josh97 Posted December 10, 2018 Posted December 10, 2018 Great mod so far looking forward to more updates in the future. you could have a random encounter with someone who just came from the shop and they just so happen to have a spare key, so they could unlock 1 item from you that you choose so if your fully bound you could get them to unlock your legs so you can get to the shop sooner but you would be unable to defend your self or get them to unlock your arms so you can fight but you will have to go there slow. just thought this would be a good way to hear about the store. it could even give you a quest to go there such as "A Strange Place: visit the new store outside of WhiteRun and speak with Laura". again great mod nice to have another way to remove devices besides CD and CL
Laura Posted December 10, 2018 Author Posted December 10, 2018 19 hours ago, TapingFan said: How about an NPC that can drag you to Laura's shop if they find you to get you freed. I wanted to implement something like it in a quest, but I haven't found the right place for it yet. I don't want it to be something random, It could easily interfere with another mod. But I like the idea. 14 hours ago, josh97 said: Great mod so far looking forward to more updates in the future. you could have a random encounter with someone who just came from the shop and they just so happen to have a spare key, so they could unlock 1 item from you that you choose so if your fully bound you could get them to unlock your legs so you can get to the shop sooner but you would be unable to defend your self or get them to unlock your arms so you can fight but you will have to go there slow. just thought this would be a good way to hear about the store. it could even give you a quest to go there such as "A Strange Place: visit the new store outside of WhiteRun and speak with Laura". again great mod nice to have another way to remove devices besides CD and CL An introduction quest sounds cool. That's defnitely going on my list. I don't know how I'll do it yet, but I'll keep it in mind. 3
Mister X Posted December 11, 2018 Posted December 11, 2018 On 12/9/2018 at 11:28 PM, Laura 'Lokomootje' said: That's a cool idea. It won't be something Laura would do, but I liked the idea of someone sneakily binding people ever since I saw THIS. I'm not sure how I'll implement it but I like the idea. I also have a few devices that I had in my inventory for a while. One idea for the sneaky binding could be a random encounter with a weird "fan" of the shop who somehow got hand on a bit of this special ore (Thotium it's called, I think?). It could happen similar to the vanilla game encounter with the thief and the hunter ("Here, take this, I get it back later! No time for talking") so he approaches you, gives you the Thotium, its effect takes place and then he sends you to the shop with some reason, maybe "You look like you enjoy this! I got this ore in a little shop near Whiterun, they also sell these devices". For the "bank" feature another idea could be cool, too: maybe if you want to get an item unlocked but you don't have enough money (say 1200g instead of 1500), you just could advertise the job by wearing its chastity belt. So you earn the money like you would normally do with the belt(eg 50g/day), the catch for this, as it's some kind of credit (1500-1200=300g credit): you don't get to choose which belt or plug you get. So instead of earning money by wearing a chosen belt and plug, you discharge(correct word?) the credit you took to unlock by wearing a random belt and plug. In this case 300g credit with 50g/day for advertisment = 6 days with a random belt and plug.
Azazel92 Posted December 11, 2018 Posted December 11, 2018 Hi, I have a problem with a quest What She Deserves. I admit, i have a lot of other mods, but i somehow managed to fumble my way through all animations by Quicksave + Quickload, up untill I'm stuck in a cage after the ladies have their little chat (there was no text, so I'm not certain), and I have no idea, what to do next, Am I supposed to do something, or should it proceed naturally? I uninstalled some heavier mods and ran my savefile through savefile cleaner several times, but to no avail. PLEASE HELP!
Azazel92 Posted December 11, 2018 Posted December 11, 2018 1 hour ago, Azazel92 said: Hi, I have a problem with a quest What She Deserves. I admit, i have a lot of other mods, but i somehow managed to fumble my way through all animations by Quicksave + Quickload, up untill I'm stuck in a cage after the ladies have their little chat (there was no text, so I'm not certain), and I have no idea, what to do next, Am I supposed to do something, or should it proceed naturally? I uninstalled some heavier mods and ran my savefile through savefile cleaner several times, but to no avail. PLEASE HELP! I am a dumbass -_- I thought I had some silent voice mod installed, but apparently I didn't. Anyways, after installing Fuz Ro Doh, everything seems to be in order. So far... Sorry to bother You
Laura Posted December 11, 2018 Author Posted December 11, 2018 29 minutes ago, Azazel92 said: I am a dumbass -_- I thought I had some silent voice mod installed, but apparently I didn't. Anyways, after installing Fuz Ro Doh, everything seems to be in order. So far... Sorry to bother You No problem, we've all had a dumb moment. Good to hear that it's working for you.
Laura Posted December 11, 2018 Author Posted December 11, 2018 4 hours ago, Mister X said: One idea for the sneaky binding could be a random encounter with a weird "fan" of the shop who somehow got hand on a bit of this special ore (Thotium it's called, I think?). It could happen similar to the vanilla game encounter with the thief and the hunter ("Here, take this, I get it back later! No time for talking") so he approaches you, gives you the Thotium, its effect takes place and then he sends you to the shop with some reason, maybe "You look like you enjoy this! I got this ore in a little shop near Whiterun, they also sell these devices". For the "bank" feature another idea could be cool, too: maybe if you want to get an item unlocked but you don't have enough money (say 1200g instead of 1500), you just could advertise the job by wearing its chastity belt. So you earn the money like you would normally do with the belt(eg 50g/day), the catch for this, as it's some kind of credit (1500-1200=300g credit): you don't get to choose which belt or plug you get. So instead of earning money by wearing a chosen belt and plug, you discharge(correct word?) the credit you took to unlock by wearing a random belt and plug. In this case 300g credit with 50g/day for advertisment = 6 days with a random belt and plug. Someone handing you Thotium could be a nice way to start a quest about it. But having a random encounter that forces you to complete a quest to get free is not somethng I want to do, but I have an idea. I'm looking for extra ways or jobs you can do to get unlocked and that could be good.
Mister X Posted December 11, 2018 Posted December 11, 2018 On 12/9/2018 at 11:28 PM, Laura 'Lokomootje' said: [...] I liked the idea of someone sneakily binding people [...] Am I wrong or is that more or less one definition of 24 minutes ago, Laura 'Lokomootje' said: [...] a random encounter that forces you to complete a quest to get free [...] ? ? But great to hear of new ideas, the ones you've implemented already all are awesome! The only thing that still bothers me is the amount of money you can earn by the advertisement belt. 100g/day at max may be much in early stages but once you're above a certain level, be it 20 or 30, it's just peanuts. I don't know if it's feasible, but maybe you can try and tie the salary to completed scenarios? So you earn more once you've proven to be the Dovahkiin (eg. completed "Way of the Voice") or get some additional money when you're a master bard (eg completed "Tending the Flames"). This way, it only would be indirectly tied to the level. I think it could be done somehow, as the mod "Guard Dialogue Overhaul" seems to hook up on certain events, too
Laura Posted December 11, 2018 Author Posted December 11, 2018 1 hour ago, Mister X said: Am I wrong or is that more or less one definition of ? ? Did I say something weird? Quote The only thing that still bothers me is the amount of money you can earn by the advertisement belt. 100g/day at max may be much in early stages but once you're above a certain level, be it 20 or 30, it's just peanuts. I don't know if it's feasible, but maybe you can try and tie the salary to completed scenarios? So you earn more once you've proven to be the Dovahkiin (eg. completed "Way of the Voice") or get some additional money when you're a master bard (eg completed "Tending the Flames"). This way, it only would be indirectly tied to the level. I think it could be done somehow, as the mod "Guard Dialogue Overhaul" seems to hook up on certain events, too You do get more gold per day when you're a higher level. I think it's an extra 2 gold per level. So that's 100 gold extra when you're lvl 50. Keep in mind that it's also passive income. It's not a quest you're actively playing. It's something in the background while you're probably doing something else. Making gold in Skyrim is also not hard at all. So making this a really good gold making method would really imbalance the game. 1
Fenroo Posted December 11, 2018 Posted December 11, 2018 1 hour ago, Laura 'Lokomootje' said: Making gold in Skyrim is also not hard at all. So making this a really good gold making method would really imbalance the game. No worries, I always set it to the minimum.
HungryRon Posted December 13, 2018 Posted December 13, 2018 I'm liking this mod so far despite only finishing the first mission. Just about the only issue I have is that the shop's location is conflicting with Whiterun Manor, leaving a landscape cell tear between the two and removing the stone fence in front of the shop. Other than that, I'm looking for ward to what else you'll be adding in the future. ?
Laura Posted December 13, 2018 Author Posted December 13, 2018 1 hour ago, HungryRon said: I'm liking this mod so far despite only finishing the first mission. Just about the only issue I have is that the shop's location is conflicting with Whiterun Manor, leaving a landscape cell tear between the two and removing the stone fence in front of the shop. Other than that, I'm looking for ward to what else you'll be adding in the future. ? Good to hear you're enjoying it. I'm not familiar with Whiterun Manor. I gave it a quick search and it looks really nice. But having a manor of that size in a place like that is asking for conflict. Although the same could be said for my shop. There are so many mods out there, just about everything has a big conflict with something. Is my mod loaded before or after the manor in your loadorder? The mods lower in the load order overwrite the ones at the top. So having the manor after mine could solve your cell tear issue. There aren't very big edits in mine. I just removed some of the grass and leveled the land a bit. My shop would look a weird without the edits, but it would be a lot better than a hole in the ground.
AlyssaAwoo Posted December 13, 2018 Posted December 13, 2018 By the way. I tried using this Mod with Draven Manor and it works perfectly fine. The Shop is right across the road. Just for anyone wondering. -Aki
Laura Posted December 13, 2018 Author Posted December 13, 2018 13 minutes ago, AkiKay said: By the way. I tried using this Mod with Draven Manor and it works perfectly fine. The Shop is right across the road. Just for anyone wondering. -Aki That's good news. Thanks for letting us know.
HungryRon Posted December 14, 2018 Posted December 14, 2018 5 hours ago, Laura 'Lokomootje' said: Good to hear you're enjoying it. I'm not familiar with Whiterun Manor. I gave it a quick search and it looks really nice. But having a manor of that size in a place like that is asking for conflict. Although the same could be said for my shop. There are so many mods out there, just about everything has a big conflict with something. Is my mod loaded before or after the manor in your loadorder? The mods lower in the load order overwrite the ones at the top. So having the manor after mine could solve your cell tear issue. There aren't very big edits in mine. I just removed some of the grass and leveled the land a bit. My shop would look a weird without the edits, but it would be a lot better than a hole in the ground. Yeah I already tried that prior to posting. With all the overgrown grass around the shop, it looks like an abandoned building that's way too close to the road. ? After giving it some thought, I decided to go house hunting again which sucks as I like Whiterun Mansion but them's the breaks I guess. I'll post any additional conflicting mods if I find them during my hunt.
HungryRon Posted December 14, 2018 Posted December 14, 2018 Question - Those stone fences in the picture of the shop in the download are no longer there in version 1.20 aren't they?
DonQuiWho Posted December 14, 2018 Posted December 14, 2018 4 hours ago, HungryRon said: Yeah I already tried that prior to posting. With all the overgrown grass around the shop, it looks like an abandoned building that's way too close to the road. ? After giving it some thought, I decided to go house hunting again which sucks as I like Whiterun Mansion but them's the breaks I guess. I'll post any additional conflicting mods if I find them during my hunt. https://www.nexusmods.com/skyrim/mods/29786 ... is rather nice No estate agent commission to pay either ?
Laura Posted December 14, 2018 Author Posted December 14, 2018 27 minutes ago, HungryRon said: Question - Those stone fences in the picture of the shop in the download are no longer there in version 1.20 aren't they? Those stone walls you see are on the other side of the road. The picture has a low FOV so it kinda looks like they're infront of it. The shop has also been moved since that screenshot was taken.
Tr_veller Posted December 14, 2018 Posted December 14, 2018 Got a small problem after getting the Thotium back to Laura. I've been released from the clothing but can't put my armour back on as it says my arms are bound. I've done the DD debug release me and safe word options to remove quest items but I'm still unable to get any armour on. Any ideas?
Tr_veller Posted December 14, 2018 Posted December 14, 2018 39 minutes ago, Tr_veller said: Got a small problem after getting the Thotium back to Laura. I've been released from the clothing but can't put my armour back on as it says my arms are bound. I've done the DD debug release me and safe word options to remove quest items but I'm still unable to get any armour on. Any ideas? I managed a work around by getting Laura to dress me in her kit (free offer) and then use my own keys to get out of those. Now released and I've completed the next quest (which was great fun btw) One idea for Sloane (if it's not been suggested) is to have the Dragonborn volunteer to go as a slave (so the debt is paid) and have Laura hide keys to aid her escape. Of course, it's up to the Dragonborn to decide IF she wants to escape and even if she does, some fun could happen before she does Suggestion for a slave uniform: Spoiler I've edited the Captured Dreams maids uniforms to these - sooooo much nicer
Laura Posted December 14, 2018 Author Posted December 14, 2018 3 hours ago, Tr_veller said: I managed a work around by getting Laura to dress me in her kit (free offer) and then use my own keys to get out of those. Now released and I've completed the next quest (which was great fun btw) One idea for Sloane (if it's not been suggested) is to have the Dragonborn volunteer to go as a slave (so the debt is paid) and have Laura hide keys to aid her escape. Of course, it's up to the Dragonborn to decide IF she wants to escape and even if she does, some fun could happen before she does Suggestion for a slave uniform: Reveal hidden contents I've edited the Captured Dreams maids uniforms to these - sooooo much nicer Your issue sounds like an issue with DD, but I'm not sure. I never encountered it during testing and you're the first to report this. I think something is keeping your game from running scripts correctly and it caused the unequip function from DD to not work correctly. Do you have other issues with DD or your game in general? Do you have a papyrus script from when it happened?
samuelmc1998 Posted December 17, 2018 Posted December 17, 2018 On 11/20/2018 at 10:47 PM, Laura 'Lokomootje' said: That's very kind. ? I'm working on a new quest at the moment, but you'll have to patient. zeldzaam, dat iemand nu nog devious quest mods maakt (quest mods in het algemeen trouwens). ga door met het geweldige werk.
Guest Posted December 17, 2018 Posted December 17, 2018 On 12/14/2018 at 12:33 PM, Tr_veller said: One idea for Sloane (if it's not been suggested) is to have the Dragonborn volunteer to go as a slave (so the debt is paid) and have Laura hide keys to aid her escape. Of course, it's up to the Dragonborn to decide IF she wants to escape and even if she does, some fun could happen before she does I agree, really hope we get to go visit Sloane
Laura Posted December 17, 2018 Author Posted December 17, 2018 54 minutes ago, samuelmc1998 said: zeldzaam, dat iemand nu nog devious quest mods maakt (quest mods in het algemeen trouwens). ga door met het geweldige werk. Dankje. Ik ga zeker nog niet stoppen. Ik denk dat quests maken een beetje een verslaving is geworden. 49 minutes ago, Bobbert6996 said: I agree, really hope we get to go visit Sloane She was teased for a reason and she'll make her appearance eventually. But there are other things I want to do first. The mod has reached beta a few days ago. The testers and I are currently busy to make it run as smooth as possible. But it could take some time, we keep coming up with new things to add. 3
nigwriter Posted December 21, 2018 Posted December 21, 2018 Hi there! I'm having an issue. I can't get "A Strange Rock" to begin. I can't even activate it with the "setstage Laura_AStrangeRockQuest 0" command. I've read the forums a bit, and found that there was a problem in the past, but was supposedly fixed in the last update, yet it's still not working. Not even after re-installing the mod on a clean save. I've tried a few fixes I found on this forum, but nothing has worked. PLEASE HALP! I yearn for new content.
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