IBAGadget Posted January 15, 2023 Posted January 15, 2023 20 minutes ago, Cornoholio said: Arrows not working - I am trying to find Dynane for hanf an hour now, no idea where the cemetqary of falkreath's at, nevermind north of it. Please implement objectiove markers, searching sucks. You don't know where the cemetary in Falkreath is? Wow. Have you actually looked around in Falkreath at all? (the town, not the hold) If you think finding Dynane is hard, you're just going to love the end of the quest line (and yes, if you hadn't noticed, I'm being extremely sarcastic) go North from the Jarl's place in Falkreath 3
CaptainJ03 Posted January 15, 2023 Posted January 15, 2023 2 hours ago, Cornoholio said: Arrows not working - I am trying to find Dynane for hanf an hour now, no idea where the cemetqary of falkreath's at, nevermind north of it. Please implement objectiove markers, searching sucks. Again: No. This is one of the good mods, where you have to use your brain (squishy thingy between your ears) and not just some dumb "be a good doggy, fetch the quest marker" kind of quest. How did you even get this far? There are a lot more tougher scenes than finding Dynane standing at the lake above the mill. 3
Cornoholio Posted January 15, 2023 Posted January 15, 2023 14 hours ago, CaptainJ03 said: Again: No. This is one of the good mods, where you have to use your brain (squishy thingy between your ears) and not just some dumb "be a good doggy, fetch the quest marker" kind of quest. How did you even get this far? There are a lot more tougher scenes than finding Dynane standing at the lake above the mill. Yeah... drunk after-hours playing with mods that need the squishy thing was not a good Idea. I apologize. Found it (of course), and mod's awesome so far. I'm of course stuck again, looking for Miss Perfect in Ivarstead, but seeing as the rest of it was doable... really nice mod man, my complements! 2
Gudulba Posted January 16, 2023 Posted January 16, 2023 I get this grass clipping at the entrance to Laura's shop. I use several grass related mods (Skyrim Flora Overhaul, Northern Grass, Cathedral Grass, Landscape Fixes for Grass Mods etc.). I have tried No Grass In Objects, which in theory solves the clipping grass issue, but for me has a too big performance impact and messes with Cathedral grass. I have also tried to paint the textures in front of the entrance as "No grass texture" in Creation Kit , but so far nothing has worked. I can't get rid of the grass. Are there any recommended procedures to get rid of this clipping grass? Spoiler
aurreth Posted January 16, 2023 Posted January 16, 2023 2 hours ago, AmicusMyWolf said: Hello Laura, this is the Chinese translation of version V3.42, looking forward to subsequent updates. Thank you very much! ? If I could make a request, please send things like this directly to @Laura rather than posting them in the forum. That keeps outdated versions under control so we don't have people asking for support for things that have already been fixed. 2
aurreth Posted January 16, 2023 Posted January 16, 2023 4 hours ago, Gudulba said: I get this grass clipping at the entrance to Laura's shop. I use several grass related mods (Skyrim Flora Overhaul, Northern Grass, Cathedral Grass, Landscape Fixes for Grass Mods etc.). I have tried No Grass In Objects, which in theory solves the clipping grass issue, but for me has a too big performance impact and messes with Cathedral grass. I have also tried to paint the textures in front of the entrance as "No grass texture" in Creation Kit , but so far nothing has worked. I can't get rid of the grass. Are there any recommended procedures to get rid of this clipping grass? I get that, or worse, depending on which cosmetic mods I have installed. I was going to try the CK myself eventually. What I was thinking of was creating a new ESP that just repaints the grass, then placing that at the bottom of my load order, see if that overrides the grass from other mods.
CaptainJ03 Posted January 16, 2023 Posted January 16, 2023 50 minutes ago, aurreth said: I get that, or worse, depending on which cosmetic mods I have installed. I was going to try the CK myself eventually. What I was thinking of was creating a new ESP that just repaints the grass, then placing that at the bottom of my load order, see if that overrides the grass from other mods. I can confirm that Loadorder should do the trick. For quite a while I used the Tiny Shack just across the road from Laura's Shop as playerhome, and depending which one came last in the LO, some grass and earthwork moved a bit. 1
threp Posted January 16, 2023 Posted January 16, 2023 13 hours ago, Gudulba said: I get this grass clipping at the entrance to Laura's shop. I use several grass related mods (Skyrim Flora Overhaul, Northern Grass, Cathedral Grass, Landscape Fixes for Grass Mods etc.). I have tried No Grass In Objects, which in theory solves the clipping grass issue, but for me has a too big performance impact and messes with Cathedral grass. I have also tried to paint the textures in front of the entrance as "No grass texture" in Creation Kit , but so far nothing has worked. I can't get rid of the grass. Are there any recommended procedures to get rid of this clipping grass? Reveal hidden contents Since I'm pretty basic and less than literate with computers, Jaxonz Positioner works well enough for me: Grab the front of the shop NOT the door activator!!, lift it vertically, Grab the errant grass clumps, bushes, rocks the size of Bournemouth and hit delete Grab the front of the shop and drop it back into position. Needs be done once per character. I usually trim and mirror the partial fence Better Roads slaps there to give Laura a nice little gate and enclosed garden too. does she like lavender? I hope so, cause I mirror the plant from the verge into her garden. 2
dkahil Posted January 16, 2023 Posted January 16, 2023 On 1/14/2023 at 1:15 AM, Taki17 said: Oh for fucks sake. @Laura I'd recommend not accomodating every request to reuplod a previous version due to a discrepancy between current version number and the one included in the mod pack they are using. So if your mod has made it into a mod pack/list/whatever (congratulations?), every time you push a new version, expect these goblin clowns to crawl out of the woodwork and ask for previous versions, despite the mod list authors explicitly asking them not to harrass modders. Happened in many other threads too. yeah because @Laura doesnt want 1000's upon 1000's of people using this lovingly crafted mod. Wabbajack exposes 1000's of people to lovers lab who have problems modding. Maybe you should give your cynicism a rest.
aurreth Posted January 16, 2023 Posted January 16, 2023 3 minutes ago, dkahil said: yeah because @Laura doesnt want 1000's upon 1000's of people using this lovingly crafted mod. Wabbajack exposes 1000's of people to lovers lab who have problems modding. Maybe you should give your cynicism a rest. She does want them using the mod. The latest, up-to-date, least buggy version of it. Which is why she is removing outdated versions when she uploads the newest one. Why don't you actually go back and read her posts on the subject. Then go back and find the posts by the Wabbajack maintainers, who in no uncertain terms condemned people coming here and harassing Laura about not leaving broken versions up because it broke the modpack. 5
aurreth Posted January 16, 2023 Posted January 16, 2023 Page 254, in case you are having trouble finding the post from the Wabbajack curator: On 12/30/2022 at 4:45 PM, LunaPapilio said: And yet, we tell you not to bother mod authors about old versions. We update thing as soon as we can to keep things running smooth. We've nuked lists before because people like you aren't capable of following basic instructions written in crayon. The ones that ask for old versions are actually very few in number, the majority can actually follow what we ask of them. A few of you seem to have clearly sniffed glue growing up and eaten crayons every day and very clearly you still do considering you are incapable of reading and listening. Are the crayons we write instructions in not the right color? Do they cause cataract somehow? I genuinely have no idea why it's so hard to follow the instructions. If I had the authority to ban you off of this forum entirely I honestly would. 1
Gudulba Posted January 17, 2023 Posted January 17, 2023 14 hours ago, threp said: Since I'm pretty basic and less than literate with computers, Jaxonz Positioner works well enough for me: Grab the front of the shop NOT the door activator!!, lift it vertically, Grab the errant grass clumps, bushes, rocks the size of Bournemouth and hit delete Grab the front of the shop and drop it back into position. Needs be done once per character. I usually trim and mirror the partial fence Better Roads slaps there to give Laura a nice little gate and enclosed garden too. does she like lavender? I hope so, cause I mirror the plant from the verge into her garden. I have found this guide: Basic Grass Removal Landscaping Guide Actually, I already had tried option #1, but with no luck so far.
haydn1812 Posted January 17, 2023 Posted January 17, 2023 he i was wondering if someone can link me the se ver of this mod thanks
Tetras66 Posted January 17, 2023 Posted January 17, 2023 39 minutes ago, haydn1812 said: he i was wondering if someone can link me the se ver of this mod thanks Just click the download link from the LE entry, it is already on there. 1
aurreth Posted January 17, 2023 Posted January 17, 2023 16 minutes ago, Tetras66 said: Just click the download link from the LE entry, it is already on there. Awww, taking away my opportunity to live down to my reputation as a complete bitch ? You're no fun. 1
Tetras66 Posted January 17, 2023 Posted January 17, 2023 12 minutes ago, aurreth said: Awww, taking away my opportunity to live down to my reputation as a complete bitch ? You're no fun. ? happy to provide a service ? 2
AmicusMyWolf Posted January 17, 2023 Posted January 17, 2023 On 1/16/2023 at 9:21 PM, aurreth said: Thank you very much! ? If I could make a request, please send things like this directly to @Laura rather than posting them in the forum. That keeps outdated versions under control so we don't have people asking for support for things that have already been fixed. Ok I'll take note, I'll delete the previous post and send it directly to @Laura alone 2
aurreth Posted January 17, 2023 Posted January 17, 2023 14 minutes ago, AmicusMyWolf said: Ok I'll take note, I'll delete the previous post and send it directly to @Laura alone Thanks ? I was going to go back and delete my old 3.32 Alpha Test too, but then I realized that Laura had posted it so I couldn't ?
Cornoholio Posted January 17, 2023 Posted January 17, 2023 Ok, now I gotta ask, I've been martering my brain for days now and looked all around. I'm on the mission in which you have to find Hinde in Ivarstead... Guards direct me to the tavern, inn there the couple NPCs trells me she and a man were there, she drinking and he trying to stop her, and then both supposedly left... no idea where to go from there. WTF am I missing, is there a walkthrough somewhere? Any hint I have overlooked???
aurreth Posted January 18, 2023 Posted January 18, 2023 (edited) 54 minutes ago, Cornoholio said: Ok, now I gotta ask, I've been martering my brain for days now and looked all around. I'm on the mission in which you have to find Hinde in Ivarstead... Guards direct me to the tavern, inn there the couple NPCs trells me she and a man were there, she drinking and he trying to stop her, and then both supposedly left... no idea where to go from there. WTF am I missing, is there a walkthrough somewhere? Any hint I have overlooked??? Well you could have gone back a few pages and read the answer. You need to gather 48 horker tusks and bring them to the Dibellan priestess in Markarth. Edited January 18, 2023 by aurreth 4
aurreth Posted January 18, 2023 Posted January 18, 2023 Ok, that was a little mean. It's not a fetch quest, you actually have to pay attention to what people say. Fast clicking through conversations will make you miss important clues. Like, Hinde spent a lot of time in her room in the inn, so maybe you should look in there. To answer your next question, you're looking under the wrong bridge. And the question after that, wrong waterfall, you want the one by Nilheim, on the north shore of the lake. And no, there is no walkthrough. Follow the clues, enjoy the mystery and the sense of discovery. 1
Cornoholio Posted January 18, 2023 Posted January 18, 2023 20 minutes ago, aurreth said: Ok, that was a little mean. It's not a fetch quest, you actually have to pay attention to what people say. Fast clicking through conversations will make you miss important clues. Like, Hinde spent a lot of time in her room in the inn, so maybe you should look in there. To answer your next question, you're looking under the wrong bridge. And the question after that, wrong waterfall, you want the one by Nilheim, on the north shore of the lake. And no, there is no walkthrough. Follow the clues, enjoy the mystery and the sense of discovery. So since I can't actually go back and hear them again I'm boned untill I load an age-old safe? Kurwa.
aurreth Posted January 18, 2023 Posted January 18, 2023 1 minute ago, Cornoholio said: So since I can't actually go back and hear them again I'm boned untill I load an age-old safe? Kurwa. No, I just told you. 23 minutes ago, aurreth said: Like, Hinde spent a lot of time in her room in the inn, so maybe you should look in there.
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