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Draft of possible player slaveri quest

The fallowing writing is a draft that goign to change a lot before made it reality. its a recording of this moment how things look. its possible goign to droped as designing happening.   i thinking this: when player OR player follower OR any special character got captured logical step frol slaver guild send a spcialized trainer to train the new slave.   Thistrainer tasked to brake in the slave so slaver guild can ask more price for the slave when sold one of it clients.

Update probelm and my solution

I facing a complicated problem right now.   Pneh and i have lot of fixes done, and many ready to realise. Other hand i started devlop new futures that are half complite. If i realise as it is now within few day or a weak i can make a new realise that make complite the half complite futures.   Problem with this lot of player or tester test a half complited future too that maybe middle of changing a lot, plus my personal testing many cases find and fix bugs.   Th

SLOS Magic Capture Script rought history so far

This story starts early stage of devlopment...   When the basic architecture and how this mod going to work changed a lot... weakly some times dayli basis. one thing known for sure:   Capture magic effect going to be used to capture player, player follower and npcs.   This magic effect need a script to control and execute the capture event, so i needed write the script: SLOSMagicCaptureEffectScript   This one at first is simple and done only few thing

About plans for 2024, Merged Slavers Of Skyrim version is comming!

Today during my daily devlopment work on Slavers Of Skyrim i realized a new error in my aproach to this mod.   Long Story short: Becuse 3 file use same data and if i change a actor property any of this file but not the source file( SlaversOfSkyrim.esp ) the change may not apply to the end user. Due Load order.   Thisi s the reason why i needed check 3 times one of my npc type behavior.   With the expected magnitude of characters i going to work this is a s
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