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Devious Devices - Laura's Bondage Shop (16-aug-2025) v3.55 LE & SE


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Posted
3 hours ago, happyhitman said:

can someone pls give me a Download link to v3.51 SE version? i need it for an Modlist. Thanks

Not even bothering to read the current discussion page? Go away and stop bothering decent folk.

Posted (edited)
9 hours ago, Laura said:

I want to add a somewhat kinky playhome basement and the option to be put in the cell. But I'm currently stuck in the concept phase. If you have any ideas please let me know.

 

This is exactly what I was hoping to see. For me ideally it would be a sort of home where you can sleep and store stuff. I like having simple player homes but all the vanilla ones requires quests to unlock and all the mod ones seem to break something. And I don't like just getting one for free.

So maybe she lets you in, but won't let you out until some random time later. Probably should also have some cost in tiny sapphires.

 

Maybe you would be randomly used as a display model for customers during your stay.

Edited by gamer098
Posted
2 hours ago, gamer098 said:

 

This is exactly what I was hoping to see. For me ideally it would be a sort of home where you can sleep and store stuff. I like having simple player homes but all the vanilla ones requires quests to unlock and all the mod ones seem to break something. And I don't like just getting one for free.

So maybe she lets you in, but won't let you out until some random time later. Probably should also have some cost in tiny sapphires.

 

Maybe you would be randomly used as a display model for customers during your stay.

Thats a good idea. About the house.

 

I have thought a bit on the permanent thotium collar "game".

I think player options about how intrusive/ demanding Laura is might be a good place to start. 

 

 

 

Posted
12 hours ago, Laura said:

Yes! I just have to figure out what. I want to add a somewhat kinky playhome basement and the option to be put in the cell. But I'm currently stuck in the concept phase. If you have any ideas please let me know.

 

@Frayed did some great work in the second trial of the second phase of Trappings of Fate. I'm not sure that particular idea meshes well with what you're doing here - but maybe you two could brainstorm.

Posted
22 hours ago, Laura said:

Sorry. I don't want old versions with old bugs floating around. That would make troubleshooting impossible. I suggest contacting the modlist curator or something.

 

By the way, why do you need the previous version? What happens when you use the new version?

 

i installed a wabbajack modlist and it forces u to use specific mod versions and i dont know how to change this

Posted
On 10/5/2024 at 4:50 PM, Laura said:

Currently no. I'll upload it if I get one.

usually i translate ar least the names of locations. But in your shop there are a lot of basic vocabularies that would ruin the whole game. too much to translate manually.

Posted
On 10/5/2024 at 4:26 PM, Laura said:

Sorry. I don't want old versions with old bugs floating around. That would make troubleshooting impossible. I suggest contacting the modlist curator or something.

 

By the way, why do you need the previous version? What happens when you use the new version?

 

 

Hello I'm sorry for the inconvience, people are always told not to bother modauthors for older version. I'd like to suggest to just ignore those people if its not too much to ask.

Posted
Vor 4 Stunden sagte D4rkG4m3rG1rl:

Ich habe eine Wabbajack-Modlist installiert und sie zwingt dich, bestimmte Mod-Versionen zu verwenden, und ich weiß nicht, wie ich das ändern soll

 

I can tell you that -> learn to install mods yourself... that means get off the Wabbajack list

 

And if you say something like "I don't have time for that" -> my counter-answer is "then modifying games is not for you"

Posted

Quick question: -finding hinde in lvartsead-

 

I found the -first page of the diary- in one of the rooms of the inn.

After that it's hard to know where to start, there's no guidance

The diary mentioned bridges, so I searched for clues at the two bridges in lvartsead, with no luck

The diary mentions a lake, so I went downstream into the lake and still found nothing

The diary mentions the south, so I looked south of lvartsead for clues and found nothing.

 

Is this a bug?Or am I missing something?

Posted
54 minutes ago, wssb2024 said:

Is this a bug?Or am I missing something?

The latter. Do you have any mods that change the exterior of Ivarstead?

 

I'll put the solution in a spoiler:

Spoiler

The next diary page is under the bridge that leads to Honeystrand Cave

 

The follow the trail of empty bottles along the shore in the direction of Nilheim (tower)

Before the next waterfall you should see a stool on the beach, with two diary pages.

 

Those will lead you to a barrel, down the waterfall in the direction of Darkwater Crossing. At this point a quest marker should reappear, otherwise it's quite impossible to find the barrel. Head to Darkwater Crossing and find Jade at one of the hot ponds.

 

 

Posted
52 minutes ago, CaptainJ03 said:

The latter. Do you have any mods that change the exterior of Ivarstead?

 

I'll put the solution in a spoiler:

  Reveal hidden contents

The next diary page is under the bridge that leads to Honeystrand Cave

 

The follow the trail of empty bottles along the shore in the direction of Nilheim (tower)

Before the next waterfall you should see a stool on the beach, with two diary pages.

 

Those will lead you to a barrel, down the waterfall in the direction of Darkwater Crossing. At this point a quest marker should reappear, otherwise it's quite impossible to find the barrel. Head to Darkwater Crossing and find Jade at one of the hot ponds.

 

 

Thank you, sir.

Posted

Quick question: about the ending - mysterious letter

 

Does the key on the beam refer to a couple of horizontal bars above inside Laura's store?

If so that's too bad😂.

Because I'm always jumping up and down on the crossbar during conversations.

Now I can't find the key, probably dropped it somewhere unknown

 

Does anyone know the code for the key?

Posted
1 hour ago, wssb2024 said:

Does the key on the beam refer to a couple of horizontal bars above inside Laura's store?

Yes. But you won't find the key after ending the main quest - you'll find it when you start a new game with a new character.

And you only need it for the skip function, when you don't want to play the long quest for the umpteenth time.

Posted
On 10/5/2024 at 10:08 PM, gamer098 said:

This is exactly what I was hoping to see. For me ideally it would be a sort of home where you can sleep and store stuff. I like having simple player homes but all the vanilla ones requires quests to unlock and all the mod ones seem to break something. And I don't like just getting one for free.

So maybe she lets you in, but won't let you out until some random time later. Probably should also have some cost in tiny sapphires.

 

Maybe you would be randomly used as a display model for customers during your stay.

I was thinking too big. Making it a basic player home with some small kinky elements is a really good idea.

 

 

 

 

On 10/6/2024 at 12:27 AM, Bahmont said:

Thats a good idea. About the house.

 

I have thought a bit on the permanent thotium collar "game".

I think player options about how intrusive/ demanding Laura is might be a good place to start.

That's a good one. I'll have to add stuff like the cell "punishment" first or she'll have nothing to force you into.

 

 

 

 

On 10/6/2024 at 1:28 AM, Allen Harris said:

@Frayed did some great work in the second trial of the second phase of Trappings of Fate. I'm not sure that particular idea meshes well with what you're doing here - but maybe you two could brainstorm.

I don't play other LL mods. What's it look like?

Posted
1 hour ago, Laura said:

I was thinking too big. Making it a basic player home with some small kinky elements is a really good idea.

 

 

 

 

That's a good one. I'll have to add stuff like the cell "punishment" first or she'll have nothing to force you into.

 

 

 

 

I don't play other LL mods. What's it look like?

 

Laura, I have thought a bit more about the thotium collar. 

 

I play with cursed loot and a collar that can never come off is a bit much for me. 

Most players likely will not have this issue.

 

I do like the thotium collar missions.

 

What if the player could reinvest earned tiny sapphires for additional missions?

 

Walking Advertisement -10 Tiny Sapphires

Player will be given a package by Laura and a location.

Player will need to go to location then open the package.

Wear items from Laura's shop at location until time runs out

Return to Laura for Tiny Sapphires. 

 

Sales Maid -20 Tiny Sapphires

Laura locks player in a Sales Maid uniform. 

Includes.

Lauras Secure belt (if not already worn)

heavy penis gag

steel chastity bra

locking high heels

-player can volunteer to add corset, blindfold and straitjacket for extra Tiny Sapphires. 

Laura will then give player packages of restraints to sell to customers at a specific location.

Once all packages have been sold player can return to Laura to be unlocked. 

 

Live in Maid -50 Tiny Sapphires

-Mission activates by reporting to Laura for Maid Shift. 

Laura provides a cell with a bed, chest, wardrobe, enchanting and alchemy table accessible when on duty. 

When you enter Laura's Shop she will lock you into your uniform.

Laura's secure Chastity belt, heavy penis gag, corset and locking heels. 

Laura will not let you leave shop until you have cooked, cleaned for her or some other similar tasks and or until time is up and she removes your Uniform.

 

Full-Service Maid -100 Tiny Sapphires 

Same as above + the following.

Laura adds teaser or pleaser plug to your belt (random, choice or based on what player has worn before) 

Laura rarely removes your belt and sometimes double plugs you, even if you leave the shop.

Laura will often task you to pleasure her. (Most of the time Laura will demand oral sex from player, sometimes she might un-belt player if player is wearing pleasure plug or have anal sex with player if player is wearing teaser plug)  

Laura also has a remote to players plug(s) and will randomly activate it when player is not in the shop. 

 

Note: these features have no Tiny Saphire cost to permanently collared players. Also permanently collared players are paid with gold instead of tiny sapphires. Laura choses what and when to remove locked devices on players that are permanently collared.  

 

 

These are all my crude ideas, would love to hear what others think!

 

 

 

 

Posted (edited)
3 hours ago, Laura said:

 

 

I don't play other LL mods. What's it look like?

Escape room meets Devious Devices. It's a 2 part story driven bondage quest where you have to solve puzzles to get free.

Extremely well done, very creative. Frayed is pretty burned out after making it, but I figured it couldn't hurt to suggest a confab.

 

In the part I'm talking about, there's a character that puts you in binds and you have to guess how many orgasms you can achieve or resist before timer runs out. Thought that might be an idea to springboard for player home funsies since you were looking for ideas 

Edited by Allen Harris
Posted
2 hours ago, Allen Harris said:

Escape room meets Devious Devices. It's a 2 part story driven bondage quest where you have to solve puzzles to get free.

Extremely well done, very creative. Frayed is pretty burned out after making it, but I figured it couldn't hurt to suggest a confab.

 

In the part I'm talking about, there's a character that puts you in binds and you have to guess how many orgasms you can achieve or resist before timer runs out. Thought that might be an idea to springboard for player home funsies since you were looking for ideas 

 

The whips and chains in from cursed loot has something similar as well. 

This seems like a good idea.

 

Posted (edited)
On 10/3/2024 at 10:35 PM, Mister X said:

I've tried around a bit, with some Python APIs and well... partly updated my voice pack for v3.52

 

First many thanks for your work and also to the creator of this great mod!

Is this voice pack also supposed to work with the recent SE port "Laura's Bondage Shop v3.52 SSE version - by Allen Harris.7z"

without any changes other then just installing the bsa-file?

If yes, I have to  dig deeper on my side why I can't hear anything. Haven't done much with voice stuff yet. 😅

Edited by LearningNoob
Posted

hi, I have a problem. I was doing What She Deserves quest, but when Jade was locking me, there was no restraints visible on me, so it made a whole thing with going back to shop a little strange. I built everything with BodySlide and when I buy from Laura, items are visible. The problem is with quest restraints, which aren't visible I don't know if I should have them in my inventory or not?? 

I play skyrim le

Posted
On 10/8/2024 at 7:24 PM, Bahmont said:

 

Laura, I have thought a bit more about the thotium collar. 

 

I play with cursed loot and a collar that can never come off is a bit much for me. 

Most players likely will not have this issue.

 

I do like the thotium collar missions.

 

What if the player could reinvest earned tiny sapphires for additional missions?

 

Walking Advertisement -10 Tiny Sapphires

Player will be given a package by Laura and a location.

Player will need to go to location then open the package.

Wear items from Laura's shop at location until time runs out

Return to Laura for Tiny Sapphires. 

 

Sales Maid -20 Tiny Sapphires

Laura locks player in a Sales Maid uniform. 

Includes.

Lauras Secure belt (if not already worn)

heavy penis gag

steel chastity bra

locking high heels

-player can volunteer to add corset, blindfold and straitjacket for extra Tiny Sapphires. 

Laura will then give player packages of restraints to sell to customers at a specific location.

Once all packages have been sold player can return to Laura to be unlocked. 

 

Live in Maid -50 Tiny Sapphires

-Mission activates by reporting to Laura for Maid Shift. 

Laura provides a cell with a bed, chest, wardrobe, enchanting and alchemy table accessible when on duty. 

When you enter Laura's Shop she will lock you into your uniform.

Laura's secure Chastity belt, heavy penis gag, corset and locking heels. 

Laura will not let you leave shop until you have cooked, cleaned for her or some other similar tasks and or until time is up and she removes your Uniform.

 

Full-Service Maid -100 Tiny Sapphires 

Same as above + the following.

Laura adds teaser or pleaser plug to your belt (random, choice or based on what player has worn before) 

Laura rarely removes your belt and sometimes double plugs you, even if you leave the shop.

Laura will often task you to pleasure her. (Most of the time Laura will demand oral sex from player, sometimes she might un-belt player if player is wearing pleasure plug or have anal sex with player if player is wearing teaser plug)  

Laura also has a remote to players plug(s) and will randomly activate it when player is not in the shop. 

 

Note: these features have no Tiny Saphire cost to permanently collared players. Also permanently collared players are paid with gold instead of tiny sapphires. Laura choses what and when to remove locked devices on players that are permanently collared.  

 

 

These are all my crude ideas, would love to hear what others think!

Thanks for the feedback. :D  These are a bit too similar to the existing delivery quest and others are too simple. They're also not really my thing. But I really like the idea of making the collar exclusive quests free for permanent collar wearers.

 

 

 

 

On 10/8/2024 at 8:40 PM, Allen Harris said:

Escape room meets Devious Devices. It's a 2 part story driven bondage quest where you have to solve puzzles to get free.

Extremely well done, very creative. Frayed is pretty burned out after making it, but I figured it couldn't hurt to suggest a confab.

 

In the part I'm talking about, there's a character that puts you in binds and you have to guess how many orgasms you can achieve or resist before timer runs out. Thought that might be an idea to springboard for player home funsies since you were looking for ideas 

Sounds interesting. Is it safe for me theme wise?

 

 

 

 

20 hours ago, Mentos12348 said:

hi, I have a problem. I was doing What She Deserves quest, but when Jade was locking me, there was no restraints visible on me, so it made a whole thing with going back to shop a little strange. I built everything with BodySlide and when I buy from Laura, items are visible. The problem is with quest restraints, which aren't visible I don't know if I should have them in my inventory or not?? 

I play skyrim le

Doublecheck how you installed my mod. My mod doesn't have any unique models so if DD works, mine should too.

 

 

 

 

4 hours ago, deviant51 said:

I'm confused on how the story skip works. I did the quest where you have to get unlocked by the guy in dragons reach. But I didn't get a note or anything.

The skip is revealed after you complete the main questline. After completing it you get instructions for the skip which you can use for a new save.

Posted
5 hours ago, deviant51 said:

I'm confused on how the story skip works. I did the quest where you have to get unlocked by the guy in dragons reach. But I didn't get a note or anything.

Just to be clear: The main questline of this mod starts with a Strange Rock, continues with What She Deserves, and Blending In and ends some quests later after Taking Control. I've already solved the riddles, so the last playthrough took me only about five and  a half hour. It's okay to do it two or three times, but doing it with every new character is a bit of a hassle, hence the skip - after you've played all this at least once.

Posted
3 hours ago, Laura said:

Thanks for the feedback. :D  These are a bit too similar to the existing delivery quest and others are too simple. They're also not really my thing. But I really like the idea of making the collar exclusive quests free for permanent collar wearers.

 

 

 

 

Sounds interesting. Is it safe for me theme wise?

 

 

 

 

Doublecheck how you installed my mod. My mod doesn't have any unique models so if DD works, mine should too.

 

 

 

 

The skip is revealed after you complete the main questline. After completing it you get instructions for the skip which you can use for a new save.

So... there is a skip... but I have to do the main story again to get to it......

I wouldn't mind if it wasn't for the insane long scene where you act as a save and katrina ends up killing the boss of the slavers. It just takes forever.

Posted
7 hours ago, deviant51 said:

So... there is a skip... but I have to do the main story again to get to it......

If you don't mind reading a bit, there are many spoilers on the last few pages how the skip works. Cryptic notes, a key on a beam and a barrel...

Posted (edited)
14 hours ago, Laura said:

 

Sounds interesting. Is it safe for me theme wise?

 

 

Maybe - I'm not sure. I assume your trigger is rape (Because you make it a big deal that all sex in your mod is completely voluntary), so I'll lay out what might brush up against your limits. The following are scenes that involve intercourse:

* Get tricked by a Daedric Prince into later having sex every couple of days for a couple weeks - but you can choose not to take the deal that leads to that

* Have sex with a Daedric Prince in furniture bondage - you can do it voluntarily, reluctantly, or you can talk or threaten your way out of it

* This is the big one: Be the aggressor and rape and kill people who did you harm - BUT: the whole point of the scene is to figure out how to stop that from happening and come out the victor without raping or killing anyone (thusly outsmarting a god)

 

There are no more scenes with intercourse that I'm aware of. There are, however, several situations in which your either orgasmed or teased by toys in bondage, and you can't talk your way out of all of them.

 

The mod is very heavily steeped in narrative, and the theme is taking control or willingly submitting - and the nature of fate and choice.

 

 

All that said - I wasn't necessarily suggesting you play the mod, only providing a suggestion from a part of the mod that might help you brainstorm ideas for yours. I think it's a great mod, but It can be very frustrating the first time through because the core mechanics are based on puzzles, and you don't get a lot of hints. It takes a lot of time to figure the solutions if you don't get help from the forum.

THAT said, I can tell you that if you do try the mod, completing it with the full hero ending is EXTREMELY satisfying. You really feel accomplishment at the end (or, at least, I did).

 

Edited by Allen Harris

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