CaptainJ03 Posted August 20, 2025 Posted August 20, 2025 5 hours ago, Technomagica said: I am stuck in the quest where Laura locks a belt on you for a configurable time. The max days in my configs is 7 but even with having the belt on for 10 days with not extensions I still can not get laura to unlock it as she does not consider the quest complete for some reason. This is a big problem as my character is also a succubus from Children of Lilith mod and my character is getting close to starving. IIRC from the threads, the counter is broken, it's always seven days plus a random amount. If you're starving, console yourself the key, unlock the belt, have sex (or whatever you need) and lock another belt on you. I'm sure you'll find a way to roleplay it. You might try to relock this belt, because the release scene is worth experiencing, but I have no idea if the counter resets.
belegost Posted August 20, 2025 Posted August 20, 2025 (edited) Might have been suggested before, but I'm not going to read through everything, however... ... would be cool if Laura expanded her stock to include some new devices from DDNG. There are some amazing looking new chastity belts and corsets and, most of all tight catsuits (open variants as well). Plus a number of new and shiny pony boots that look nothing like the old boring pony boots. And some other kinky stuff in heavy bondage category. New bondage masks, box binders, bondage mittens, lots of other stuff. Time for Laura to expand her stock to catch up to the modern market. The old, bulky, heavy chastity belts are passe. The new, slim and discrete belts are in fashion. Edited August 20, 2025 by belegost
CaptainJ03 Posted August 20, 2025 Posted August 20, 2025 3 hours ago, belegost said: ... would be cool if Laura expanded her stock to include some new devices from DDNG. There's the old LE/SE discussion again. NG's devices aren't available for LE 3 hours ago, belegost said: Plus a number of new and shiny pony boots that look nothing like the old boring pony boots. Well, the ugly boots have been intruduced with DD5 - I made myself a tiny mod that overwrites the ugly, bulky ponyboots and restrictive gloves with the elegant DD4 variant. 1
Tycho Brahe Posted August 20, 2025 Posted August 20, 2025 Hey look, a new update to one of my favourite DD mods! Though it has to be said, the iron bar thing is a bit easy to miss, when you wish to start the new renovations quest...
Technomagica Posted August 20, 2025 Posted August 20, 2025 8 hours ago, CaptainJ03 said: IIRC from the threads, the counter is broken, it's always seven days plus a random amount. If you're starving, console yourself the key, unlock the belt, have sex (or whatever you need) and lock another belt on you. I'm sure you'll find a way to roleplay it. You might try to relock this belt, because the release scene is worth experiencing, but I have no idea if the counter resets. I finally got out of it. I was locked away for 29 days and did not earn the gold I should have gotten for it because that apparently is broken too...
oliver999 Posted August 20, 2025 Posted August 20, 2025 (edited) I need help, I'm on the "taking control" mission in the inn part, but I looked in all the rooms and I can't find the diary on page 1 that they told me about Edited August 20, 2025 by oliver999
belegost Posted August 20, 2025 Posted August 20, 2025 (edited) 9 hours ago, CaptainJ03 said: NG's devices aren't available for LE And I already said it's time to evolve, Litttlefoot. However, if scales and egglaying are your kink, FOMOD exists for those of us that prefer being warm blooded. Edited August 20, 2025 by belegost
Nicoya Posted August 21, 2025 Posted August 21, 2025 Playing around with the Time Out quest, found some issues. First off, Laura honey, I know you're new at this but if you want me to get in the cell you have to unlock it for me first. Second, on the "walk around the shop" minigame, Laura got kinda pancaked by the cell door when I opened it. Third: I had the full Queen Sarah set from DCL in my inventory (not equipped) when I started the quest, but afterwards only the belt was in my inventory.
Miauzi Posted August 21, 2025 Posted August 21, 2025 Vor 6 Stunden sagte Nicoya: Beim Herumspielen mit der Time-Out-Quest sind mir einige Probleme aufgefallen. Zunächst einmal, Laura, Liebling, ich weiß, dass du neu hier bist, aber wenn du willst, dass ich in die Zelle komme, musst du sie zuerst für mich aufschließen. Zweitens wurde Laura beim Minispiel „Rundgang durch den Laden“ von der Zellentür fast umgehauen, als ich sie öffnete. Drittens: Ich hatte das komplette Queen Sarah-Set von DCL in meinem Inventar (nicht ausgerüstet), als ich die Quest begann, aber danach war nur noch der Gürtel in meinem Inventar. If your character is standing right in front of the door... how is "Laura" supposed to open it? Her path is blocked by your character. This door is opened via a script. If your ENTIRE mod list represents a high load for this scene, delays may occur. So you wait until Laura reacts... for me, it took about 15 seconds. So, dear user, how long did YOU wait?
Nicoya Posted August 21, 2025 Posted August 21, 2025 9 hours ago, Miauzi said: If your character is standing right in front of the door... how is "Laura" supposed to open it? Her path is blocked by your character. This door is opened via a script. If your ENTIRE mod list represents a high load for this scene, delays may occur. So you wait until Laura reacts... for me, it took about 15 seconds. So, dear user, how long did YOU wait? I didn't have a stopwatch going but I'm pretty sure I waited a good minute for her to do something. I also replayed from the same save point twice (to repro the missing Queen Sarah set) and it happened both times.
Hex Bolt Posted August 21, 2025 Posted August 21, 2025 (edited) I started this mod several times over the years, I but never finished the quest line because I'd acquire a long-term follower or end up starting a new game. This time I focused on the quests and reached the end. It took me waaay too long to get around to finishing the quest line, but I did have the pleasure of a well-polished, bug free experience. The many scripted scenes worked well, truly impressive work. It's difficult to consistently do that in this game. Story quests are particularly difficult to create. Very nice work, Laura. Major SPOILER comments below. Spoiler Typos 812E716 & 812E717: Come back when YOU'RE mouth is free. [should be "your"] 8116C9D: I'll tell you after we had sex. [missing "have"] 81FC50D: But 38 is staying in till SHE HAD some training. [missing "has"] 820B2D5: I'm not going to let you go. But if you behave, I won't seperate you two. [it's "separate" with an A] 8217AFF: The wife of a master of the arcane. They were inseperable. [it's "inseparable" with an A] Gray Face Doran (both copies), Stranger/Master, and Warden have noticeable gray face because their heads haven't been exported (LE mod version). Laura's Weapon The iron dagger does not go well with the catsuit. Remove the dagger and see how nothing now detracts from her sleek appearance (or maybe consider a nicer-looking weapon?). Laura avoids violence, she never uses it, and that wimpy blade won't accomplish anything. Besides, she probably has a loaded sword hidden under the counter. The catsuit might look cool with a shop logo, if someone artistically inclined wants to create a custom texture based on the shop sign. Collars If the PC is wearing a collar, there's an opportunity for Laura to notice and ask if the PC has a master, possibly under the "About the restraints" topic. Responses might be yes, no, or no but having a master interests me. Laura might share some insights on consensual submission to someone like CD's Master while being clear that she has no interest in being anyone's master. What She Deserves For the cell release scene, there's an opportunity for Laura to show real empathy and try to comfort someone who's been severely bound and held captive. As it is, she sounds almost emotionless after discovering that she'd locked up the wrong person -- someone who'd made a long journey and spent a night in tight bondage with no food, water, or toilet break. She does apologize, but most people would probably say things like "This is awful", "I feel terrible", and "Please forgive me". Otherwise, the cell scene is very nice. It's rare to see this sort of thing done so well. I wanted to be angry at Jade, but her words haunted me: "You were going to do this to me." Really well done. Blending In The quest objective to find the chastity belt "to the left of the office" is rather vague. If 27 really wants that stuff, she should give better directions, perhaps adding "behind the counter". The Lost Merchant Hontaf doesn't react to the slaughter of his comrades. Dead bandits everywhere but he says nothing. It feels weird. There doesn't seem to be a clever way to get Hontaf's key (he doesn't sleep). Having minimal skill, I failed pickpocketing miserably, so Hontaf attacked, and my feeble bound kicks weren't doing much damage, despite his only being level 1. (There are optional bound combat buffs, but they're optional and I don't use them.) So, I did a lot of save & reload to successfully pickpocket, but I felt like a cheating cheater. Perhaps the PC could suggest a drinking contest and pocket the key when he's passed out. After Sirrina is freed, there's an opportunity to round out her character if she were to have a line or two to talk about her captivity and how hard it was to pretend affection for Hontaf. She was probably getting really desperate, but we don't get to hear her story. The Trapped Hunter The bound walk to the inn is in an area with wolves, giant spiders, and a snow bear. I couldn't avoid all of them. Fortunately, the bear lost interest when I was at 20% health and had acquired Rockjoint. As a suggestion, creating a faction that's an ally of wolves, spiders, skeevers, and bears and temporarily assigning the PC to that faction would cause them to ignore the PC during the bound walk. Ghosts of the Past Dyanne is in a very bad state of mind, but she killed a man rather than turning him over to the law, and everyone seemed okay with that. I thought maybe her sister would ask her if revenge was really the answer to the nightmares, but Liza just accepted the killing too. Taking Control Because mods often add innkeeper topics, it's easy to miss Wilhelm's line about Hinde renting a room if it's below the visible portion of the scrollable topics list. If you raise the priority of Laura_SQ10_InnkeeperDiaTopic to 60, that line moves up near the top. That's fair to other mods, since the topic is only available for the short time the player is doing this quest. Despite being level 60, Xayah/Jade is set to Cowardly, so she fled in panic and cowered if so much as a wolf was in the vicinity. I had difficulty getting her to follow low-level me to Riverside Shack. I resorted to using the console to yank her to my position from time to time. There might be a very good reason for the choice of her courage level, but her cowardice did shatter her mystique and confident image. After receiving the objective to kill Laura, I suggest moving the PC and Master to just outside the shop, just as you'd recently moved the PC to "Master" outside Morthal. I wasn't sure how much of my character was "in there" at the time, and the inevitable battles (with Master cowering in fear) spoiled the story pacing, so I broke my no-fast-travel rule. Having the quest just move the player would give the assurance that you're not missing anything by skipping to the shop. I *really* wanted the option to tease Jade before unlocking her. "Gee, look who's bound up now! Should I use this key? I don't know. Maybe you'd have more fun with a cheap knife and a stack of lockpicks?" Minor thing, but when you give the blackmail letters to Laura (who says she will send them back), they stay in player inventory. Very minor, but all of Laura's shop topics are available when you're sent to do something during the confrontation with Sloane if you talk to Laura before performing the task. Back at the Shop Katarina calls you "my friend". You've all been through a lot and seen each other naked, so it seems appropriate at that point to set Laura & Katarina's relationship rank with the PC to at least 1. To Kill or Not to Kill? Spared Sloane to make up for Dyanne's murderosity. Best NPC Nomination "27" Edited August 22, 2025 by Hex Bolt 6
SkyAddiction Posted August 21, 2025 Posted August 21, 2025 25 minutes ago, Hex Bolt said: The Trapped Hunter Having played the mod quests all the way through, there's nothing in there to argue with, except the suggestion for the topic I left. A better alternative to factions for creatures is to use Kyne's Peace. Works flawlessly every time. People forget about it because it's a shit shout, but it's incredibly useful for mod patches. 1
Miauzi Posted August 22, 2025 Posted August 22, 2025 Vor 25 Minuten sagte Hex Bolt: Ich habe diesen Mod im Laufe der Jahre mehrmals gestartet, aber nie die Questreihe beendet, weil ich einen langjährigen Follower gewinnen oder ein neues Spiel starten musste. Dieses Mal habe ich mich auf die Quests konzentriert und das Ende erreicht. Die vielen geskripteten Szenen sind gut gelungen, wirklich beeindruckende Arbeit. Es ist schwierig, das in diesem Spiel konsequent umzusetzen. Story-Quests sind besonders schwierig zu erstellen. Sehr schöne Arbeit, Laura. Große SPOILER-Kommentare unten. Inhalt ausblenden Tippfehler 812E716 & 812E717: Kommen Sie wieder, wenn IHR Mund frei ist. [sollte "Ihr" sein] 8116C9D: Ich erzähle es dir, nachdem wir Sex hatten. [fehlt "haben"] 81FC50D: Aber 38 bleibt drin, bis SIE etwas Training HAT. [fehlendes „hat“] 820B2D5: Ich werde dich nicht gehen lassen. Aber wenn du dich benimmst, werde ich euch beide nicht trennen. 8217AFF: Die Frau eines Meisters des Arkanen. Sie waren unzertrennlich. [es ist "unzertrennlich" mit einem A] Graues Gesicht Doran (beide Kopien), Stranger/Master und Warden haben auffällige graue Gesichter, weil ihre Köpfe nicht exportiert wurden (LE-Mod-Version). Lauras Waffe Der Eisendolch passt nicht zum Catsuit. Nimm den Dolch ab und sieh, wie nichts mehr von ihrem eleganten Aussehen ablenkt (oder überlege dir vielleicht eine schönere Waffe?). Laura meidet Gewalt, sie wendet sie nie an, und mit der mickrigen Klinge wird sie nichts erreichen. Außerdem hat sie wahrscheinlich ein geladenes Schwert unter dem Tresen versteckt. Der Catsuit könnte mit einem Ladenlogo cool aussehen, falls jemand mit künstlerischem Talent eine individuelle Textur basierend auf dem Ladenschild erstellen möchte. Halsbänder Wenn der PC ein Halsband trägt, hat Laura die Möglichkeit, dies zu bemerken und zu fragen, ob der PC einen Meister hat, möglicherweise unter dem Thema „Über die Fesseln“. Die Antworten könnten „Ja“, „Nein“ oder „Nein“ lauten, aber „ein Meister zu haben, interessiert mich“. Laura könnte einige Einblicke in die einvernehmliche Unterwerfung unter jemanden wie den Meister des CD geben, gleichzeitig aber klarstellen, dass sie kein Interesse daran hat, jemandes Meister zu sein. Was sie verdient In der Szene mit der Zellenbefreiung hat Laura die Gelegenheit, echtes Mitgefühl zu zeigen und jemanden zu trösten, der schwer gefesselt und gefangen gehalten wurde. Sie wirkt fast emotionslos, nachdem sie entdeckt, dass sie die falsche Person eingesperrt hat – jemanden, der eine lange Reise hinter sich hat und eine Nacht in engen Fesseln ohne Essen, Wasser und Toilettenpause verbracht hat. Sie entschuldigt sich zwar, aber die meisten Leute würden wahrscheinlich Dinge sagen wie „Das ist schrecklich“, „Ich fühle mich schrecklich“ und „Bitte verzeih mir“. Ansonsten ist die Zellenszene sehr schön. So etwas sieht man selten so gut umgesetzt. Ich wollte wütend auf Jade sein, aber ihre Worte verfolgten mich: „Du wolltest mir das antun.“ Wirklich gut gemacht. Sich einfügen Das Questziel, den Keuschheitsgürtel „links vom Büro“ zu finden, ist recht vage. Wenn 27 das Zeug wirklich will, sollte sie genauere Anweisungen geben und vielleicht „hinter der Theke“ hinzufügen. Der verlorene Händler Hontaf reagiert nicht auf das Massaker an seinen Kameraden. Überall tote Banditen, aber er sagt nichts. Es fühlt sich seltsam an. Es scheint keinen cleveren Weg zu geben, an Hontafs Schlüssel zu kommen (er schläft nicht). Da ich nur minimale Fähigkeiten habe, scheiterte ich beim Taschendiebstahl kläglich, also griff Hontaf an, und meine schwachen Tritte richteten trotz seines Levels 1 keinen großen Schaden an. (Es gibt optionale Kampf-Buffs, aber die sind optional und ich benutze sie nicht.) Ich habe also viel gespeichert und neu geladen, um erfolgreich zu stehlen, aber ich kam mir wie ein Betrüger vor. Vielleicht könnte der PC einen Trinkwettbewerb vorschlagen und den Schlüssel einstecken, wenn er bewusstlos ist. Nach Sirrinas Freilassung bietet sich die Möglichkeit, ihren Charakter zu vervollständigen, indem sie ein oder zwei Zeilen über ihre Gefangenschaft und die Schwierigkeit, Zuneigung für Hontaf vorzutäuschen, erzählt. Sie war wahrscheinlich wirklich verzweifelt, aber wir erfahren ihre Geschichte nicht. Der gefangene Jäger Der Weg zum Gasthaus führt durch ein Gebiet mit Wölfen, Riesenspinnen und einem Schneebären. Ich konnte ihnen nicht allen ausweichen. Glücklicherweise verlor der Bär das Interesse, als ich nur noch 20 % Gesundheit hatte und Felsgelenk erlangt hatte. Ein Vorschlag: Erstelle eine Fraktion, die aus Wölfen, Spinnen, Skeevern und Bären besteht, und weise den PC vorübergehend dieser Fraktion zu. Dadurch wird der PC während des Weges ignoriert. Geister der Vergangenheit Dyanne ist in einem sehr schlechten Geisteszustand, aber sie hat einen Mann getötet, anstatt ihn der Polizei auszuliefern, und alle schienen damit einverstanden zu sein. Ich dachte, ihre Schwester würde sie vielleicht fragen, ob Rache wirklich die Antwort auf die Albträume sei, aber Liza hat den Mord einfach auch akzeptiert. Kontrolle übernehmen Da Mods häufig Gastwirtsthemen hinzufügen, kann Wilhelms Zeile über Hindes Zimmervermietung leicht übersehen werden, wenn sie unterhalb des sichtbaren Teils der scrollbaren Themenliste steht. Wenn Sie die Priorität von Laura_SQ10_InnkeeperDiaTopic auf 60 erhöhen, rückt diese Zeile nach oben. Das ist fair gegenüber anderen Mods, da das Thema nur für die kurze Zeit verfügbar ist, in der der Spieler diese Quest durchführt. Obwohl Xayah/Jade Level 60 ist, ist sie auf „Feig“ eingestellt, sodass sie panisch flüchtete und sich duckte, sobald auch nur ein Wolf in der Nähe war. Es war schwierig, sie dazu zu bringen, mir auf niedrigem Level zur Riverside Shack zu folgen. Ich musste sie von Zeit zu Zeit über die Konsole an meine Position ziehen. Es mag einen guten Grund für die Wahl ihres Mut-Levels geben, aber ihre Feigheit zerstörte ihre Mystik und ihr selbstbewusstes Image. Nachdem ich das Ziel erhalten hatte, Laura zu töten, schlage ich vor, den PC und den Master direkt vor den Laden zu bringen, so wie du den PC kürzlich zu „Master“ außerhalb von Morthal gebracht hattest. Ich war mir nicht sicher, wie viel von meinem Charakter zu diesem Zeitpunkt „drinnen“ war, und die unvermeidlichen Kämpfe (mit Master, der sich vor Angst duckte) störten das Tempo der Geschichte, sodass ich meine Regel des Nicht-Schnellreisens brach. Wenn die Quest nur den Spieler bewegt, hast du die Gewissheit, nichts zu verpassen, wenn du direkt zum Laden springst. Ich wollte Jade unbedingt ärgern, bevor ich sie freilasse. „Mensch, schau mal, wer jetzt gefesselt ist! Soll ich diesen Schlüssel benutzen? Ich weiß nicht. Vielleicht hättest du mit einem billigen Messer und einem Stapel Dietriche mehr Spaß?“ Eine Kleinigkeit, aber wenn Sie Laura die Erpresserbriefe geben (die sagt, dass sie sie zurückschicken wird), bleiben sie im Inventar des Spielers. Eine sehr kleine Kleinigkeit, aber alle Themen aus Lauras Shop sind verfügbar, wenn Sie während der Konfrontation mit Sloane losgeschickt werden, um etwas zu erledigen, sofern Sie vor der Ausführung der Aufgabe mit Laura sprechen. Zurück im Shop Katarina nennt dich „mein Freund“. Ihr habt alle viel durchgemacht und euch gegenseitig nackt gesehen, daher erscheint es an dieser Stelle angebracht, den Beziehungsrang von Laura und Katarina mit dem PC auf mindestens 1 zu setzen. Töten oder nicht töten? Sloane verschont, um Dyannes Mordtat wiedergutzumachen. Nominierung für den besten NPC "27" Even though I'm just one user of this wonderful mod, I'd like to make my own comment on your remarks: Spoiler a) the dagger... personally, it doesn't bother me - but what would go with a latex catsuit or dress (which my "Laura replacement" wears)? ... perhaps an elven or orc dagger from vanilla Skyrim - otherwise, an additional weapon mod or at least an integrated model from such a mod would be necessary. We play in a medieval-like world - back then, even "common" women visibly carried a knife or dagger. b) the collar as a VISIBLE sign of a "submissive" person... I know it from discussions with my own real-life partner - I'm the "dominant" one. Laura gives hints about her past in the initial conversations - but I interpret this as a tribute to the authors of CD and DCL. That Laura has no interest in the dominant side of a relationship... well, that may be true at first—but the longer the "business" relationship between the player and her lasts, the more you see that Laura also has a "dominant" side. Because of this, there are longer sections in this thread discussing how the mod can be continued after completing the main mission... and corresponding scenarios have been designed – in which Laura "dominates" the player in a very unique way. What some people don't understand -> "Dominance" doesn't explicitly have anything to do with "sadism" or "slavery." (My first experiences with BDSM were as a submissive with a woman who called herself "the lovely dominatrix"). c) The "merchant's" key can actually only be obtained with "Sneak" and "Pickpocket"... even though I personally don't play a thief, both skills are quite high (Archer in combat and increased carrying capacity) – so I don't have any problems. The bandits are part of the vanilla crew of the fortress dungeon... to maintain the immersion you intend -> you would have to deactivate them completely as NPCs. In other words, the basement is free of them from the start. Thanks to my high stealth skill, I can usually surprise all the bandits – the last one sitting dead on the chair -> which the "merchant" then sits on. Then both bodies overlap, which makes pickpocketing a bit more complicated. I can't remember if there's a place to sleep there... but the idea that the guy goes to sleep (after releasing me while I'm tied up) seems a bit odd... unless he's a notorious drunk. d) I don't know how many requests there have been here over the years -> "Please, where can I find the first page of the diary?" Upon inquiry, it turned out in quite a few cases that the innkeeper hadn't even been asked. So yes - good suggestion to change the dialogue priority! e) Regarding Jade in the quest "Take Control"... I didn't notice that. Because apart from the bear in the hut, I never encountered any "enemy contacts" along the way... maybe because I'm in stealth mode. I would find that very odd, though - if Jade were acting cowardly here - because in terms of self-confidence, she could compete with "Sofia"! f) The fact that the (conceitful) "Master" is such a "cowardly dog" - quite amused me... and I incorporated it as an element into my blog story. Ultimately, the overland journey from the Pass Cave to the shop entrance in Whiterun is a real torture - even a single rat sends him running through the wilderness in a panic. g) Since there's no dialogue for taunting Jade in the dungeon cell, I tried (for my mental plot) to tease her by striking a pose. I didn't want to mock her too crudely — even though she tied me up and played with me several times. But your comment about the outcome of the quest "What She Deserves" reminded me that I have a similar view here. Now, my character has a hidden penchant for fetishes and bondage... and, besides Laura, it's Jade's actions that reveal this. h) Number 27 is a favorite of quite a few mod users—including me, of course. Perhaps she'll return as a freelance employee of the store... e.g., as a deliverer of special packages.
Miauzi Posted August 22, 2025 Posted August 22, 2025 Vor 52 Minuten sagte SkyAddiction: Nachdem ich die Mod-Quests komplett durchgespielt habe, gibt es nichts zu beanstanden, außer dem Vorschlag für das Thema, den ich verlassen habe. Eine bessere Alternative zu Fraktionen für Kreaturen ist Kynes Frieden. Funktioniert jedes Mal einwandfrei. Die Leute vergessen es, weil es ein Scheißschrei ist, aber es ist unglaublich nützlich für Mod-Patches. At first glance, a good suggestion – but it fails for all players who play through an alternative starting mod BEFORE the Helgen Incident and thus cannot learn the Dragon Cry. Laura and everyone else don't address the player as "Dragonborn" – so there's no immersion break with this playstyle. For players like me, there's only one thing left: sneak and level up.
Hex Bolt Posted August 22, 2025 Posted August 22, 2025 35 minutes ago, Miauzi said: Even though I'm just one user of this wonderful mod, I'd like to make my own comment on your remarks: Spoiler 35 minutes ago, Miauzi said: Number 27 is a favorite of quite a few mod users—including me, of course. Perhaps she'll return as a freelance employee of the store... e.g., as a deliverer of special packages. "Don't you think I took too long with that delivery? Maybe I need something to motivate me to move faster. Have you noticed that I talk too much on the job?" 31 minutes ago, Miauzi said: At first glance, a good suggestion – but it fails for all players who play through an alternative starting mod BEFORE the Helgen Incident and thus cannot learn the Dragon Cry. I interpreted SkyAddiction's suggestion as advice to Laura for a possible time-saving implementation in the mod (as an alternative to my idea to create a custom faction) rather than something that players should have to do, for the reasons that you mentioned. 1
SkyAddiction Posted August 22, 2025 Posted August 22, 2025 2 hours ago, Miauzi said: At first glance, a good suggestion – but it fails for all players who play through an alternative starting mod BEFORE the Helgen Incident and thus cannot learn the Dragon Cry. Laura and everyone else don't address the player as "Dragonborn" – so there's no immersion break with this playstyle. For players like me, there's only one thing left: sneak and level up. On the back end, you can just enable/disable the effect. The average player would never know why or how unless they check the magic effect list, and even so the author can just copy and rename it if that's undesirable.
CaptainJ03 Posted August 22, 2025 Posted August 22, 2025 5 hours ago, SkyAddiction said: Having played the mod quests all the way through, there's nothing in there to argue with, except the suggestion for the topic I left. A better alternative to factions for creatures is to use Kyne's Peace. Works flawlessly every time. People forget about it because it's a shit shout, but it's incredibly useful for mod patches. Isn't there a similar effect when you've read all the tablets on the way up to High Hrothgar? It gets broken every time the Mainquest advances, but should be usable w/o a shout or anything. @Hex Bolt Thank you very much for your careful, well worded review!
SkyAddiction Posted August 22, 2025 Posted August 22, 2025 1 hour ago, CaptainJ03 said: Isn't there a similar effect when you've read all the tablets on the way up to High Hrothgar? It gets broken every time the Mainquest advances, but should be usable w/o a shout or anything. @Hex Bolt Thank you very much for your careful, well worded review! It is! I can't remember if it's just the same effect with a longer duration, but it's basically the same thing. It's a magic effect and so are shouts. Also, Laura is undefeated as best DD quest queen.
Miauzi Posted August 22, 2025 Posted August 22, 2025 Vor 7 Stunden sagte SkyAddiction: Im Backend können Sie den Effekt einfach aktivieren/deaktivieren. Der durchschnittliche Spieler würde nie wissen, warum oder wie, es sei denn, er überprüft die Liste der magischen Effekte. Trotzdem kann der Autor den Effekt einfach kopieren und umbenennen, wenn dies unerwünscht ist. Thanks for the explanation – now I understand... so you don't actually need the Dragon Cry ability as a player; the game essentially applies this effect itself for the specified duration. Very good idea!
belegost Posted August 22, 2025 Posted August 22, 2025 (edited) 6 hours ago, CaptainJ03 said: Isn't there a similar effect when you've read all the tablets on the way up to High Hrothgar? It gets broken every time the Mainquest advances, but should be usable w/o a shout or anything. Voice of the Sky. The effect lasts 24 game-play hours. Not 24 game hours, but IRL hours. It doesn't get broken when a main quest advances, but when you attack any creature that it affects. I had recently played a through a main quest and the effect lasted the entire time, and only ended when its duration ended, simply because I managed to restrain myself from shooting at any deer, bunny, goat, wolf, sabre cat, bear, etc I came across. It affects all animals, including skeevers, spiders and chaurus, so its very useful when delving into falmer dens. Chaurus, including Chaurus Reapers and flying variants will simply ignore you, even if you're killing their masters right in front of them. The only thing it does not affect are trolls and they are safe to kill on sight. Hurting any other animal will end the effect immediately. It counts any source of adverse effect coming from you or your followers, including fear/frenzy spells and AOE effects. If you hurl a fireball at a bandit, but a bunny gets caught in the blast radius, you might as well start planning a trip back to Ivarstead and dress warmly. Most people will shoot at wild animals out of reflex, that's why it seems like it breaks for no reason. It doesn't. It works as designed. Edited August 22, 2025 by belegost 2
SkyAddiction Posted August 22, 2025 Posted August 22, 2025 7 hours ago, Miauzi said: Thanks for the explanation – now I understand... so you don't actually need the Dragon Cry ability as a player; the game essentially applies this effect itself for the specified duration. Very good idea! All shouts are magic effects; diseases too.
Laura Posted August 23, 2025 Author Posted August 23, 2025 On 8/17/2025 at 2:01 PM, Viri1 said: It really seems to be related to the basement only. I don't recall there having been any problems with other LBS quests that have the shopkeeper and others moving about. That's odd. I didn't experience any issues myself. I'll keep my eye out for more reports like yours. On 8/17/2025 at 2:01 PM, Viri1 said: Or: "it's a feature, not a bug, don't be a coward and wear restraints properly" That's gonna be my explanation from now on. On 8/18/2025 at 3:50 AM, Bahmont said: I have personalized mannequins. One of my intentions with this game was to have complete sets of armor on mannequins. I recently installed Sjel Blad castle, and I am thinking of adding another mod that will let me build displays and mannequins. How would I be able to display DD items on my mannequins? Just not sure how or if it can be done. If it can't be done it is not a huge problem, I will just sell most of my stockpile of found DD gear. That's tricky. Mannequins are actually NPCs that have their ai disabled. So when you equip a restraint on them it'll probably try to play the animations. Which could break the mannequins. The only safe option is using "disabled" devices without it's functionality but you'd probably have to mod that yourself. On 8/18/2025 at 3:50 AM, Bahmont said: Also thinking about updating Laura's bondage shop. Sounds like she put a lot of work in. My last download was the introduction of the thotium collar and the tiny sapphire game. Or should I wait for the next big update? You can update whenever you want. No new game required. On 8/18/2025 at 7:38 PM, grendelpaul said: IS there Audio with this Mod. i saw some Voice Files available for an earlier version. wondering if those still work or if this newer version has its own voice files? Thanks for the great mod. There are seperate mods who add voices to mine but it likely hasn't been updated yet. I don't have the link, sorry. On 8/19/2025 at 11:12 PM, libertyryu said: Is there any npc replacer? VANILA SHOP NPC's ugly.... 🥲 Seriously though, there are replacers out there but I sadly don't have the link. On 8/20/2025 at 9:20 AM, belegost said: Might have been suggested before, but I'm not going to read through everything, however... ... would be cool if Laura expanded her stock to include some new devices from DDNG. There are some amazing looking new chastity belts and corsets and, most of all tight catsuits (open variants as well). Plus a number of new and shiny pony boots that look nothing like the old boring pony boots. And some other kinky stuff in heavy bondage category. New bondage masks, box binders, bondage mittens, lots of other stuff. Time for Laura to expand her stock to catch up to the modern market. The old, bulky, heavy chastity belts are passe. The new, slim and discrete belts are in fashion. That's tricky. This mod is made in LE and converted to SE. I'd have to readd it everytime I update the mod. And the stock is already near the limit. I had to remove a bunch of stuff a while ago because they inventory would bug out. On 8/20/2025 at 2:30 PM, Tycho Brahe said: Hey look, a new update to one of my favourite DD mods! Though it has to be said, the iron bar thing is a bit easy to miss, when you wish to start the new renovations quest... Yeah I noticed that too. Kinda stupid of me. I think I'm gonna autostart the quest when you complete the basement playerhome introduction. On 8/20/2025 at 3:03 PM, oliver999 said: I need help, I'm on the "taking control" mission in the inn part, but I looked in all the rooms and I can't find the diary on page 1 that they told me about It should be on a table in one of the rooms. Do you happen to have a inn replacer installed? 2
Laura Posted August 23, 2025 Author Posted August 23, 2025 On 8/22/2025 at 1:17 AM, Hex Bolt said: I started this mod several times over the years, I but never finished the quest line because I'd acquire a long-term follower or end up starting a new game. This time I focused on the quests and reached the end. It took me waaay too long to get around to finishing the quest line, but I did have the pleasure of a well-polished, bug free experience. The many scripted scenes worked well, truly impressive work. It's difficult to consistently do that in this game. Story quests are particularly difficult to create. Very nice work, Laura. ❤️ On 8/22/2025 at 1:17 AM, Hex Bolt said: Major SPOILER comments below. Typos 812E716 & 812E717: Come back when YOU'RE mouth is free. [should be "your"] 8116C9D: I'll tell you after we had sex. [missing "have"] 81FC50D: But 38 is staying in till SHE HAD some training. [missing "has"] 820B2D5: I'm not going to let you go. But if you behave, I won't seperate you two. [it's "separate" with an A] 8217AFF: The wife of a master of the arcane. They were inseperable. [it's "inseparable" with an A] Thanks, I'll fix 'em. On 8/22/2025 at 1:17 AM, Hex Bolt said: Gray Face Doran (both copies), Stranger/Master, and Warden have noticeable gray face because their heads haven't been exported (LE mod version). Really? Why haven't I gotten any reports about it? I'll take a look. On 8/22/2025 at 1:17 AM, Hex Bolt said: Laura's Weapon The iron dagger does not go well with the catsuit. Remove the dagger and see how nothing now detracts from her sleek appearance (or maybe consider a nicer-looking weapon?). Laura avoids violence, she never uses it, and that wimpy blade won't accomplish anything. Besides, she probably has a loaded sword hidden under the counter. The catsuit might look cool with a shop logo, if someone artistically inclined wants to create a custom texture based on the shop sign. The dagger makes sense to me. It's not safe without a weapon. But I could give her a better one. The custom catsuit could be great but I'm not sure. On 8/22/2025 at 1:17 AM, Hex Bolt said: Collars If the PC is wearing a collar, there's an opportunity for Laura to notice and ask if the PC has a master, possibly under the "About the restraints" topic. Responses might be yes, no, or no but having a master interests me. Laura might share some insights on consensual submission to someone like CD's Master while being clear that she has no interest in being anyone's master. That's a good one. On 8/22/2025 at 1:17 AM, Hex Bolt said: What She Deserves For the cell release scene, there's an opportunity for Laura to show real empathy and try to comfort someone who's been severely bound and held captive. As it is, she sounds almost emotionless after discovering that she'd locked up the wrong person -- someone who'd made a long journey and spent a night in tight bondage with no food, water, or toilet break. She does apologize, but most people would probably say things like "This is awful", "I feel terrible", and "Please forgive me". I'm planning on making new story quests and I'm going to do a full playthrough before I do. When I do, I'll keep an eye on that part. On 8/22/2025 at 1:17 AM, Hex Bolt said: Otherwise, the cell scene is very nice. It's rare to see this sort of thing done so well. I wanted to be angry at Jade, but her words haunted me: "You were going to do this to me." Really well done. Thank you. ❤️ On 8/22/2025 at 1:17 AM, Hex Bolt said: Blending In The quest objective to find the chastity belt "to the left of the office" is rather vague. If 27 really wants that stuff, she should give better directions, perhaps adding "behind the counter". You may be right. I haven't gotten any complaints though. But I'll keep it in mind. On 8/22/2025 at 1:17 AM, Hex Bolt said: The Lost Merchant Hontaf doesn't react to the slaughter of his comrades. Dead bandits everywhere but he says nothing. It feels weird. You're right. I'll look at that one too. On 8/22/2025 at 1:17 AM, Hex Bolt said: There doesn't seem to be a clever way to get Hontaf's key (he doesn't sleep). Having minimal skill, I failed pickpocketing miserably, so Hontaf attacked, and my feeble bound kicks weren't doing much damage, despite his only being level 1. (There are optional bound combat buffs, but they're optional and I don't use them.) So, I did a lot of save & reload to successfully pickpocket, but I felt like a cheating cheater. Perhaps the PC could suggest a drinking contest and pocket the key when he's passed out. It's not intended to be that deep. You can kill him or pickpocket him if you've got the stats. I never had trouble killing him there. Do you play on a higher difficulty? On 8/22/2025 at 1:17 AM, Hex Bolt said: After Sirrina is freed, there's an opportunity to round out her character if she were to have a line or two to talk about her captivity and how hard it was to pretend affection for Hontaf. She was probably getting really desperate, but we don't get to hear her story. I thought I did a bit. I'll take a look at it. On 8/22/2025 at 1:17 AM, Hex Bolt said: The Trapped Hunter The bound walk to the inn is in an area with wolves, giant spiders, and a snow bear. I couldn't avoid all of them. Fortunately, the bear lost interest when I was at 20% health and had acquired Rockjoint. As a suggestion, creating a faction that's an ally of wolves, spiders, skeevers, and bears and temporarily assigning the PC to that faction would cause them to ignore the PC during the bound walk. That's part of it though. That part being a bit dangerous is part of the helplessness. On 8/22/2025 at 1:17 AM, Hex Bolt said: Ghosts of the Past Dyanne is in a very bad state of mind, but she killed a man rather than turning him over to the law, and everyone seemed okay with that. I thought maybe her sister would ask her if revenge was really the answer to the nightmares, but Liza just accepted the killing too. That's a hanging thread that I left hanging on purpose. On 8/22/2025 at 1:17 AM, Hex Bolt said: Taking Control Because mods often add innkeeper topics, it's easy to miss Wilhelm's line about Hinde renting a room if it's below the visible portion of the scrollable topics list. If you raise the priority of Laura_SQ10_InnkeeperDiaTopic to 60, that line moves up near the top. That's fair to other mods, since the topic is only available for the short time the player is doing this quest. That's a good one. On 8/22/2025 at 1:17 AM, Hex Bolt said: Despite being level 60, Xayah/Jade is set to Cowardly, so she fled in panic and cowered if so much as a wolf was in the vicinity. I had difficulty getting her to follow low-level me to Riverside Shack. I resorted to using the console to yank her to my position from time to time. There might be a very good reason for the choice of her courage level, but her cowardice did shatter her mystique and confident image. That's intended. She's a manipulator an expert thief but she's not a fighter and her confidence is often fake. On 8/22/2025 at 1:17 AM, Hex Bolt said: After receiving the objective to kill Laura, I suggest moving the PC and Master to just outside the shop, just as you'd recently moved the PC to "Master" outside Morthal. I wasn't sure how much of my character was "in there" at the time, and the inevitable battles (with Master cowering in fear) spoiled the story pacing, so I broke my no-fast-travel rule. Having the quest just move the player would give the assurance that you're not missing anything by skipping to the shop. I get you but the journey back is intended to be long. If you keep jumping back and forth it wouldn't feel meaningful. On 8/22/2025 at 1:17 AM, Hex Bolt said: I *really* wanted the option to tease Jade before unlocking her. "Gee, look who's bound up now! Should I use this key? I don't know. Maybe you'd have more fun with a cheap knife and a stack of lockpicks?" 😂 On 8/22/2025 at 1:17 AM, Hex Bolt said: Minor thing, but when you give the blackmail letters to Laura (who says she will send them back), they stay in player inventory. Very minor, but all of Laura's shop topics are available when you're sent to do something during the confrontation with Sloane if you talk to Laura before performing the task. I'll fix it. On 8/22/2025 at 1:17 AM, Hex Bolt said: Back at the Shop Katarina calls you "my friend". You've all been through a lot and seen each other naked, so it seems appropriate at that point to set Laura & Katarina's relationship rank with the PC to at least 1. I keep forgetting about the relationship rank. I'll look into it. On 8/22/2025 at 1:17 AM, Hex Bolt said: To Kill or Not to Kill? Spared Sloane to make up for Dyanne's murderosity. You may by in the minority. Though I'm not sure. On 8/22/2025 at 1:17 AM, Hex Bolt said: Best NPC Nomination "27" Thank you so much for the feedback. ❤️ 4
belegost Posted August 23, 2025 Posted August 23, 2025 (edited) 1 hour ago, Laura said: But I could give her a better one An ebony one. She has lots of ebony suits, strange she has no ebony dagger to round up her style. Edited August 23, 2025 by belegost 2
Bahmont Posted August 23, 2025 Posted August 23, 2025 1 hour ago, belegost said: An ebony one. She has lots of ebony suits, strange she has no ebony dagger to round up her style. That is a good idea.
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