jharise Posted October 4, 2019 Posted October 4, 2019 5 hours ago, shar181 said: I seem to be missing something for this mod. On the Version Check page in the EC+ MCM menu, every box is checked except for one: NiOverride Plugin v-1. I've tried looking for it, but without much success. IIs there a place you can download NetImmerse for SSE? I think I got the NiOverride Scripts v-1 from RaceMenu, but I didn't see anything about a plugin over on the Nexus. If anyone knows where to find it, point me in the right direction. Or if you already have this plugin for your own installation, maybe upload it here? :3 You can ignore it, don't worry. On 6/19/2018 at 1:21 AM, Pfiffy said: Well, It has been easy for me, but I have learned, that this doens't mean much.... The way I did it: Install Estrus, run FNIS, start game and wait until it registered to the game and make save, Install Estrus chaurus, run FNIS, load the save, and you should see a little message, that it is registering... Open the MCM, Go for the animation menu and register the animations to SL.... Note: If Estrus is enabled, it will only run for one gender. Hm.. When you are done it should be looking like this: The missing Niooveride .dll can be ignored.
shar181 Posted October 5, 2019 Posted October 5, 2019 5 hours ago, jharise said: You can ignore it, don't worry. Oh, lovely. ^-^ I thought it might be some kind of holdover from the Oldrim version. Thanks for letting me know!
Ecohex Posted October 17, 2019 Posted October 17, 2019 On 10/3/2019 at 3:00 PM, jharise said: Okay, but I've had literally dozens of eggs in my inventory and the hatchery has always been empty even when I set the fertility rate to 25 (the highest it'll let me). they don't have to be kept in the inventory at all. when they're birthed, look again at the hatchery and it will show the location of the eggs that are fertilized with a timer counter (DD:HH). the hatchery is not a "physical" place in that sense. they should not be inside the inventory when they do hatch, or else nothing happens. side-note: don't expect the chaurusses (chaurii?) to actually grow, as the growth number is a super low number. guess the original modder should change it to a reasonable number in order for it to properly work.
jharise Posted October 17, 2019 Posted October 17, 2019 I think what happened was I didn't have the "infestation" box ticked. Activating this option made the hatchery work. Different issue here: this mod worked beautifully with UNP bodies, but CBBE bodies don't belly-scale. I understand this is an issue with CBBE in SE in general. Other pregnancy mods scale correctly with SLIF, but this one doesn't appear to, unless I missed a setting somewhere. Granted, I'm not sure what half the options in the SLIF MCM menu even do, so if there's a config somewhere that anyone can help me with, that'd be great.
DerpedPerd Posted October 18, 2019 Posted October 18, 2019 i'm still unable to get the animation for chaurus to work
jharise Posted October 18, 2019 Posted October 18, 2019 3 hours ago, DerpedPerd said: i'm still unable to get the animation for chaurus to work Do you have the animations registered?
Ecohex Posted October 18, 2019 Posted October 18, 2019 On 10/17/2019 at 8:43 PM, jharise said: I think what happened was I didn't have the "infestation" box ticked. Activating this option made the hatchery work. Different issue here: this mod worked beautifully with UNP bodies, but CBBE bodies don't belly-scale. I understand this is an issue with CBBE in SE in general. Other pregnancy mods scale correctly with SLIF, but this one doesn't appear to, unless I missed a setting somewhere. Granted, I'm not sure what half the options in the SLIF MCM menu even do, so if there's a config somewhere that anyone can help me with, that'd be great. aye, ticking the box might also do the trick. it doesn't matter what you adjust in SLIF, CBBE bodies won't ever use belly/butt scaling (according to the mod authors), only breast scaling.
DerpedPerd Posted October 19, 2019 Posted October 19, 2019 21 hours ago, jharise said: Do you have the animations registered? done & done.... still no tenta-ssault happening... my chara in background for proof of not faking it
jharise Posted October 19, 2019 Posted October 19, 2019 Then honestly I have no idea. Usually, when I have animation issues and running FNIS doesn't fix it, the next thing I'll try is to go into the SLAL menu and do the following steps; 1. Disable all animations 2. Rebuild animation registry to unregister all animations 3. Reload json data 4. Re-enable all animations 5. Re-register all animations You may be able to skip most of this by selecting "reapply json settings" and just waiting for that to do its thing, and if that works, then great! If it doesn't try the steps I listed and see if anything changes. If it doesn't, then I'm completely out of ideas.
shar181 Posted October 25, 2019 Posted October 25, 2019 I'm having a bit of an issue with this mod, potentially caused by a conflict with Fill Her Up. While impregnated, the character gets breast and butt scaling as per normal, but her belly does not scale at all. Yes, I am using a CBBE body, but that is probably not the problem. The scaling was working fine with a previous play-through and continues to work with Fill Her Up. I think the problem is that after getting infested with chaurus (or spider, 'cause the same thing happened with the Estrus Spider addon), she's still plumped up from all the bug cum via FHU... then when the deflation happens, its somehow overriding the scaling she's supposed to get from the chaurus pregnancy. I'm using the Sexlab Inflation Framework, and I made sure that the SLIF version of FHU was installed. Has anyone else had this issue? Or, is there a way to instantly begin the chaurus pregnancy without the need for bug dickings? If so, I can test it out to see if the problem is coming a conflict with FHU! ------------------------- Edit: Well, the problem is not with some weirdness when FHU is combined with EC+. x.x I managed to get my PC knocked up with some eggs via Sexlab Parasites (so no cum inflation involved). The belly still did not scale. Looking back through the comments, people seem awfully sure that this mod simply does not scale the belly with CBBE SE. So I guess, maybe, that's somehow the problem. But then why was the belly scaling working in my last play-through? Is there an option somewhere in SLIF that changes how belly scaling works?
wibllewobble Posted October 28, 2019 Posted October 28, 2019 On 10/24/2019 at 10:11 PM, shar181 said: I'm having a bit of an issue with this mod, potentially caused by a conflict with Fill Her Up. While impregnated, the character gets breast and butt scaling as per normal, but her belly does not scale at all. Yes, I am using a CBBE body, but that is probably not the problem. The scaling was working fine with a previous play-through and continues to work with Fill Her Up. I think the problem is that after getting infested with chaurus (or spider, 'cause the same thing happened with the Estrus Spider addon), she's still plumped up from all the bug cum via FHU... then when the deflation happens, its somehow overriding the scaling she's supposed to get from the chaurus pregnancy. I'm using the Sexlab Inflation Framework, and I made sure that the SLIF version of FHU was installed. Has anyone else had this issue? Or, is there a way to instantly begin the chaurus pregnancy without the need for bug dickings? If so, I can test it out to see if the problem is coming a conflict with FHU! ------------------------- Edit: Well, the problem is not with some weirdness when FHU is combined with EC+. x.x I managed to get my PC knocked up with some eggs via Sexlab Parasites (so no cum inflation involved). The belly still did not scale. Looking back through the comments, people seem awfully sure that this mod simply does not scale the belly with CBBE SE. So I guess, maybe, that's somehow the problem. But then why was the belly scaling working in my last play-through? Is there an option somewhere in SLIF that changes how belly scaling works? Belly scaling works in SLIF on CBBE IF you use morphs and not node scaling. I.e. set the nioverride values to 0 and then set the percentages. I believe the issue is the bone weighting for CBBE.
shar181 Posted October 28, 2019 Posted October 28, 2019 49 minutes ago, wibllewobble said: Belly scaling works in SLIF on CBBE IF you use morphs and not node scaling. I.e. set the nioverride values to 0 and then set the percentages. I believe the issue is the bone weighting for CBBE. I guess it must be true then that Estrus Chaurus uses a slightly different method for belly scaling. :s
wibllewobble Posted October 28, 2019 Posted October 28, 2019 16 hours ago, shar181 said: I guess it must be true then that Estrus Chaurus uses a slightly different method for belly scaling. :s It's relatively trivial to check. create a save or whatever, so you can undo the following Set the chance to 100% in estrus chaurus enter the console player.setav health 10000 player.placeatme a5600 1 exit console That will set your health to lots so you don't die and put a Chaurus right next to you. Note you can't use god mode, because the Estrus animation won't trigger. Get spat at, hit space to get through the estrus animation enter the console and kill the chaurus Wait for 24 hours wait real time for about 30 seconds Check the Values page in SLIF If the belly value is anything other than 1.0 it's working and the issue is how it's passed from SLIF to NiOverride and RaceMenu Morphs. I've used the Mod and SLIF for a long time, and it works, but I use Morphs because they look better. Biggest issue is that SLIF sometimes double registers mods, or the scaling just goes mad. I wrote the original CBP Physics and I can tell you that CBBE doesn't have any weighting on the XP32 Belly node so NiOverride scaling will not work. Note pregnancy also does not work if you use CBBE SMP, it has a different skeleton and Estrus Chaurus unnecessarily disables the option.
wibllewobble Posted October 29, 2019 Posted October 29, 2019 Pfiffy any chance of a patch to allow Pregnancy to work with CBBE SMP? I think all you need to do is remove the skeleton check, or change it to recognize the CBBE SMP skeleton. Interestingly the 2 add-ons work with CBBE SMP because they don't check.
shar181 Posted October 29, 2019 Posted October 29, 2019 6 hours ago, wibllewobble said: If the belly value is anything other than 1.0 it's working and the issue is how it's passed from SLIF to NiOverride and RaceMenu Morphs. Note pregnancy also does not work if you use CBBE SMP, it has a different skeleton and Estrus Chaurus unnecessarily disables the option. Alright, so I followed those steps... According to the values page, her belly is at 1.6 or so. So now the question I have is, how do I change it to use RaceMenu rather than NiOverride? And when I do, should I also change the breast and butt scaling to use RaceMenu? I'm not using CBBE SMP, but I am using CBBE Special. Is that one similarly borked?
wibllewobble Posted October 29, 2019 Posted October 29, 2019 32 minutes ago, shar181 said: Alright, so I followed those steps... According to the values page, her belly is at 1.6 or so. So now the question I have is, how do I change it to use RaceMenu rather than NiOverride? And when I do, should I also change the breast and butt scaling to use RaceMenu? I'm not using CBBE SMP, but I am using CBBE Special. Is that one similarly borked? In the SLIF Body morphs page, set all the NIOverride values to 0, then select Percentages and stick about 100% in a few morphs, you can start with the pregnancy morph. The entries correspond to the Bodyslide morphs or the ones in the Racemenu plugin. outside that your going to have to read the SLIF docs. You don’t have to change all of them by Morphs provide far superior visuals. The issue with CBBE SMP is it provides it’s own skeleton, which Estrus Chaurus doesn’t recognize and the pregnancy checkbox and all associated settings become unavailable. CBBE Special is usually used with XPM32 which is fine.
shar181 Posted October 29, 2019 Posted October 29, 2019 1 hour ago, wibllewobble said: In the SLIF Body morphs page, set all the NIOverride values to 0, then select Percentages and stick about 100% in a few morphs, you can start with the pregnancy morph. The entries correspond to the Bodyslide morphs or the ones in the Racemenu plugin. outside that your going to have to read the SLIF docs. I can't find any kind of guide for this over on the SLIF thread... I think I'll just have to ask in a comment. ^^; Edit: Well, I borked something up. ~_~ Now my PC has a permanent, slight pregnancy belly... despite the fact that there currently isn't anything that ought to be inflating her.
wibllewobble Posted October 29, 2019 Posted October 29, 2019 16 hours ago, shar181 said: I can't find any kind of guide for this over on the SLIF thread... I think I'll just have to ask in a comment. ^^; Edit: Well, I borked something up. ~_~ Now my PC has a permanent, slight pregnancy belly... despite the fact that there currently isn't anything that ought to be inflating her. Set the min values all to 1.0 the actual inflation value is ((value-min)*percent/100)/steps this is simply set in the Racemenu morphs where 0 is no change. In NIOverride 1 is no change. The net result is you need to set min to 1 so 1 coming out of Estrus Chaurus results in 0 going into Racemenu. at least scaling is now working.
aydhin Posted November 24, 2019 Posted November 24, 2019 For me, the animations doesn't trigger, now matter how the menu is configured. I tried reloading the animation cache, reinstalled the mod, even rolling back the version but nothing happens. My menu looks the same as @DerpedPerd
jharise Posted November 30, 2019 Posted November 30, 2019 I must be having some kind of conflict, because while EC works on a new game (and worked perfectly at the beginning of this file), something I've done ingame appears to have disabled EC's impregnation because it isn't working on my character or any of the NPCs. No clue what did it, though. I thought at first it might have been PSQ's "STD immunity" option, but that wouldn't explain why is isn't working on NPCs either. EDIT: Never mind, I figured it out. It was because even though I had my sexlab sex set to "female", my character's Skyrim sex was male and the mod wasn't paying attention to the Sexlab sex, just the vanilla.
JaegerReborn Posted December 17, 2019 Posted December 17, 2019 Which estrus for se do i download. I've gone through i believe 4 of them and still not getting this mod to work. I even made a new character to test and its still not working. It says 1.5 or 1.6 on the page but i dont see those anywhere on the estrus for se nexus page.
yencrown12 Posted December 27, 2019 Posted December 27, 2019 Can anyone help me with animation registry, no matter what it try the animation register does not register animations.
yencrown12 Posted December 27, 2019 Posted December 27, 2019 On 10/19/2019 at 7:35 PM, jharise said: Then honestly I have no idea. Usually, when I have animation issues and running FNIS doesn't fix it, the next thing I'll try is to go into the SLAL menu and do the following steps; 1. Disable all animations 2. Rebuild animation registry to unregister all animations 3. Reload json data 4. Re-enable all animations 5. Re-register all animations You may be able to skip most of this by selecting "reapply json settings" and just waiting for that to do its thing, and if that works, then great! If it doesn't try the steps I listed and see if anything changes. If it doesn't, then I'm completely out of ideas. Tried this for registering animation but still its not working, i have built animation registry multiple times now...already.
JuliusXX Posted December 28, 2019 Posted December 28, 2019 17 hours ago, yencrown12 said: Tried this for registering animation but still its not working, i have built animation registry multiple times now...already. If you are talking about the Estrus Chaurus animations, you should register those separately in the Estrus Chaurus' MCM.
Ecohex Posted January 6, 2020 Posted January 6, 2020 2 minutes ago, nun56unn5ufg said: Glitch? Infection "debuff" changes tummy polygons in a weird way. Removing infection fixes it. Otherwise my tummy sliders are at "1" Hide contents Picture is not displayed!
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