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My Animation Pack. Updated 15/04/23


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Posted
On 7/25/2024 at 12:25 AM, leking said:

I tried a lot of combination but this mod always give me unerected male. Does anybody knows a fix ? I mean with leito animation and uap everything works fine.

 

But here even with the uap patch the guys never erect themselves....

 

same same

  • 2 weeks later...
Posted

Might be a stupid or solved question but is there a reason why some of the animations play and then end halfway or a quarter of a way in, like for example the animation has 4 stages right? For me the animation stops at stage 2 and just ends there. Anyone know why this happens and is there a way to fix this

Posted (edited)
2 hours ago, smurfcat1 said:

Might be a stupid or solved question but is there a reason why some of the animations play and then end halfway or a quarter of a way in, like for example the animation has 4 stages right? For me the animation stops at stage 2 and just ends there. Anyone know why this happens and is there a way to fix this

Most quest mods in MCM have an animation duration timer. Almost always its default value is 30 seconds = 2 stages of animation in SC pack.

Increase the animation duration in the mod's MCM and you will see more stages.

Edited by Axary
Posted

In the latest version (1.3 and AAF latest) it doesn't want to play staged animations in sequence, just the individual parts without progression.  Anyone else getting this? 

Posted
8 minutes ago, MajorWard said:

In the latest version (1.3 and AAF latest) it doesn't want to play staged animations in sequence, just the individual parts without progression.  Anyone else getting this? 

 

This mod doesn't provide pre-staged sequences. There are some patches like UAP which attempt alter it in order to provide that, but in the case of UAP it seems to have been abandoned for over a year and doesn't match up to more recent updates for this pack.

  • 3 weeks later...
Posted

I'm missing the animation "SC-FMM-Human-Pillory01-02DoubleTeam" from my AAF menu, which in turn, prevents it from being used properly. The files seem to exist, as they show in the command console, and when i look in the positionData/animationData files.

 

Anyone know how to fix this?

Posted
8 hours ago, klsjadfjsa said:

I'm missing the animation "SC-FMM-Human-Pillory01-02DoubleTeam" from my AAF menu, which in turn, prevents it from being used properly. The files seem to exist, as they show in the command console, and when i look in the positionData/animationData files.

 

Anyone know how to fix this?

Nvm, for some reason was thinking it belonged to the stocks furniture.

Posted

Is anyone else encountering the issue where having this mod enabled results in Fallout 4 instantly crashing on MO2?

Posted
On 9/5/2024 at 7:17 PM, RickAstley.mp4 said:

Is anyone else encountering the issue where having this mod enabled results in Fallout 4 instantly crashing on MO2?

No. I did do a fresh install of everything tho. Also is this mod dead now? 

Posted
On 9/9/2024 at 4:51 PM, c2m_ said:

Question. How exactly do i start start the animations with yknow the other participants or am i just being dumb?

 

howdy

 

HOME + ENTER.

If NPCs are close to your character they will be displayed in the menu that pops up

Posted
21 minutes ago, Vel W said:

 

howdy

 

HOME + ENTER.

If NPCs are close to your character they will be displayed in the menu that pops up

figured that out a while ago

  • 1 month later...
Posted
6 hours ago, oxid132 said:

Im sorry if this has been asnwered before or is a stupid question, but is SC still making new animations for FO4?

I hope so. Some anims still have missing stages.

  • 3 weeks later...
  • 2 weeks later...
Posted
On 4/15/2023 at 1:56 PM, SavageCabbage said:

<snip>

 

Me & Preston had a female NPC at the poll Table. But there was no actual sex. Just kissing.

I could've sworn  there was sex on the pool table for multiple partners???

 

Or am I getting confused??

If there IS supposed to be actual sex, how do I fix it? Reinstall?

🤔

Posted
On 4/14/2023 at 4:49 AM, Agnot2014 said:

I decided to update my Savage animations by installing 950311032_SavageCabbagesAnimationPackV1.2.9

And AAF-Creature-Resources v1.1.6-1 which Savage has as a soft requirement.

All my animations stopped working for all mods like Violate, SEU.

 

Can anyone please help me I have included a Log. Papyrus.0.log

 

Hello Agnot.

I think your post might've gotten overlooked, so I thought I'd ask you how things are going now that 3.0 has dropped.

😀👍

Posted
9 hours ago, VonHelton said:

 

Hello Agnot.

I think your post might've gotten overlooked, so I thought I'd ask you how things are going now that 3.0 has dropped.

😀👍

It’s so long ago I can’t remember what I did but everything is working now.

  • 2 weeks later...
Posted
On 9/5/2024 at 8:17 PM, Guest said:

Is anyone else encountering the issue where having this mod enabled results in Fallout 4 instantly crashing on MO2?

 

I haven't used MO2 in years since Vortex came out.......It was starting to make my eyes cross, anyways......

👍

Posted (edited)

Hey guys how do you get the dick to erect in 2024 with the last version of this mod ??? Uap is still not succeeding with this animation pack.... whatever i do the penises remain at rest.....

 

im using vortex

 

 

Edited by leking
  • 2 weeks later...
Posted
On 12/27/2024 at 2:42 AM, leking said:

Hey guys how do you get the dick to erect in 2024 with the last version of this mod ??? Uap is still not succeeding with this animation pack.... whatever i do the penises remain at rest.....

 

im using vortex

 

 

Did you do a fresh install of everything? That's what I had to do. 

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