Bad Dog Posted July 1, 2020 Author Posted July 1, 2020 Where did that crash log come from? I need that. I've been trying to get SE stable and it just isn't. I regularly crash going through load doors and there's some kind of (I think) video driver glitch that crashes SE and all the other graphics programs pretty regularly. The second I could blame on my rig, but the first is SE. LE crashes because it runs out of memory. SE crashes because it's an entitled little princess that wants every damn thing exactly the way it expects it or else it will piss all over your shoes and then go belly up just because. (Really? The texture is the wrong size so fuck you, I'm dead?) Anyway, to answer your question, I have no idea what's up with the wolf pups but I think my actual game is stable enough for me to take on another mod, i.e. e.g. Immersive Creatures and have a go at making it right.
Tracerround702 Posted July 10, 2020 Posted July 10, 2020 Thank you for everything you do, sorry SE is being a bitch XD
luminous.n Posted July 30, 2020 Posted July 30, 2020 I couldn't really do much with this mod. There's actually a Boar right outside of the Riverwood and some in other locations idk of yet besides somewhere in Solthsheim. Whenever I get even close to a boar i CTD. First, it attempts an animation and it just doesn't happen. Eventually walks away and I CTD.
Bad Dog Posted August 1, 2020 Author Posted August 1, 2020 Ugh. Truth is I haven't even been running with this patch for a while. I'll see if I can check the boars.
luminous.n Posted August 1, 2020 Posted August 1, 2020 Other than that, I haven't seen many of the immersive creatures enemies other than the pups and I gotta say, they have not given me ANY issues. I've done a few more tests (As much as I could since, I don't really know where to find all the creatures.) I'll keep you updated with anyother issues I can find. (Hopefully I don't.)
luminous.n Posted August 4, 2020 Posted August 4, 2020 Apparently there are Tundra Spiders, I didn't realize they were from Immersive Creatures pack till I looked at all of the creatures added. Those things are also fine. So far, its only the boars for me.
BakersDelight1234 Posted September 1, 2020 Posted September 1, 2020 Is there anyone having a problem with creature framework with this mod? As soon as I load the game it says Creature Framework downgraded to 1.0 There will be problems. I've tried reinstalling Creature Framework but it still shows the same pop up.
Aylis Posted September 4, 2020 Posted September 4, 2020 On 9/1/2020 at 3:21 PM, BakersDelight1234 said: Is there anyone having a problem with creature framework with this mod? As soon as I load the game it says Creature Framework downgraded to 1.0 There will be problems. I've tried reinstalling Creature Framework but it still shows the same pop up. Can confirm this as i'm running into the same issue.
BakersDelight1234 Posted September 4, 2020 Posted September 4, 2020 2 hours ago, Aylis said: Can confirm this as i'm running into the same issue. The only way I found to fix the issue is to just start a new game. What it seems like it's doing is adding to the creature framework MCM. 1
Aylis Posted September 5, 2020 Posted September 5, 2020 On 9/4/2020 at 3:48 PM, BakersDelight1234 said: The only way I found to fix the issue is to just start a new game. What it seems like it's doing is adding to the creature framework MCM. Thanks. I'll take a look. This fixed the problem.
WhatRules Posted September 8, 2020 Posted September 8, 2020 Regarding the load order, it's impossible to load SIC or SLAL before any esms, and you should know that. The only exception is USSEP. Some creatures also don't have dicks, like brown skeevers for example.
Pfiffy Posted September 8, 2020 Posted September 8, 2020 It seems like, BD has included CF.... Oh shit.... Let me check... Edit: I don't know if he added it accidentially, but there is a CF skript in the package... @Bad Dog: HELP!!! WHY? 2
Bad Dog Posted September 10, 2020 Author Posted September 10, 2020 A screwup, I expect. Just delete it. 1
DarkDragoon197 Posted September 15, 2020 Posted September 15, 2020 1. I was about to ask about the CF script it was making CF not finish loading i moved your mod above it and CF works fine now. its ok to delete the CF script in your mod then. 2. when i was running around getting attacked by any feral wolves and any feral creature their was no texture on junk (purple). besides the above mod works very well
Bad Dog Posted September 16, 2020 Author Posted September 16, 2020 Yes, I forget why I was shipping CF at all. Upthread there's a fix to the purple junk.
NedStark02 Posted September 22, 2020 Posted September 22, 2020 I'm having issues getting defeat to register all the creatures that this adds. I have to reconfigure it to get it to recognize creatures at all, and sometimes not even all the regular ones, let alone most of these. Anyone have a fix or workaround to this?
Bad Dog Posted September 24, 2020 Author Posted September 24, 2020 Not sure what you mean by "reconfigure".
NedStark02 Posted September 24, 2020 Posted September 24, 2020 There is a reconfigure option in the general section of defeat's mcm menu. For some reason it won't recognize creatures as enabled until you use the reconfigure option. Most of the time, it'll only recognize some of the basic creatures, though I've gotten the rest of them to be recognized somehow on a few save files. Just some of these don't seem to wanna work, like the ogre. Using the debug spell for sexlab says it's not a recognized actor and it won't use any animations, even though I think it's just a reskin of the giants. Though goblins, for instance, are valid and will work.
Bad Dog Posted October 1, 2020 Author Posted October 1, 2020 Sexlab has to know the race, regardless of the skeleton. SL has built in the races for major mods--IC, Bruma, Reach, some others. Ogres are included. If you hit a creature with the matchmaker spell and get the "spell fizzles" message, SL doesn't have the race. Otherwise it's something else (like no valid animations). I have had trouble getting SL to trigger with some of the creatures but haven't pinned it down.
Keygain Posted October 3, 2020 Posted October 3, 2020 On 9/1/2020 at 2:21 PM, BakersDelight1234 said: Is there anyone having a problem with creature framework with this mod? As soon as I load the game it says Creature Framework downgraded to 1.0 There will be problems. I've tried reinstalling Creature Framework but it still shows the same pop up. Hi i dont know if its been mentioned but if your using MNC its already has an updated CF you don't need to redownload it it's happened to me saying it kept downgrading till i removed CF and it says it on the mod page
Devorax Posted October 16, 2020 Posted October 16, 2020 On 10/3/2020 at 7:56 AM, Keygain said: Hi i dont know if its been mentioned but if your using MNC its already has an updated CF you don't need to redownload it it's happened to me saying it kept downgrading till i removed CF and it says it on the mod page Do SIC creatures get genitals in your game? I am using MNC SE and CF SE but BDIC cocks don't seem to work anymore for me.
Devorax Posted October 18, 2020 Posted October 18, 2020 On 10/15/2020 at 6:38 PM, Devorax said: Do SIC creatures get genitals in your game? I am using MNC SE and CF SE but BDIC cocks don't seem to work anymore for me. I re-registered CF and everything worked. FYI for anyone that has my problem: re-registering is pretty much a go-to fix if something's broken in CF.
Reddragon01826 Posted October 18, 2020 Posted October 18, 2020 I am having a problem with dog (imperial patrol dog) the penis are purple so it's missing the texture, is there a fix for this? I have all the requirement for this mod and everything else so far is working good with no issues Thanks
Reddragon01826 Posted October 20, 2020 Posted October 20, 2020 will installing this patch messup your files? https://www.nexusmods.com/skyrimspecialedition/mods/18639
WhatRules Posted October 30, 2020 Posted October 30, 2020 On 10/20/2020 at 2:59 AM, Reddragon01826 said: will installing this patch messup your files? https://www.nexusmods.com/skyrimspecialedition/mods/18639 I'm not entirely sure but I remember having issues with it so I uninstalled it. Place it above/install before BDIC to be on the safe side.
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