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Bad Dog's Immersive Creatures SE


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Posted

Hi, Im running this with MNC, HCoS, SLAL, defeat, ArousedCreatures, ABC and Immersive Creatures (plus a few others I can mention if necessary) but I cant seem to get everything to play well. When I load this in the order you recommend with your mod at the end it says the version of creature framework im using is out of date. Does this mod just need to be updated to reflect the latest versions of various pieces of software or should there be a way to get everything to play well with each other even now?

Posted
On 8/8/2021 at 5:32 AM, Bad Dog said:

Shouldn't be incompatible, tho theses don't  have the ABC bone weights. Post a load order and I'll check it out.

I tried the following:

Immersive Creatures

SL

SLAL

Creature Framework

MNC

(This Mod)

But when I do it says my version of creature framework is out of date. When I try to load creature framework after your mod I get this weird thing where the screen flashes black over and over again until I quit

Posted
On 8/8/2021 at 2:32 PM, Bad Dog said:

Shouldn't be incompatible, tho theses don't  have the ABC bone weights. Post a load order and I'll check it out.

I have done a little check and most Monsters really do work, it is Skeletons where pretty much none work. I think it was only the normal Skeleton that did work.

And Draugr also have been a Problem whit a little more working but not many. All "Special" Creatures I dropped in with the Console did work.

So there is a Problem, but it is not as drastic as I thought.

And I do also have the Crash with the Wolf Puppies, others mentioned in the Comments.

 

Here's the LoadOrder, if that helps :)

 

Load-Order.jpg

Posted

I am testing around but it's very hard to see if Creatures are Female or if the Mod does not work.

So I wonder if there is a way to make them all Male? Switching the Option in SexLab to treat all Creatures as Male does not work.

Posted
24 minutes ago, Fr0Zen1 said:

I am testing around but it's very hard to see if Creatures are Female or if the Mod does not work.

So I wonder if there is a way to make them all Male? Switching the Option in SexLab to treat all Creatures as Male does not work.

I know in “most” cases you shouldn’t see female creatures walking around. Almost all spawned ones are male if I remember right. So if you don’t see a dick my guess would be it’s not 100% working. I’m glad to hear it kinda works though. So does it just crash when you see a wolf pup?

Posted

This mod was made before female creatures were much of a thing so it doesn't know about them... but I think CF does and it's doing the skin swapping. Long way of saying I dunno, I'll have to look when I get back to this.

Posted
1 hour ago, Bad Dog said:

This mod was made before female creatures were much of a thing so it doesn't know about them... but I think CF does and it's doing the skin swapping. Long way of saying I dunno, I'll have to look when I get back to this.

Thanks for taking time to get to it whenever that might be. I understand this is super niche and I just wanna say it’s awesome you support these kinds of projects. Thank you for this one and all the other ones you’ve made and or contribute to. 

Posted (edited)
15 hours ago, Tifone said:

I know in “most” cases you shouldn’t see female creatures walking around. Almost all spawned ones are male if I remember right. So if you don’t see a dick my guess would be it’s not 100% working. I’m glad to hear it kinda works though. So does it just crash when you see a wolf pup?

I'm not really sure if it was a Snow Fox I walked after, and then in the next Area there would have been a Snow Wolf Puppie or if the Snow Fox was the Puppie :D

But it crashed, I did the same again, and then looken at the Crash Report, which pointed to the Snow Wolf Puppie.

And after disabling the Snow WOLF skin, it did not crash anymore.

 

Well, I am testing around now I guess I have to reconfig many Creatures.

Up to now, there are Trolls and Sabre Cats which have problems, as well as the Skeletons and Draugr.

It seems like; the more variety of sub Models there is, the more Problems they make.

Edited by Fr0Zen1
Posted

Hello,

On 8/13/2021 at 1:30 AM, Fr0Zen1 said:

I'm not really sure if it was a Snow Fox I walked after, and then in the next Area there would have been a Snow Wolf Puppie or if the Snow Fox was the Puppie :D

But it crashed, I did the same again, and then looken at the Crash Report, which pointed to the Snow Wolf Puppie.

And after disabling the Snow WOLF skin, it did not crash anymore.

 

Well, I am testing around now I guess I have to reconfig many Creatures.

Up to now, there are Trolls and Sabre Cats which have problems, as well as the Skeletons and Draugr.

It seems like; the more variety of sub Models there is, the more Problems they make.

Hello,

 

Basically having the same problem with Grey Wolf Pup in my crash log.  Four different crashes in four different locations. 

You said you disabled the skin?  Did you disable it in xedit or did you hide it in MO?  Sometimes missing files cause crashes so I was hesitant to do that without a bit of research.  Disabling BDIC entirely worked too, but that is a sub optimal solution.

 

Posted
6 hours ago, delgathar said:

Hello,

Hello,

 

Basically having the same problem with Grey Wolf Pup in my crash log.  Four different crashes in four different locations. 

You said you disabled the skin?  Did you disable it in xedit or did you hide it in MO?  Sometimes missing files cause crashes so I was hesitant to do that without a bit of research.  Disabling BDIC entirely worked too, but that is a sub optimal solution.

 

You go into the MCM of the Creature Framework and disable it there. You can also switch the used Schlongs/Models there, incase you have multiple Creature Mods.

Posted

Hi! I have a bit of an issue with Golden Saints, I'm unsure if it's caused by core SIC or BDIC SIC though. I had it in LE as well, but I simply removed GSs back then, which may or may not have broken a few things along the way... So I'd like to not do that this time for SE.

 

They are the only NPC to have seams at the wrists, feet and neck. Their textures appear a bit distorted(Muddy I suppose is the word), their feet are blocky, and colours are mismatched for the head, body, wrists and feet. They stand out like a sore thumb, really.

 

I had asked the same thing in the LE thread but I somehow forgot to check back and provide pics after I removed GSs manually, for which I apologize- Better late than ever? ;3

  • 2 weeks later...
  • 2 weeks later...
Posted
On 8/16/2021 at 6:25 PM, delgathar said:

Hello,

Hello,

 

Basically having the same problem with Grey Wolf Pup in my crash log.  Four different crashes in four different locations. 

You said you disabled the skin?  Did you disable it in xedit or did you hide it in MO?  Sometimes missing files cause crashes so I was hesitant to do that without a bit of research.  Disabling BDIC entirely worked too, but that is a sub optimal solution.

 

 

Had the same crash with Wolf Pup. It happens because of bad original .nif(s) from Immersive Creatures mod. Latest update should have fixed it, so just wait until this mod is updated too.

Posted

yeah I couldnt get this to work either.. no spell or anything so I kept trying the basic sexlab debug on the target.. they still just come after me and attack me.  OK Wait.. turns out Hentai  creatures etc doesnt cut it unless you have the actual FNIS CREATURES PACK installed.. Let me try again....im also installing fnis spells Update: i had sex with one and then game wouldnt let me do it again..  everyone standing around in forever cool down mode or something.. they never spawned any private parts..


 

Spoiler

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Posted
On 9/21/2021 at 9:20 AM, Aluviel said:

 

 

 

 

A friendly tip, either use fewer pics, links, or hide them using "Spoilers". More importantly, while I'm not any authority on mods and how to install them, I can easily see that you've been skipping some reading at least, and have probably made a bit of a mess. I'd recommend starting over and taking it easy, take your time, mind installation order and options, LO priorities, mod requirements and so on. You'll figure it out, it just takes messing up bad a few times ;3

Posted

I tried  using the player.addspell console command still didn't help. Sometimes on certain creatures the sex lab debug spell will work. I have no clue what the bad dog's spell is named?  Is it under illusion, alteration, conjuring? 

I don't know how to use a spoiler.

Posted

@Aluviel

 

To use the spoiler when posting click the thing that looks like a eyeball and after that just add each one to the spoiler or add the pictures to the post and then highlight all of them and click the eyeball thing and all of them will be added to a spoiler.

Posted

Gettin a few broken creatures currently. Primarily the Gehenoth. It's all kinds of fucked up, I'll post a screenshot when I get the chance. Any ETA on that update for Immersive Creatures v7?

Posted

Bouta start a new playthrough and was going to use Demonic Creatures mod. Only it adds a lot of stilly stuff I'm not really too keen on and much prefer Immersive Creatures. However I'm not too sure how up to date this mod is and if it will work well with the newest version of Immersive Creatures on nexus.

 

Any info on if I could use this current version and update mid game to an new version? If you even plan on updating this to current version. Or if there would even be a difference if you did.

Posted

I'd say get the latest version. I do plan to update BDIC SE soon, but "soon" depends on a lot of things. Still, upgrading mid-playthrough shouldn't be a problem. 

Posted

I saw there was a canine patch by MadMansGun. I assume it was to fix the purple penises for plague wolf, imperial patrol dog, etc? I don't know if it was integrated into the main file, but it is no longer available and I am having said purple penis issue. If it had been fixed in the main download, could this be caused by the update to SIC? If not, could somebody please re-upload it? I, and I suspect many others would be very grateful.

Posted

was gonna say that I had a problem with BDIC and BDIHC not registering Immersive creatures even if they're in the right load order, but it seems that it's already been noticed. 

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