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Paradise Halls Enhanced (pahe) Special Edition with the customary addons


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Posted (edited)

Hey guys, so after starting a new playthrough I finally got to the point where I could build my Lakeview manor. The problem is that the dungeon cell is bugging out: there seem to be some clipping going on, there's a weirdly placed coffin, a levitating button and the stairs to the lower level are blocked by a low door frame. Attaching screenshots for reference.

 

I'm running the anniversary edition and pahe 8.2. Do you think it's a compatibility issue? AE offers building an extension to the cellar as extra to the standard one - I tried seeing if not building it would fix the issue, but it seems that the space is always in-game by default, so it doesn't matter. Did anyone have a similar problem? If so, is there a fix ?

 

On another note, I also experience some issues with the enslavement: tried it on an amazon from the amazonesses mod and on a random encounter necromancer. At first all seemed fine, but when I saved and then returned to the game in both cases the NPCs were unresponsive and disappeared from the game and the slave list when I left the cell. Does anyone know what's wrong?

 

Thanks in advance!

 

EDIT: OK, I think I may have found the reason for the first issue: the problem could be a potential conflict with Unique Display Room? I have the udrfishingpatch.esp installed but maybe it's outdated ?

 

Spoiler

ScreenShot13.png

ScreenShot14.png

ScreenShot15.png

 

Edited by Apap
Posted

Anyone else experience a bug where when they kill a Dwarven Automaton and try to search it you get an option to enslave it? Sometimes it even bugs out and both the option to enslave and the loot open at the same time forcing you to press the "Enslave Dwemer" button.

Posted (edited)
On 8/29/2024 at 3:00 PM, wower2345 said:

Anyone else experience a bug where when they kill a Dwarven Automaton and try to search it you get an option to enslave it? Sometimes it even bugs out and both the option to enslave and the loot open at the same time forcing you to press the "Enslave Dwemer" button.

look at mcn pah enslavement-options, you can turn that off, i don´t know why they implement stuff that simply doesn´t work.. these creatures can´t follow you ovewr water, nor they are able to perform poses and such... i remember back in older versions you could enslave giants or even dragons irc😄

 

i use the mod puppetmaster for creatures, theres no dialouge just a box, sayin, follow, stay, sex, get lost...something like that,..

Edited by sickboy791
Posted
1 hour ago, sickboy791 said:

look at mcn pah enslavement-options, you can turn that off, i don´t know why they implement stuff that simply doesn´t work.. these creatures can´t follow you ovewr water, nor they are able to perform poses and such... i remember back in older versions you could enslave giants or even dragons irc😄

 

i use the mod puppetmaster for creatures, theres no dialouge just a box, sayin, follow, stay, sex, get lost...something like that,..

Yeah, I figured it out after posting the comment, but thanks.

Posted

Hope I'm not out of line for asking this here.... but pahe is important to me.

 

wanting to get back into Skyrim and I always loved pahe/hsh/aygas

 

So here's my question... Which version of Skyrim should I be running or downgrading too after I reinstall Skyrim on Steam?

Should I downgrade to 1.5.97 or can you run it on newer versions?

 

Sorry if I've asked this in the wrong place.

Posted (edited)
3 hours ago, Shayk86 said:

Hope I'm not out of line for asking this here.... but pahe is important to me.

 

wanting to get back into Skyrim and I always loved pahe/hsh/aygas

 

So here's my question... Which version of Skyrim should I be running or downgrading too after I reinstall Skyrim on Steam?

Should I downgrade to 1.5.97 or can you run it on newer versions?

 

Sorry if I've asked this in the wrong place.

 

Look, I guess there's no right answer really, the truth is that the only thing you have to take care of is that all your mods are on par with the version of your Skyrim, it's that simple. From what I've noticed, the vast majority that haven't updated are staying on a version prior to AE, maybe you should do the same. I personally use v1.6.640 of AE and there's no mod that interests me that doesn't work for me. And I no longer plan to update because the CC content seems to me to be complete garbage that is not worth what they ask for, but that's my case, I often see cases of people who are struggling a lot to get the latest version of AE v1.6.1130 to work correctly. It's up to you.

Edited by サマエル
Posted

Hey guys, it looks like I broke one of the quest giving NPCs by accident.

 

So I'm running this playthrough with Amazoness in Skyrim mod, which adds a new faction of hostile NPCs. Early in my playthrough I enslaved one of them but she ran away at some point. Didn't think much of it and continued playing. Fast forward a bunch of sessions and I arrive in Riften - I sell junk, pick up first quests and eventually go visit the jarl. Lo and behold the jarl Laila is now naked and stuck in the pahe escaped slave dialogue. Turns out Amazonesses mod uses game NPCs as templates for the faction, and enslaving one of them seems to work as if I enslaved the original NPC, in this case jarl Laila.

 

Would anyone know how fix the NPC? I tried resetai and disable/enable but that didn't work. Checked also pahe slave lists to see if removing her from the list and then resetting would do the trick but she wasn't on it. Normally I would just reload an older save but the problem is that in this case it would mean losing 20+ levels worth of gameplay lol 

 

With her broken like that I can't initiate any quests that she would normally give, including the thane quest line, so I'd appreciate any tips or ideas. Thanks!

 

 

Posted
On 4/22/2024 at 11:56 AM, 4nk8r said:

The moduleconfig.xml related to the Skyrim Immersive Creature patch is looking for the very patch it would install as the file required before you can select/install the patch...

 


                        <plugin name="Patch For Skyrim Immersive Creature Special Edition">
                            <description>Added more creatures to PAHE. This requires you to install and activate the Skyrim Immersive Creature Special Edition mod.</description>
                            <files>
                                <file source="Optional\Pahe_Immersive_Creature Special Edition patch.esp" destination="Pahe_Immersive_Creature Special Edition patch.esp" priority="0" />
                            </files>
                            <typeDescriptor>
                                <dependencyType>
                                    <defaultType name="Optional"/>
                                    <patterns>
                                        <pattern>
                                            <dependencies operator="And">
                                                <fileDependency file="Pahe_Immersive_Creature Special Edition patch.esp" state="Active"/>
                                            </dependencies>
                                            <type name="Optional"/>
                                        </pattern>
                                        <pattern>
                                            <dependencies operator="And">
                                                <fileDependency file="Pahe_Immersive_Creature Special Edition patch.esp" state="Inactive"/>
                                            </dependencies>
                                            <type name="NotUsable"/>
                                        </pattern>
                                        <pattern>
                                            <dependencies operator="And">
                                                <fileDependency file="Pahe_Immersive_Creature Special Edition patch.esp" state="Missing"/>
                                            </dependencies>
                                            <type name="NotUsable"/>
                                        </pattern>
                                    </patterns>
                                </dependencyType>
                            </typeDescriptor>
                        </plugin>

 

The fileDependency file should be "Skyrim Immersive Creatures Special Edition.esp"

 

Attached is an update fomod with the corrected dependency.  I only downloaded/fixed the unprotected version.  Not sure if either of the other versions suffer this issue.

 

ParadiseHallsEnhanced(PAHE)SSE_8.2.0-unprotected_slaves_(fixed installer)_Fomod.7z 122.09 MB · 19 downloads

The other version has the same problem

Posted (edited)

The whistle key make my game crash, it is because i don't have any slaves ?

 

Edit : Yeah it was because i had no slaves

Edited by Fineness
  • 3 weeks later...
Posted

I've had this error happen to me a few times where all of my slaves seem to get booted from the slave list. They all have leashing collars on and all retain the dialog options, they just don't actually do anything and stay in one place. My MCM also reads 0/128 active slaves. They appear in the "first 43 slaves" tab but they can't actually be selected. The slave info spell shows 0 in all trainings when used on them.

Posted
On 10/19/2024 at 8:29 AM, Lagahol2 said:

I've had this error happen to me a few times where all of my slaves seem to get booted from the slave list. They all have leashing collars on and all retain the dialog options, they just don't actually do anything and stay in one place. My MCM also reads 0/128 active slaves. They appear in the "first 43 slaves" tab but they can't actually be selected. The slave info spell shows 0 in all trainings when used on them.

For anyone interested/experiencing similar issues, rolling back to the previous version of PAH seems to have stopped this from happening.

Posted

I have one question about some Slaves. I just capture all the coven of Namira. But only Eola has dialogue options as a slaves. The other two cultists still praise me as the champion, but I cant interact on any form with them. Does anyone know why?

To make thinks more clear.
Started the quest. Sided with Namira and brought Verulus to the Altar.
Enslaved Verulus, causing him to die to complete the quest, but getting him as an slave. (I cant talk to him, he only saids he need to go to Markarth)
Then I enslaved Eola and the other two cultists Sanyon and Nimphaneth but only Eola has normal slave dialogue options.
I used the Enslave while sleeping from this mod to enslave Verulus and the enslavement option from Diary of Mine to enslave the cultists.

Posted

I was always using PaH, 0.7.3 version wit a Script Patch, and it worked for me, but not anymore. The last slave I have (i.e., if I have 11 active slaves, it will be the last one, 11th, which I've enslaved) won't leave me alone. This slave will always follow everywhere, and reaching me will "pretend" to wait, doing usual animations etc., not until I'll try to go somewhere.

I don't need any sex related or other stuff, I just want PaH to work normally.

Can I use this mode somehow just for updating? What files do I need if so?

Posted

Whenever I fast travel or I enter a house my slave’s name resets. Is there a way I can fix this?? Because I can’t interact with them and I have to rename them and it’s a hassle 

Posted

Does anybody else have problems with the zaz animation packs, whenever I use FNIS it gives me warnings telling me it’s using form 43 instead of form 44. Not very knowledgeable at this stuff but I’ve searched online for hours trying to figure this out

Posted

Hey apologies if this has already been asked/resolved but I've tried quite a few google searches to no avail. Everything appears to be functioning mostly as intended PAHE/DD/HSH/AYGAS/etc. The only thing is when i choose the option with a slave "I'm going to tie you up" they will go into the intended position for like half a second before reverting to the default kneeling hands bound behind back animation. Anybody know why this is happening or how to resolve it?

Posted
On 10/15/2024 at 6:57 PM, castlethomas said:

¿Alguien tiene esto funcionando con el último Skyrim AE 1.6.1170 + Sexlab 1.66b? Supongo que no, ya que no puedo, pero ayudaría a identificar si es solo mi LO

Yes

Posted
On 10/15/2024 at 6:57 PM, castlethomas said:

¿Alguien tiene esto funcionando con el último Skyrim AE 1.6.1170 + Sexlab 1.66b? Supongo que no, ya que no puedo, pero ayudaría a identificar si es solo mi LO

Yes

Posted
On 8/5/2024 at 2:28 PM, SignoreSupremo said:

Hola, ¿hay alguna forma de usar este mod con Ostim SA? Lo prefiero a SL por muchas razones.

 

¿Puede este mod ayudar a hacerlo/funciona con PaHE?

 

¡Gracias de antemano!

 

EDIT: las mismas preguntas para HSH también

Yes

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