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Share the weird quirks of your modded Skyrim.


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Posted
7 hours ago, Grey Cloud said:

Solitude Windmill

 

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Windmill.thumb.jpg.7edeec151bc248c2eca914826cb4c9b1.jpg

1 - It is missing the mill and 2- it should be that high, assuming it is the one from Katla's Farm.
 

 

 

Skyrim's lod is a special thing.

Posted
8 hours ago, Grey Cloud said:

Solitude Windmill

 

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that could be a conflict with skymills/skyfalls

Posted
9 hours ago, Distortedrealms said:

Skyrim's lod is a special thing.

 

8 hours ago, MadMansGun said:

that could be a conflict with skymills/skyfalls

 

All of the above. And don't get me started about the Meridia Statue.

Posted

During my recent mesh problem in Folgunthur I came across this draugr working her way across the floor using a combination of break-dancing, stretching exercises and advanced Hatha yoga. All done at normal speed - making it one of the most bizarre things I have ever seen in Skyrim especially the way she negotiated obstacles.

 

 


Yoga.thumb.jpg.7c396e53d4e9e03615f2ea278ea18775.jpg
 

 

 

It's a shit job but someone has to do it.

 

 


1929044686_DovahkiinTemptation.thumb.jpg.57056bdc2ec725e5c603e08499f71b13.jpg

That was the result of me and several of my followers hitting her at the same time. More than one of my followers was in mid-air and hit her from above.
 

 

 

"If you go down to the woods today, you're in for a big surprise . . .'

 

 


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Given that the bear has his schlong on parade, one can only wonder about what is going on in the tent.

Bare-arse the bandit Bear-arse the bandit?
 

 

Posted
On 6/12/2019 at 9:07 PM, Grey Cloud said:

assuming it is the one from Katla's Farm.

Some Solitude overhaul did it. ... it's part of the city wall then.

 

View from the harbour

Spoiler

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View from the city ...

LL Ponytail Club hides it a bit

Spoiler

b2.jpg.ba285b5b8db974c94788d21cf1c3b183.jpg

 

Posted
19 minutes ago, worik said:

Some Solitude overhaul did it. ... it's part of the city wall then

I'll investigate when I'm next in the area. I use JK's Skyrim LITE and Skymills and whatsits.

Posted
20 hours ago, woodsman30 said:

Looks like shitting on the campers sleeping bag.

Then the answer to the question; 'do bears shit in the woods?' is answered. Next question 'is the Pope a Catholic?'. Watch this space.

Posted
On 6/15/2019 at 12:37 PM, worik said:

Some Solitude overhaul did it.

Well some ETaC overhaul did this.



Table.thumb.jpg.4909bf5a6ba0005f947af3d626fe29e3.jpg

And this



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Now. From whom did I get the idea of installing ETaC? ?

Posted
11 minutes ago, Grey Cloud said:

Now. From whom did I get the idea of installing ETaC? ?

Looks like the shiny new version :classic_angel:  I'm still with the good old rusty and trusty v14

Posted
31 minutes ago, worik said:

Looks like the shiny new version :classic_angel:  I'm still with the good old rusty and trusty v14

You mean this one like me?

ETaC Old v14.3.1 Complete-13608-14-3-1 ?

Posted
14 minutes ago, Grey Cloud said:

ETaC Old v14.3.1 Complete-13608-14-3-1 ?

I don't remember this room ? The furniture and decorations made me wonder about the new version?

Spoiler
56 minutes ago, Grey Cloud said:

Head.thumb.jpg.12b63cdcca776c16966339c86b3d2d84.jpg

 

 

Posted

I got 200 hundred mods active in my load order, only 4 of them involve climate overhauls {of which is Tropical Skyrim} So occasionally, you got a palm tree with a road sign sticking out. {pictures to come soon, maybe}

 

Also with Tropical Skyrim the rocks occasionaly dance around when enaring them as if the textures arent hardlocked down, otherwise its a wonderful mod

Posted

I like ETaC as well though I don't have it installed right now, so you might have gotten the idea from me.

 

Without the current one I can't explain the beds in the wall or the table, but the beds make the less sense. Wall location should be the same unless something tried to overhall the interior and move things out and also moved the beds.  It might have moved the table as well while ETaC added the stairs down to the burial area.

 

On the other hand, I don't remember ETaC doing burial areas, just optionally inns, but I could be wrong or that could be new.  This is where I start clicking on things with the console open to see what last changed it.

Posted
5 hours ago, Grey Cloud said:

It's just the Hall of the Dead in Falkreath. That's the priest and ?urst. 

Ah yes. Now I recognize them.

They work perfect in my game. I can even have sex in their beds without clipping into the wall.... err .. :classic_huh:.... wait. :classic_blush:

I didn't want to say that I ..   I meant ... hmmmm...  the beds work fine. 

Yes! That is what I have been told! It can't be ETaC. I heard that the beds there work perfect in my someone's game.  Someone told me!

Posted
1 hour ago, karlpaws said:

so you might have gotten the idea from me.

She knows who it was.

 

I've just been to Darkwater and got this:



Darkwater.thumb.jpg.994e8d6b5056bc66d341b4ed14e30513.jpg

The NPC on the left was carrying the broom like a snooker cue and the redhead behind the fence has her feet below ground.

Posted

I think my favorite glitch in my modded skyrim is the fact that nothing is anchored properly anymore with HDT set to on at the most basic levels. I'll give an example, doing the finding the Elder Scroll in Aftland and you shoot down at the falmer from above. I hit the guy dead in the crotch, and instead of falling over dead; he shot dead into the air like a rocket!

 

And then there is the stuff clattering upon entry into a inn or the like, cant hear the keeper speaking due to the stuff landing on the floor and tables at random

Posted
20 minutes ago, Tiruil said:

I think my favorite glitch in my modded skyrim is the fact that nothing is anchored properly anymore with HDT set to on at the most basic levels. I'll give an example, doing the finding the Elder Scroll in Aftland and you shoot down at the falmer from above. I hit the guy dead in the crotch, and instead of falling over dead; he shot dead into the air like a rocket!

 

And then there is the stuff clattering upon entry into a inn or the like, cant hear the keeper speaking due to the stuff landing on the floor and tables at random

As much as I enjoyed some of the craziness of what you describe, I have not had these havok explosions since getting Bug Fixes on nexus. Try it out, its an skse pluggy so doesn't take up valuable plugin spots.

Posted
7 minutes ago, Distortedrealms said:

As much as I enjoyed some of the craziness of what you describe, I have not had these havok explosions since getting Bug Fixes on nexus. Try it out, its an skse pluggy so doesn't take up valuable plugin spots.

I dunno I love shooting a stormcloak and watching him sail into the sunrise

Posted

For supreme fun have mfg console handy and open the console, click on the target actor and write: pushactoraway xxxxxxxxx 0

 

The x's is for their reference ID and mfg console will show you the ID, and 0 will knock em down gently. Now experiment with higher numbers ie. 1,2,3,4,5, etc and when you close the console prepare to laugh your ass off. 

 

Life hack: When your character is stuck in a camera glitch, kocked down and not moving, etc, and no controls help try: pushactoraway 00000014 0 to return to normal.

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