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Devious Devices - Laura's Bondage Shop (16-aug-2025) v3.55 LE & SE


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Posted

Guys, I just updated to 3.42 and I found that I could not trigger the next quest after finish SheDeservesThat. I talked to Laura, progress the dialog, but the quest not start. Is there any code to start the quest manually? 

Posted
3 hours ago, bjut1101 said:

Guys, I just updated to 3.42 and I found that I could not trigger the next quest after finish SheDeservesThat. I talked to Laura, progress the dialog, but the quest not start. Is there any code to start the quest manually? 

oh, pity, because that's such a long cutscene with you in the cage.

With this mod, you really, really have to wait until Laura and Kat are finished talking. Don't leave the shop until you get a 'welcome' (or 'you look cute with that gag') greet from Laura. Restart from the save upon entering the shop, setting stages just messes things up.

And while we're at it: Save often. Some quests are prone to making problems, so it's always good to have hard saves to go back to and restart.

Posted

recently i have been doing the quest of LBS now am stuck on the quest taking control i looked everywhere in iverstead and i cant found anyhelp

Posted
On 8/17/2023 at 10:20 PM, arfrr said:

is there any plan to add more content to this mod ? or the creation of a new one?

Yes and no. Though slowly, I'm still working on this mod.

 

 

 

 

On 8/26/2023 at 4:47 PM, griffinpyros said:

So! I finally, FINALLY got through the entire LBS story. I'd been wanting to for so long, and with my build, it would constantly crash. A few months ago, I managed to get the stupid game stable so I could stream lewd skyrim over on Joystick. Than I got into working on my own RPG together with my wife and every spare moment has almost entirely gone into working on that, which has been great. I always wanted to have a project I could work on with her together. Then, last night, I caught a streamer on joystick playing Skyrim and it sparked my inspiration to want to play the game again and I decided to finally go, start to finish, the whole LBS story. Dear god I love this mod. The writing and characters were so well done, I genuinely felt attachment Laura and Kata. I don't know if our paths will ever cross in the future, but I'd love it if you would work with us on Part 2 of our game, even if it were just for a cameo. Part 2 does lightly touch on a number of elements present in this story. Damn, I wish I had been able to finish this story sooner, I loved every minute of it, um, except maybe finding the waterfall bit. I had to consult the Google on that.

You have no idea how much this means to me. Thank you so much. ❤️

 

 

 

 

On 8/28/2023 at 12:48 AM, VeraDra said:

May have been answered but I am very nearly at my wits end.

 

Is there a way to disable the "automatic" walking in some quests, where control of the PC is taken away to move them somewhere?

 

At least for me, it's janky as fuck.

The automatic walking is sometimes needed to force the player in a certain position to make things work. I try to reduce it as much as I can but giving the player more freedom will introduce more issues in complex scenes like these. Sometimes it's to make sure the player can't see the characters around the corner waiting to enter the room. :P

I understand that you prefer to walk yourself but they're not supposed to be that janky. It's Skyrim, so you sometimes walk into things but it's reliable as far as I know. As others said, overmodding a game or modding it in a nonoptimal way can add more jank.

 

 

 

 

On 8/29/2023 at 6:03 PM, Bonding1005 said:

I´m blown away. For real. 6 of 5 stars. Easy one of my favourite mods ever. Thank you Laura! :heart:

 

For such a huge questline I was quite impressed that I only got stuck once due to a bug when Doubeny failed to show up the second time in the slaver´s cave, breaking the entire sequence. Problem was, I didn´t know he was supposed to be there... and since NPC´s are often "busy" in your mod, it took me a while to realize that I even had a problem... bits of content worked, so I thought everything was ok-ish at fist. But after a while I thought "that can't be right" and a reload fixed it.

 

I loved the storyline, especially the characters of Laura and Kata. They are not perfect, sometimes insecure and not immune to mistakes.

Thank you so much. ❤️

 

On 8/29/2023 at 6:03 PM, Bonding1005 said:

For some constructive feedback:

- Don´t know if Laura is supposed to have no footwear, but in my game, she went barefoot (although rubber-clad). I had preferred some kinky shoes/boots, but really a very minor issue.

She's meant to just have the rubber shoes. That's all she wears.

 

On 8/29/2023 at 6:03 PM, Bonding1005 said:

- It really is VERY easy to get stuck at times. I get your reluctance for quest markers, that would probably make it too easy. But still...

Example 1: Taking control, in Ivarstead... I was at BOTH waterfalls. At the correct one, I was on the right sidesplus in the water right to the edge. Concluded that you cannot go down there. Went around the whole lake, talked to everyone again, you name it. Had to dig through the whole thread here to get the correct clue.

Example 2: Right at the end in Sloane´s house. I had searched everywhere for the cell key but managed to get it after a while. Then it was time for the safe key... that´s where I picked up EVERY SINGLE basket and bucket but missed the table with the key, because 1) there was no key 5 minutes earlier and 2) you don´t put your safe key on a table in your slave´s cell! Really, Sloane? ?

 

Maybe some of us idiots need more "obvious" clues in the notes and dialogue...? ?

I often choose to go the extra mile and remove a quest marker to make the player think a bit. I want to add more challenge to the game other than 'fight stuff'. Though it's often a small challenge, finding it can give a "sense of pride and accomplishment". :P

Joking aside, balancing it is really difficult. It's hard to balance the hints when I already know where it is.

But I have fixes lined up for the next update.

 

On 8/29/2023 at 6:03 PM, Bonding1005 said:

Anyway, thank you again for the mod and the story!

❤️

Posted
5 hours ago, Laura said:

I often choose to go the extra mile and remove a quest marker to make the player think a bit. I want to add more challenge to the game other than 'fight stuff'. Though it's often a small challenge, finding it can give a "sense of pride and accomplishment". :P

:classic_wub: I love it that way

Posted
On 8/25/2023 at 5:55 AM, Reaper121 said:

I actually got that figured out, Bodyslide was building some outfits/pieces to the wrong location. Now to figure out why I CTD on trying to start the third story quest, and I should be gold.

CTD on equipping the prisoner chains? I've had to build the non-hdt version of Prisoner Chains in bodyslide for it to avoid the CTD, despite HDT-FSMP working perfectly for everything else (so far). Apparently the prisoner chains specifically are prone to trouble with HDT. Give it a try

Posted
6 hours ago, Frostie_Bandit said:

CTD on equipping the prisoner chains? I've had to build the non-hdt version of Prisoner Chains in bodyslide for it to avoid the CTD, despite HDT-FSMP working perfectly for everything else (so far). Apparently the prisoner chains specifically are prone to trouble with HDT. Give it a try

Yes, but that's a (well known) DD problem for SE users, that chains don't work. There should be solutions over in that thread

Posted

Sorry for the attempted necro but I am having a problem with the mod.

 

I did the quest that has you bring the Thotium to the shop and Katarina is supposed to remove the restraints that the Thotium puts on you. Except the sounds of items being unequipped play but nothing is removed and I cannot remove them no matter what I do (Do not want to risk using a console command that clears my inventory as I also have the custom made padded restraints.) and I am unable to interact with all NPCs except Laura, Katarina, and anyone else associated with the bondage shop quests.

 

Another problem is that Xayah is not in the Blue Palace where the "What She Deserves" quest should put her but the restraints is on the top of my list at the moment.

 

Will appreciate any help I can get and thank you in advance for said help.

Posted

I just finished the main quest line,... excellent, well written and lots of fun.  Only one bug in the entire questline (Master not entering shop) which was easily solved with a moveto command,,, probably not really a bug, just my game being wonky. Looking forward to my next playthrough!  

 

Sadly, Amazon isn't selling magic bondage rocks.....

 

 

Posted
Vor 9 Stunden sagte Anarchic:

Entschuldigung für den Necro-Versuch, aber ich habe ein Problem mit dem Mod.

 

Ich habe die Quest erledigt, bei der du das Thotium zum Laden bringst und Katarina die Fesseln entfernen soll, die dir das Thotium auferlegt. Außer, dass die Geräusche von Gegenständen, die nicht ausgerüstet sind, abgespielt werden, aber nichts entfernt wird, und ich kann sie nicht entfernen, egal was ich tue (Ich möchte nicht riskieren, einen Konsolenbefehl zu verwenden, der mein Inventar löscht, da ich auch die maßgeschneiderten gepolsterten Fesseln habe.) Und das tue ich Es ist nicht möglich, mit allen NPCs außer Laura, Katarina und allen anderen, die mit den Quests im Bondage-Shop in Verbindung stehen, zu interagieren.

 

Ein weiteres Problem ist, dass Xayah nicht im Blauen Palast ist, wo die Quest „Was sie verdient“ hingehört, aber die Fesseln stehen im Moment ganz oben auf meiner Liste.

 

Ich freue mich über jede Hilfe, die ich bekommen kann, und danke Ihnen im Voraus für diese Hilfe.

 

But some things don't work right from the first main quest.

What does your figure look like when tied up?

Can you please take a screenshot of it - thank you.


Here you can see how this mission worked for me ... and now compare it with your way of solving it.

 

You yourself cannot AND SHOULDN'T remove anything equipped with the stone ... if the mod works properly, this is impossible.


How does your figure look after the interaction with Laura in the shop - when she takes the stone from you?

A screenshot would be very helpful here too

 

Posted
17 hours ago, Anarchic said:

I did the quest that has you bring the Thotium to the shop and Katarina is supposed to remove the restraints that the Thotium puts on you. Except the sounds of items being unequipped play but nothing is removed and I cannot remove them no matter what I do

Just a daft question: Did you go to Sona in the Temple first? I always wanted to try what happens when you go directly to the shop, but never dared.

 

Of course you could give yourself the masterkey via AddItemMenu, but that wouldn't advance the quest, that would only be your last resort if you want to dump the questline for this playthrough.

Posted
Vor 2 Minuten sagte CaptainJ03:

Nur eine blöde Frage: Bist du zuerst zu Sona im Tempel gegangen? Ich wollte schon immer ausprobieren, was passiert, wenn man direkt in den Laden geht, habe mich aber nie getraut.

 

Natürlich könnten Sie sich über AddItemMenu den Hauptschlüssel geben, aber das würde die Quest nicht voranbringen, das wäre nur Ihr letzter Ausweg, wenn Sie die Questreihe für dieses Durchspielen abbrechen möchten.

 

I have a similar vermuting that a quest level (the priestess Sona) was skipped.


I didn't even include the attempt in my story - only the "annoying" comments of my companion "Recorder" were quite enough until the temple.

(as if Laura would somehow know the "Recorder" mod...)

Posted
17 hours ago, Miauzi said:

I have a similar assumption that a quest level (the priestess Sona) was skipped.

Nope, just tested that. Laura considered this possibility.

When you skip Sona, the shopkeeper asks, "where did you get those?" and Katarina says: "Whatever it is, it's too strong. Let Sona do her thing and come back."

Posted

Excuse me just having some trouble I cant seem to figure out what to do in the quest Taking Control, I go into the inn I talked to the dude there and I dont know what else do to from there any help would be appreciated

Posted
Vor 38 Minuten sagte estheman123:

Entschuldigen Sie, dass ich ein paar Schwierigkeiten habe. Ich weiß anscheinend nicht, was ich in der Quest „Kontrolle übernehmen“ tun soll. Ich gehe in das Gasthaus, habe dort mit dem Kerl gesprochen und weiß nicht, was ich sonst noch tun soll. Von dort aus wäre ich für jede Hilfe dankbar

 

 

Posted
On 7/12/2023 at 3:30 PM, sarahmeep said:

My friends having a problem where shes on the quest What She deserves, and after talking to Xayah shes stuck infront of her unable to move no matter what she does, she gets a popup about taking a potion and having no control, and she can't move.
My friends playing the Wabbajack list Nefaram, Idk if this means I can't ask for help here, or if I should try the discord.

Did your friend have a quest marker where Xayah is?

 

Or did he found her by searching?

 

I have no quest marker and due to me playing the mod for the first time, its confusing to me if its a bug or a feature.

Posted
Vor 8 Minuten sagte Wubziz:

Hatte dein Freund eine Questmarkierung, wo Xayah ist?

 

Oder hat er sie durch Suchen gefunden?

 

Ich habe keinen Questmarker und da ich die Mod zum ersten Mal spiele, ist es für mich verwirrend, ob es sich um einen Fehler oder eine Funktion handelt.

 

No - there are no quest markers ... that is full intention of the mod author.


To help people like you - I got permission from Laura - to give her mod a bigger space in my blog story and thus create a walkthrough.

I do write the story in my native German language - but each chapter also contains a "machine" translation into English (as a spoiler entry).


So if you get stuck with a quest ... in the last forum pages are the published links to the respective chapters.

Posted
2 hours ago, Miauzi said:

 

No - there are no quest markers ... that is full intention of the mod author.


To help people like you - I got permission from Laura - to give her mod a bigger space in my blog story and thus create a walkthrough.

I do write the story in my native German language - but each chapter also contains a "machine" translation into English (as a spoiler entry).


So if you get stuck with a quest ... in the last forum pages are the published links to the respective chapters.

Thank you very much!

 

I actually found what was needed for the story and progressed.

If I ever will be stuck again, I will read your blog (but first I will do A LOT of trial & error).

Reading your walkthrough will be no problem for me, since I am also german.

 

And I would like to say that I REALLY enjoy this mod. It is so refreshing!

 

 

BUUUUT I did run into another problem that I don't know how to fix and it keeps me from progressing further in the story :( 

 

I free'd Sirrina in the quest "The Lost Merchant" and afterwards unlocked Sirrina's Yoke that my character wore.

Afterwards, I put on my clothing and went back to Laura's Bondage Shop.

As soon as I entered, Katarine began to attack me, even tho I never attacked her!

 

I tried reloading, restarting Skyrim, putting on the Yoke again and then walking inside....

 

I dont know what to do/try anymore.

 

Did anybody else have this bug?

Posted
Vor 14 Minuten sagte Wubziz:

Vielen Dank!

 

Ich habe tatsächlich gefunden, was für die Geschichte benötigt wurde, und bin weitergekommen.

Wenn ich jemals wieder nicht weiterkomme, werde ich Ihren Blog lesen (aber zuerst werde ich VIEL ausprobieren).

Das Lesen Ihrer Komplettlösung wird für mich kein Problem sein, da ich auch Deutscher bin.

 

Und ich möchte sagen, dass mir dieser Mod WIRKLICH gefällt. Es ist so erfrischend!

 

 

ABER ich bin auf ein anderes Problem gestoßen, von dem ich nicht weiß, wie ich es beheben kann, und das hält mich davon ab, in der Geschichte weiter voranzukommen :( 

 

Ich habe Sirrina in der Quest „Der verlorene Händler“ befreit und anschließend Sirrinas Joch freigeschaltet, das mein Charakter trug.

Anschließend zog ich meine Kleidung an und ging zurück zu Lauras Bondage Shop.

Sobald ich eintrat, fing Katarine an, mich anzugreifen, obwohl ich sie nie angegriffen hatte!

 

Ich habe versucht, neu zu laden, Skyrim neu zu starten, das Yoke wieder aufzusetzen und dann hineinzugehen ...

 

Ich weiß nicht mehr, was ich tun/versuchen soll.

 

Hatte noch jemand diesen Fehler?

 

This error does NOT come from this mod itself, as far as I know.


You can go to Laura's shop without the yoke and everything is perfect.


When I wrote the chapter in question - I didn't know that and I actually stumbled naked through the winter night landscape in the yoke. I then included the steam sauna of my "Dwemer TARDIS" to warm me up ... I also took the corresponding pictures of the journey.

When Laura took the Jch from me in the shop with a "mocking remark" ... I spontaneously loaded an older score.


And look ... I was actually still able to take the yoke off in the basement of the prison.

So I "rewrote" the story a bit for my way of telling it without actually changing the core statements of the mod.

I kept the picture of me standing naked in the courtyard, tied up in the yoke ... I kept it - as a dramatic stylistic device.


When Katharina attacks the player - when he appears in the shop WITHOUT being tied up in the yoke ... this is a conflict with another mod from my point of view.

Or the "Skyrim engine" once again got hung up on something not visible to us.


But without her mod list (in a spoiler, please) we can't help here - although I'm nowhere near as deep into the mechanics of the mod as Laura's direct helpers.

So please be patient until they can answer you.

Posted (edited)
34 minutes ago, Miauzi said:

 

This error does NOT come from this mod itself, as far as I know.


You can go to Laura's shop without the yoke and everything is perfect.


When I wrote the chapter in question - I didn't know that and I actually stumbled naked through the winter night landscape in the yoke. I then included the steam sauna of my "Dwemer TARDIS" to warm me up ... I also took the corresponding pictures of the journey.

When Laura took the Jch from me in the shop with a "mocking remark" ... I spontaneously loaded an older score.


And look ... I was actually still able to take the yoke off in the basement of the prison.

So I "rewrote" the story a bit for my way of telling it without actually changing the core statements of the mod.

I kept the picture of me standing naked in the courtyard, tied up in the yoke ... I kept it - as a dramatic stylistic device.


When Katharina attacks the player - when he appears in the shop WITHOUT being tied up in the yoke ... this is a conflict with another mod from my point of view.

Or the "Skyrim engine" once again got hung up on something not visible to us.


But without her mod list (in a spoiler, please) we can't help here - although I'm nowhere near as deep into the mechanics of the mod as Laura's direct helpers.

So please be patient until they can answer you.

 

Thank you, I solved the problem by doing:

 

Open Console (^° Key beneath ESC) -> left click on Katharina while in console -> "setav aggression 0" & "stopcombat" -> enter & done

 

Sorry that I am writing that much even tho I fix it myself in the end ?

Edited by Wubziz
Posted
Vor 2 Stunden sagte Wubziz:

 

Vielen Dank, ich habe das Problem wie folgt gelöst:

 

Konsole öffnen (^°-Taste unter ESC) -> Linksklick auf Katharina in der Konsole -> „setav aggression 0“ & „stopcombat“ -> Enter & Fertig

 

Tut mir leid, dass ich so viel schreibe, auch wenn ich es am Ende selbst in Ordnung bringen kann ?

 

If it works, that's perfectly fine.


Other users can also learn something from such solutions - one should also report on failures.


Especially with this mod, the approaches to advance the quest with "setstage" do not work - something always breaks "internally".


I hope for your sake that this approach - which you have chosen - does not cause any problems in the further progress of the story ... should actually work


so - have fun with this quest series ... there are still enough weird but also thoughtful moments

 

Posted

Здравствуйте. Подскажите пожалуйста. Нужно приготовить тушеную капусту а такого блюда нету в списке в котелке. Что делать?

Posted

Just finished the main quest. Definitely one of the best mods on the site I've played. Also that final message...

Do you have any plans of improving or adding new fun quests like the repeatable ones?

Posted
Vor 4 Stunden sagte prorab1813:

Guten Tag. Bitte sagen Sie mir. Ich muss gedünsteten Kohl kochen, aber so ein Gericht steht nicht auf der Liste im Topf. Was zu tun ist?

 

Do you have a mod that changes the cooking system of your game?


Otherwise ... there are all the ingredients ready ... even more than you need.

Posted
3 hours ago, Toopa said:

Just finished the main quest. Definitely one of the best mods on the site I've played. Also that final message...

Do you have any plans of improving or adding new fun quests like the repeatable ones?

Thank you so much. ❤️

 

And yes, I'm (slowly) working on new stuff. Also, I love that someone finally mentioned the repeatable quests. :D

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