The fallowing writing is a draft that goign to change a lot before made it reality. its a recording of this moment how things look. its possible goign to droped as designing happening.
i thinking this: when player OR player follower OR any special character got captured logical step frol slaver guild send a spcialized trainer to train the new slave.
Thistrainer tasked to brake in the slave so slaver guild can ask more price for the slave when sold one of it clients.
I facing a complicated problem right now.
Pneh and i have lot of fixes done, and many ready to realise. Other hand i started devlop new futures that are half complite.
If i realise as it is now within few day or a weak i can make a new realise that make complite the half complite futures.
Problem with this lot of player or tester test a half complited future too that maybe middle of changing a lot, plus my personal testing many cases find and fix bugs.
Th
This story starts early stage of devlopment...
When the basic architecture and how this mod going to work changed a lot... weakly some times dayli basis.
one thing known for sure:
Capture magic effect going to be used to capture player, player follower and npcs.
This magic effect need a script to control and execute the capture event, so i needed write the script: SLOSMagicCaptureEffectScript
This one at first is simple and done only few thing
Today during my daily devlopment work on Slavers Of Skyrim i realized a new error in my aproach to this mod.
Long Story short:
Becuse 3 file use same data and if i change a actor property any of this file but not the source file( SlaversOfSkyrim.esp ) the change may not apply to the end user.
Due Load order.
Thisi s the reason why i needed check 3 times one of my npc type behavior.
With the expected magnitude of characters i going to work this is a s