S32S32S5 Posted October 22, 2022 Share Posted October 22, 2022 (edited) 4 hours ago, FrogFrozen said: Still on 1.3 right now. Coming back after not playing for years. Have q uestion about a difficulty I'm having. Can someone tell me how rape works now? The code and mechanisms behind it seems to have changed a lot at some point. Even with all settings turned on, my rapist pawns in Random Rape mental state just wander forever and never touch anything or anyone. They won't even rape Masochist prisoners marked for Comfort. I can't even order rapes on my colonists, allies, enemies, or prisoners unless they're already in a downed state. No matter what I set the vulnerability thresholds to. I did get one rape to happen automatically(Without the mental state), but that was only after jacking up a single pawn's libido+aggressiveness and dropping him in a colony where everyone's already married. (He'd never rape if there was even one unmarried person to have casual sex with.) I know its not a conflict because I tried it with only RJW and its requirements on and I'm still getting these issues. Rapist means smoking pot or wishing they had pot to smoke. An alternately trait is Hypersexual. They have sexual emergencies and refuse to chose a willing pawn in the next room over and instead force themselves on the most important people in the colony. This is not a Rapist, but Hypersexuals can gain the pot smoking trait if they have enough sexual emergencies. Edited October 22, 2022 by S32S32S5 Link to comment
n1ghthaunter Posted October 22, 2022 Share Posted October 22, 2022 57 minutes ago, Mytologist said: I wonder how long it will take for someone to create a mod for sexually transmitted transformations... ? Oh, the horrors that will be unleashed! ? Ahh, Furpies and Sneezing Tits may finally make it to the Rim. 2 Link to comment
DaMan1 Posted October 22, 2022 Share Posted October 22, 2022 thiS dlc iS So good. childS, mechS, all the mutated humanoidS. Damn 2 Link to comment
DreaM MakeR Posted October 22, 2022 Share Posted October 22, 2022 Male humans can impregnate female animals ? ? Link to comment
FrogFrozen Posted October 22, 2022 Share Posted October 22, 2022 6 hours ago, S32S32S5 said: Rapist means smoking pot or wishing they had pot to smoke. An alternately trait is Hypersexual. They have sexual emergencies and refuse to chose a willing pawn in the next room over and instead force themselves on the most important people in the colony. This is not a Rapist, but Hypersexuals can gain the pot smoking trait if they have enough sexual emergencies. The complete left turn that is the pot smoking thing makes me think you're joking and the problem is something else entirely. Or you misunderstood me. I can never tell with this specific site. The Rapist trait. The Random Rape mental state does nothing. Both Rapists and Hypersexuals in my game still just choose willing pawns unless there is no pawn able to give consent. Link to comment
JackBikwik Posted October 22, 2022 Share Posted October 22, 2022 2 hours ago, FrogFrozen said: The complete left turn that is the pot smoking thing makes me think you're joking and the problem is something else entirely. Or you misunderstood me. I can never tell with this specific site. The Rapist trait. The Random Rape mental state does nothing. Both Rapists and Hypersexuals in my game still just choose willing pawns unless there is no pawn able to give consent. That person is being intentionally obtuse. Something else is going on for you. It works for me as usual. Perhaps check your mod settings and see if you have anything conflicting. Also, parts of RJW were taken out of the base mod and you have to download them separately now. Link to comment
S32S32S5 Posted October 22, 2022 Share Posted October 22, 2022 36 minutes ago, JackBikwik said: That person is being intentionally obtuse. Something else is going on for you. It works for me as usual. Perhaps check your mod settings and see if you have anything conflicting. Also, parts of RJW were taken out of the base mod and you have to download them separately now. I tried a few settings and this has always been how these traits work. It's been a while since I've play with rape enabled, but it's always been hypersexuals rape while Rapist(and random pawns) just gain the Random State Mental state and consume drugs. What's "obtuse" about explaining which trait mean the English word "rapist?" This is often how the events tend to go down in gameplay. You say it's working as usual, but I've seen this kind of compliant every once in a while. I recently got a visiting pawn(without either of these traits) go into the Random Rape mental state, and he just wondered around(there we no accessible drugs). This kind of brokenness is just something to be expected if you chose settings not used by the mod creator. I guess you choose the right settings in which Rapists actually rape, but it seems to require customization options not everyone is going to chose. Link to comment
NoppaiKohai Posted October 22, 2022 Share Posted October 22, 2022 Nah rapist mental break hasn't worked for me in ages either, since like barely after Ideology launch if not earlier. They go on a rape mental break then just go back to work without raping anything. You're def not alone 2 Link to comment
Ed86 Posted October 22, 2022 Share Posted October 22, 2022 - broken pawn bio rjw button, probably wont be fixed unless any of you know how to make harmony transpilers - biotech pregnancy replace rjw humanlike RJW1.4test2.7z 13 Link to comment
void_master_11 Posted October 22, 2022 Share Posted October 22, 2022 (edited) 1 hour ago, Ed86 said: - broken pawn bio rjw button, probably wont be fixed unless any of you know how to make harmony transpilers - biotech pregnancy replace rjw humanlike RJW1.4test2.7z 10.79 MB · 17 downloads So the new dlc is now a hard requirement? I'm a bit surprised, but I can see why you would go in this direction. Now it really is Tynan's problem to keep people breedable and the mod's code is probably way thinner that way. What was the bio rjw button again? Honest question, I can't remember. Edited October 22, 2022 by void_master_11 Link to comment
Uso15 Posted October 23, 2022 Share Posted October 23, 2022 3 hours ago, void_master_11 said: So the new dlc is now a hard requirement? I'm a bit surprised, but I can see why you would go in this direction. Now it really is Tynan's problem to keep people breedable and the mod's code is probably way thinner that way. What was the bio rjw button again? Honest question, I can't remember. If i'm remembering correctly, the bio button sets fetishes for your pawns at the creation screen/through devmode (Messy, vigorous, exhibitionist, etc.) Link to comment
Darknell Posted October 23, 2022 Share Posted October 23, 2022 5 hours ago, Ed86 said: - biotech pregnancy replace rjw humanlike Smart move honestly. There will be some cheap unhappy people but it really simplifies things. ? Link to comment
S32S32S5 Posted October 23, 2022 Share Posted October 23, 2022 1 hour ago, Darknell said: Smart move honestly. There will be some cheap unhappy people but it really simplifies things. ? People shouldn't be unhappy if there are still mods for babies. Relying on base RJW for babies is kind of crazy. 2 Link to comment
Rimworld Traveller Posted October 23, 2022 Share Posted October 23, 2022 27 minutes ago, S32S32S5 said: People shouldn't be unhappy if there are still mods for babies. Relying on base RJW for babies is kind of crazy. Eh, i dunno. RJW did a pretty good job making babies previously. I'd imagine biotech's pregnancy system is pretty good and it's probably way less work for Ed to let Biotech handle it. We just need RJW/Menstruation to get the pawns pregnant. And aminations to watch. 1 Link to comment
IriX640 Posted October 23, 2022 Share Posted October 23, 2022 When creating custom interaction defs, is there an XML option/tag to force the interaction to provide certain thoughtDefs? Link to comment
Jin34 Posted October 23, 2022 Share Posted October 23, 2022 Hello, as a sometimes-modder, how do I submit patches? I have a minor one like to fix compile warnings: --- a/1.4/Source/Harmony/SexualityCard.cs +++ b/1.4/Source/Harmony/SexualityCard.cs @@ -29,7 +29,7 @@ namespace rjw found = false; i.labels.Clear(); } - if (i.opcode == OpCodes.Call && i.operand == HighlightOpportunity) + if (i.opcode == OpCodes.Call && i.operand as MethodInfo == HighlightOpportunity) { found = true; } I was also hoping Source/Common/Helpers/Genital_Helper.cs get_*BPR methods use BodyPartTagDef so AndroidTiers robots (for 1.3) can work with RJW with minor patching with xml tags. I've been hacking my game a bit and thought of giving back some when 1.4 came around. 1 Link to comment
Ed86 Posted October 23, 2022 Share Posted October 23, 2022 1 hour ago, Jin34 said: Hello, as a sometimes-modder, how do I submit patches? I have a minor one like to fix compile warnings: --- a/1.4/Source/Harmony/SexualityCard.cs +++ b/1.4/Source/Harmony/SexualityCard.cs @@ -29,7 +29,7 @@ namespace rjw found = false; i.labels.Clear(); } - if (i.opcode == OpCodes.Call && i.operand == HighlightOpportunity) + if (i.opcode == OpCodes.Call && i.operand as MethodInfo == HighlightOpportunity) { found = true; } I was also hoping Source/Common/Helpers/Genital_Helper.cs get_*BPR methods use BodyPartTagDef so AndroidTiers robots (for 1.3) can work with RJW with minor patching with xml tags. I've been hacking my game a bit and thought of giving back some when 1.4 came around. either merge request to dev branch or send whole file 1.3 is ded Link to comment
Jin34 Posted October 23, 2022 Share Posted October 23, 2022 Done. Warning fix: https://gitgud.io/Ed86/rjw/-/merge_requests/226 Totally untested tag search: https://gitgud.io/Ed86/rjw/-/merge_requests/227 Tags allow modders to write XML patches to add support without using Harmony patching. 1 Link to comment
ghostfalll Posted October 23, 2022 Share Posted October 23, 2022 (edited) 18 hours ago, void_master_11 said: So the new dlc is now a hard requirement? I'm a bit surprised, but I can see why you would go in this direction. Now it really is Tynan's problem to keep people breedable and the mod's code is probably way thinner that way. DLC may not be a hard requirement, but the 1.4 update also changes stuff in vanilla base game... Edit: Well, actually, I guess the pregnancy changes don't touch base game. So Biotech DLC is basically required, vanilla changes don't include the pregnancy stuff and coding RJW to work on 1.4 but substitute RJW code if DLC not detected not worth coding/maintaining. If you want to use this mod with how rimworld was pre-1.4, then have to use current version of mod and set steam (or whatever) to not update/use 1.3... or just pony up and buy the DLC! Edited October 23, 2022 by ghostfalll Link to comment
Seedling Posted October 23, 2022 Share Posted October 23, 2022 1 hour ago, ghostfalll said: just pony up and buy the DLC if you are broke but smart you can always ask a friend Link to comment
nun56unn5ufg Posted October 23, 2022 Share Posted October 23, 2022 14 hours ago, Rimworld Traveller said: Eh, i dunno. RJW did a pretty good job making babies previously. I'd imagine biotech's pregnancy system is pretty good and it's probably way less work for Ed to let Biotech handle it. We just need RJW/Menstruation to get the pawns pregnant. And aminations to watch. i nearly pulled hair out of my hair trying to make hair scale correctly on 1.3 babies 20 hours ago, void_master_11 said: So the new dlc is now a hard requirement? I'm a bit surprised, but I can see why you would go in this direction. Now it really is Tynan's problem to keep people breedable and the mod's code is probably way thinner that way. What was the bio rjw button again? Honest question, I can't remember. ye but 1.3 will remain up for download i think? or someone could give u the file... Link to comment
Seengignpaipes Posted October 24, 2022 Share Posted October 24, 2022 6 hours ago, Seedling said: if you are broke but smart you can always ask a friend Or wait for Halloween or Christmas steam sales, half my steam library is from the sales. Link to comment
NoppaiKohai Posted October 24, 2022 Share Posted October 24, 2022 I dunno, I'm glad the mod devs aren't gimping the entire mod just to make it so that the most relevant DLC isn't a hard requirement. If you don't want to buy the DLC you can always just stick with 1.3, but RJW not interacting with the vanilla children aspect would be like expecting the sex ideology mods to not require Ideology 3 hours ago, Seengignpaipes said: Or wait for Halloween or Christmas steam sales, half my steam library is from the sales. AFAIK Rimworld basically doesn't go on sale and the DLC barely gets discounted too, so I wouldn't really expect any deep discounts 3 Link to comment
26505 Posted October 24, 2022 Share Posted October 24, 2022 (edited) Um excuse me How can I open hero mode sir? In mod settings options it said I already open it but I can't see where to Turn it on on my character Edited October 24, 2022 by 26505 Link to comment
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