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Posted

Resolved.
It was not SLSO that bugged but Sexlab, I had made a mistake, I wanted to put the files of version 8 of S in the version I use and that's what caused the bugs.
I returned the original files and it was started again as before.

For SLSO I put version 8 and it works.
For a better use with SLDD and a succubus mod, what do you advise me in settings?

Posted (edited)

sigh... what is wrong with you?

it literally moves

bool function IsVictim()
	return IsVictim
endFunction

from line1450-1453 to 2076-2078

and changes mod version from 1.7.2 to 1.7.3

there is 0 functionality change, it cant break anything!

Edited by Ed86
Posted (edited)

Started a new game to test the new version, but forgot to disable "Restrict Aggressive Animation" in SexLab.

So anims start; I have done no further tests, but if that's the only change compared to 1.7.2 the newest version should work fine.

Edited by Someone92
Posted

Hi, Ed, thanks for your work.

After the  update, i’m getting ctd loading  savegames. A new game is ok, also a save at the initial cell of Alternate Start. I made no other  changes than updating your  mod. Any clues?

Posted
19 minutes ago, pepeapa2 said:

 

Hi, Ed, thanks for your work.

After the  update, i’m getting ctd loading  savegames. A new game is ok, also a save at the initial cell of Alternate Start. I made no other  changes than updating your  mod. Any clues?

read 2 posts above, there is 0 changes, but you somehow broke your game

fix load order?

Posted

Any version >1.6.7 doesn't work for me. Any version above 1.6.7 causes sex animations to not work and just remain in idle animation, and additionally causes my UI to not show up to change animations or animation stage. I can see the specific animation show up in console though.

I used SexLabs clean-up tool after installation, saved and then reloaded.

I also updated FNIS incase it was an animation register issue, but no dice.  

 

Anyone have an idea on what's happening?

Posted
7 minutes ago, Ed86 said:

read 2 posts above, there is 0 changes, but you somehow broke your game

fix load order?

I reinstalled previous version and the ctd persists. so my game must be broken, i did surely some loot anytime.

Sorry for the inconveniencies

Posted
2 hours ago, fdsfadasdas said:

Any version >1.6.7 doesn't work for me

What version of sex lab are you using? Most recent one is beta 9.

I'm not sure from which version onwards but later versions of slso require beta 9.

 

Posted

I have a problem when using this mod where my PC (Male) will almost instantly cum at the start of every sex scene. Sometimes it doesn't even reduce arousal, and I'll be stuck on having to reinitiate a second sex scene just to get rid of arousal. What causes this, and how can I fix it?

Posted
4 hours ago, Kaiden69 said:

I have a problem when using this mod where my PC (Male) will almost instantly cum at the start of every sex scene. Sometimes it doesn't even reduce arousal, and I'll be stuck on having to reinitiate a second sex scene just to get rid of arousal. What causes this, and how can I fix it?

remove "erection" mod?

Posted
On 9/30/2021 at 5:07 PM, fdsfadasdas said:

Any version >1.6.7 doesn't work for me. Any version above 1.6.7 causes sex animations to not work and just remain in idle animation, and additionally causes my UI to not show up to change animations or animation stage. I can see the specific animation show up in console though.

I used SexLabs clean-up tool after installation, saved and then reloaded.

I also updated FNIS incase it was an animation register issue, but no dice.  

 

Anyone have an idea on what's happening?

Same for me. Animations have stopped working immediately upon installing the latest version

Posted
On 9/30/2021 at 9:07 AM, fdsfadasdas said:

Any version >1.6.7 doesn't work for me. Any version above 1.6.7 causes sex animations to not work and just remain in idle animation, and additionally causes my UI to not show up to change animations or animation stage. I can see the specific animation show up in console though.

I used SexLabs clean-up tool after installation, saved and then reloaded.

I also updated FNIS incase it was an animation register issue, but no dice.  

 

Anyone have an idea on what's happening?

 You need the correct sexlab version. I had this issue until I realized the version changed. Here is the link±

 

Posted
12 hours ago, Kaiden69 said:

I have a problem when using this mod where my PC (Male) will almost instantly cum at the start of every sex scene. Sometimes it doesn't even reduce arousal, and I'll be stuck on having to reinitiate a second sex scene just to get rid of arousal. What causes this, and how can I fix it?

 

I'm experiencing something similar if not the same - at the very begining of animation most actors have orgasm (not only males) almost instant - so it basically prevents me from using "advance stage/end anim on male orgasm" setting in MCM because most scenes would end prematurely :(

This happens mostly with consensual sex but not only and nothing in MCM can be used as workaround for it without breaking "minigame" main purpose.

 

Additionally - sometimes multiple orgasm happens few times in the row - literally: one-after-another without any breaks, so at the end of scene lewdness of PC is raised not by 1xTimeChangeVal but multiplied by amount of said orgasms - what can result in having 50+ increase in lewdness after single intercourse :P

 

currently I'm @ SLSO 1.7.3 SL1.63b9 (SE) but it's been going for some time now, unfortunately I can't recall at which version it started.

SLAL arousal setting: FLAT (because if set to OFF it was impossible to use "minigame" to increase enjoyment at all)

Posted (edited)
1 hour ago, PippinTom said:

 

I'm experiencing something similar if not the same - at the very begining of animation most actors have orgasm (not only males) almost instant - so it basically prevents me from using "advance stage/end anim on male orgasm" setting in MCM because most scenes would end prematurely :(

This happens mostly with consensual sex but not only and nothing in MCM can be used as workaround for it without breaking "minigame" main purpose.

 

Additionally - sometimes multiple orgasm happens few times in the row - literally: one-after-another without any breaks, so at the end of scene lewdness of PC is raised not by 1xTimeChangeVal but multiplied by amount of said orgasms - what can result in having 50+ increase in lewdness after single intercourse :P

 

currently I'm @ SLSO 1.7.3 SL1.63b9 (SE) but it's been going for some time now, unfortunately I can't recall at which version it started.

SLAL arousal setting: FLAT (because if set to OFF it was impossible to use "minigame" to increase enjoyment at all)

thats because you seit up to have it that way,

remove blush when aroused mod?

Edited by Ed86
Posted
47 minutes ago, Ed86 said:

thats because you seit up to have it that way,

remove blush when aroused mod?

 

No idea what you've just said. ?

 

Could you please be more specific?

Which settings that I supposedly made results in instant orgasm of actors on the very beginning of the scene?

Is it "Arousal-smtg-multiplier -> FLAT" ? (whatever FLAT means here - is it 1:1 mapping/copying value from initial arousal to enjoyment of an actor?)

If so - then I already pointed out that setting this to "OFF" cripples actors enjoyment / prevents enjoyment gain and that's not cool either. While setting this to one of other two options results in too rapid (subjectively) enjoyment gain (especially in consensual scenes).

 

Am I misunderstanding something here? I'm trying to find settings for "minigame" that results in reasonable balance between consensual and non-consensual scenes, with no luck so far, either consensual are too "sensible" or rape never ends.

 

 

 

 

 

Posted
7 minutes ago, PippinTom said:

Is it "Arousal-smtg-multiplier -> FLAT" ? (whatever FLAT means here - is it 1:1 mapping/copying value from initial arousal to enjoyment of an actor?)

If so - then I already pointed out that setting this to "OFF" cripples actors enjoyment / prevents enjoyment gain and that's not cool either. While setting this to one of other two options results in too rapid (subjectively) enjoyment gain (especially in consensual scenes).

 

Am I misunderstanding something here? I'm trying to find settings for "minigame" that results in reasonable balance between consensual and non-consensual scenes, with no luck so far, either consensual are too "sensible" or rape never ends.

yes

it only does so because you set it up that way, im running at default settings with "OFF" arousal and it works fine

 

there is no balance, with your settings w/e they are

Posted (edited)
14 hours ago, Ed86 said:

remove "erection" mod?

I have no clue which mod you are referring to. I have no mods with erection in their titles. I'm using 'SexLab-Separate-Orgasm-SE-1.6.7 SL1.63b8' btw.

Edit:

As well as enjoyment increasing immensely at the start of animations, I notice that the immense enjoyment gain happens if I pause the game by any means (console, esc key, H to bring up Sexlab Tools). If I leave it paused long enough,  the enjoyment shoots to 100% upon unpausing, and results in an orgasm that doesn't reduce arousal.

Edited by Kaiden69
Posted
10 hours ago, Kaiden69 said:

I have no clue which mod you are referring to. I have no mods with erection in their titles. I'm using 'SexLab-Separate-Orgasm-SE-1.6.7 SL1.63b8' btw.

Edit:

As well as enjoyment increasing immensely at the start of animations, I notice that the immense enjoyment gain happens if I pause the game by any means (console, esc key, H to bring up Sexlab Tools). If I leave it paused long enough,  the enjoyment shoots to 100% upon unpausing, and results in an orgasm that doesn't reduce arousal.

i have no clue either, i remember there is mod that ties erection to arousal and maxes it and animation start

also theres blush when aroused which maxes arousal at animation start

 

enjoyment consists of 3 parts:

1) sexlab passive\timed enjoyment, which ticks even when game paused

2) arousal

3) interactions through SLSO Game

 

you can configure all those in mcm

Posted

This probably doesn't fall into scope of this mod, but I'd love to see a voiced/dialogue reaction from npc, based on player character's performance/how much you satisfy them.

Something that goes through gradients, like vanilla relationship system.

- 4 : Animosity/Npc refuses to talk with you for a time

0 : Npc is indifferent toward you, player has to persuade them to have sex

+4: Npc becomes nymphomanic, and obsessed with player. Frequently approaches Player for sex, can get aggressive/attempt to rape if turned down.

Posted
On 10/3/2021 at 2:12 AM, Ed86 said:

enjoyment consists of 3 parts:

1) sexlab passive\timed enjoyment, which ticks even when game paused

 

Can this be configurable? I like the passive enjoyment gain, but would prefer if it did not increase while the game is paused (in a menu, the console, whatever).

Posted
10 hours ago, anyway ayway said:

 

Can this be configurable? I like the passive enjoyment gain, but would prefer if it did not increase while the game is paused (in a menu, the console, whatever).

well... it is sexlab bug/feature, you can try asking ashal in sexlab thread, and maybe itll make its way to beta 10

Posted (edited)
4 hours ago, Ed86 said:

well... it is sexlab bug/feature, you can try asking ashal in sexlab thread, and maybe itll make its way to beta 10

the time tacked as reference for the original enjoyment function is the Skyrim real time so I don't know what you based to say that. 

 

by the way this is the description of the function on the Utility.psc

; Obtains the number of seconds since the application started (the same timer that WaitMenuMode uses)
; Does not take into account menu-mode, or VM frozen time
; Most useful for determining how long something took to run
float Function GetCurrentRealTime() native global

 

 

By other side the "SexLab Aroused" don't have any wait on the OnUpdate event so in theory the arousal can be updated al least one more time wile you are paused or in menu-mode. "SexLab Framework" don't use or care about the arousal of "SexLab Aroused" but your SLSO use the actor arousal to calculate the enjoyment.

Edited by OsmelMC
Posted
3 hours ago, OsmelMC said:

the time tacked as reference for the original enjoyment function is the Skyrim real time so I don't know what you based to say that. 

SexLab seems to continue running in the background while you are in the console or main menu, maybe also inventory and such.

If you pause the game during a SexLab anim and then unpause anims will suddenly skip to the next stage(s), and with SLSO you see a huge arousal spike.

Posted
3 hours ago, OsmelMC said:

the time tacked as reference for the original enjoyment function is the Skyrim real time so I don't know what you based to say that. 

 

by the way this is the description of the function on the Utility.psc

; Obtains the number of seconds since the application started (the same timer that WaitMenuMode uses)
; Does not take into account menu-mode, or VM frozen time
; Most useful for determining how long something took to run
float Function GetCurrentRealTime() native global

 

 

By other side the "SexLab Aroused" don't have any wait on the OnUpdate event so in theory the arousal can be updated al least one more time wile you are paused or in menu-mode. "SexLab Framework" don't use or care about the arousal of "SexLab Aroused" but your SLSO use the actor arousal to calculate the enjoyment.

                Enjoyment = (PapyrusUtil.ClampFloat(((RealTime[0] - StartedAt) + 1.0) / 5.0, 0.0, 40.0) + ((Stage as float / StageCount as float) * 60.0)) as int
i base it on reality?

who cares what it says?

there, i waited 15s with open console

image.png

but its late and im sleepy, maybe my reality is slightly different?

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