hollowed-again Posted January 21, 2023 Posted January 21, 2023 On 1/20/2023 at 12:43 PM, HexBolt8 said: I believe that if you ask for release too soon, the time gets extended. If you asked before the full 3 days were up, you could have a longer duration now than the maximum in the MCM. Yeah, it happened several times, but I usually reload an earlier save when that happens.
Alpha719 Posted January 21, 2023 Posted January 21, 2023 Finished the Taking Control quest and I gotta say it was a really good no great storyline @Laura thank you for making the mod and I hope you’re doing well I read the message from the author note and I hope you will always be loved by the community and hope things always go well for you despite the reality of the world no matter what happens thank you for the mod and I can’t wait to see what fun ideas you have in the future 2
BWgaming Posted January 21, 2023 Posted January 21, 2023 On 1/9/2023 at 12:18 PM, Devi3ntM1nd said: I ran into the same issue. After charging the collar and followed the Master's instruction, I went to LBS. Once inside, after I touched the door to the back room (all rooms were locked), Laura appeared and talked to me. The conversation ended with Laura saying she couldn't take me to Katarina. That's it. Nothing happened afterwards and I couldn't leave because all the doors were locked. Eventually, I used the console command to move the Master to the player. Once he appeared, he talked to the player and the thing moved forward from there. And I finally finished the quest. I have to say that I really enjoyed the quest. I always love a rich story like this. Thank you, Laura! I am looking forward to your next quest update. can I ask how you found the refID of Master? I have been looking for about 2 hours now but I must be missing it somehow
threp Posted January 22, 2023 Posted January 22, 2023 (edited) 12 hours ago, BWgaming said: can I ask how you found the refID of Master? I have been looking for about 2 hours now but I must be missing it somehow Spoiler save your funclist. Open it in notepad Search for "Stranger" - it's how he was named when you first "met" (cause unless you were lucky with how you collapsed you only heard him and didn't see him) him in Origins Or of course you could meet him during the quest, open console and click on him, then write his ID down ... Edited January 22, 2023 by threp
BWgaming Posted January 22, 2023 Posted January 22, 2023 1 hour ago, threp said: Hide contents save your funclist. Open it in notepad Search for "Stranger" - it's how he was named when you first "met" (cause unless you were lucky with how you collapsed you only heard him and didn't see him) him in Origins Or of course you could meet him during the quest, open console and click on him, then write his ID down ... thanks so much I'm gonna try right now. my last save (before I got into the store) is like an hour before I met master so I didn't want to go through all of that again lol
Laura Posted January 22, 2023 Author Posted January 22, 2023 On 1/19/2023 at 12:37 AM, Alpha719 said: Yeah I tried reloading a past save but the just leave the shop but idk what mod conflict it is but I do like this Laura’s Bondage Shop mod. edit: I had this problem in the past but back then on a previous character I made multiple saves and then installed a new mod and eventually all the saves didn’t work anymore so I made a new character but I forgot about this bug and didn’t make multiple saves like I normally do I have two back saves one is after I finished playing the dream and return back to dragon bridge and if I find the mod that conflicts with LBS I can disable it and finish the quest. I am using the LE version btw. The bug where they're still at the end of the last scene was caused by script lag. So stuff like an unstable install or a bad save. I added extra code to prevent the bug from happening but it seems like it can still bug if it's bad enough. On 1/20/2023 at 11:18 PM, Alpha719 said: Well, I manage to complete the origin quest by doing that trick I did by disabling the esp then fast traveling where the shop was supposed to be and made a new save and deleted the bugged saved it might have helped out because I deleted the old versions I had on NMM and reinstalled the latest version again so idk what caused the old bug but it is fixed now now I need to do the next quest and again I enjoyed this mod and thanks for creating this mod Laura. Thanks. On 1/21/2023 at 12:30 PM, Urbinepto said: Hi, just wanted to reply - I don't remember installing such a mod. What I personally suspect might have happened is that due to some "npcs eventually start having sex" arousal mod, Katarina was glitching somewhere outside of the cell having the time of her life with some NPC from a previous quest. This already happened to me once right after the slavers cave quest, when a sex act was ongoing while Katarina and the Dragonborn were leaving. I did kinda fix the problem by resummoning Katarina with the console, thankfully that worked. Therefore, I believe the problem was on my end, not yours. Sorry for the false alarm, and thank you for maintaining the mod's support thread. You're quite the artist! Thank you. But like aurreth said, that mod you're describing was very likely the cause. I suggest disabling mods like that when playing story mods like mine. 20 hours ago, Seeker999 said: @Laura, Finished 'Taking Control'. Well done ?. ❤️ 15 hours ago, Alpha719 said: Finished the Taking Control quest and I gotta say it was a really good no great storyline @Laura thank you for making the mod and I hope you’re doing well I read the message from the author note and I hope you will always be loved by the community and hope things always go well for you despite the reality of the world no matter what happens thank you for the mod and I can’t wait to see what fun ideas you have in the future Thank you so much. On 1/20/2023 at 6:30 PM, kronnos44 said: propably has been asked before , laura but do you have any new projects in mind? maybe co-projects with other people? I do have some stuff in mind but no big new projects. I want to make smaller lighthearted quests. Making this story was really fun but it was emotionally tough and it consumed all my free time. 2
Allen Harris Posted January 22, 2023 Posted January 22, 2023 (edited) [01/22/2023 - 04:53:00PM] Saving game... [01/22/2023 - 04:53:01PM] VM is thawing... [01/22/2023 - 04:53:01PM] [Zad]: OnSleepStart() [01/22/2023 - 04:53:03PM] [Zad]: OnSleepStop() [01/22/2023 - 04:53:03PM] _STA_: Spanky: Waited 2 hours =============================================================================================== [01/22/2023 - 04:53:03PM] [Zad]: ZadNpc::OnUpdateGameTime() [01/22/2023 - 04:53:03PM] ERROR: Cannot call HasKeyword() on a None object, aborting function call stack: [PlayerSleepQuest (000FC1A2)].playersleepquestscript.OnSleepStop() - "PlayerSleepQuestScript.psc" Line 47 [01/22/2023 - 04:53:03PM] WARNING: Assigning None to a non-object variable named "::temp10" stack: [PlayerSleepQuest (000FC1A2)].playersleepquestscript.OnSleepStop() - "PlayerSleepQuestScript.psc" Line 47 [01/22/2023 - 04:53:03PM] [Zad]: CheckAllEvents() [01/22/2023 - 04:53:03PM] ERROR: Cannot call HasKeyword() on a None object, aborting function call stack: [PlayerSleepQuest (000FC1A2)].playersleepquestscript.OnSleepStop() - "PlayerSleepQuestScript.psc" Line 52 [01/22/2023 - 04:53:03PM] WARNING: Assigning None to a non-object variable named "::temp13" stack: [PlayerSleepQuest (000FC1A2)].playersleepquestscript.OnSleepStop() - "PlayerSleepQuestScript.psc" Line 52 [01/22/2023 - 04:53:03PM] _STA_: Spanky: IntensityTemp: 0.000000 [01/22/2023 - 04:53:03PM] [Zad]: ZadNpc::DoRegister(1.499979) [01/22/2023 - 04:53:03PM] _STA_: Spanky: IntensityTemp: 0.000000 [01/22/2023 - 04:53:03PM] _STA_: Spanky: Update alpha on Alicia to 0.000000 [01/22/2023 - 04:53:04PM] _STA_: Spanky: Update alpha on Alicia to 0.000000 [01/22/2023 - 04:53:04PM] ERROR: Cannot call HasKeywordString() on a None object, aborting function call stack: [alias PlayerRef on quest zadEventsQuest (0D03E3F3)].zadEventBoots.HasKeywords() - "zadEventBoots.psc" Line 4 [alias PlayerRef on quest zadEventsQuest (0D03E3F3)].zadEventBoots.Filter() - "zadBaseEvent.psc" Line 38 [zadEventsQuest (0D03E3F3)].zadeventslots.CheckAllEvents() - "zadEventSlots.psc" Line 79 [zadEventsQuest (0D03E3F3)].zadeventslots.UpdateGlobalEvent() - "zadEventSlots.psc" Line 155 [zadEventsQuest (0D03E3F3)].zadeventslots.OnUpdateGameTime() - "zadEventSlots.psc" Line 138 [01/22/2023 - 04:53:04PM] WARNING: Assigning None to a non-object variable named "::temp2" stack: [alias PlayerRef on quest zadEventsQuest (0D03E3F3)].zadEventBoots.HasKeywords() - "zadEventBoots.psc" Line 4 [alias PlayerRef on quest zadEventsQuest (0D03E3F3)].zadEventBoots.Filter() - "zadBaseEvent.psc" Line 38 [zadEventsQuest (0D03E3F3)].zadeventslots.CheckAllEvents() - "zadEventSlots.psc" Line 79 [zadEventsQuest (0D03E3F3)].zadeventslots.UpdateGlobalEvent() - "zadEventSlots.psc" Line 155 [zadEventsQuest (0D03E3F3)].zadeventslots.OnUpdateGameTime() - "zadEventSlots.psc" Line 138 [01/22/2023 - 04:53:04PM] [Zad]: Config Interval:1.500000. Total number of events: 0. Next staggered update in 1.500000 [01/22/2023 - 04:53:04PM] [DCUR] Checking for Cursed Loot event. [01/22/2023 - 04:53:52PM] Found 0 nakedActors [01/22/2023 - 04:53:52PM] slaScanner start time is ....11668.242188 [01/22/2023 - 04:53:53PM] Found 2 arousedActors [01/22/2023 - 04:53:53PM] slaScanner After getting actors is ....11668.711914, player is naked TRUE, Actor Count 2 [01/22/2023 - 04:53:53PM] [slainternalscr <sla_Internal (0C083137)>]: Doran got 8 exposure for seeing naked Alicia [01/22/2023 - 04:53:54PM] [slainternalscr <sla_Internal (0C083137)>]: Guard got 8 exposure for seeing naked Alicia [01/22/2023 - 04:53:54PM] slaScanner end time is ....11669.689453 [01/22/2023 - 04:53:54PM] Next update in 120.000000 [01/22/2023 - 04:53:59PM] [Zad]: OnContainerChanged() [01/22/2023 - 04:53:59PM] [Zad]: OnContainerChanged() [01/22/2023 - 04:53:59PM] [DCUR] Looted a container. [01/22/2023 - 04:54:00PM] [DCUR] Checking for Cursed Loot event. [01/22/2023 - 04:54:33PM] VM is freezing... [01/22/2023 - 04:54:33PM] VM is frozen [01/22/2023 - 04:54:34PM] Log closed FYI, this is the papyrus log from my last run. I think this contains the offending issue, and it's the log piece that's closest to when I freeze. To reiterate: I'm playing the VR port, and I have all of the required files (including Fuz, since I found a compile for the VR version); I get to the point after Glemme gets 2 sleep cycles as Sloane's slave, and the "guest" makes it into my room - but I just stand there frozen. I also notice that when I turn, she keeps trying to lay down on the bed (I think that's an issue with VRIK & SexLab, because she positions wrong). I did a complete reinstall of everything, and tried to limit installing any mods that might conflict. DCL *is* on there, but I have all events turned off. I also started from an unmodded save early in the game. I know VR isn't your thing, Laura - I just wanted to post a report of what I'm experiencing. Edited January 22, 2023 by Allen Harris
aurreth Posted January 22, 2023 Posted January 22, 2023 (edited) 1 hour ago, Allen Harris said: FYI, this is the papyrus log from my last run. I think this contains the offending issue, and it's the log piece that's closest to when I freeze. To reiterate: I'm playing the VR port, and I have all of the required files (including Fuz, since I found a compile for the VR version); I get to the point after Glemme gets 2 sleep cycles as Sloane's slave, and the "guest" makes it into my room - but I just stand there frozen. I also notice that when I turn, she keeps trying to lay down on the bed (I think that's an issue with VRIK & SexLab, because she positions wrong). I did a complete reinstall of everything, and tried to limit installing any mods that might conflict. DCL *is* on there, but I have all events turned off. I also started from an unmodded save early in the game. I know VR isn't your thing, Laura - I just wanted to post a report of what I'm experiencing. Looks like the problem is with Zaz. What version are you using? Edit: PlayerSleepQuestScript.psc is failing because Sloane's House is not assigned to a location, which means no assigned location keywords. The error is from the script trying to decide if you should get the "Well Rested" perk or not. In fact a lot of cells don't have locations, but could probably share a single "neutral" one. This is something that should probably be fixed, if only to kill non-game breaking script errors. zadEventBoots is being called by something other than LBS, because you are barefoot during Origin. Either you have something equipped that LBS couldn't unequip when you started the quest, or another mod is trying to equip them on you, such as DCL. DCL does not always respect the settings in the MCM, which is one of the reasons I don't use it. Could also be something that DCL did prior to you starting Origin that didn't get cleaned up properly. Edited January 22, 2023 by aurreth
petterparker09 Posted January 23, 2023 Posted January 23, 2023 Doesn't the Spanish version yet come out?
Allen Harris Posted January 23, 2023 Posted January 23, 2023 3 hours ago, aurreth said: Looks like the problem is with Zaz. What version are you using? Edit: PlayerSleepQuestScript.psc is failing because Sloane's House is not assigned to a location, which means no assigned location keywords. The error is from the script trying to decide if you should get the "Well Rested" perk or not. In fact a lot of cells don't have locations, but could probably share a single "neutral" one. This is something that should probably be fixed, if only to kill non-game breaking script errors. zadEventBoots is being called by something other than LBS, because you are barefoot during Origin. Either you have something equipped that LBS couldn't unequip when you started the quest, or another mod is trying to equip them on you, such as DCL. DCL does not always respect the settings in the MCM, which is one of the reasons I don't use it. Could also be something that DCL did prior to you starting Origin that didn't get cleaned up properly. Zaz? 8+. Specifically "ZaZ Animation Pack+ CBBE HDT V.8.0+SEREV3" If I'm interpreting what you wrote correctly, there's nothing in that particular log snippet that would explain the problem. Is that right? I might try doing (*sigh*) yet another fresh install without DCL tomorrow. I don't think it'll work, but why not, right? The only thing that sucks is it takes like 2 or 3 hours to get through all the LBS content just to get to that point and probably find out it didn't help lol Whatever the case, thanks, as always, for taking a look!
shrtjsrtj Posted January 23, 2023 Posted January 23, 2023 (edited) NVM, fixed broken vendor inventory by waiting and doing a cell reset. Edited January 23, 2023 by shrtjsrtj fixed
L0ller Posted January 23, 2023 Posted January 23, 2023 Even though I got stuck for a while in Ivarstead, I have to appreciate how well placed and descriptive clues are! There's no pixel hunting, everything is in plain sight and you won't miss them if you follow the clues. It's just when you read about waterfall, try to also spot other landmarks in the clue. Spoiler And yes, I also rummaged through nearest waterfall, not paying attention that there's no tower around. That's my fault
DayTri Posted January 24, 2023 Posted January 24, 2023 I had a very strange bug while approaching the lake in the "hunter" quest. The body the objective marker pointed to had a physics glitch, any time I got close enough for physics to work on the object it would move at a very fast speed to an area where physics wouldn't process. I thought maybe I had missed something about the hunter running from me, and I chased the flying corpse to Whiterun before I figured something was probably glitching.
CaptainJ03 Posted January 24, 2023 Posted January 24, 2023 4 hours ago, DayTri said: I had a very strange bug while approaching the lake in the "hunter" quest. The body the objective marker pointed to had a physics glitch, any time I got close enough for physics to work on the object it would move at a very fast speed to an area where physics wouldn't process. I thought maybe I had missed something about the hunter running from me, and I chased the flying corpse to Whiterun before I figured something was probably glitching. Yes, that happens from time to time, but is a HDT glitch and nothing Laura can do anything about. Try to reload that scene, and don't have followers wearing HDT outfits in your wake. 1
Miauzi Posted January 24, 2023 Posted January 24, 2023 Am 20.01.2023 um 18:43 Uhr sagte HexBolt8: Ich glaube, wenn Sie zu früh um Freilassung bitten, verlängert sich die Frist. Wenn Sie gefragt haben, bevor die vollen 3 Tage abgelaufen waren, könnten Sie jetzt eine längere Dauer als das Maximum im MCM haben. I like that kind of "sadistic" humor... ..is like saying the whining "Sub" ("Are we there soon - are we there soon?") -> "Yes - but we'd better do 1-2 laps around the block - I can hear your slightly annoyed voice like that gladly" ?
aurreth Posted January 24, 2023 Posted January 24, 2023 3 hours ago, CaptainJ03 said: Yes, that happens from time to time, but is a HDT glitch and nothing Laura can do anything about. Try to reload that scene, and don't have followers wearing HDT outfits in your wake. I once chased that idiot all the way to Markarth, just to see how far the glitch would send him ? I'm pretty sure he was still accelerating when he hit the edge of the world. 2
aurreth Posted January 24, 2023 Posted January 24, 2023 On 1/22/2023 at 6:28 PM, petterparker09 said: Doesn't the Spanish version yet come out? Translations are done by volunteers, not by @Laura or her testing crew. IF someone makes a Spanish translation it will show up with the rest of the downloads. Occasionally new translations don't get announced in the thread, but Laura always updates the mod description, and the automated system will notify people following the mod that a new version of the mod is available. 1
DayTri Posted January 24, 2023 Posted January 24, 2023 4 hours ago, aurreth said: I once chased that idiot all the way to Markarth, just to see how far the glitch would send him ? I'm pretty sure he was still accelerating when he hit the edge of the world. 7 hours ago, CaptainJ03 said: Yes, that happens from time to time, but is a HDT glitch and nothing Laura can do anything about. Try to reload that scene, and don't have followers wearing HDT outfits in your wake. FWIW I just moved him to an indoor location with the console so I could loot the body 1
cvonb Posted January 26, 2023 Posted January 26, 2023 I was told to go visit Swain to deliver items, but the green marker in Whiterun castle doesn't seem accurate. He's not there, and Clairvoyance says there's no path. Is he actually elsewhere, or am I bugged out?
IBAGadget Posted January 26, 2023 Posted January 26, 2023 1 hour ago, cvonb said: I was told to go visit Swain to deliver items, but the green marker in Whiterun castle doesn't seem accurate. He's not there, and Clairvoyance says there's no path. Is he actually elsewhere, or am I bugged out? he's on the second floor gallery overlooking the main hall 1
Seeker999 Posted January 26, 2023 Posted January 26, 2023 1 hour ago, cvonb said: I was told to go visit Swain to deliver items, but the green marker in Whiterun castle doesn't seem accurate. He's not there, and Clairvoyance says there's no path. Is he actually elsewhere, or am I bugged out? Did you go upstairs? He's on one of the landings that overlooks the dining hall. If your back is to the porch and you're facing the war table, Swain is in the long landing on the left. 1
thomasvank Posted January 26, 2023 Posted January 26, 2023 (edited) First of all, Love the mod ❤️ Its really good! Didn't have any problems until the origin quest. Here my first run through the quest succesfully got to the last part where you get out of the house and in skyrim again. The first line is spoken (I quick saved) and everything stopped. Also when i try to load it, it doesn't start again. I thought maybe this was because I saved so I tried to start the quest over again, but now I encounter the issue where the guard won't move past the stairs..... Sooo I'm a bit lost at what to do.... Loved the quest so far and would love to see where it all goes! Any advice? (I'm using the LE version, 3.42.7 Edited January 26, 2023 by thomasvank
Orihime96 Posted January 27, 2023 Posted January 27, 2023 Anyone know why when doing the Taking Control quest, whenever the collar gets put on me after I try to open the chest and I get taken to the cave, neither jade nor the guy spawn in with me and I'm stuck there with nothing to do but reloading to hope something changes. How would I go about fixing that?
darksong Posted January 27, 2023 Posted January 27, 2023 Welp, now I'm having a problem with Origin. After all the flashback stuff, it says "return to the shop" I get there, Laura is in the lower bedroom sleeping Kata and Sona are sitting at the table by the entry. Attempting to talk to either Laura or Kata gives me "this person is busy" I've gotten this exact issue on 3 different saves now. New ones I started fresh. All on the latest version for SE, so no upgrade midway issues. I've tried fast travelling from DragonBridge, walking back, going to Solitude carriage and taking it to Whiterun Carriage - no change. Anyone got any ideas?
aurreth Posted January 27, 2023 Posted January 27, 2023 20 minutes ago, darksong said: Welp, now I'm having a problem with Origin. After all the flashback stuff, it says "return to the shop" I get there, Laura is in the lower bedroom sleeping Kata and Sona are sitting at the table by the entry. Attempting to talk to either Laura or Kata gives me "this person is busy" I've gotten this exact issue on 3 different saves now. New ones I started fresh. All on the latest version for SE, so no upgrade midway issues. I've tried fast travelling from DragonBridge, walking back, going to Solitude carriage and taking it to Whiterun Carriage - no change. Anyone got any ideas? There's a problem with the trigger box just inside the shop door, it occasionally doesn't fire when it is supposed to. Try setstage Laura_SQ09_Quest 1010 That's what the trigger is supposed to do in this case.
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