lydiaofwhiterun Posted April 5, 2020 Posted April 5, 2020 On 4/3/2020 at 8:18 PM, preserotri said: same. + CF endlessly initializing do you also use the CF provided by MNC SSE? I'm deactivating BDIC for now After downloading BDIC I ended up with 2 versions of CF, 1.1.0 pre2 and 2.0.0 in my mod list (I was already using 2.0.0 from MNC). Disabling 1.1.0 seems to have worked as it's now showing I'm using 2.0.0. It is endlessly initialising but does seem to be functioning correctly.
Bad Dog Posted April 8, 2020 Author Posted April 8, 2020 Whaddya mean CF 2.0.0? Where would that come from?
Illana Posted April 8, 2020 Posted April 8, 2020 Just a potential issue, red wolf pup height is modified and I encountered a CTD whenever one would be loaded near me. I reverted the change back to IC default which is 0.7 and the CTD is fixed. Not sure why but just letting you know.
Illana Posted April 8, 2020 Posted April 8, 2020 2 hours ago, Bad Dog said: Whaddya mean CF 2.0.0? Where would that come from? MNC has CF 2.0 bundled but it seems it will not initialise unless it's a save that previously did not have any version of CF
Bad Dog Posted April 8, 2020 Author Posted April 8, 2020 1 hour ago, Illana said: Just a potential issue, red wolf pup height is modified and I encountered a CTD whenever one would be loaded near me. I reverted the change back to IC default which is 0.7 and the CTD is fixed. I freakin hate SE.
Illana Posted April 8, 2020 Posted April 8, 2020 51 minutes ago, Bad Dog said: I freakin hate SE. would you like the net framework crash log?
Bad Dog Posted April 9, 2020 Author Posted April 9, 2020 Probably, if I knew what that was. I might like even more how to generate one--I've been looking for some kind of useful log tool.
RebelX Posted April 18, 2020 Posted April 18, 2020 Seems its spreading, (like a vrus, cough) The only potential conflicts are MNC and BDIC, CF is set to load before both of them. -------------------------- ---------------------- Horse has lost its gen. ------------ Some Elk look normal, others have lost skin but have junk.
RebelX Posted April 21, 2020 Posted April 21, 2020 Message on Vortex this morning. Don't know if it will help or just peculiar to my f'ked up game. I'm going for a complete reinstall of the game as there are too many thing screwed. Black faces on ImmWench, invisible Goblins in OBIS, stuck animations etc.
Illana Posted April 22, 2020 Posted April 22, 2020 On 4/9/2020 at 3:18 AM, Bad Dog said: Probably, if I knew what that was. I might like even more how to generate one--I've been looking for some kind of useful log tool. https://www.nexusmods.com/skyrimspecialedition/mods/21294 It generated this for me: But tbh it seems like an issue with the creatures in SIC themselves and not the mod, I disabled the penis for them and still got crashes so I just diasbled them in the end. Some wolves came up with purple schlongs though Crash_2020_4_8_15-22-34.txt
coffeeink Posted April 23, 2020 Posted April 23, 2020 On 4/18/2020 at 7:31 PM, RebelX said: Hello For all ppl with this problem i think i found the Solution for it: I performed the following Steps: Go inside a small cell make a full save and quit Skyrim Disable More Nasty Critters and Creature Framework and this mod if you have them activated Load the Game and wait until the MCM Menu from Creature framework is disappeared Save the Game and Quit Skyrim Install the Mods in the following Order: More Nasty Critters SE: Creature Framework 1.1.0 pre2A SE BDIC (this mod) Picture of my MO2 Modorder Start Skyrim and Wait. The infinity Loading Bug is Gone and at Lest the Creatures i tested worked fine The Reason is that More Nasty Critters is delivering it's own Creature Framework but falls back to 1.1 if installed in this order. From the More Nasty Critters Mod Page Description: Quote Since version 12.01 MNC comes with its own Creature framework. This version is a bit lighter than the seperat download, but seems to make problems for some users. If you run into problems install the stand-alone version over it. If this is working for more than me i think it makes sense to update the Mod Description. regards
dixyfla Posted April 24, 2020 Posted April 24, 2020 On 4/23/2020 at 8:13 AM, coffeeink said: Hello For all ppl with this problem i think i found the Solution for it: I performed the following Steps: Go inside a small cell make a full save and quit Skyrim Disable More Nasty Critters and Creature Framework and this mod if you have them activated Load the Game and wait until the MCM Menu from Creature framework is disappeared Save the Game and Quit Skyrim Install the Mods in the following Order: More Nasty Critters SE: Creature Framework 1.1.0 pre2A SE BDIC (this mod) Picture of my MO2 Modorder Start Skyrim and Wait. The infinity Loading Bug is Gone and at Lest the Creatures i tested worked fine The Reason is that More Nasty Critters is delivering it's own Creature Framework but falls back to 1.1 if installed in this order. From the More Nasty Critters Mod Page Description: If this is working for more than me i think it makes sense to update the Mod Description. regards This seemed to work for me, at least so far, no error message, everything seems to have loaded. Thanks! EDIT: MY LOAD ORDER IS DIFFERENT: I HAVE MNC AFTER CF. I had to reload the textures through the CF MCM, don't know if everyone will ahve to do that though. 1
coffeeink Posted April 29, 2020 Posted April 29, 2020 the loadorder isn't the problem here. it's the mod order. you need to overwrite the CF esp from 1.1 with the CF esp from More nasty
LegalizeSkooma24 Posted April 29, 2020 Posted April 29, 2020 Still having problems with most creatures not having animations, it seems to be the BD animations that don't work. But a few monster do work because they have the regular sexlab or MNC animations enabled.
LegalizeSkooma24 Posted April 29, 2020 Posted April 29, 2020 I ran FNIS, and it looks like it didn't register the BDIC animations. 1
DiscipleDarkfriend Posted April 30, 2020 Posted April 30, 2020 19 hours ago, coffeeink said: the loadorder isn't the problem here. it's the mod order. you need to overwrite the CF esp from 1.1 with the CF esp from More nasty that is precisely the opposite of what you need to do. You want CF from 11 overwriting the one from MNC according to MadGun. Who was quoted by op.
DiscipleDarkfriend Posted April 30, 2020 Posted April 30, 2020 16 hours ago, LegalizeSkooma24 said: I ran FNIS, and it looks like it didn't register the BDIC animations. there are no animation to be read, it uses those found in MNC the only thing BDIC does is add the schlong and arousal functions to Immersive Creatures which is a huge undertaking.
AlexSenpai Posted May 8, 2020 Posted May 8, 2020 8 minutes ago, AlexSenpai said: I've installed immersive creatures and this mod file, but it doesn't seem to contain any animations itself - nothing new is being loaded by FNIS, nothing new appears ingame when I try to load. Am I missing something? Okay I just saw it being mentioned right above me, the only page I didn't read through lol. I see, then, I was wondering a bit. Falmer animations don't quite fit the goblins, but I suppose it's generally alright.
AlexSenpai Posted May 8, 2020 Posted May 8, 2020 Hmm, Elk/deer (whichever the male one is supposed to be) has a missing cock texture for me.
Bad Dog Posted May 9, 2020 Author Posted May 9, 2020 My current runthrough is on SE so once I get the wings sorted maybe I'll come back to this.
Tracerround702 Posted May 17, 2020 Posted May 17, 2020 Hi, been a while since you said you'd look at this mod with Moonlight Tales, and I'm having the texture issue too, will post screenshot if you like. Just wanted to check in if you've made any progress?
Novilunar Posted June 4, 2020 Posted June 4, 2020 Currently I'm having an issue where Plague wolves have purple junk syndrome. Looking in the texture files i see a color file for ice wolf but no mention of plague, is this intentional? will copying the ice texture and renaming the duplicate to plague help?
Bad Dog Posted June 5, 2020 Author Posted June 5, 2020 I'm currently running SE. Once it's semi-stable I'll load up SIC and start dealing with its issues.
ralchemilla Posted June 25, 2020 Posted June 25, 2020 is there a possible fix for red wolf pups causing a potential ctd i may have missed out ? (new to .. modding/reading .net framework crash logs) i encountered this thingy Unhandled native exception occurred at 0x7FFAAB50A799 (KERNELBASE.dll+3A799) on thread 3940 and found this in the 'stack' section i also have my load order in MO2 attached here, i usually download and add them one by one in order ? Crash_2020_6_25_12-32-41.txt
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