twsnider1138 Posted March 19, 2023 Posted March 19, 2023 (edited) Question about On The Clock. I found the guy’s home but it’s 4:00 am and the doors are locked. I know fast travelling will end the quest in failure, can I at least use the Wait command? Also is there an actual time limit or just get there as quick as possible and don’t fast travel? @Lauraalso you may want to change Katarina’s faction off of Guard. She attacked me the second I walked into the store because I had a bounty in Whiterun. Edited March 19, 2023 by twsnider1138
CaptainJ03 Posted March 19, 2023 Posted March 19, 2023 5 hours ago, twsnider1138 said: Question about On The Clock. I found the guy’s home but it’s 4:00 am and the doors are locked. I know fast travelling will end the quest in failure, can I at least use the Wait command? Also is there an actual time limit or just get there as quick as possible and don’t fast travel? You might want to use Simply Knock - be aware that this comes with an outdated version of "StorageUtil" in the BSA, that needs a good kick in the shins. Or just don't take jobs in the middle of the night. The Fast Travel Timescale Fix makes fast travel as fast as running, I'm using this since forever ?
Naps-On-Dirt Posted March 19, 2023 Posted March 19, 2023 14 hours ago, twsnider1138 said: Question about On The Clock. I found the guy’s home but it’s 4:00 am and the doors are locked. I know fast travelling will end the quest in failure, can I at least use the Wait command? Also is there an actual time limit or just get there as quick as possible and don’t fast travel? I use Simply Knock like CaptainJ03 said, but if you need to get it done before you add more mods, you can just use the console to teleport the target outside their home and talk to them there. Use 'sqt' to get the list of quest targets, figure out which quest it is (should be pretty easy to tell), then use 'prid <RefID>' on that quest's target and 'moveto player'.
Ash7141 Posted March 20, 2023 Posted March 20, 2023 Love the mod one of my top 5. Quick question how do I remove the tough restraints that the thotium collar places on me?
CaptainJ03 Posted March 20, 2023 Posted March 20, 2023 3 hours ago, Ash7141 said: Love the mod one of my top 5. Quick question how do I remove the tough restraints that the thotium collar places on me? Those are quest devices - you should have a quest marker (or an objective in your journal) pointing to either Laura's Shop (1st stage) or to Sona in the Temple (2nd stage). Sometimes the quest marker is a bit late, but when you've come this far, you should know to read the journal. You cannot get out of the tough devices by yourself.
KengShen Posted March 21, 2023 Posted March 21, 2023 In the Taking Control task, how do I find Hinde? After I spoke with a NPC named Soren at the inn merchant, how do I find Hinde? Is the task a bug?
CaptainJ03 Posted March 21, 2023 Posted March 21, 2023 1 hour ago, KengShen said: In the Taking Control task, how do I find Hinde? After I spoke with a NPC named Soren at the inn merchant, how do I find Hinde? Is the task a bug? It's not a bug, but a difficult quest with scarce hints. Read this: 1
Gudulba Posted March 21, 2023 Posted March 21, 2023 It seems there is a voice pack available only for v3.31, but not for the latest v3.42. Or have I overlooked something?
Laura Posted March 21, 2023 Author Posted March 21, 2023 On 3/4/2023 at 12:51 PM, worik said: I'm stumbling about a lot of derived words/names from ?? or ?? languages in Skyrim mods. Why not ??? Mmmph? Reveal hidden contents There are a few dutch names in the base game. Don't remember which ones though. On 3/5/2023 at 6:02 AM, MadWhitWolf said: When will there be a sequel? Or is it possible not to wait for the continuation? Maybe. On 3/7/2023 at 12:55 AM, Naps-On-Dirt said: Laura with the black soul gem holding Sloane's soul. Good. ? On 3/8/2023 at 12:14 PM, qawsedrftg765 said: I Just installed the update and went through Origin with no issues on SE. I was having a nightmare before, trying multiple times to get through with no success. Great stuff thankyou. Glad it works now. On 3/11/2023 at 9:31 PM, gr4ssi said: @Laura I might have found two little bugs. The "Seeking the Curse" sends me to "Red Eagle Redoubt", there's no gear in the gear bag I retrieved, but then I get a popup that it's super restrictive and I should offer my body to get it loosened. ? What's way worse, the questmarker is on the utmost upper left part of the map, but I flew there without clipping, to check, there is just nothing. i then looked on a map on the internet and it's actually close by the other location, which makes sense. Apart from that, thanks for the wonderfull chilled out mod. Playing SE currently, don't know if that's relevant. I use Skyrim's radiant system to select a container. (The radiant system is what Todd was talking about when he talked about the unlimited number of quests. It's technically true.) But like Skyrim itself, it can be a bit buggy. But it was either that or the same ~9 chests I placed myself. Either way, I'll see if I can exclude Red Eagle Redoubt from the list. On 3/12/2023 at 6:30 PM, Noxark said: @LauraI'm through the main quest now, and this was probably the best story mod for Skyrim I ever played. It showed that you put all your heart in it. Even the banter was great all around, I really feel like knowing Laura, Katarina and Jade a bit now, and I really really appreciate that I knew beforehand what I was in for. To know I wont be surprised with unconsentual scenes was great for a change, since some mods seem to be garnered a bit thick with unconsentual stuff. I let Sloane live because Laura said so, btw. Thank you for creating something truely great. I will probably replay it a lot and I will keep an eye on your content here and your patreon. ? You're too kind. ❤️ ❤️ ❤️ On 3/13/2023 at 10:53 PM, Dur_Mel said: This was such a good mod! Easily the best quest mod I think I've played, doubly so for loverslab content. It was so well written, and the note at the end really explains why so much passion was clearly put into this mod. Thank you so much. ❤️ On 3/13/2023 at 10:53 PM, Dur_Mel said: I do have one question though, is there a way to get into the top room in the shop? Or get any of the keys for the stuff around here? There's isn't much going on in that room, it's not used for anything. Unless that testing chest is still there. I had plans for it but npcs had trouble walking up the stairs so I scrapped it. The cases are also just decoration. There are uninteractable versions of devices in them. On 3/19/2023 at 1:53 AM, twsnider1138 said: Question about On The Clock. I found the guy’s home but it’s 4:00 am and the doors are locked. I know fast travelling will end the quest in failure, can I at least use the Wait command? Also is there an actual time limit or just get there as quick as possible and don’t fast travel? There is a small chance that it's not possible within the timelimit because they're chosen at random. You can always go back and she'll cancel the quest. On 3/19/2023 at 1:53 AM, twsnider1138 said: @Lauraalso you may want to change Katarina’s faction off of Guard. She attacked me the second I walked into the store because I had a bounty in Whiterun. That's a good one. 2
Seeker999 Posted March 21, 2023 Posted March 21, 2023 8 hours ago, Gudulba said: It seems there is a voice pack available only for v3.31, but not for the latest v3.42. Or have I overlooked something? No, and I don't recommend using it because On 2/26/2023 at 11:43 PM, Seeker999 said: At this point in time, I don't think it makes sense to use the latest voice pack for LBS. Not because it would break the mod or the mod would break the voice pack, but because there were so many changes to dialog between when that voice pack was made and the current version of LBS that only a minor number of lines were voiced. I actually found it more distracting than no voice at all. ... FYI, I maintain a list of voice packs and try to keep it as up to date as possible. You can check there to see what's available for some of your favorite mods, at least as a first stop. 3
bleedybleed Posted March 25, 2023 Posted March 25, 2023 Hey First of all - Great mod, love the story Really good writing However, I've begun on a new game, and done the quests a couple of times before, so was wondering: 1) Is it safe to use console to quickly finish quests up to the new story quests? 2) If so, do I need to complete all stages one at a time, or only last stage in a mainquest? 3) If so, how & where do I find the quest ID stages? Sorry I'm not THAT compatible with modding ? Any help is much appreciated
JuliBro Posted March 28, 2023 Posted March 28, 2023 I just had a lot of trouble getting the first quest to end. I since found out why and wanted to let everyone know. There is a mod by judge007 that ads voices to all the text in this mod. However, that mod was made for an older version of Lauras Bondage Shop. I (incorrectly) assumed that would be no issue, since there are other such voice packs for other mods that work fine on newer versions. The problem seamed to be the dialogue that was not directed at the player, as (I assume) that was added later. 2
aurreth Posted March 29, 2023 Posted March 29, 2023 20 hours ago, JuliBro said: I just had a lot of trouble getting the first quest to end. I since found out why and wanted to let everyone know. There is a mod by judge007 that ads voices to all the text in this mod. However, that mod was made for an older version of Lauras Bondage Shop. I (incorrectly) assumed that would be no issue, since there are other such voice packs for other mods that work fine on newer versions. The problem seamed to be the dialogue that was not directed at the player, as (I assume) that was added later. @Laura is constantly tweaking the dialogue, even on the early quests. Most people will never notice, but even a bug update, say from 3.41 to 3.41a or 3.42, will contain small changes in dialogue all over the place. So yeah, a voice pack that doesn't match the released version is going to cause problems, which is why Laura has never supported or encouraged them. 1
Devious Diana Posted March 30, 2023 Posted March 30, 2023 Really loving this mod, but I've run into an issue where I consistently crash when I approach Raldbthar for that rescue mission. I'm using the SE version.
Mister X Posted March 30, 2023 Posted March 30, 2023 17 hours ago, aurreth said: So yeah, a voice pack that doesn't match the released version is going to cause problems Not really, the FormID of those lines won't change simply because Laura changes the line itself. The only "problem" I'd see are mismatches between the spoken line and the "newly" written subtitles. As long as those are small changes, such as grammar or spelling corrections, it won't change that much. Only when Laura completly changes the content of the line, there would be a real issue with wrong spoken content.
Taki17 Posted March 30, 2023 Posted March 30, 2023 (edited) 6 hours ago, Devious Diana said: I consistently crash when I approach Raldbthar for that rescue mission. I'm using the SE version. Needs a bit more info: does this still happen if you disable LBS? is your physics setup working correctly? alternatively, are you using the physics-enabled versions of DD items? can you get a log from the time of the incident? Edited March 30, 2023 by Taki17 1
Seeker999 Posted March 30, 2023 Posted March 30, 2023 4 hours ago, Mister X said: The only "problem" I'd see are mismatches between the spoken line and the "newly" written subtitles. Those could definitely be immersion breaking, right? But there can be a problem if the voice pack has an .esp that's not just a dummy .esp. I believe this only happened rarely and with some of the earliest voice packs.
Devious Diana Posted March 30, 2023 Posted March 30, 2023 3 hours ago, Taki17 said: Needs a bit more info: does this still happen if you disable LBS? is your physics setup working correctly? alternatively, are you using the physics-enabled versions of DD items? can you get a log from the time of the incident? Not sure if the outside is important to the plot of LBS, but I found out that if I coc into Raldbthar I'm fine, did that now and gonna progress a bit :3
Taki17 Posted March 30, 2023 Posted March 30, 2023 6 minutes ago, Devious Diana said: Not sure if the outside is important to the plot of LBS, but I found out that if I coc into Raldbthar I'm fine, did that now and gonna progress a bit :3 It ain't aside from a satchel at the entrance that pretty much only serves as flavor, however such crashing at any place in the game is kind of concerning. So it's either an exterior cell transition or the enemies around the entrance loading in that I'd put for the cause of your issues.
kapibar Posted March 30, 2023 Posted March 30, 2023 Just finished the story and the message from the author was just so... wholesome. Very fitting to the overall story and topic of the mod itself. I kinda figured the storyline was personal (it's so out of line with your usual bondage/sex/violence saturated mods it's almost like a dead giveaway). It was a great experience and I'd like to personally thank you @Laura for this trip. Although there is one technical thing that IMO could use some tweaking - the Ivarstead part. While the first message was easy to find, I never did locate the second and had to spend an uncomfortable amount of time searching the area. It wasn't entertaining, really. Just daunting. 2
Novus_Peregrine Posted March 31, 2023 Posted March 31, 2023 I've finally gotten around to playing this again. It's one of my absolute favorite mods...but the story is painfully long to repeat from scratch with new characters ?. Anyway...found an issue of sorts. I'm not really sure I'd call it a 'bug,' but it's certainly not what you intended to happen. Specifically, when you come back from recovering Dyane for Liza, to find Salone and her guards threatening Laura and Katrina...you didn't disable Shouts or Magic. And, even if you can barely move, you're on a straight line with all of them. I knocked them all over with Unrelenting Force, then hosed them down with dual cast AOE destruction magic. Dead Salone, dead guards, barely wounded Laura and Kat (they got knocked over with the shout and were made hostile, but unhurt). And...stuck game. As in, since nothing could advance, I was just stuck in place with no one doing anything ?. I'd saved right outside, which is the only reason I'd tried it. So it's not like it was a major issue. But just figured I'd mention it... 1
aurreth Posted March 31, 2023 Posted March 31, 2023 20 hours ago, Maximus2048 said: is this version of LBS [V3.42] compatible with voice pack for version LBS [V3.31] ? voice pack link for V3.31 here:- sorry if its obvious but i am still quiet new to moding This was just discussed. It's literally on the previous page. No, it's not compatible. 1
Maximus2048 Posted March 31, 2023 Posted March 31, 2023 HELP!!!!!! i started the quest "locked away" later later i completed 2 more quests [good fit & other one related to thotium] and when i got back to the shop to get chasity belt removed laura said to wait longer so i did for 5 more days [with wait system] and she still said to wait longer so i checked the MCM menu and its min: 3 days &max: 7 days i dont understand is there something i am missing? i tried droping a save then reinstalling the mod but all that did was removed MCM menu for LBS what do i do??
Taki17 Posted March 31, 2023 Posted March 31, 2023 2 hours ago, Maximus2048 said: i started the quest "locked away" later later i completed 2 more quests [good fit & other one related to thotium] and when i got back to the shop to get chasity belt removed laura said to wait longer so i did for 5 more days [with wait system] and she still said to wait longer so i checked the MCM menu and its min: 3 days &max: 7 days i dont understand is there something i am missing? You say the max time possible is 7 days, and you have waited for 5 days, that means you may need to wait 2 more.
CaptainJ03 Posted March 31, 2023 Posted March 31, 2023 2 hours ago, Maximus2048 said: she still said to wait longer so i checked the MCM menu and its min: 3 days &max: 7 days Laura in the shop is too lazy to read your bloody MCM - it's always a week, or some days longer if you keep nagging. If reinstalling a mod removes the MCM you really should check your mod installing practice. Use a mod manager and don't change LO in a playthrough. 1
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