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Devious Devices - Laura's Bondage Shop (16-aug-2025) v3.55 LE & SE


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Posted
On 7/27/2023 at 7:36 AM, krzp said:

Noticed a small-ish bug, thnx to @ihatemykite for pointing me in the right direction. ?

 

Laura_SQ10_QuestScript, line 1093:

  Hide contents

libs.UnlockDevice(libs.playerRef, Laura_ToughLeatherBallGagInventory, Laura_ToughLeatherBallGagInventory, libs.zad_DeviousGag, true, false)

should probably go like this

  Hide contents

libs.UnlockDevice(libs.playerRef, Laura_ToughLeatherBallGagInventory, Laura_ToughLeatherBallGagRendered, libs.zad_DeviousGag, true, false)

 

That was sloppy. Good catch. I'll add the fix to the notes. Now, let's just agree that we didn't see this, okay? ?

 

 

 

On 7/27/2023 at 9:23 AM, Mexicola88 said:

I played through the whole story line from beginning to the end yesterday. I only encountered one bug in the entire playthrough, the "A Letter" can't be found in that Inn in Ivarstead, i was looking for it like half an hour and checked every square inch, i even used the console command "tcl" to fly all around in case i missed it. I asked the Innkeeper and that Soran or Soren or whatever, i got clues but there was no letter. I had to use "Additemmenu" to add the letter to my menu and read it, then everything continued how it should.

 

I am not sure if something on my end changed the Inn cell or not. But i got an idea how about there is an alternative way of getting the letter? What if the Innkeeper had a line like "I found that letter while cleaning up the room she was in" or something, and he just hands over the letter, maybe for free, maybe for some gold or maybe a blowjob could be an alternative way of paying him. Just another way to find that letter, so ppl that can't find it the natural way can get it.

 

Thanks for the mod and all the work you put into it, i really enjoyed it. It was the best BDSM RPG style quest mod i played since Captured Dreams Shop. I hope the story will continue, but with other quests. Maybe even the shop itself can be extended by further progressing in the story. Similar to how it was in the Captured Dreams Shop mod, after a while the "Master" had that manor and all that, it was pretty cool. A guest room for the player would be a good start, it could be a cage with a bedroll in it that Laura or Katarina locks while the player sleeps in it. Some ppl play with mods that make the PC sleepy, hungry and thirsty. It was pretty annoying having to do that in between in Breezehome, it would have helped a lot if there was a guestroom, cage or at least a bedroll or bed. Maybe there could be a little farm behind the shop, with a farm slave, where the player could also harvest food and a small halfway deep pond to refill water, or put a water tank somewhere. If that doesn't work outdoor it could be indoor somehow too, maybe something like a greenhouse.

 

Just my 2 cents.

Thank you. :D

I'm currenty looking at the search and I'll also change the inn letter a bit. Also, a guestroom is also on the list. Not sure when or how, but it's on the list. :D

Posted
16 hours ago, Kayano Edogawa said:

Stupid question, but if I've currently got the 3.32 SSE version, will there be any issues updating to the 3.42 SE file or do I need a different one?

It should be fine as long as there's no quest active.

Posted (edited)
On 7/27/2023 at 9:23 AM, Mexicola88 said:

Ich habe gestern die gesamte Handlung von Anfang bis Ende durchgespielt. Ich bin im gesamten Durchspielen nur auf einen Fehler gestoßen, der „A-Buchstabe“ kann in diesem Gasthaus in Ivarstead nicht gefunden werden, ich habe eine halbe Stunde danach gesucht und jeden Quadratzentimeter überprüft, ich habe sogar den Konsolenbefehl „tcl“ verwendet. um herumzufliegen, falls ich es verpasst habe. Ich fragte den Wirt und diesen Soran oder Soren oder was auch immer, ich bekam Hinweise, aber es gab keinen Brief. Ich musste den Brief über „Additemmenu“ zu meinem Menü hinzufügen und lesen, dann ging alles weiter wie es sollte.

 

Ich bin mir nicht sicher, ob bei mir etwas die Inn-Zelle verändert hat oder nicht. Aber ich habe eine Idee, wie wäre es mit einer alternativen Möglichkeit, den Brief zu erhalten? Was wäre, wenn der Gastwirt eine Zeile wie „Ich habe diesen Brief gefunden, als ich das Zimmer, in dem sie war, aufgeräumt habe“ oder so ähnlich hätte und er den Brief einfach aushändigt, vielleicht umsonst, vielleicht für etwas Gold oder vielleicht wäre ein Blowjob eine Alternative ihn zu bezahlen. Nur eine weitere Möglichkeit, diesen Buchstaben zu finden, damit Leute, die ihn nicht auf natürliche Weise finden können, ihn bekommen können.

 

Vielen Dank für den Mod und die ganze Arbeit, die du hineingesteckt hast. Es hat mir wirklich Spaß gemacht. Es war der beste Quest-Mod im BDSM-RPG-Stil, den ich seit Captured Dreams Shop gespielt habe. Ich hoffe, dass die Geschichte weitergeht, aber mit anderen Quests. Vielleicht kann sogar der Shop selbst erweitert werden, indem die Geschichte weiter vorangetrieben wird. Ähnlich wie im Captured Dreams Shop-Mod hatte der „Meister“ nach einer Weile dieses Herrenhaus und so, es war ziemlich cool. Ein Gästezimmer für den Spieler wäre ein guter Anfang, es könnte ein Käfig mit einem Bettzeug darin sein, das Laura oder Katarina abschließen, während der Spieler darin schläft. Manche Leute spielen mit Mods, die den PC schläfrig, hungrig und durstig machen. Es war ziemlich nervig, das zwischendurch in Breezehome machen zu müssen, es hätte sehr geholfen, wenn es ein Gästezimmer, einen Käfig oder zumindest ein Bettzeug oder Bett gegeben hätte. Vielleicht könnte es hinter dem Laden einen kleinen Bauernhof mit einem Farmsklaven geben, auf dem der Spieler auch Lebensmittel ernten könnte, und einen kleinen halbtiefen Teich zum Nachfüllen von Wasser oder irgendwo einen Wassertank aufstellen. Wenn das im Freien nicht funktioniert, könnte es auch irgendwie drinnen sein, vielleicht so etwas wie ein Gewächshaus.

 

Nur meine 2 Cent.

 

For finding the first diary fragment in the inn -> guest room

Spoiler

Kapitel14_07.png.9ac503056831261f45c17e85729740bc.png

 

Edited by Miauzi
Posted (edited)

I so hope you do add furniture to this mod, because everything so far has been excellent. Even the times I ran into minor bugs were, for bugs, excellent and not super problematic to solve, at least for me.

 

I never liked the way other bdsm content mods (and not just attire or added world furniture) all lacked what I feel is a main component for bdsm: you do it because you want to. Not because you're forced to.  Not to go into too much detail, but thanks to a bunch of my life experiences (all non sexual) I have a big thing about consent and not getting taken advantage of.  This mod is fantastic, because it remembers what bdsm really is. You're good people in my book.

 

EDIT: Forgot to say, I just finished the last quest. I'm not just saying this out of nowhere like a weirdo. Even if I am a weirdo.

Edited by Kayano Edogawa
Forgot to put why I was saying this
Posted

Hi Laura,

First of all, this mod has blown me away. The way the Quest line was setup was nice and interesting to follow. Though a challenge at times *cough cough* Ivarstead *cough cough*, I did enjoy the entire quest-line. 

I read the note at the end, I hope you are doing okay now and I am sorry that something like that has happened to you. I am glad you were able to use the mod as a way to vent, a way to let things out. 

I am very interested what new stuff you will be adding. I would love to see Katarina being tied up, maybe it can be a 'random' event when you enter the shop? (Katarina being in the cell, while Laura just does her business?). Maybe a side-quest where we find out what happened to Jade?

Another thing that could be interesting is to maybe voice-act the characters? it's possible nowadays, it will take some time but I am sure you can find people who are willing to lend their voice to make it happen (I would be one of em totally). 

 

Spoiler

About Ivarstead: The hints are not very.. straightfoward. The watefall I knew about is North of Ivarstead, not east. I spend about an hour looking in the Northern direction before I was forced to look up a tutorial on how to continue, maybe this is an idea to touch upon and improve?

Great work on the mod! Keep it up and hopefully we'll see a nice little update for 2023?

-Val

Posted
1 hour ago, thefinust said:

Another thing that could be interesting is to maybe voice-act the characters? it's possible nowadays, it will take some time but I am sure you can find people who are willing to lend their voice to make it happen (I would be one of em totally). 

We've discussed that about a year ago, unfortunately we weren't able to convince Laura to do the voice acting for in-game Laura ?

Posted
2 hours ago, CaptainJ03 said:

We've discussed that about a year ago, unfortunately we weren't able to convince Laura to do the voice acting for in-game Laura ?

it doesn't have to be Laura themselves. I am sure we can find someone willing to do it

Posted (edited)
On 8/2/2023 at 6:03 AM, Kayano Edogawa said:

I so hope you do add furniture to this mod, because everything so far has been excellent. Even the times I ran into minor bugs were, for bugs, excellent and not super problematic to solve, at least for me.

 

I never liked the way other bdsm content mods (and not just attire or added world furniture) all lacked what I feel is a main component for bdsm: you do it because you want to. Not because you're forced to.  Not to go into too much detail, but thanks to a bunch of my life experiences (all non sexual) I have a big thing about consent and not getting taken advantage of.  This mod is fantastic, because it remembers what bdsm really is. You're good people in my book.

 

EDIT: Forgot to say, I just finished the last quest. I'm not just saying this out of nowhere like a weirdo. Even if I am a weirdo.

Thank you so much. ❤️

 

I'm so happy and relieved that people like the friendly consensual content. Which is the only type of bdsm imo.

 

❤️

 

Oh, and furniture is on the list somewhere. Not sure where but I wanna add it at some point.

Edited by Laura
Posted
13 hours ago, thefinust said:

Hi Laura,

First of all, this mod has blown me away. The way the Quest line was setup was nice and interesting to follow. Though a challenge at times *cough cough* Ivarstead *cough cough*, I did enjoy the entire quest-line. 

I read the note at the end, I hope you are doing okay now and I am sorry that something like that has happened to you. I am glad you were able to use the mod as a way to vent, a way to let things out. 

I am very interested what new stuff you will be adding. I would love to see Katarina being tied up, maybe it can be a 'random' event when you enter the shop? (Katarina being in the cell, while Laura just does her business?). Maybe a side-quest where we find out what happened to Jade?


Another thing that could be interesting is to maybe voice-act the characters? it's possible nowadays, it will take some time but I am sure you can find people who are willing to lend their voice to make it happen (I would be one of em totally). 

 

  Reveal hidden contents

Great work on the mod! Keep it up and hopefully we'll see a nice little update for 2023?

-Val

That means a lot. Thank you. ❤️  I'm okay now. As okay as someone can be after that but I often really enjoy life. I phrased that weird but you know what I mean.

 

Also, about Katarina. That has way too much potential to just be a random event. And it may be in the works already. :P

 

Spoiler

About Ivarstead and the search. The plan right now is to make the note mention it as the bridge to Riften or something south like that.

 

Posted
Vor 10 Stunden sagte thefinust:

Es muss nicht unbedingt Laura selbst sein. Ich bin mir sicher, dass wir jemanden finden können, der dazu bereit ist

 

The problem is this:


If Laura changes even one line of dialogue of a character for which another mod provides a voice output ... this voice output is faulty.


Since Laura often changes things ... the other author would not be able to get out of his adaptation work.


The situation is similar with translations - these would also have to be adapted with every change or addition.

(Since I understand almost no English, using the mod is very difficult for me in some places).

 

Posted (edited)
11 hours ago, thefinust said:

it doesn't have to be Laura themselves. I am sure we can find someone willing to do it

I would love to have it voiced but it's just not doable. It'll more than triple the work, I have too many characters and I'd have to pay people.

I know there are a few people who'd do it for free, but I know they're gonna change their mind because you wouldn't believe the amount of lines of dialogue this mod has and how much work it is.

I currently don't have much time to work on it and it's taking more than enough time to make stuff already.

I also keep adding stuff, which means I'd have to organise with the old VA's and get new ones for new characters every update.

 

VA work in the games industry is almost always done at the end of the process. Or atleast when the writing is final. So if I'd do it, I'd do when I think the mod is done, which is never because I keep adding stuff. Which is why follower mods are pretty much the only ones getting voiced. They're small, focussed on 1 character and often only released in a finished state.

Edited by Laura
Posted
Vor 9 Minuten sagte Laura:

Ich würde es gerne vertonen lassen, aber es ist einfach nicht machbar. Die Arbeit wird sich mehr als verdreifachen, ich habe zu viele Charaktere und ich müsste die Leute bezahlen.

Ich weiß, dass es ein paar Leute gibt, die es kostenlos machen würden, aber ich weiß, dass sie ihre Meinung ändern werden, weil Sie nicht glauben würden, wie viele Dialogzeilen dieser Mod hat und wie viel Arbeit er macht.

Ich habe derzeit nicht viel Zeit, daran zu arbeiten, und es dauert schon mehr als genug, um Dinge zu erstellen.

Ich füge auch ständig Dinge hinzu, was bedeutet, dass ich mich mit den alten VAs organisieren und bei jedem Update neue für neue Charaktere besorgen musste.

 

VA-Arbeit in der Spielebranche wird fast immer am Ende des Prozesses erledigt. Oder zumindest, wenn das Schreiben fertig ist. Wenn ich es also tun würde, dann würde ich es tun, wenn ich denke, dass der Mod fertig ist, was nie daran liegt, dass ich ständig Sachen hinzufüge. Aus diesem Grund sind Follower-Mods so ziemlich die einzigen, die geäußert werden. Sie sind klein, auf einen Charakter konzentriert und werden oft erst in fertigem Zustand veröffentlicht.

 

There are already a few companion mods with a lot of dialogue lines AND a lot of quests ... but they are also something special - because they stand out from the usual mass of companion mods.

(e.g. two mods from the Fallout area ... one is listed here on LL -> "Ivy")


and there is a lot of work in them - many years of development


yes - voice output would be nice - but the mod also works very well without it


sure - you can do it all without dubbing speakers by using AI-generated speech ... but this does NOT reduce the amount of work!

(each line of dialogue must be neatly generated according to the quest context ... but the AI doesn't do that on its own).

 

Posted

Hi Laura,

 

after what seems like an eternity, I was finally able to play the current release of your mod.

I just finished the last quest and have to say the whole mod is brilliant.

The story and the characters are great and I like the way you handled the "spicier parts".

 

I had next to no bugs while playing, apart from some minor things (story spoiler ahead!):

Spoiler

- Jade didn't equiped the belt, during the return to the slavers caves. Which was kinda funny because I was really confused at first about the slaver's lines mentioning two belted girls.

- Not really a bug, but still worth mentioning (I think): I'm using "The Great Town of Ivarstead" which changes the town quite a bit. Funny enough during "Taking Control" the first journal page was in the middle of the main room of the tavern. The second was under a large rock, luckily I could still reach it, eventhough I could not see it. I would call that a minor mod conflict and thought letting you know, might help others in the future.

 

Regarding the note at the end of the last quest:

Spoiler

I know this is late, but I hope you are doing okay. You did a really good thing making this mod and I hope it helped you.

 

Long story short: I had a lot of fun playing your mod and just wanted to say thank you.

Posted

Hello,

 

What an amazing mod. I enjoyed playing it a lot. I do have a question though.

 

I am doing the quest Taking Control and need to "Kill Laura and Katarina" When I enter Laura`s shop, Laura appears and asks me about the collar. The last thing she say is that she cant take me to Katarina "I cant". From there on, im stuck inside and cannot leave. When interacting with Laura, she is having her usual merchant text and options. The quest does not seem to process. Am I doing something wrong or am I missing something?

Posted
18 minutes ago, Shenecek said:

I am doing the quest Taking Control and need to "Kill Laura and Katarina" When I enter Laura`s shop, Laura appears and asks me about the collar. The last thing she say is that she cant take me to Katarina "I cant". From there on, im stuck inside and cannot leave. When interacting with Laura, she is having her usual merchant text and options. The quest does not seem to process. Am I doing something wrong or am I missing something?

 

Upon entering the shop you should have the "Master" in tow. (it seems that you have, I write that just to be sure)

 

Laura should tell you to spare her, and as you seem to have some of your own wit left, to go behind the counter and touch the Strange Rock from your very first quest. Not long after, Sona should appear to help.

Posted

 

Vor 47 Minuten sagte CaptainJ03:

 

Beim Betreten des Ladens sollten Sie den „Meister“ im Schlepptau haben. (Es scheint, dass Sie das getan haben, ich schreibe das nur, um sicherzugehen)

 

Laura sollte dir sagen, dass du sie verschonen sollst und, da du anscheinend noch etwas von deinem eigenen Verstand übrig hast, hinter die Theke gehen und den seltsamen Felsen von deiner ersten Quest an berühren sollst. Nicht lange danach sollte Sona erscheinen, um zu helfen.

 

This "master" is a real "rabbit's foot" ... it wasn't so easy to arrive at the shop with him.


He runs away from every little rat and as he is "immortal" ("essential" for the game) ... it can take ages until he appears with you at the entrance of the shop.

Spoiler

Kapitel14_27.png.1233c1a62e67aa8c516e70bd7e0793ef.png

 

I spoke to him again last time BEFORE I entered the shop to be on the safe side ... because I also had this (described) error several times.

Spoiler

Kapitel14_28.png.6c3d9ec1b2c4624cc8c663a55a2d6813.png

 

It is possible that the system "catches" itself again with this response ... because this time it followed me properly into the shop.

Spoiler

Kapitel14_29.png.841f51fb5b7190dd148047a7c6eab737.png

 

Posted (edited)

hi i seem to be confused on running body slide part because certain devices arnt showing on npcs and my character but i dont understand what to do with bodyslide at all. right now i have an issue with iron ankle cuffs not showing and a gag for an argoriian not showing. also the shop isnt showing up by the western watch tower. 

Edited by Kmjsmith
Posted
9 hours ago, CaptainJ03 said:

 

Upon entering the shop you should have the "Master" in tow. (it seems that you have, I write that just to be sure)

 

Laura should tell you to spare her, and as you seem to have some of your own wit left, to go behind the counter and touch the Strange Rock from your very first quest. Not long after, Sona should appear to help.

Many thanks for your answer. The Master gets stuck outside :/ He never enters the shop with me. I there a way to "reset" him?

Posted
Vor 13 Stunden sagte Kmjsmith:

Hallo, ich bin anscheinend verwirrt, was das Ausführen des Bodyslide-Teils angeht, weil bestimmte Geräte auf NPCs und meinem Charakter nicht angezeigt werden, aber ich verstehe überhaupt nicht, was ich mit Bodyslide machen soll. Im Moment habe ich ein Problem damit, dass eiserne Fußfesseln nicht sichtbar sind und ein Knebel für einen Argorianer nicht sichtbar ist. Außerdem wird der Laden nicht beim westlichen Wachturm angezeigt. 

 

The shop is on the road in the direction of this watchtower - just past the crossroads with the stables of Weißlauf.


If the shop is not there ... then the mod is not installed at all!


---

If you have no idea how to use Bodyslide ... then you should either keep your hands off mods in general or learn what this program is actually for.

(and no - I'm not giving you a "short introduction")

Posted
Vor 6 Stunden sagte Shenecek:

Vielen Dank für Ihre Antwort. Der Meister bleibt draußen stecken :/Er betritt nie mit mir den Laden. Gibt es eine Möglichkeit, ihn „zurückzusetzen“?

 

Have you ever tried to approach the "master" in front of the shop and wait for his reaction?

(this is actually a method to "reset" him).


Otherwise there is only the "hard" way left ... open the lock of the shop door with "unlock" -> go out and go in again

usually the "master" then comes in with you

Posted

Next part for the complete solution of the main quest line


contains the quests with the liberation of the three girls


as always, the thoughts aka comments on the respective situations are my own interpretation of the events

 

 

Posted
19 hours ago, Kmjsmith said:

hi i seem to be confused on running body slide part because certain devices arnt showing on npcs and my character but i dont understand what to do with bodyslide at all. right now i have an issue with iron ankle cuffs not showing and a gag for an argoriian not showing. also the shop isnt showing up by the western watch tower. 

The shop not showing up at all is a bad sign (although it's closer to the stables than to the Watchtower) - do you have mods that alter Whiterun?

 

Iron ankle cuffs not showing is an oooold error. Are you using the current Devious Devices 5.2 mod? All four esp's of that mod? You don't need those single assets, integration and extension mods, it's all in one download.

 

No gag on argonian is another DD related mistake on your side - you need to tick the Beast Races when installing the FOMOD of the current DD release. (yes, that had been another, separate mod, ages ago)

 

Bodyslide is fairly easy. Tick "build morphs", klick on "batch build" and let your machine do the work while you make yorself a cuppa.

Posted
23 hours ago, CaptainJ03 said:

The shop not showing up at all is a bad sign (although it's closer to the stables than to the Watchtower) - do you have mods that alter Whiterun?

 

Iron ankle cuffs not showing is an oooold error. Are you using the current Devious Devices 5.2 mod? All four esp's of that mod? You don't need those single assets, integration and extension mods, it's all in one download.

 

No gag on argonian is another DD related mistake on your side - you need to tick the Beast Races when installing the FOMOD of the current DD release. (yes, that had been another, separate mod, ages ago)

 

Bodyslide is fairly easy. Tick "build morphs", klick on "batch build" and let your machine do the work while you make yorself a cuppa.

yeh im using the devious devices 5.2.7. maybe the iron ankle cufs is bodyslide because i never ran body slide because i never knew how. what body do i select and preset? i fixed the shop not showing up didnt have sex lab aroused redux installed had osl aroused instead. 

Posted
46 minutes ago, Kmjsmith said:

im using the devious devices 5.2.7. maybe the iron ankle cufs is bodyslide because i never ran body slide because i never knew how. what body do i select and preset?

There is no Version 5.2.7 - it's 5.2 and packed as 7zip

 

Iron ankle cuffs are not in bodyslide. They have been missing at some point during the beta phase, but that has been fixed last year.

 

Cannot tell which body would be the best choice for SE. It's made on LE for UUNP, everything else has been made by contributors - but all that should be discussed in the DD support thread, not here, now that the shop is showing up at last.

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