , System.Xml.XmlElement UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ParseHelper:ParseType (string) Verse.ParseHelper:FromString<System.Type> (string) Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <sound>Lick</sound> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <sound>Lick</sound> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <sound>Lick</sound> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <sound>Lick</sound> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <sound>Lick</sound> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <sound>Lick</sound> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>170</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.37)</offset><rotation>North</rotation><sound>Lick</sound></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>180</tick><angle>0</angle><visible>true</visible><offset>(0, 1, -0.41)</offset><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ParseHelper:ParseType (string) Verse.ParseHelper:FromString<System.Type> (string) Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>North</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><rotation>North</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ParseHelper:ParseType (string) Verse.ParseHelper:FromString<System.Type> (string) Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>false</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>West</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>210</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>false</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>210</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>West</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>210</tick><angle>0</angle><visible>false</visible><offset>(0, -2, 0)</offset><rotation>West</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find a type named Rimworld_Animations.AnimationWorker_KeyframesExtended UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ParseHelper:ParseType (string) Verse.ParseHelper:FromString<System.Type> (string) Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>0</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <voice>Moan</voice> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>20</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>30</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>50</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>60</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <voice>Moan</voice> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>80</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>90</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>110</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>120</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <rotation>South</rotation> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <voice>Moan</voice> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>140</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.71)</offset><rotation>South</rotation><voice>Moan</voice></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Could not find type named Rimworld_Animations.ExtendedKeyframe from node <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Reached max messages limit. Stopping logging to avoid spam. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.Log:Notify_MessageReceivedThreadedInternal (string,string,UnityEngine.LogType) UnityEngine.Application:CallLogCallback (string,string,UnityEngine.LogType,bool) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: <visible>true</visible> doesn't correspond to any field in type Keyframe. Context: <li Class="Rimworld_Animations.ExtendedKeyframe"><tick>150</tick><angle>0</angle><visible>true</visible><offset>(0, 0, 0.702)</offset><rotation>South</rotation></li> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml<Verse.Keyframe> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection<Verse.Keyframe> (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.Keyframe>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml<Verse.AnimationPart> (System.Xml.XmlNode,bool) Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.AnimationPart>:Apply () Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Message logging is now once again on. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.ResetMessageCount_Patch1 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Getting this long-ass list of errors after installing Sexperience ideology, as well as map/generation breaking (and making the game unplayable). not really sure what the problem is as I have followed instructions (as far as I know), anybody tell me what I'm doing wrong here? Edited March 7 by Cormick
torping Posted March 7 Posted March 7 Strange. On RW 1.5 sex between wild animal and female paws regularly occurred, but on 1.6+ latest RJW, with the same settings, nothing happens. Has something changed?
8Bitpandawarrior Posted March 7 Posted March 7 whenever i try to use this mod, i get this error in the console: Error in WorldGenStep: System.NullReferenceException: Object reference not set to an instance of an object i cannot seem to spawn in the factions. it only generates maybe 1 settlement when i have all of them selected. it bugs out. anyone else have this issue?
Gasterse Posted March 9 Posted March 9 Guys, is there an addon that allows pawns to sleep at a random moment without a bed?
amevarashi Posted March 9 Posted March 9 [1.6] RJW 6.1.1 Aussiemon: - Fix additional grammar and spelling mistakes in defs. MR !496. Ryufais: - Fix insects respecting orientation and treated as children. MR !495. - Add optional color field to SexFluidDef. MR !498. - Add GrowthFactor into the calculation, preventing severities above 0 to spawn for pawns below growth stage of 0.51. MR !506. - Apply DivineDerivative's suggestion to fix issue with Way Better Romance where races with orientation traits in the forced traits list from HAR were not getting parts generated. MR !504. - Trying to fix Mech centipedes and all mechs with similar bodyparts. MR !492. amevarashi: - Restrict the use of the Publicizer. MR !507. - Enable nullable in SexProps.cs and resolve the warnings. MR !508. Download: https://gitgud.io/Ed86/rjw/-/archive/6.1.1/rjw-6.1.1.zip
TheDarkJediKnight Posted March 10 Posted March 10 As it were, some time within the last... month(?) or so I have been having this weird issue where the 'Needs Bars' would disappear. For the longest time I was under the impression that it was a recent add-on that did it. After checking those to no avail I had to dig through the plethora of other mods I have to find out what was the issue. Simply put: Kyulen - NinetailFox and RJW no longer want to cooperate together. I even made sure to update your mod and got rid of the newly listed incompatibilities it has. Though when I found out afterwards that it was Kyulen giving this issues, and only when I loaded RJW as well, did the errors return. This saddens me since until a workaround is brought forth, I am stuck choosing "either/or" and I'd much rather not. For such a long time these two have always worked without issue for me and it should be understandable as to why I was surprised to find that was no longer the case. I will be letting the other mod owner know about this. May an agreeable resolution to this issue is brought to pass.
Nohrin Posted March 18 Posted March 18 (edited) I've used this mod for a long while and its only been recent that I have noticed that female enemies never (or atleast havent since for a long time now) rape downed colonists. I ran a dev quicktest run. Spawned in a female pirate. Had them down 2 of my male colonists and she would never rape either of them. Things I checked: 1. Body parts. All are in working condition and there. 2. Vulnerability. When downed, the vulnerability of the men are above 200%. My settings have it so anyone above 105% vulnerability can be raped. And women can rape if below 100%. The female pirate had 60 something percent 3. Ages. I made sure one male colonist was in his 50s. The other was mid 20s. The female raider was 25 years old. Should be no issue. I turned on dev mode and listened to the debug log relating to rape. Every time time the rape attempts would end with "fuckability too low" [RJW] JobDriver_RapeEnemy::GetFuckability(Roy, Yuto) [RJW] Yuto fuckability too low = 0, skipping [RJW] fuckable targets 0 I then did "explain attraction -> for rape" and these were the numbers (no noticeable problems with them, either) Age: 0.985x Physical: 2.093 Romantic: 1 Social: 1.6 Finalized: 3.527 For some reason, fuckability is too low and its preventing rape attempts. If anyone got any ideas of what could be the problem, please help me out. Edited March 18 by Nohrin
Ed86 Posted March 18 Posted March 18 6 hours ago, Nohrin said: I've used this mod for a long while and its only been recent that I have noticed that female enemies never (or atleast havent since for a long time now) rape downed colonists. I ran a dev quicktest run. Spawned in a female pirate. Had them down 2 of my male colonists and she would never rape either of them. Things I checked: 1. Body parts. All are in working condition and there. 2. Vulnerability. When downed, the vulnerability of the men are above 200%. My settings have it so anyone above 105% vulnerability can be raped. And women can rape if below 100%. The female pirate had 60 something percent 3. Ages. I made sure one male colonist was in his 50s. The other was mid 20s. The female raider was 25 years old. Should be no issue. I turned on dev mode and listened to the debug log relating to rape. Every time time the rape attempts would end with "fuckability too low" [RJW] JobDriver_RapeEnemy::GetFuckability(Roy, Yuto) [RJW] Yuto fuckability too low = 0, skipping [RJW] fuckable targets 0 I then did "explain attraction -> for rape" and these were the numbers (no noticeable problems with them, either) Age: 0.985x Physical: 2.093 Romantic: 1 Social: 1.6 Finalized: 3.527 For some reason, fuckability is too low and its preventing rape attempts. If anyone got any ideas of what could be the problem, please help me out. you would have more chances to get anything about it in discord
Ed86 Posted March 18 Posted March 18 8 hours ago, Nohrin said: I've used this mod for a long while and its only been recent that I have noticed that female enemies never (or atleast havent since for a long time now) rape downed colonists. I ran a dev quicktest run. Spawned in a female pirate. Had them down 2 of my male colonists and she would never rape either of them. Things I checked: 1. Body parts. All are in working condition and there. 2. Vulnerability. When downed, the vulnerability of the men are above 200%. My settings have it so anyone above 105% vulnerability can be raped. And women can rape if below 100%. The female pirate had 60 something percent 3. Ages. I made sure one male colonist was in his 50s. The other was mid 20s. The female raider was 25 years old. Should be no issue. I turned on dev mode and listened to the debug log relating to rape. Every time time the rape attempts would end with "fuckability too low" [RJW] JobDriver_RapeEnemy::GetFuckability(Roy, Yuto) [RJW] Yuto fuckability too low = 0, skipping [RJW] fuckable targets 0 I then did "explain attraction -> for rape" and these were the numbers (no noticeable problems with them, either) Age: 0.985x Physical: 2.093 Romantic: 1 Social: 1.6 Finalized: 3.527 For some reason, fuckability is too low and its preventing rape attempts. If anyone got any ideas of what could be the problem, please help me out. afaik its attraction returns 0, so fuckability is 0, no idea whats happening inside atraction
RedStar8 Posted March 18 Posted March 18 Is RimJobWorld mod compatible with Intimacy - Gender Works https://steamcommunity.com/sharedfiles/filedetails/?id=3534254491
scrrit Posted March 19 Posted March 19 All Miho parts severity become NaN when I use version 6.1.1. And 6.1.0 does not have this bug. I use rjw with race support.
Ed86 Posted March 19 Posted March 19 7 minutes ago, scrrit said: All Miho parts severity become NaN when I use version 6.1.1. And 6.1.0 does not have this bug. I use rjw with race support. roll back to 6.1.0 or wait for next version
SexyAstarion Posted March 20 Posted March 20 Anyone else have an issue where they can't mute RJW sound? In RJW mod options I've set all sliders to 0% as well as clicking the option to mute sound, but it still comes through...
ExtendedVM Posted March 21 Posted March 21 Anyone else trying Perspective Shift with RJW? I'm running into a small bug where if you turn on hero mode with that mod, left click becomes a RJW context menu like when you normally right click. Mostly when left clicking the Perspective Shift colonist.
TheAKG Posted March 23 Posted March 23 unban me from discord user id 849974405148180501, I got my account back
Skömer Posted March 23 Author Posted March 23 7 hours ago, TheAKG said: unban me from discord user id 849974405148180501, I got my account back please ask nicely, we aren't your slave 1
LordCeler Posted March 24 Posted March 24 On 2/27/2026 at 11:33 AM, Ecroose said: So i Can't get the "Fertile Anus" gene to work properly, each time aa pregnancy triggers it automatically vanishes afterward, need a fix. Also, why is there not a FtM transformation gene? Can we get some equality up in here? I had the same problem in the past, got it to work somehow but the issue is back again after updating the mods. It's no fun and very annoying trying to mitigate this using dev tools (which still doesn't work anyway).
浣熊大师 Posted March 24 Posted March 24 On 2026/3/19 at PM3点18分, scrrit said: 使用 6.1.1 版本时,所有 Miho 组件的严重性都变为 NaN。而 6.1.0 版本没有这个问题。我使用的是支持种族的 rjw 库。 I know why this is happening. It’s because for some races, the pawns below growth stage falls below the threshold when they are generated. Take the Gloomy Dragonian race for example: the default generation age is around 18, and at that age, their pawns below growth stage is only 0.15. That means you would need to increase the age to 70 for normal organs to develop properly. This is due to the update in version 6.1.1: - Add GrowthFactor into the calculation, preventing severities above 0 to spawn for pawns below growth stage of 0.51. MR !506.
浣熊大师 Posted March 24 Posted March 24 On 3/9/2026 at 11:29 PM, amevarashi said: [1.6] RJW 6.1.1 Aussiemon: - Fix additional grammar and spelling mistakes in defs. MR !496. Ryufais: - Fix insects respecting orientation and treated as children. MR !495. - Add optional color field to SexFluidDef. MR !498. - Add GrowthFactor into the calculation, preventing severities above 0 to spawn for pawns below growth stage of 0.51. MR !506. - Apply DivineDerivative's suggestion to fix issue with Way Better Romance where races with orientation traits in the forced traits list from HAR were not getting parts generated. MR !504. - Trying to fix Mech centipedes and all mechs with similar bodyparts. MR !492. amevarashi: - Restrict the use of the Publicizer. MR !507. - Enable nullable in SexProps.cs and resolve the warnings. MR !508. Download: https://gitgud.io/Ed86/rjw/-/archive/6.1.1/rjw-6.1.1.zip A error happening. It’s because for some races, the pawns below growth stage falls below the threshold when they are generated. Take the Gloomy Dragonian race for example: the default generation age is around 18, and at that age, their pawns below growth stage is only 0.15. That means you would need to increase the age to 70 for normal organs to develop properly. This is due to the update in version 6.1.1: - Add GrowthFactor into the calculation, preventing severities above 0 to spawn for pawns below growth stage of 0.51. MR !506.
浣熊大师 Posted March 24 Posted March 24 On 3/19/2026 at 3:26 PM, Ed86 said: roll back to 6.1.0 or wait for next version Ok,can it be fixed?Many races spend too long to grow enough。
浣熊大师 Posted March 24 Posted March 24 16 minutes ago, 浣熊大师 said: I know why this is happening. It’s because for some races, the pawns below growth stage falls below the threshold when they are generated. Take the Gloomy Dragonian race for example: the default generation age is around 18, and at that age, their pawns below growth stage is only 0.15. That means you would need to increase the age to 70 for normal organs to develop properly. This is due to the update in version 6.1.1: - Add GrowthFactor into the calculation, preventing severities above 0 to spawn for pawns below growth stage of 0.51. MR !506. ok,the bug has been fixed in 6.1.2.there is no problems except a tired man
katherineironfist Posted March 27 Posted March 27 Is there a way to make other body texture mods take priority over RJW? I downloaded beautiful bodies textures but no matter where I place them in the load order, RJW overrwites my body textures that I want.
Skömer Posted March 27 Author Posted March 27 7 hours ago, katherineironfist said: Is there a way to make other body texture mods take priority over RJW? I downloaded beautiful bodies textures but no matter where I place them in the load order, RJW overrwites my body textures that I want. Rjw doesnt add body textures, dont use rimnude and Sized apparel together with bb
Tykune Posted March 31 Posted March 31 (edited) So, all my pawns are Zoophile and one is a Rapist, but they aren't doing anything with any of the animals. I am not sure why this is the case. They just will not engage with any of the animals, at all. Any ideas? Or perhaps any options or conflicts that prevent this? Edited March 31 by Tykune
hehex3 Posted March 31 Posted March 31 On 2/28/2026 at 10:05 PM, Broulder said: It seems that only humanlike on humanlike doesn't work? Animals can still fuck. What could be causing this? It doesn't seem like a mod conflict. Was there a recent update to protect underage pixels from being sexed before they're turned into chemfuel and hats or something? Edit: I cannot fucking believe this, but it was vehicle raid framework of all things. Yes, I know. you saved me and my sanity, thank you... 1
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